Norihiro Sekine
From Sega Retro
Norihiro Sekine |
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Employment history: Sega Enterprises (1994-04-01[1] – )
Divisions:
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Role(s): Programmer |
Education: Waseda University[1] |
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Norihiro Sekine (関根 紀裕) is a programmer at Sega of Japan.
Career
Norihiro Sekine joined Sega Enterprises in 1994 and was assigned to work on Mega Drive games as a designer[3]. In 1995, he was moved to Sega AM2, and due to the department not having a section for designers, he instead became a programmer, debuting with the Sega Saturn version of Virtua Cop[3].
Production history
Games
- Virtua Racing Deluxe (32X; 1994) — Special Thanks[4] (as N.Sekine)
- Cosmic Carnage (32X; 1994) — Special Thanks[5]
- Ristar (Mega Drive; 1995) — Test Players[6]
- Metal Head (32X; 1995) — Additional Graphics[7]
- Metal Head (32X; 1995) — Special Thanks[7]
- Virtua Cop (Saturn; 1995) — Programmers[8]
- Virtua Fighter Kids (Sega Titan Video; 1996) — Enemy & Effect Program
- Virtua Fighter Kids (Saturn; 1996) — Programmers[9] (as 関根 紀裕)
- Shenmue (Dreamcast; 1999) — Battle System Programmers
- US Shenmue (Dreamcast; 2001) — Programers
- Shenmue II (Dreamcast; 2001) — Battle System Programmers
- Virtua Fighter 4 (PlayStation 2; 2002) — Trial[10] (as 関根 紀裕)
Music
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Programmers
External links
References
- ↑ 1.0 1.1 Harmony, "1994 4" (JP; 1994-04-01), page 18
- ↑ https://www.linkedin.com/in/norihiro-sekine-b80019106
- ↑ 3.0 3.1 https://www.youtube.com/watch?v=OrMqYVB5G-4
- ↑ File:Virtua Racing 32X credits.pdf
- ↑ File:Cosmic Carnage 32X credits.pdf
- ↑ File:Ristar MD credits.pdf
- ↑ 7.0 7.1 File:Metal Head 32X credits.pdf
- ↑ File:VirtuaC1 Saturn JP SSEnding.pdf
- ↑ File:VirtuaFK_Saturn_JP_SSEnding.pdf
- ↑ File:VirtuaFighter4_PS2_JP_SSCredits.pdf