Mr. Incredible: Kyouteki Underminer Toujou
From Sega Retro
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Mr. Incredible: Kyouteki Underminer Toujou | |||||||||||||||||||||||||
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System(s): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2 | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Helixe Heavy Iron Studios | |||||||||||||||||||||||||
Licensor: Disney Interactive, Disney/Pixar, THQ | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1; 1-2 | |||||||||||||||||||||||||
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Mr. Incredible: Kyouteki Underminer Toujou (Mr.インクレディブル ~強敵アンダーマイナー登場~) is an action game developed by Heavy Iron Studios (console versions) and Helixe (handheld versions). Sega published the game in Japan - overseas versions were handled by THQ and titled The Incredibles: Rise of the Underminer. The Xbox, Mac and PC versions were neither handled by Sega, nor released in Japan. For whatever reason, the Sega logo doesn't appear on the front of the game cover.
Contents
Story
The game's story starts when the first The Incredibles movie ends, as the Underminer drills out of the ground and declares his intention to rule the world. The Incredibles prepare to battle him when Frozone arrives. Mr. Incredible orders his family to take care of the Underminer's minions while he and Frozone defeat him.
Gameplay
Game Boy Advance version
and moves to the respective directions (press twice to do a dodge roll), jumps (if the character is Frozone, hold the jump button to "fly"), attacks, uses the special move, shifts between the characters and START pauses the game.
Nintendo DS version
and moves to the respective directions (press twice to do a dodge roll), or jumps (if the character is Frozone, hold the jump button to "fly"), attacks, uses the special move, shifts between the characters (single-player only), releases the Ice Storm (Frozone only) and START pauses the game. Most of actions can also be done by using the touch screen.
Versions
- The Game Boy Advance version is the only one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
- The Game Boy Advance and the Nintendo DS versions are the only ones that uses static images with text for the cutscenes instead of in-game ones (like the GameCube and the PlayStation 2 vesions).
Production credits
Game Boy Advance version
- Lead Designer/Producer: Sean Hyde-Moyer
- Game Design: Andrew 'Godzigla' Ziegler, Chris Bruser
- Lead Artist: Jason D. Beene
- UI/Cutscene Artist: Jason D. Beene
- Background Artist: Eric Orr
- Animation Director: John 'Z0mbi' Beauchemin
- Animators: William Ballard, Temah Nelson
- Lead Programmer: Pat McElhatton
- Programming: Xavier Javornicki, Jeff 'Bodisafa' Dixon, Michael 'Eloist' Seegers, Peter Lim, Mat Mackenzie, Ben Smith,
- Music and Sound: Mashi Hasu
- Technical Director: Jeff 'Bodisafa' Dixon
- Design Director: Dave Konieczny
- Project Manager: Mark Tsai
- General Manager: Kurt Bickenbach
- Office Manager: Karen Bennan
- IT Support: Andy Meuse
- Director, Quality Assurance: Monica Vallejo
- QA Manager: Mario Waibel
- Test Supervisor: David Sapienza
- Test Lead: Ricky Castro
- Testers: Ken Kawaichi, Adam Noce
- First Party Supervisor: Evan Icenbice
- First Party Specialists: Adam Affrunti, Scott Ritchie, Todd Thommes
- QA Technicians: Richard Jones, David Wilson
- Mastering Lab Technicians: Charles Batarse, Glen Peters, Anthony Dunnet, Thomas Arnold
- Database Applications Engineer: Jason Roberts
- Game Evaluation Team: Sean Heffron, Scott Frazier, Matt Elzie
- Associate Producers: Bob Quinn
- Senior Producer: Robert Coshland
- Executive Producer: Rachel Dipaola
- Localization Manager: Megumi Arai
- Localization - Japan: Koichi Iwata
- Senior Marketing Manager: Rob Alvarez
- Marketing Manager: Angela Adams
- Senior Marketing Manager - Japan: Miki Honda
- Special Thanks to Our 'Incredible' Disney Friends: Andrew Nigel Fisher, Barbara Gleason, Philippe Juton, Tamira Webster, Jacqueline Sandee Valle
- Director: Brad Bird
- Producer: John Walker
- Script/Story Lead: Mark Andrews
- Animator: Mike Venturini
- Director of Marketing: Mary Conlin
- Consumer Products Manager: Michele Spane
- Consumer Products Project Manager Interactive: Anne Moore
- Consumer Products Production Assistant: Jonathan Rodriguez (Jrod)
- Consumer Products Artist: Ben Butcher
- Pixar Special Thanks:: Andy Dreyfus, Leeann Alameda, Angus Maclane
- Executive Producer: Hiroyuki Miyazaki
- Creative Producer: Shigeyuki Sakakibara
- Marketing Manager: Koji Uemura
- Localization Support: Shinobu Shindo, Mari Yamazaki
- Sales: Akira Nomoto, Koji Nagata, Toru Yasuda, Tomoaki Ishidao, Yoshihito Endo, Teruyuki Awaji, Yasunobu Masahiro, Katsushi Yasuda, Yusuke Watanabe, Nobuhiro Tanaka, Toyota Tokoro, Akihide Ichimura, Katsutoshi Memezawa, Toshiyuki Tanaka, Tetsuo Sasaki, Takayuki Murata, Tomohiko Hayashi, Takehiro Yoshida, Hiroshi Iizuka
- PR: Mitsuru Takahashi, Takayoshi Ohuchi, Yasushi Nagumo, Ikuo Ishizaka
- Special Thanks: Tetsuo Shinyu, Ryo Yokokawa, Yasushi Yamashita
- Software Package & Software Manual Design: Yoshihiro Sakuta, Yoichi Takahashi, Chieko Nakamura
- QA: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Kazuhiko Morii, Yutaka Kawasaki, Masashige Otoguro, Tomoki Matsuura, Tadaomi Fujita
- Heavy Iron Studios: Diana Wu - Associate Producer
- Jean Beauchemin Thanks: My Family, the Bate Family, Cheshire, Mina+Sz, and Grant Henry+Mm
- Jason D. Beene Thanks: Stephanie Mayville
- Jeff Dixon Thanks: Dierdre Dixon, Riley and Boo Dixon, Glenn Dixon
- Mashi Hasu Thanks: Scott and Matt Bedia
- Sean Hyde-Moyer Thanks: Sonja Hyde-Moyer, Neglected Friends & Family (for putting up with it)
- Xavier Javornicki Thanks: Milly Garcia, the Javornicki and Garcia Families
- Pat McElhatton Thanks: Nancy, Matthew, Kevin, Chase & Bailey
- Mark Tsai Thanks: Mom, Dad, & Kirk, Cindy and Jerry
- Andrew Ziegler Thanks: Nicole Elizabeth, Norman Ziegler & the Kids @ Seabrook m.s.-nh
- The Incredibles: Rise of the Underminer
- ©2005 Disney/Pixar
- Licensed by Thq Inc.
- Developed by Helixe
- Helixe, THQ and their respective logos are trademarks and/or registered trademarks of THQ Inc.
- All rights reserved. Published and distributed in Japan by Sega Corporation
- All other trademarks, logos and copyrights are property of their respective owners.
Magazine articles
- Main article: Mr. Incredible: Kyouteki Underminer Toujou/Magazine articles.
Physical scans
Nintendo DS version
Sega Retro Average | |||||||||
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58 | |
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Based on 1 review |
Game Boy Advance version
Sega Retro Average | |||||||||
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|
48 | |
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Based on 1 review |
GameCube version
Sega Retro Average | |||||||||
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|
68 | |
---|---|
Based on 1 review |
PlayStation 2 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
68 | |
---|---|
Based on 1 review |
Technical information
ROM dump status
External links
- Sega of Japan catalogue pages (Japanese): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2
- Nintendo catalogue pages: Game Boy Advance: JP; Nintendo DS: JP; GameCube: JP
- Mr. Incredible: Kyouteki Underminer Toujou on PlayStation.com: JP
References
- ↑ 1.0 1.1 http://sega.jp/ps2/mrincre/ (Wayback Machine: 2008-02-19 23:44)
- ↑ 2.0 2.1 http://sega.jp/gc/mrincre/ (Wayback Machine: 2015-05-11 22:29)
- ↑ 3.0 3.1 http://sega.jp/gba/mrincre/ (Wayback Machine: 2010-03-05 07:20)
- ↑ 4.0 4.1 http://sega.jp/ds/mrincre/ (Wayback Machine: 2010-03-06 02:36)
- ↑ File:Mr Incredible GBA credits.pdf
- ↑ Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
- ↑ Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
- ↑ Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
- ↑ Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
Mr. Incredible: Kyouteki Underminer Toujou | |
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Main page | Magazine articles | Reception |
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Mr. Incredible: Kyouteki Underminer Toujou (2006) | |
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