Difference between revisions of "Minoru Kanari"
From Sega Retro
(Added Photographs. Changed employment, role.) |
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=MinoruKanri SegaAges2500 V02 PS2.jpg |
| birthplace= | | birthplace= | ||
| dob= | | dob= | ||
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| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
+ | | start=1976{{fileref|SegaAges2500_V02_PS2_JP_Leaflet.pdf|page=2}} | ||
+ | | divisions=[[Sega Mechatro]]{{fileref|SegaAges2500_V02_PS2_JP_Leaflet.pdf|page=2}} | ||
}} | }} | ||
− | | role=Producer | + | | role=Engineer, Producer |
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (金成 実) is a Sega staff member who has worked on a number of titles. An 1992 interview with said person can be found [[Minoru Kanari interview by Mega Force (1992)|here]]. | + | {{sub-stub}}'''{{PAGENAME}}''' (金成 実) is a Sega staff member who has worked on a number of titles since 1979, including many electromechanical titles such as ''[[Monaco GP]]''.{{fileref|SegaAges2500_V02_PS2_JP_Leaflet.pdf|page=2}} An 1992 interview with said person can be found [[Minoru Kanari interview by Mega Force (1992)|here]]. |
− | Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. | + | Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. At some point in the late 90's he returned to work on arcade games. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Minoru Kanari|M.Kanari}} | + | {{ProductionHistory|Minoru Kanari|M.Kanari|金成 実}} |
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 05:55, 27 June 2023
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Minoru Kanari |
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Employment history: Sega of Japan (1976[1] – )
Divisions:
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Role(s): Engineer, Producer |
This teeny-tiny article needs some work. You can help us by expanding it.
Minoru Kanari (金成 実) is a Sega staff member who has worked on a number of titles since 1979, including many electromechanical titles such as Monaco GP.[1] An 1992 interview with said person can be found here.
Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. At some point in the late 90's he returned to work on arcade games.
Production history
- Monaco GP (Discrete logic arcade; 1979)
- GP World (LaserDisc hardware; 1984)
- Space Harrier (Hang-On hardware; 1985) — Unknown
- Enduro Racer (Hang-On hardware; 1986)
- Super Hang-On (Hang-On hardware; 1987)
- Bio-Hazard Battle (Mega Drive; 1992) — Producer
- Sonic the Hedgehog CD (Mega-CD; 1993) — Produced by[2]
- Phantasy Star IV: The End of the Millennium (Mega Drive; 1993) — Special Thanks (as M.Kanari)
- Ristar (Mega Drive; 1995) — Producers[3]
- Sonic the Hedgehog CD (Windows PC; 1996) — Produced by[4]
- Virtua Fighter 2 (Mega Drive; 1996) — Executive Producers[5]
- Sonic the Hedgehog CD (Xbox 360; 2011) — Produced by
- Sonic the Hedgehog CD (PlayStation 3; 2011) — Produced by
Photographs
- Main article: Photos of Minoru Kanari