Corporation
From Sega Retro
Corporation | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Virgin Games | |||||||||||||||
Developer: Core Design | |||||||||||||||
Genre: Shoot-'em-up | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Corporation, is a first person shooter game originally developed for the Commodore Amiga computer by Core Design, before being ported to the Sega Mega Drive in 1992. The North American version of the game was renamed Cyber-Cop for unknown reasons, though peculiarly mentions the original title on the game's cover.
Corporation's Amiga release pre-dates id Software's attempts at first person shooters (namely Hovertank 3D, Catacomb 3-D and the more widely known Wolfenstein 3D), meaning it stands as a milestone in the genre. Though walls and floors are untextured, it was the first FPS game to include (primitive) dynamic lighting, and also features role-playing, stealth and hacking elements. Core Design would later produce other attempts at first and third person shooters, such as Soul Star, Thunderhawk and Battlecorps on the Sega Mega-CD.
The game was widely praised at the time of release for its display of then-innovative technology, though by modern standards is considered to be a very slow game with difficult control mechanics.
Contents
Production credits
- Developed By: Core Design Ltd
- Game Desgin and Graphics By: Kevin Bulmer
- Programmed By: William Allen
- Music and Sound Effects By: Krisalis Software Ltd
- Produced and Copyrighted By: Virgin Games Inc
- Product Manager: Lyle J Hall II
- Quality Assurance: Lyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah Tool
- Manual By: Lyle J Hall II
- Edited By: Lisa Marcinko
Magazine articles
- Main article: Corporation/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[5]
also published in:
- Mega Force (FR) #11: "Novembre 1992" (1992-11-09)[10]
- Mega Force (FR) #12: "Décembre 1992" (1992-1x-xx)[11]
Physical scans
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75 | |
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Based on 31 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-01 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1992-01 | Cartridge (EU) |
References
- ↑ File:SegaVisions US 09.pdf, page 64
- ↑ 2.0 2.1 2.2 File:GamePro US 036.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 036.pdf_p46" defined multiple times with different content - ↑ 3.0 3.1 3.2 File:MDAG UK 01.pdf, page 47
- ↑ 4.0 4.1 4.2 File:CVG UK 133.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 133.pdf_p84" defined multiple times with different content - ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 5
- ↑ Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 77
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 59
- ↑ GamePro, "August 1992" (US; 1992-xx-xx), page 23
- ↑ Mega, "October 1992" (UK; 1992-09-17), page 2
- ↑ Mega Force, "Novembre 1992" (FR; 1992-11-09), page 2
- ↑ Mega Force, "Décembre 1992" (FR; 1992-1x-xx), page 2
- ↑ File:ConsolesPlus FR 010.pdf, page 78
- ↑ 13.0 13.1 File:EGM US 035.pdf, page 30 Cite error: Invalid
<ref>
tag; name ":File:EGM US 035.pdf_p30" defined multiple times with different content - ↑ 14.0 14.1 Mean Machines: The Essential Sega Guide, Virgin Books, page 33 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p33" defined multiple times with different content - ↑ 15.0 15.1 File:Joystick FR 032.pdf, page 173 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 032.pdf_p173" defined multiple times with different content - ↑ 16.0 16.1 File:Mega UK 03.pdf, page 45 Cite error: Invalid
<ref>
tag; name ":File:Mega UK 03.pdf_p45" defined multiple times with different content - ↑ File:MegaTech UK 06.pdf, page 30
- ↑ 18.0 18.1 File:MeanMachines UK 20.pdf, page 100 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 20.pdf_p100" defined multiple times with different content - ↑ File:PlayerOne FR 025.pdf, page 99
- ↑ 20.0 20.1 File:PlayTime DE 1993-03.pdf, page 111 Cite error: Invalid
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tag; name ":File:PlayTime DE 1993-03.pdf_p111" defined multiple times with different content - ↑ 21.0 21.1 File:SegaPro UK 08.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 08.pdf_p46" defined multiple times with different content - ↑ 22.0 22.1 File:SegaForce UK 07.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 07.pdf_p66" defined multiple times with different content - ↑ File:VideoGames DE 1992-09.pdf, page 52
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 51
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 53
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 76
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 56
- ↑ Game Power, "Settembre 1992" (IT; 1992-0x-xx), page 52
- ↑ Game Zone, "August 1992" (UK; 1992-07-xx), page 36
- ↑ Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 156
- ↑ Joypad, "Novembre 1992" (FR; 1992-1x-xx), page 60
- ↑ Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 45
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 63
- ↑ Mega Play, "June 1992" (US; 1992-0x-xx), page 62
- ↑ MegaTech, "June 1992" (UK; 1992-05-20), page 28
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Novembre 1992" (FR; 1992-11-10), page 102
- ↑ Sega Power, "August 1992" (UK; 1992-07-02), page 32
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Supergame, "Janeiro 1993" (BR; 1993-01-xx), page 17
- ↑ Supersonic, "Janvier 1993" (FR; 199x-xx-xx), page 13
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 11
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 65
- ↑ Video Games, "9/92" (DE; 1992-08-26), page 54
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