Difference between revisions of "Heavy Unit: Mega Drive Special"
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==Versions== | ==Versions== | ||
''Heavy Unit: Mega Drive Special'' features the same amount of stages as its arcade counterpart but with partially modified enemies placements and behaviors. Stage 2 has now an underwater theme and an added raster scroll effect. Unlike the arcade release, the game also doesn't loop after finishing it. | ''Heavy Unit: Mega Drive Special'' features the same amount of stages as its arcade counterpart but with partially modified enemies placements and behaviors. Stage 2 has now an underwater theme and an added raster scroll effect. Unlike the arcade release, the game also doesn't loop after finishing it. | ||
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+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Presented by:''' [[Toho]] | ||
+ | *'''Original Design by:''' [[Kaneko]] | ||
+ | *'''Programmed by:''' [[Funari]] | ||
+ | *'''Special Thanks to:''' Mr. Harada, Mr. Kasai, and Mr. Hasuya | ||
+ | | source=In-game credits | ||
+ | | pdf=Heavy Unit MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 20:58, 5 January 2024
Heavy Unit: Mega Drive Special | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Toho[1] | ||||||||||
Developer: Funari[1] | ||||||||||
Original system(s): Arcade boards | ||||||||||
Developer(s) of original games: Kaneko | ||||||||||
Genre: Shooting[2] | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Heavy Unit: Mega Drive Special (ヘビーユニット メガドライブスペシャル) is a Sega Mega Drive horizontal shoot-'em-up developed by Funari[1] and published by Toho.[1] An enhanced port of the titular 1988 Kaneko arcade game Heavy Unit, it was released exclusively in Japan in December 1990.[2]
Contents
Story
Humans have developed an artificial planet, "Le Tau," which is being attacked by aliens, and only the Heavy Unit transforming ship can stop them.
Gameplay
and shoot; rapidfire is an option. drops a bomb, which you have an unlimited supply of but must collect as a powerup. Among the various powerups is one, labeled T, that transforms your ship into a mecha and back, which plays identically, except its bombs will home in on enemies. The ship has a spreadshot, while the mecha is power oriented.
There is a strange option called "control", it effects whether the ship/mecha has inertia or not ("organize" means inertia is activated).
The big head monster in stage 1 can be exploited for infinite score. This is exclusive to the Sega Mega Drive port, as the arcade version auto scrolls past the boss. The game lacks a score table
Versions
Heavy Unit: Mega Drive Special features the same amount of stages as its arcade counterpart but with partially modified enemies placements and behaviors. Stage 2 has now an underwater theme and an added raster scroll effect. Unlike the arcade release, the game also doesn't loop after finishing it.
Production credits
Magazine articles
- Main article: Heavy Unit: Mega Drive Special/Magazine articles.
Promotional material
also published in:
- Mega Drive Fan (JP) #12: "January 1991" (1990-12-08)[5]
Physical scans
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65 | |
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Based on 22 reviews |
Technical information
- Main article: Heavy Unit: Mega Drive Special/Technical information.
References
- ↑ 1.0 1.1 1.2 1.3 http://gdri.smspower.org/wiki/index.php/Funari
- ↑ 2.0 2.1 2.2 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 10
- ↑ File:Heavy Unit MD credits.pdf
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 35
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 136
- ↑ Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 126
- ↑ Beep! MegaDrive, "February 1991" (JP; 1991-01-08), page 30
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 88
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Computer & Video Games, "March 1991" (UK; 1991-02-16), page 88
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 57
- ↑ Famitsu, "" (JP; 199x-xx-xx), page 1
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 99
- ↑ Game Zone, "November 1991" (UK; 1991-10-08), page 59
- ↑ Hippon Super, "January 1991" (JP; 1990-12-04), page 42
- ↑ Joystick, "Mars 1991" (FR; 1991-0x-xx), page 110
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
- ↑ Power Play, "4/91" (DE; 1991-03-15), page 134
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 47
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tilt, "Mai 1991" (FR; 1991-0x-xx), page 83
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