Difference between revisions of "Super Street Fighter II X for Matching Service"
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Revision as of 20:56, 31 August 2023
Super Street Fighter II X for Matching Service | ||||||||||
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System(s): Sega Dreamcast | ||||||||||
Publisher: Capcom | ||||||||||
Developer: Capcom | ||||||||||
Peripherals supported: Dreamcast Arcade Stick, Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | ||||||||||
Genre: Fighting/Taisen Kakutou (対戦格闘)[1][2], Action[3] | ||||||||||
Number of players: 1-2 | ||||||||||
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Super Street Fighter II X for Matching Service (スーパーストリートファイターIIX for Matching Service[4] or スーパーストリートファイターIIX フォー マッチング サービス[5]) is a fighting game developed by Capcom, and one of many updates to the popular fighting game, Street Fighter II. This version was released for the Sega Dreamcast exclusively in Japan in 2000.
It is an enhanced port of Super Street Fighter II X: Grand Master Challenge (known as Super Street Fighter II Turbo in the West). The game is virtually identical to other ports of Super Street Fighter II X, but it is compatible with Capcom's Matching Service, meaning players could compete online.
Contents
History
Legacy
This port of the game was used as the basis for Super Street Fighter II Turbo HD Remix, released for the PlayStation 3 and Xbox 360 in 2008.[6]
Production credits
- Producer: Noritaka Funamizu, Yoshihiro Sudou
- Programmer: Nobuaki Minomiya, Hisashi Kuramoto
- Scroll Design: Yusuke Saiwai
- Sound: Hiroaki "X68K" Kondo
- Music: Yuko Takehara
- Planner: Buruma (Kojimax)
- Title Design: Ukabin
- Instruction Card Design: Yuko Uchida
- Network: Kaz Yunde, Kentaro Kaneko, Mineyuki Noda, Miss, Net Man, Shin.
- Special Thanks: Cham, Meijin, Kouhei Akiyama, Tomohiro Ueno, Tsutomu Ikai
- Test Player: Yoshihiro Tomita, Masayasu Mukai, Yuka Matsumi, Katsunori Shinano, Nozomu Umezono
- General Producer: Noritaka Funamizu, Yoshiki Okamoto
- and All Capcom Staff
- Presented by: Capcom
Magazine articles
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
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84 | |
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Based on 4 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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GD-ROM (JP) |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:SSF2XfMS DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/001228/ (Wayback Machine: 2014-08-04 02:15)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ Dreamcast Magazine, "2001-01 (2001-01-05,12)" (JP; 2000-12-22), page 142
- ↑ https://auctions.c.yimg.jp/images.auctions.yahoo.co.jp/image/dr000/auc0212/users/8550780167d3ffe9dac2b82cba496f8ec92ff14d/i-img1200x1200-1639316536hzanbw2133.jpg (Wayback Machine: 2023-03-27 07:12)
- ↑ https://www.sirlin.net/sf-hdr/street-fighter-hd-remix-features
- ↑ https://youtu.be/g2nFrRQdgys?t=1106
- ↑ 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 43
- ↑ Dreamcast Magazine, "2000-41 extra (2000-12-29ex)" (JP; 2000-12-15), page 23
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
- ↑ Gamers' Republic, "March 2001" (US; 2001-xx-xx), page 82
Super Street Fighter II X for Matching Service | |
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Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information | Bootlegs |
- Dreamcast Arcade Stick-compatible games
- Dreamcast Keyboard-compatible games
- Jump Pack-compatible games
- Dreamcast Modem-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-2 player games
- JP Dreamcast games
- All JP games
- Dreamcast games
- 2000 Dreamcast games
- All 2000 games
- Dreamcast fighting games
- All fighting games
- Dreamcast games with ADX audio
- Dreamcast games sold exclusively through Dreamcast Direct
- Dreamcast games using Flash
- Dreamcast games with QSound support
- All games
- Stubs
- External JPEG reference
- Credits without reference
- Missing ROM hashes
- Old technical information
- Super Street Fighter II X for Matching Service
- Street Fighter