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Ex-Mutants is a Sega Mega Drive action game based on the Ex-Mutants comic book series by Malibu Comics. The game was set to be published by Sage's Creation[5] but was instead published by Sega, presumably after that company folded.
Gameplay
Levels
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Laboratory
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Cave
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Minecar
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Forest
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Rapids
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Sewer
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Subway
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Skyscraper
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Sluggo
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Production credits
- Program: Chris Shrigley
- Graphic Artist: Terry Lloyd
- Producer: Bernie Whang
- Game Design: Terry Lloyd
- Intro and Cinemas: Jayne Shrigley
- Music: Russel Lieblich, Brian Howarth, Bernie Whang
- Sound Effects: Brian Howarth
- Additional Design: Chris Shrigley, Bernie Whang
- Additional Animation: Jayne Shrigley
- Additional Fluff: Terry Lloyd
- Voice Talent: Grace Chang, Bernie Whang
- Digitizing: Bernie Whang
- Utilities: Chris Shrigley, Andy Green
- Produced for Sega by: Scott Rohde
- Play Testers: Eddie Jacob, Bernie, Terry, Sage's Creation, Brenda, Daverin, Dave Forster, Andrew Gacula, Steve Patterson, Unni Pillai, Chris Sinclair, Jeff Todd
- Special Thanks to: Nobumitsu Kubo, Malibu Comics (Chris Ulm, Tom Mason, Dave Olbrich)
Source: In-game credits
Magazine articles
- Main article: Ex-Mutants/Magazine articles.
Promotional material
Physical scans
Sega Retro Average
|
Publication
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Score
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Source
|
Consoles + (FR)
|
85
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№17, p56/57
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Excalibur (CZ)
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80
|
№18, p36[6]
|
Joypad (FR)
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88
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№16
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Joystick (FR)
|
86
|
№35, p196
|
Mega (UK)
|
81
|
№6, p46/47[7]
|
MegaTech (UK)
|
89
|
№12, p24/25/26/27
|
Mean Machines Sega (UK)
|
85
|
№3, p80-82[2]
|
Player One (FR)
|
88
|
№31, p80/81
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Sega Power (UK)
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72
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№40, p32
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Sega Pro (UK)
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69
|
№17, p40/41
|
Sega Pro (UK)
|
69
|
№18, p65
|
Sega Force (UK)
|
87
|
№13, p92/93[8]
|
Supersonic (FR)
|
88
|
№7, p13
|
|
Mega Drive, US
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Cover
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Cart Manual
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Mega Drive, EU
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Cover
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Cart
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Mega Drive, BR
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Cover
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
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✔
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CRC32
|
33b1979f
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MD5
|
699fdbc714dd0f1c65b91505b6e3c1d4
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SHA-1
|
20b282ff8220291d98853888cfe504692c04e654
|
|
1MB
|
1992-09
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Cartridge (US/EU)
|
|
|
|
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References
- ↑ File:GamesMaster UK 001.pdf, page 14
- ↑ 2.0 2.1 2.2 File:MeanMachinesSega03UK.pdf, page 80 Cite error: Invalid
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- ↑ 3.0 3.1 File:SegaPro DE 06.pdf, page 35
- ↑ File:SegaVisions US 10.pdf, page 93
- ↑ http://www.thefreelibrary.com/MALIBU+GRAPHICS+PUBLISHING+GROUP+MERGES+WITH+VIDEO+GAME+DEVELOPER...-a012474890
- ↑ File:Excalibur CZ 18.pdf, page 36
- ↑ 7.0 7.1 File:Mega UK 06.pdf, page 46 Cite error: Invalid
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- ↑ 8.0 8.1 File:SegaForce UK 13.pdf, page 92 Cite error: Invalid
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- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 74
- ↑ Consoles +, "Février 1993" (FR; 1993-0x-xx), page 56
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 77
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 43
- ↑ Excalibur, "" (CZ; 1993-09-10), page 32
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 78
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 196
- ↑ MegaTech, "December 1992" (UK; 1992-11-20), page 24
- ↑ Player One, "Mai/Juin 1993" (FR; 1993-05-10), page 80
- ↑ Play Time, "6/93" (DE; 1993-05-05), page 104
- ↑ Sega Power, "March 1993" (UK; 1993-02-04), page 32
- ↑ Sega Pro, "March 1993" (UK; 1993-02-11), page 40
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Supersonic, "Février 1993" (FR; 1993-xx-xx), page 13
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 68
- ↑ VideoGames & Computer Entertainment, "December 1992" (US; 1992-1x-xx), page 54
- ↑ Video Games, "1/93" (DE; 1992-12-16), page 56