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Metal Head
System(s): Sega 32X
Publisher: Sega
Developer: Sega
Genre: Action
Number of players: 1-2
Release
Date
RRP
Code
JP
1995-02-24
¥7,8007,800
GM-4008
US
1995-02[1]
84511
EU
1995-04[2]
84511-50
AU
1995-04[4]
$99.9599.95[4]
FMET01SXC
BR
1995
152060
AS
1995
84511
This short article is in need of work. You can help Sega Retro by adding to it .
Metal Head (メタルヘッド) is a Sega 32X action game developed and published by Sega .
Gameplay
Metal Head is an early first-person shooter, in which the player controls a bipedal mech tasked with destroying enemies on the map. It is one of the few 32X games to take place in a full 3D environment (with textured polygons), though comes at the expense of relatively low draw distances and frame rates (averaging between 10FPS and 12FPS during gameplay). There is also a large amount of digitized speech.
History
Development
Metal Head was first announced in mid-1994, although at the time the game was in a very early state of production, with the only available footage being pre-rendered scenes and technical demos. It was originally planned to be a launch title for the 32X, however a series of troubles put the game back a few months until early 1995.
Production credits
Producer: Koichi Nagata
Director: Masahide Kobayashi
Metal Head Team Leader: Masahiro Wakayama
Chief Graphic Designer: Koichi Sasaki
Graphics Designer: Tsuyoshi Tsunoi , Tsutomu Nakatsugawa , Kazuki Aizawa , Maiko Kitagawa
Chief Programmer: Masahiro Wakayama
Programmer: Naoki Kobayashi, Akio Setsumasa , Takeshi Sakakibara , Nobuyuki Tanioka
Main Planner: Ryutaro Nonaka
Planner: Katsunori Yamaji, Hideki Anbo
Additional Graphics: Akio Setsumasa , Norihiro Sekine
Sound Designer: Jun Senoue , Atsumu Miyazawa , Yoshiaki Kashima , Teruhiko Nakagawa , Tatsuya Kouzaki
Text Coordinator: Ryoichi Hasegawa
Character Voices: David Leytze , Steve Ray Burton , Henry Giesen, James Spahn , Scott Alexander
Special Thanks: Tatsutoshi Narita , Shinji Kawahira , Naoyuki Machida , Norihiro Sekine , Koji Umeda , and All Testers
Presented by: Sega Enterprises, Ltd.
Source : In-game credits
Producer: Jesse Taylor
Marketing Manager: Haven Dubrul
Associate Producer: Greg Becksted
Lead Testers: Atom Ellis , Peter Clark, Dave Dodge
Testers: Rick Greer, John Melchoir, Roger Somerville, Peter Trkovksy, Mark Subotnick , Edward Riel, Jon Ries, Joe Cain , Rachel Briston, Jennifer Vernon, Patrick Tello, Arnold Feener, Jason Friedman, Erick Simonich, Dana Green, Kenneth Ratcliff, Stan Weaver, Bart Larrenaga, Leonard Sayers, Ilya Reeves, Crisi Albertson , Chris Lucich, Howard Gipson
Special Thanks: Anne Jordan, Shelly Berliner, Clint Dyer , Eric Smith
Manual: Wendy Dinsmore
Source : US manual credits
Magazine articles
Main article: Metal Head/Magazine articles .
Promotional material
Physical scans
Sega Retro Average
Publication
Score
Source
CD Consoles (FR)
56
№7, p126-129[5]
Computer & Video Games (UK)
87
№160, p90/91[2]
Game Players (US)
60
№4/95, p45[6]
GamePro (US)
60
№69, p60[7]
GamesMaster (UK)
78
№27, p68
Games World: The Magazine (UK)
80
№10, p14
MAN!AC (DE)
67
№4/95, p46[8]
Mega (UK)
87
№29, p30-32
Mega Force (FR)
82
№39, p78/79
Mega Fun (DE)
75
№4/95, p76-78[9]
Mean Machines Sega (UK)
87
№29, p66-68[10]
Next Generation (US)
40
№4, p90[11]
Player One (FR)
72
№53, p103
Sega Magazine (UK)
87
№14, p80/81
Sega Power (UK)
76
№65, p57
Sega Pro (UK)
80
№43, p48/49
Ultimate Future Games (UK)
71
№5, p79
Video Games (DE)
69
№4/95, p89[12]
32X, EU
Cart
32X, JP
Cart
Manual
32X, Asia
Cart
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
3 MB
Cartridge
✔
1994-11-21
Page
✔
1994-11-18
Page
✔
1994-11-14
Page
✔
1994-12-20
Page
✔
1994-12-14
Page
✔
1994-12-13
Page
✔
1994-12-09
Page
✔
1994-12-07
Page
✔
1994-12-07
Page
✔
1994-12-02
Page
References
↑ File:EGM US 067.pdf, page 136
↑ 2.0 2.1 2.2 File:CVG UK 160.pdf, page 90 Cite error: Invalid <ref>
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↑ File:CVG UK 161.pdf, page 65
↑ 4.0 4.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 28
↑ 5.0 5.1 File:CDConsoles FR 07.pdf, page 126 Cite error: Invalid <ref>
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↑ 6.0 6.1 File:GamePlayers US 0804.pdf, page 45 Cite error: Invalid <ref>
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↑ 7.0 7.1 File:GamePro US 069.pdf, page 62 Cite error: Invalid <ref>
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↑ 8.0 8.1 File:MAN!AC DE 1995-04.pdf, page 46 Cite error: Invalid <ref>
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↑ 9.0 9.1 File:MegaFun DE 1995-04.pdf, page 76 Cite error: Invalid <ref>
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↑ 10.0 10.1 File:MeanMachinesSega29UK.pdf, page 66 Cite error: Invalid <ref>
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↑ 11.0 11.1 File:NextGeneration US 04.pdf, page 92 Cite error: Invalid <ref>
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↑ File:VideoGames DE 1995-04.pdf, page 85
↑ Consoles + , "Mai 1995" (FR; 1995-0x-xx), page 122
↑ Digitiser (UK) (1995-04-06 )
↑ Electronic Games (1992-1995) , "June 1995" (US; 1995-0x-xx), page 80
↑ Electronic Gaming Monthly , "April 1995" (US; 1995-0x-xx), page 36
↑ Famitsu , "1995-03-03" (JP; 1995-02-17), page 1
↑ GameFan , "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 25
↑ Games World: The Magazine , "April 1995" (UK; 1995-0x-xx), page 14
↑ Game Informer , "April 1995" (US; 1995-0x-xx), page 54
↑ Hobby Consolas , "Marzo 1995" (ES; 1995-xx-xx), page 100
↑ Mega , "February 1995" (UK; 1995-01-xx), page 30
↑ Mega Force , "Mai 1995" (FR; 1995-0x-xx), page 78
↑ Micro Kid's Multimédia , "Mai 1995" (FR; 1995-0x-xx), page 64
↑ Player One , "Mai 1995" (FR; 1995-0x-xx), page 103
↑ Play Time , "5/95" (DE; 1995-04-05), page 106
↑ Power Up! , "Saturday, April 15, 1995" (UK; 1995-04-15), page 1
↑ Saturn Fan , "1995 May" (JP; 1995-04-07), page 48
↑ Sega Magazine , "February 1995" (UK; 1995-01-15), page 80
↑ Sega News , "Leden 1997" (CZ; 1997-xx-xx), page 35
↑ Sega Power , "April 1995" (UK; 1995-02-16), page 57
↑ Sega Pro , "April 1995" (UK; 1995-02-23), page 48
↑ Sega Force , "3/95" (SE; 1995-06-20), page 20
↑ Sega Saturn Magazine , "March 1995" (JP; 1995-02-08), page 131
↑ Sega Saturn Magazine , "September 1995" (JP; 1995-08-08), page 86
↑ Todo Sega , "Marzo 1995" (ES; 1995-0x-xx), page 34
↑ Top Consoles , "Juin 1995" (FR; 1995-0x-xx), page 92
↑ Ultimate Future Games , "April 1995" (UK; 1995-03-02), page 79
↑ Video Games , "4/95" (DE; 1995-03-22), page 89
↑ VideoGames , "April 1995" (US; 1995-0x-xx), page 72