Difference between revisions of "Mitsugu Tsuchida"
From Sega Retro
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− | | company=[[Sega of | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | divisions=[[Sega AM2]], [[Sega Software R&D Dept. 2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[CSK Research Institute]] | ||
+ | | divisions=[[AM2 of CRI]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
}} | }} | ||
| role=Artist | | role=Artist |
Revision as of 03:07, 24 April 2024
Mitsugu Tsuchida |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist |
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Mitsugu Tsuchida (土田 貢)
Production history
- Virtua Fighter 3 (Model 3; 1996) — Stage Design
- Virtua Fighter 3tb (Model 3; 1997) — Stage Design
- Virtua Fighter 3tb (Dreamcast; 1998) — Stage Design
- Shenmue (Dreamcast; 1999) — 3D Back Ground Designers
- F355 Challenge (Dreamcast; 2000) — Designers
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Designers
- Beach Spikers: Virtua Beach Volleyball (NAOMI 2 GD-ROM; 2001) — Assistant Designers
- US Shenmue (Dreamcast; 2001) — 3D Back Ground Designers
- Virtua Fighter 4 (NAOMI 2; 2001) — Design Support
- Outtrigger (Dreamcast; 2001) — Graphic Designers
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Item Designer
- Virtua Fighter 4 (PlayStation 2; 2002) — Items[1] (as 土田 貢)
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Special Thanks[2]