Ecco Jr. (エコーJr.) is a spin-off from the Ecco the Dolphin series, aimed at younger children. It was released in 1995 for the Sega Mega Drive, though a similar Sega Pico title named Ecco Jr. and the Great Ocean Treasure Hunt! was also made available.
Ecco the Dolphin had been a huge success for Sega and Novotrade, but both it and its sequel are often regarded as very challenging and often confusing video games meaning they are unsuitable for the young market. Despite this, Ecco was bought with young children in mind, which prompted the creation of Ecco Jr. which would attempt to appeal to a younger audience with the extreme difficulty removed. Unlike other games in the series, it is impossible for Ecco (or his friends) to die, and the focus is placed on completing simple tasks and on educational material about dolphins.
Despite the lack of gameplay value for older gamers, Ecco Jr. has been re-released as part of the PlayStation 2/PlayStation Portable title Sega Mega Drive Collection (where it saw its first European release). It was also released as part of the Wii's Virtual Console service (where it saw its first Japanese release).
Production credits
- Producer: Ed Annunziata
- Assistant Producer: Marianne Arotzarena
- Developer: Novotrade Interactive
- Technical Director: László Mérö
- Software Director: Attila Bús
- Consultant: Don Walters
- Main Artist: Eszter Páris
- Main Programmer: József Bánsági
- Programmer: László Zsiga
- Artist: Edit Matis
- Music: Andy Armer (DMP), Gábor Foltán, László Fazekas
- Programming Aid: Balázs Pápai, Gyöngyi Mezei
- Hardware Support: Lajos Szabó
- Lead Tester: Christine Watson
- Assistant Lead Tester: Sean Doidge, Sean McInnes
- Testers: Chrisi Albertson, Rachel Bristol, Dana Green, Richie Hideshima, Jeff Kessler, Jeff Martin, Edward Riel, Adrien Szabó, Vera Mérö
- Special Thanks: Sarah Rome, Whitney Rome, Andrea Eszterhai
Source: In-game credits
Magazine articles
- Main article: Ecco Jr./Magazine articles.
Digital manuals
Physical scans
Mega Drive, US
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Cover
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Cart Manual
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Mega Drive, AU
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Cover
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Cart
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
✔
|
CRC32
|
3c517975
|
MD5
|
ca8c0a6917554496bf6a08d8f00fb317
|
SHA-1
|
636d2fb5f865f916e4a9fe0ff1819fcbc61b4258
|
|
1MB
|
1995-03
|
Cartridge
|
|
|
|
|
✔
|
CRC32
|
6c6f4b89
|
MD5
|
ca7fa198e67d77b348111d57a6ad9df1
|
SHA-1
|
0b493ef23874f82606d4fd22c2380b289247aa9f
|
|
1MB
|
1995-02
|
Cartridge
|
|
|
|
|
External links
References
- ↑ 1.0 1.1 File:GamePro US 070.pdf, page 52 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 070.pdf_p52" defined multiple times with different content
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 70
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 73
- ↑ Electronic Games (1992-1995), "July 1995" (US; 1995-0x-xx), page 72
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 311
- ↑ Game Informer, "May 1995" (US; 1995-0x-xx), page 20
- ↑ Next Generation, "April 1995" (US; 1995-03-21), page 96
- ↑ Tricks, "3/95" (RU; 1995-xx-xx), page 11
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 13