Road Avenger
From Sega Retro
- Not to be confused with Tengen's Mega Drive game RoadBlasters.
Road Avenger | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | ||||||||||||||||||||||||||||||||||||||||
Publisher: Renovation Products (US) Sega (EU) Wolf Team (JP) Pioneer | ||||||||||||||||||||||||||||||||||||||||
Developer: Wolf Team | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade Boards | ||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Data East, Toei Animation | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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Road Blaster (ロードブラスター) is an arcade game developed by Data East and Toei Animation and released in 1985. Wolf Team ported the game to the Sega Mega-CD in 1992.
Contents
Gameplay
Road Blaster sees the player "drive" through x levels, represented by full motion video, and needs to either turn left, turn right, break or speed up when prompted. Failing to do so leads to death, making it a game solely about reaction times.
In its original form, Road Blaster employed an analogue stick, and so could judge the speed of the user's turn. In the home versions, this feature is removed due to the digital nature of D-Pads.
History
Legacy
Original game runs on LaserDisc hardware, being a full motion video game reliant on quick-time events. At the time, no home systems could run Road Blaster without help. Sharp X1 and MSX ports of the game arrived in Japan in 1986, but required an external VHD player to function. In the advent of CD-ROM-based consoles and computers in the early 1990s, Road Blaster was able to be brought to the mass market.
Road Blaster was later bundled with Cobra Command in the Sega Saturn game Thunder Storm & Road Blaster. The game has not been seen officially since, with the exception of an iOS port by gmode, the company who bought Data East's intellectual property following its bankruptcy.
Versions
Mega-CD version
The music and sound effects were completely redone for the Mega-CD version. Both the English and Japanese version of the exclusive theme song were composed and performed by Japanese band Jaywalk.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Road Avenger | Road Avenger |
English (US) | Road Avenger | Road Avenger |
Japanese | ロードブラスターFX | Road Blaster FX |
Sega Mega-CD version was named it Road Blaster FX (ロードブラスターFX) in Japan, but renaming it Road Avenger for export markets (possibly to differentiate itself from RoadBlasters).
It was brought to the LaserActive and released under the Sega Mega LD format, this time being named Road Prosecutor in North America (now an exceptionally rare game to find).
Production credits
Mega-CD version
- Producer: J.Asanuma, M.Uno
- Director: K.Yokoh
- Planner: T.Kohno
- Main Programmer: S.Hirachi
- Mega‑CD Programmer: C.Tokuhiro
- Visual Programmer: N.Taira
- Scan System Programmer: S.Kawabata
- Visual Director: N.Kanuma, K.Tajima, M.Matsushita
- Visual Supervisor: T.Hamada
- Graphics Supporter: M.Baba, T.Dohmoto, K.Furukawa, H.Kamiya, T.Koura, K.Machizaki, S.Baba, T.Endoh, H.Kaizuka, A.Koiwa, H.Matsuo, S.Naitoh
- Graphics Supporter: M.Nemoto, K.Saitoh, K.Shinoda, M.Takeishi, H.Tsukamoto, T.Uematsu, T.Wada, R.Ohsuga, H.Shindoh, H.Takahashi, K.Tanaka, M.Tsuruno, T.Wabiko, Y.Yamanaka
- Opening Theme: J-Walk
- BGM Composer: M.Sakuraba
- Composition: N.Nakamura
- Co.all&Play: H.Mizuno
- Manipulator: H.Shimahara
- Musician Coordinate: T.Satoh
- Recording Engineer: S.Yoshii
- Assistant Engineer: Y.Oshima
- Recording Director: H.Yamaguchi
- Recording Studio: West Side
- Narration by: S.Herman
- MA Engineer: T.Uemura
- MA Assistant Engineer: M.Otsubo
- MA Director: N.Matsumoto
- 3D Engineer: F.Tsutsumi
- 3D Director: T. Kobayashi
- 3D Producer: T.Shigeta
- MA Studio: Avaco Creative Studio
- Sound Producer: K.Senzaki
- Sound Effect: S.Tamura, R.Furuya
- Public Relations: E.Kobayashi, A.Shiratori, T.Murakami
- Thanks: K.Goto, Y.Arai, T.Ikeda, I.Kadowaki, T.Tezuka, H.Hashimoto, N.Watabe, H.Nina
- Approval Support: BOSE, Sonatec
- Special Thanks: K.Fukushima
- Executive Producer: M.Akishino
- Licensed by: Data East Corp.
- All Produced by: Wolf Team
Track list
1. Data track |
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2. Intro (00:15) |
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Composed by: Motoi Sakuraba |
3. Game Over (00:12) |
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Composed by: Motoi Sakuraba |
4. The End (01:16) |
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Composed by: Motoi Sakuraba |
Magazine articles
- Main article: Road Avenger/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #45: "April 1993" (1993-xx-xx)[9]
- Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)[10]
Physical scans
Mega-CD version
75 | |
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Based on 36 reviews |
Mega LD version
Mega LD, JP |
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|
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/9/93/Road_Blaster_MegaLD_JP_Manual.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Manual Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/1/1f/Road_Blaster_MegaLD_JP_Front+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Front+Obi Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/c/c2/Road_Blaster_MegaLD_JP_Back+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Back+Obi |
Mega LD, JP (Sample) |
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Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/7/7b/Road_Blaster_(Sample)_MegaLD_JP_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Cover
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Mega LD, US |
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Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/0/05/Road_Prosecutor_MegaLD_US_Back.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/7/7a/Road_Prosecutor_MegaLD_US_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Cover
|
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/d/d9/Road_Prosecutor_MegaLD_US_Manual.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Manual Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/5/58/Road_Prosecutor_MegaLD_US_Front+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1 Front+Obi |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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336,251,328 | CD (EU) | 4603 | ||||||||||
✔ |
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336,241,920 | CD (JP) | T-32124 | ||||||||||
? |
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336,253,680 | CD (US) | T-6207 |
References
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 100
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 57
- ↑ MegaTech, "April 1993" (UK; 1993-03-20), page 29
- ↑ 4.0 4.1 4.2 Computer & Video Games, "July 1993" (UK; 1993-06-15), page 109
- ↑ Mega Power, "February 1994" (UK; 1994-01-20), page 78
- ↑ File:SelectRound FR 01.pdf, page 2
- ↑ 7.0 7.1 7.2 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 24
- ↑ File:RoadAvenger_MCD_JP_SSEnding.pdf
- ↑ Electronic Gaming Monthly, "April 1993" (US; 1993-xx-xx), page 149
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 215
- ↑ Consoles +, "Février 1993" (FR; 1993-0x-xx), page 74-75 (74)
- ↑ Computer & Video Games, "May 1993" (UK; 1993-04-15), page 52-53 (52)
- ↑ 13.0 13.1 Electronic Games (1992-1995), "June 1993" (US; 1993-05-11), page 84
- ↑ Electronic Gaming Monthly, "March 1993" (US; 1993-xx-xx), page 28/126 (28)
- ↑ 15.0 15.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 123
- ↑ GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 11/26-27 (11)
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 52-53 (56)
- ↑ 18.0 18.1 Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 79
- ↑ Mega, "February 1993" (UK; 1993-01-21), page 40-41 (40)
- ↑ 20.0 20.1 Player One, "Septembre 1993" (FR; 1993-08-xx), page 57
- ↑ Sega Force, "March 1993" (UK; 1993-02-04), page 66-68 (66)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 190
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 32
- ↑ Consoles +, "Février 1993" (FR; 1993-0x-xx), page 74
- ↑ Computer & Video Games, "May 1993" (UK; 1993-04-15), page 52
- ↑ Dragon, "Vol. XVIII, No. 2: July 1993" (US; 1993-0x-xx), page 62
- ↑ Electronic Gaming Monthly, "March 1993" (US; 1993-xx-xx), page 28
- ↑ Famitsu, "1992-12-25" (JP; 1992-12-11), page 1
- ↑ GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 11
- ↑ GamePro, "April 1993" (US; 1993-xx-xx), page 56
- ↑ Gamers, "März/April 1994" (DE; 1994-03-04), page 73
- ↑ Game Informer, "March/April 1993" (US; 1993-0x-xx), page 6
- ↑ Hippon Super, "January 1993" (JP; 1992-12-04), page 84
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 108
- ↑ Sega Mega Drive Advanced Gaming, "March 1993" (UK; 1993-xx-xx), page 50
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 50
- ↑ Mega Drive Fan, "April 1993" (JP; 1993-03-xx), page 59
- ↑ Mega, "February 1993" (UK; 1993-01-21), page 40
- ↑ Mega Fun, "02/93" (DE; 1993-0x-xx), page 40
- ↑ Mega Fun, "09/93" (DE; 1993-08-18), page 41
- ↑ Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 108
- ↑ Sega Power, "July 1993" (UK; 1993-06-03), page 32
- ↑ Sega Pro, "March 1993" (UK; 1993-02-11), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Zone, "May 1993" (UK; 1993-04-08), page 52
- ↑ Sega Force, "March 1993" (UK; 1993-02-04), page 68
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 125
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "29th May 1993" (UK; 1993-05-29), page 10
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 22
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 56
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