Difference between revisions of "Sonic Studio"
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| headquarters=[[wikipedia:Burbank, California|Suite 200, 250 East Olive Avenue, Burbank, California 91502, United States]]{{ref|https://web.archive.org/web/20180916114652/https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office}} | | headquarters=[[wikipedia:Burbank, California|Suite 200, 250 East Olive Avenue, Burbank, California 91502, United States]]{{ref|https://web.archive.org/web/20180916114652/https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office}} | ||
− | }}{{stub}}'''{{PAGENAME}}''', formerly known as '''Sonic Pillar''', is a division of [[Sega of America]] dedicated to handling the [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] franchise.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}} Headed by Chief Brand Officer and | + | }}{{stub}}'''{{PAGENAME}}''', formerly known as '''Sonic Pillar''', is a division of [[Sega of America]] dedicated to handling the [[sonic:Sonic the Hedgehog|Sonic the Hedgehog]] franchise.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}} Headed by Chief Brand Officer and Sega of America Senior Vice President [[Ivo Gerscovich]]{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and managed by [[Sonic Team]] veterans [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}}, the studio ensures the brand is presented consistently{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, handles marketing, merchandise, and press releases{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}}, and has a significant hand in the planning of new Sonic the Hedgehog games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} It also produced the award-winning television series ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]''.{{ref|https://web.archive.org/web/20210719005527/https://clios.com/clio_juror/nojs/1154}} |
While the studio employs its own producers and artists, Sonic Studio does not develop video games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} | While the studio employs its own producers and artists, Sonic Studio does not develop video games.{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} | ||
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Sonic Pillar was founded in 2015 to consolidate the production and management of the ''[[Sonic the Hedgehog]]'' franchise into a single company. Its staff is assembled from [[Sega]]'s various international branches, with key [[Sonic Team]] developers like [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} working directly through the company. [[Sega of America]]'s dedicated social media team, [[Social Team]], was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio. | Sonic Pillar was founded in 2015 to consolidate the production and management of the ''[[Sonic the Hedgehog]]'' franchise into a single company. Its staff is assembled from [[Sega]]'s various international branches, with key [[Sonic Team]] developers like [[Takashi Iizuka]] and [[Kazuyuki Hoshino]]{{ref|https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html}} working directly through the company. [[Sega of America]]'s dedicated social media team, [[Social Team]], was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio. | ||
− | Sonic Studio shares its | + | Sonic Studio shares its Burbank, California offices with [[Marza Animation Planet USA]]{{ref|https://archive.ph/RTjOx|https://opencorporates.com/companies/us_ca/C3409566}}, the United States branch of Japanese [[Sammy]] subsidiary [[Marza Animation Planet]].{{ref|https://web.archive.org/web/20230309091853/https://www.sammy.co.jp/japanese/company/group/overseas.html}} |
==Softography== | ==Softography== |
Revision as of 03:44, 12 March 2023
- For the fan-developed stage creation program, see Sonic Studio (program).
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Sonic Studio Division of Sega of America | ||
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Founded: 2015 | ||
Headquarters:
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This short article is in need of work. You can help Sega Retro by adding to it.
Sonic Studio, formerly known as Sonic Pillar, is a division of Sega of America dedicated to handling the Sonic the Hedgehog franchise.[2] Headed by Chief Brand Officer and Sega of America Senior Vice President Ivo Gerscovich[2], and managed by Sonic Team veterans Takashi Iizuka and Kazuyuki Hoshino[3], the studio ensures the brand is presented consistently[2], handles marketing, merchandise, and press releases[2], and has a significant hand in the planning of new Sonic the Hedgehog games.[3] It also produced the award-winning television series Sonic Boom.[2]
While the studio employs its own producers and artists, Sonic Studio does not develop video games.[3]
Contents
Company
Sonic Pillar was founded in 2015 to consolidate the production and management of the Sonic the Hedgehog franchise into a single company. Its staff is assembled from Sega's various international branches, with key Sonic Team developers like Takashi Iizuka and Kazuyuki Hoshino[3] working directly through the company. Sega of America's dedicated social media team, Social Team, was also absorbed into Sonic Pillar. Sometime in the late 2010s, it was renamed to its current title of Sonic Studio.
Sonic Studio shares its Burbank, California offices with Marza Animation Planet USA[4], the United States branch of Japanese Sammy subsidiary Marza Animation Planet.[5]
Softography
PlayStation 4
- Sonic Forces (2017) (as Sonic Pillar)
Xbox One
- Sonic Forces (2017) (as Sonic Pillar)
Wii U
- Sonic Boom: Rise of Lyric (2014) (as Sonic Pillar)
Nintendo Switch
- Sonic Forces (2017) (as Sonic Pillar)
Nintendo 3DS
- Sonic Boom: Shattered Crystal (2014) (as Sonic Pillar)
- Sonic Boom: Fire & Ice (2016) (as Sonic Pillar)
Steam
- The Murder of Sonic the Hedgehog (2023) (as Sonic Pillar)
List of staff
- Matthew Allen
- Ellen Alsop
- Evan Bader
- Cheyenne Bosworth
- Alexa Bowers
- John Choon
- Katie Chrzanowski
- Marcella Churchill
- Michael Cisneros
- Ian Drazen
- Ivo Gerscovich
- Judy Gilbertson
- Alan Hadaya
- Ryan Hamlyn
- Chris Hernandez
- Jasmin Hernandez
- Tyson Hesse
- Kazuyuki Hoshino
- Takashi Iizuka
- Hiroshi Kadowaki
- Austin Keys
- Kohei Kondo
- Petia Koutzarova
- Cindy Lin
- Hiroyuki Miyazaki
- Sergio Montealegre
- Ian Mutchler
- Thu Nguyen
- Yumiko Nishi
- Hiroshi Nishiyama
- Hitoshi Okuno
- Derrek Peel
- Thalia Piedra
- Patrick Riley
- Nathan Shabazi
- Michal Miexriir Shafrir
- Lola Shiraishi
- Justin Thormann
- Kenneth Washington
- Aaron Webber
External links
References
- ↑ https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office (Wayback Machine: 2018-09-16 11:46)
- ↑ 2.0 2.1 2.2 2.3 2.4 https://clios.com/clio_juror/nojs/1154 (Wayback Machine: 2021-07-19 00:55)
- ↑ 3.0 3.1 3.2 3.3 https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html
- ↑ https://opencorporates.com/companies/us_ca/C3409566 (archive.today)
- ↑ https://www.sammy.co.jp/japanese/company/group/overseas.html (Wayback Machine: 2023-03-09 09:18)
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