Difference between revisions of "Final Fight CD"
From Sega Retro
(→Gameplay: tabs) |
|||
Line 64: | Line 64: | ||
| title=Guy | | title=Guy | ||
| sprite={{sprite|FinalFightCD MCD Sprite Portraits.png|crop_width=80}} | | sprite={{sprite|FinalFightCD MCD Sprite Portraits.png|crop_width=80}} | ||
− | | desc=Guy is a Bushido ninja and friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen and performs better with swords than the other characters. His special maneuver is the ''bushin senpuukyaku'' (武神旋風脚), a spinning whirlwind kick. | + | | desc=Guy is a Bushido ninja and a friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen and performs better with swords than the other characters. His special maneuver is the ''bushin senpuukyaku'' (武神旋風脚), a spinning whirlwind kick. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Cody | | title=Cody | ||
| sprite={{sprite|FinalFightCD MCD Sprite Portraits.png|crop_width=80|crop_x=80}} | | sprite={{sprite|FinalFightCD MCD Sprite Portraits.png|crop_width=80|crop_x=80}} | ||
− | | desc=Cody is Jessica's boyfriend | + | | desc=Cody is a street fighter and Jessica's boyfriend. He has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and he fights better with them than the other characters. His special move is the crack kick, a jumping kick. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
Line 79: | Line 79: | ||
===Rounds=== | ===Rounds=== | ||
− | {{InfoTable|imagewidths= | + | {{InfoTable|imagewidths=320| |
{{InfoRow | {{InfoRow | ||
| title=The Slums | | title=The Slums | ||
Line 85: | Line 85: | ||
| screenshot2=Final Fight CD, Stage 1-2.png | | screenshot2=Final Fight CD, Stage 1-2.png | ||
| screenshot3=Final Fight CD, Stage 1-3.png | | screenshot3=Final Fight CD, Stage 1-3.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} | ||
Line 93: | Line 94: | ||
| screenshot3=Final Fight CD, Stage 2-3.png | | screenshot3=Final Fight CD, Stage 2-3.png | ||
| screenshot4=Final Fight CD, Stage 2-4.png | | screenshot4=Final Fight CD, Stage 2-4.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} | ||
Line 106: | Line 108: | ||
| screenshot3=Final Fight CD, Stage 3-3.png | | screenshot3=Final Fight CD, Stage 3-3.png | ||
| screenshot4=Final Fight CD, Stage 3-4.png | | screenshot4=Final Fight CD, Stage 3-4.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} | ||
Line 114: | Line 117: | ||
| screenshot3=Final Fight CD, Stage 4-3.png | | screenshot3=Final Fight CD, Stage 4-3.png | ||
| screenshot4=Final Fight CD, Stage 4-4.png | | screenshot4=Final Fight CD, Stage 4-4.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} | ||
Line 127: | Line 131: | ||
| screenshot3=Final Fight CD, Stage 5-3.png | | screenshot3=Final Fight CD, Stage 5-3.png | ||
| screenshot4=Final Fight CD, Stage 5-4.png | | screenshot4=Final Fight CD, Stage 5-4.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} | ||
Line 135: | Line 140: | ||
| screenshot3=Final Fight CD, Stage 6-3.png | | screenshot3=Final Fight CD, Stage 6-3.png | ||
| screenshot4=Final Fight CD, Stage 6-4.png | | screenshot4=Final Fight CD, Stage 6-4.png | ||
+ | | tabs=yes | ||
| desc= | | desc= | ||
}} | }} |
Revision as of 16:14, 25 April 2022
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final Fight CD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: A-Wave | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Capcom | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Capcom | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Final Fight CD (ファイナルファイトCD) is a Sega Mega-CD beat-'em-up game developed by A-Wave and published by Sega. An enhanced port of the titular 1989 Capcom arcade game Final Fight, it was first released in Japan in April 1993[2] to critical and commercial success. It has since developed a reputation as one of the best games for the Mega-CD.
Contents
Story
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear Gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Player can choose between three main characters, each with his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. Characters move by pressing the D-pad in any direction and jump with or . Characters attack with . Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go or throw them in another direction. Enemies can be thrown at each other for additional damage. All three characters also have a special attack, performed with + or +, that knocks away all opponents surrounding them. This attack costs a small amount of health if it connects and cannot be performed if the player does not have enough health.
Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords. Weapons have limited uses and disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Items are picked up by pressing while standing over them.
The game is split into six areas, each representing a different part of Metro City. Rounds are split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing.
The game supports two-player simultaneous play. Exclusive to this version of the game is a Time Attack mode where players fight an onslaught of enemies for either 99 seconds or until they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Characters
Guy | |
---|---|
Guy is a Bushido ninja and a friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen and performs better with swords than the other characters. His special maneuver is the bushin senpuukyaku (武神旋風脚), a spinning whirlwind kick. | |
Cody | |
Cody is a street fighter and Jessica's boyfriend. He has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and he fights better with them than the other characters. His special move is the crack kick, a jumping kick. | |
Haggar | |
Haggar is the mayor of Metro City and a former pro wrestler. He is Jessica's father. He has the highest attack power, although he has the slowest speed. His special ability is the double lariat (also called the spinning clothesline), and he uses the pipe more effectively than the other characters. He has three grapple moves: he can grab opponents and headbutt them as well as perform a suplex or a piledriver. |
Rounds
The Slums | |
---|---|
The Subway | |
Bonus Round 1 | |
The West Side | |
Industrial Area | |
Bonus Round 2 | |
Bay Area | |
Uptown | |
Versions
Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whopping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market, the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version. The boss character Sodom was renamed to Katana.
The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Magazine articles
- Main article: Final Fight CD/Magazine articles.
Promotional material
Artwork
Physical scans
81 | |
---|---|
Based on 39 reviews |
Mega-CD, PT |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
448,056,000 | CD (EU) | 4410 | ||||||||||
✔ |
|
463,800,288 | CD (JP) | G-6013 | ||||||||||
✔ |
|
448,056,000 | CD (US) | 4410 | ||||||||||
? |
|
1993-04-23 | Page |
Track list
1. Data track |
---|
2. Round 1 Slum 1 / Round 3 / Round 6 (2:10) |
---|
Composed by: Capcom Sound Team |
3. Round 1 Slum 2 (2:15) |
---|
Composed by: Capcom Sound Team |
4. Round 2 Subway Park 1 / Round 6 (2:09) |
---|
Composed by: Capcom Sound Team |
5. Round 2 Subway Park 2 (2:08) |
---|
Composed by: Capcom Sound Team |
6. Round 3 West Side (3:14) |
---|
Composed by: Capcom Sound Team |
7. Round 5 Bay Area 1 (2:06) |
---|
Composed by: Capcom Sound Team |
8. Round 5 Bay Area 2 (1:56) |
---|
Composed by: Capcom Sound Team |
9. Round 5 Bay Area / Round 6 (2:13) |
---|
Composed by: Capcom Sound Team |
10. Round 4 Industrial Area 1 (2:10) |
---|
Composed by: Capcom Sound Team |
11. Round 4 Industrial Area 2 / Round 6 (2:10) |
---|
Composed by: Capcom Sound Team |
12. Bonus Stage (2:51) |
---|
Composed by: Capcom Sound Team |
13. Opening (0:08) |
---|
Composed by: Capcom Sound Team |
14. Game Over (0:10) |
---|
Composed by: Capcom Sound Team |
15. All Round Clear (0:13) |
---|
Composed by: Capcom Sound Team |
16. Round Clear (0:08) |
---|
Composed by: Capcom Sound Team |
17. Character Select / Name Entry (2:01) |
---|
Composed by: Capcom Sound Team |
18. Continue (0:14) |
---|
Composed by: Capcom Sound Team |
19. Unused Track 1 (0:11) |
---|
Composed by: Capcom Sound Team |
20. Time Attack (2:03) |
---|
Composed by: Capcom Sound Team |
21. Unused Track 2 (0:14) |
---|
Composed by: Capcom Sound Team |
22. Unused Track 3 (3:14) |
---|
Composed by: Capcom Sound Team |
23. Opening (2:11) |
---|
Composed by: Capcom Sound Team |
24. Ending (2:21) |
---|
Composed by: Capcom Sound Team |
25. Character Introduction Guy (0:23) |
---|
Composed by: Capcom Sound Team |
26. Character Introduction Cody Travers (0:24) |
---|
Composed by: Capcom Sound Team |
27. Character Introduction Mike Haggar (0:24) |
---|
Composed by: Capcom Sound Team |
28. Unused Track 4 (Opening Offvoice) (0:50) |
---|
Composed by: Capcom Sound Team |
29. Unused Track 5 (Ending Offvoice) (0:39) |
---|
Composed by: Capcom Sound Team |
References
- ↑ File:FinalFightCD MCD JP Box Back.jpg
- ↑ 2.0 2.1 2.2 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/bJ1t9ysFKKs/m/Sh4ls9AyslUJ
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 63
- ↑ 5.0 5.1 5.2 Sega Power, "August 1993" (UK; 1993-07-01), page 60
- ↑ 6.0 6.1 MegaTech, "May 1993" (UK; 1993-04-23), page 84
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 51
- ↑ Video Game, "Outubro 1993" (BR; 1993-xx-xx), page 6
- ↑ Select Round, "Septembre 1993" (FR; 1993-xx-xx), page 2
- ↑ 10.0 10.1 Megablast, "4/93" (DE; 1993-09-29), page 35
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 19
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 43
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
- ↑ Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 74
- ↑ Computer & Video Games, "June 1993" (UK; 1993-05-15), page 48
- ↑ Digitiser (UK) (1993-07-23)
- ↑ Electronic Games (1992-1995), "August 1993" (US; 1993-07-22), page 85
- ↑ Electronic Gaming Monthly, "June 1993" (US; 1993-xx-xx), page 34
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
- ↑ Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- ↑ GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 16
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 54
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 64
- ↑ Hippon Super, "April 1993" (JP; 1993-03-04), page 44
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 82
- ↑ Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 48
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 50
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 32
- ↑ Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 12
- ↑ Mega Fun, "09/93" (DE; 1993-08-18), page 36
- ↑ Mega Play, "June 1993" (US; 1993-0x-xx), page 56
- ↑ Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 94
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 42
- ↑ Player One, "Septembre 1993" (FR; 1993-08-xx), page 54
- ↑ ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 34
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 18
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 30
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 38
- ↑ Sega Force Mega, "September 1993" (UK; 1993-07-22), page 40
- ↑ Sega Force, "1/94" (SE; 1994-01-12), page 22
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 20
- ↑ Super Juegos, "Septiembre 1993" (ES; 1993-0x-xx), page 100
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 38
- ↑ Tricks, "1/95" (RU; 1995-xx-xx), page 22
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 113
Final Fight CD | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Technical information
Prototypes: 1993-04-23
|
- 1-2 player games
- JP Mega-CD games
- All JP games
- US Mega-CD games
- All US games
- EU Mega-CD games
- All EU games
- DE Mega-CD games
- All DE games
- FR Mega-CD games
- All FR games
- PT Mega-CD games
- All PT games
- UK Mega-CD games
- All UK games
- AU Mega-CD games
- All AU games
- BR Mega-CD games
- All BR games
- KR Mega-CD games
- All KR games
- Mega-CD games
- 1993 Mega-CD games
- All 1993 games
- Mega-CD action games
- All action games
- All games
- Credits without reference
- Old-style rating (gamesmaster)
- Rating without PDF source
- Update ratings template
- 1 old ratings
- Missing ROM hashes
- Games with known prototypes
- Old technical information
- Track missing credits
- Track credits
- Final Fight CD