Street Fighter: The Movie
From Sega Retro
Street Fighter: The Movie | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan), Acclaim Entertainment (US, Europe, Brazil) | ||||||||||||||||||||||||||||||||||||||||
Developer: Capcom | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (26 tracks) | ||||||||||||||||||||||||||||||||||||||||
Genre: Fighting, Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Street Fighter: The Movie, known as Street Fighter: Real Battle on Film (ストリートファイター リアルバトル オン フィルム) in Japan, is a 1995 fighting game developed and published by Capcom for the Sega Saturn.
A Sega 32X version was planned[5], but cancelled.
Contents
Gameplay
The console Street Fighter: The Movie plays similarly to other Street Fighter games from this era (post Street Fighter II), with three punch and three kick buttons, which combined in various ways can unleash special attacks.
There is a "Super Combo" gauge which can be depleted by using certain Super Special moves and Super Moves. The Super Special moves are new to the series. When the Super Combo gauge is half full Super Special moves (moves performed by presing two attack moves while doing the motions of a special move) can be performed but will deplete the Super Combo gauge. When the Super Combo gauge is full Super Special moves will not deplete the bar. Also when the bar is full Super Moves can be done which require more complex button presses than either Special moves or Super Special moves. If the opponent is hit with a Super move at the end of the round the background will change to indicate it was used as the final move.
There are four game modes available, including the single player "Movie Battle" (Story Mode), "Street Battle" (similar to arcade mode in Street Fighter II), Vs. Mode (2 Player Vs. Mode), and Trial Mode (Street Fighter II arcade mode variant).
Characters
Street Fighter: The Movie takes cues from Mortal Kombat, creating its fighters by compiling digitised photographs and films of real-life actors. Unlike Mortal Kombat however, the majority of the cast from the film returned for this game. Exceptions include Raúl Juliá, who despite keen to reprise his role as M. Bison and had met with the development team, was too unwell and would later die of a stroke in October 1994. Robert Mammone who played Blanka in the movie is also absent, being replaced with his stunt double, presumably due to the character's complicated moveset.
While the cast of the movie is similar to Super Street Fighter II, Dhalsim and T. Hawk are not represented in the game, while Super Street Fighter II's Fei-Long was excluded from both. Akuma from Super Street Fighter II is also included (being portrayed by Ernie Reyes Sr. who did some of the film's stunts), as is Sawada, an original character specific to the film.
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Balrog (Grand L. Bush) |
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Blanka |
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Cammy (Kylie Minogue) |
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Chun Li (Ming-Na Wen) |
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DeeJay (Miguel A. Núñez, Jr.) |
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E. Honda (Peter Tuiasosopo) |
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Guile (Jean-Claude Van Damme) |
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Ken (Damian Chapa) |
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M. Bison |
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Ryu (Byron Mann) |
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Sagat (Wes Studi) |
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Sawada (Kenya Sawada) |
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Vega (Jay Tavare) |
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Zangief (Andrew Bryniarski) |
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Akuma (Ernie Reyes Sr.) |
Unlockable. |
History
An oddball in the franchise, Street Fighter: The Movie ditches the cartoony style seen in Street Fighter games both before and since, using pre-rendered digitized graphics of characters from the 1994 live-action Street Fighter movie, which in turn was based on the video game, Street Fighter II. It is one of the few instances of a video game based on a movie based on a video game.
A different Street Fighter: The Movie, developed by Incredible Technologies, was released into the arcades some months prior.
Release
In Europe, Street Fighter: The Movie was distributed in packaging similar to that of its North American counterpart - the only instance in the Saturn's library to opt for the elongated jewel case design rather than the bespoke Saturn cases seen with other software.
Versions
Localised names
Language | Localised Name | English Translation |
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English | Street Fighter: The Movie | Street Fighter: The Movie |
English (US) | Street Fighter: The Movie | Street Fighter: The Movie |
Japanese | ストリートファイター リアルバトル オン フィルム | Street Fighter: Real Battle on Film |
Magazine articles
- Main article: Street Fighter: The Movie/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-xx-xx)[6]
Physical scans
Sega Retro Average | |||||||||
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63 |
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Based on 15 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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622,038,144 | CD-ROM (EU) | T-8105H-50 V1.001 | ||||||||||
✔ |
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629,776,224 | 1995-07-02 | CD-ROM (JP) | T-1201G V1.001 | |||||||||
? |
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622,038,144 | CD-ROM (US) | T-8105H V1.003 |
Extra content
This game has extra content which can be viewed when accessing the disc on a PC.
Folder / File | Type | Size | description |
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SFRB_ABS.TXT | TXT (Abstract) | 202 | About this game. |
SFRB_BIB.TXT | TXT (Bibliographiced) | 377 | Theme song credits |
SFRB_COP.TXT | TXT (Copyright) | 53 | Copyright |
References
- ↑ File:SFtM Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
- ↑ 3.0 3.1 GamePro, "November 1995" (US; 1995-xx-xx), page 64
- ↑ 4.0 4.1 CD Player, "1/96" (DE; 1996-xx-xx), page 36
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-xx-xx), page 42
- ↑ Game Players, "Vol. 8 No. 11 November 1995" (US; 1995-xx-xx), page 156
- ↑ CD Consoles, "Novembre 1995" (FR; 1995-xx-xx), page 126/127 (126)
- ↑ Maximum, "November 1995" (UK; 1995-11-xx), page 146
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 90 (91)
- ↑ Next Generation, "November 1995" (US; 1995-10-24), page 170/174 (172)
- ↑ Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 66/67 (66)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 164 (166)
- ↑ Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 13 (15)
- ↑ Ultimate Gamer, "November 1995" (US; 1995-xx-xx), page 65
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