Dead or Alive 2
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Dead or Alive 2 | ||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega NAOMI, Sega Dreamcast | ||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tecmo, Acclaim Entertainment (EU) | ||||||||||||||||||||||||||||||||||||||||||||
Developer: Team Ninja | ||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick | ||||||||||||||||||||||||||||||||||||||||||||
Genre: Fighting | ||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||
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Dead or Alive 2 (デッド オア アライブ2) is the sequel to Dead or Alive. It was released for Sega NAOMI arcade hardware in 1999 before being ported to the Sega Dreamcast in 2000.
Contents
Production credits
Dreamcast version
- Producer & Director: Tomonobu Itagaki
- Planner: Hiroaki Matsui
- Lead programmer: Takeshi Kawaguchi
- Game system designer: Katsunori Ehara
- Motion managers: Noriaki Kazama, Chitose Sasaki
- Motion design director: Masaki Koshikawa
- Assistant CG manager: Hideyuki Kato
- Character modeling: Yasushi Nakakura
- Character texture: Muneaki Kubota
- Stage design director: Hideyuki Takita
- Sound composers: Makoto Hosoi, Shigekiyo Okuda
- CG effect designer: Yasuo Egawa
- Programmers: Yasushi Maeda, Hiroaki Ozawa, Takeshi Sawatari, Junichi Araki, Shigeaki Ota, Mitsuo Osada, Kazuhiro Kosuge, Tetsuya Imamura, Takashi Watanabe, Taiyo Aramaki, Naoyuki Ohashi, Junichi Ueno, Tomonobu Kinugasa, Takuro Sasaki
- Planners: Masanori Sato, Yukiyoshi Amano, Motohiro Shiga, Hiroyasu Itakura
- Motion designers: Jitsuo Kondo, Hideki Saito, Yuki Naruse, Tomoo Hiraoka, Shigefumi Ishizuka, Ryuji Ikeda, Taro Matsushita, Takuji Otsuka, Koji Motoume
- Motion script: Sousuke Sameshima
- Character modeling: Yoshiki Horiuchi, Haruhiko Shikata
- Character texture: Hideaki Takahashi
- Stage designers: Hideki Niimi, Akira Izumi, Takaaki Ebata, Kenichiro Nakajo, Katsuhiro Mukasa
- Realtime movie script: Yukihiro Fujita
- Voice actors: Aoni Pro
- Kasumi: Sakura Tange
- Gen Fu: Takeshi Aono
- Tina: Yuko Nagashima
- Zack: Bin Shimada
- Jann Lee: Toshio Furukawa
- Ayane: Wakana Yamazaki
- Hayabusa: Hideyuki Hori
- Helena: Yuka Koyama
- Bass: Daisuke Gouri
- Leon: Koji Totani
- Lei Fang: Yumi Touma
- Ein: Hikaru Midorikawa
- Tengu: Osamu Saka
- Roland: Yuka Koyama
- System Voice: Miyako Endo
- Motion actors: Miho Iijima, Mako Kogiso, Japan Action Club (Tsutomu Kitagawa, Yoichi Nishimura, Jiro Okamoto)
- Translator: Hsiang-Lan Lee
- Publicity: Mitsuru Tsutsumi, Koji Harao, Simon Smith Wright (Acclaim), Steve Cross (Acclaim), Damien Ieah (Acclaim)
- Marketing executives: Isamu Fukada, Kazumi Fujita, Satoshi Kanematsu, Clyde Dickson (Acclaim), Ned Browning (Acclaim), Mary Bond (Acclaim)
- Executive producer: Max Naka
- Presented by: Tecmo, Ltd. Team Ninja 2000
Magazine articles
- Main article: Dead or Alive 2/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #127: "February 2000" (2000-01-11)
also published in:
also published in:
Print advert in Dreamcast Magazine (JP) #2000-30ex: "2000-30 extra (2000-09-29ex)" (2000-09-15)
Print advert in Dreamcast Magazine (JP) #2000-32: "2000-32 (2000-10-13)" (2000-09-29)
Print advert in Dreamcast Magazine (UK) #8: "No. 8" (2000-04-20)
Print advert in Dreamcast Magazine (UK) #8: "No. 8" (2000-04-20)
Physical scans
NAOMI version
Dreamcast version
88 | |
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Based on 50 reviews |
Technical information
In the Dreamcast version of Dead or Alive 2, the backgrounds display 30,000 to 52,000 polygons per scene, while the characters display 8000 to 9246 polygons per character. This was significantly higher than the polygon counts for non-Dreamcast console and PC games released in 1999. In comparison, the highest polygon counts of any PC games released in 1999 were 10,000 polygons per scene[52] and 400 polygons per character.[53]
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ 1.0 1.1 File:GamePro US 140.pdf, page 106 Cite error: Invalid
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- ↑ 4.0 4.1 File:Arcade UK 22.pdf, page 62 Cite error: Invalid
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tag; name ":File:DCM JP 20001006 2000-31.pdf_p23" defined multiple times with different content - ↑ 7.0 7.1 File:Dorimaga JP 20021011 2002-18.pdf, page 33 Cite error: Invalid
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tag; name ":File:Edge UK 084.pdf_p80" defined multiple times with different content - ↑ Ação Games, "Maio 2000" (BR; 2000-xx-xx), page 38
- ↑ Click!, "25-26/2000" (PL; 2000-12-07), page 14
- ↑ Consoles +, "Mai 2000" (FR; 2000-0x-xx), page 82
- ↑ Consoles +, "Septembre 2000" (FR; 2000-0x-xx), page 82
- ↑ Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 82
- ↑ Dreamcast Monthly, "October 2000" (UK; 2000-08-31), page 74
- ↑ DC-UK, "September 2000" (UK; 2000-08-02), page 60
- ↑ Digitiser (UK) (2000-08-01)
- ↑ Dreamcast: Le Magazine Officiel, "Mai/Juin 2000" (FR; 2000-0x-xx), page 62
- ↑ Dreamcast: Das Offizielle Magazin, "Mai 2000" (DE; 2000-04-13), page 82
- ↑ Dreamzone, "mi Avril-mi Mai 2000" (FR; 2000-04-14), page 61
- ↑ Electronic Gaming Monthly, "May 2000" (US; 2000-04-04), page 146
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 40
- ↑ Famitsu, "2000-10-06" (JP; 2000-09-22), page 36
- ↑ Fun Generation, "05/2000" (DE; 2000-04-19), page 62
- ↑ GameFan, "Volume 8, Issue 4: April 2000" (US; 2000-xx-xx), page 15
- ↑ GamesMaster, "June 2000" (UK; 2000-05-18), page 80
- ↑ Game Informer, "April 2000" (US; 2000-0x-xx), page 54
- ↑ GameWEEK, "February 21, 2000" (US; 2000-02-21), page 16
- ↑ Incite Video Gaming, "April 2000" (US; 2000-0x-xx), page 45
- ↑ Joypad, "Septembre 2000" (FR; 2000-xx-xx), page 132
- ↑ MAN!AC, "05/2000" (DE; 2000-04-05), page 34
- ↑ MAN!AC, "06/2000" (DE; 2000-05-03), page 56
- ↑ MAN!AC, "10/2000" (DE; 2000-09-06), page 81
- ↑ Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 38
- ↑ Mega Fun, "05/2000" (DE; 2000-04-05), page 46
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 57
- ↑ Mr. Dreamcast, "June 2000" (UK; 2000-04-27), page 72
- ↑ Neo Plus, "Wrzesień 2000" (PL; 2000-xx-xx), page 39
- ↑ Next Generation, "April 2000" (US; 2000-03-21), page 82
- ↑ Official Dreamcast Magazine, "September 2000" (UK; 2000-08-03), page 62
- ↑ Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 82
- ↑ Playmag, "Septembre 2000" (FR; 2000-xx-xx), page 134
- ↑ Play, "Grudzień 2000" (PL; 2000-xx-xx), page 32
- ↑ Play, "Lipiec 2001" (PL; 2001-xx-xx), page 19
- ↑ PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 39
- ↑ Power Unlimited, "Jaargang 8, Nr. 8, Augustus 2000" (NL; 2000-0x-xx), page 30
- ↑ Sega Magazin, "Mai 2000" (DE; 2000-04-05), page 20
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 21
- ↑ Strana Igr, "Aprel 2000 2/2" (RU; 2000-xx-xx), page 59
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 19
- ↑ Video Games, "06/2000" (DE; 2000-05-04), page 72
- ↑ Video Games, "10/2000" (DE; 2000-09-06), page 116
- ↑ [PC Magazine, December 1999, page 203 PC Magazine, December 1999, page 203]
- ↑ Unreal Modeling Guide, Unreal Developer Network
Dead or Alive series of games | |
---|---|
Dead or Alive (1996) | Dead or Alive 2 (1999) | Dead or Alive 2 Millennium (2000) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive (1997) | |
Dead or Alive 2 (2000) | |
Dead or Alive 5 (2012) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5 (2012) | Dead or Alive 5+ & Dead or Alive 5 (2013) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5 (2012) | Dead or Alive 5 Last Round (2015) | |
Dead or Alive 5+ (2013) | Dead or Alive 5+ & Dead or Alive 5 (2013) | |
Dead or Alive 5 Last Round (2015) | |
Sampler Discs | |
Dead or Alive 2 Taikenban (xxxx) | Dead or Alive 2 Demo CD (xxxx) | Dead or Alive 2 / Fur Fighters (xxxx) | |
Dead or Alive related media | |
Dead or Alive Perfect Guide Book (1997) | Prima's Official Strategy Guide: Dead or Alive 2 (2000) | Dead or Alive 2 Perfect Guide Dreamcast Ban (2000) |
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