Road Avenger

From Sega Retro

Not to be confused with Tengen's Mega Drive game RoadBlasters.

n/a

  • Mega-CD
  • Mega LD

RoadAvenger title.png

RoadBlaster MLD US title.png

Road Avenger
System(s): Sega Mega-CD, Sega Mega LD
Publisher:
Sega Mega-CD
Renovation Products (US)
Sega Mega-CD
Sega (EU)
Sega Mega-CD
Wolf Team (JP)
Mega LD
Data East[1]
Developer:
Original system(s): Arcade Boards
Developer(s) of original games: Data East, Toei Animation
Sound driver:
Mega LD
RSS[2]
Genre:
Sega Mega-CD
Racing[3]
Mega LD
Game[2]

















Number of players:
Sega Mega-CD
1
Mega LD
1-2
Release Date RRP Code
Sega Mega-CD
JP
¥7,8007,800 T-32124
Sega Mega-CD
US
$49.9949.99[5] T-6207
Sega Mega-CD
EU
4603
Sega Mega-CD
DE
DM 99.0099.00[10] 4603
Sega Mega-CD
FR
4603
Sega Mega-CD
PT
Sega Mega-CD
UK
£39.9939.99[7][6][8] 4603
Sega Mega-CD
BR
062080
Mega LD
JP
¥9,8009,800 PEASJ1033
Mega LD
US
$119.95119.95 PEASU1033
Non-Sega versions

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Road Blaster FX (ロードブラスターFX), known in the United States as Road Avenger, is a Sega Mega-CD full-motion video driving game developed by Wolf Team. First published in Japan by Wolf Team in December 1992, the game is a port of the developer's titular 1985 arcade game Road Blaster.

Wolf Team later developed and published a 1995 Sega Mega LD port titled Road Blaster, known in the United States as Road Prosecutor.

Gameplay

Road Blaster sees players drive through 9 levels, represented in full-motion video by Japanese animation studio Toei Animation. When presented with certain situations, players are prompted to either turn left or right, accelerate, or brake. Failing to do so results in crashing the car, and having to begin that segment of gameplay again.

History

The original arcade game runs on LaserDisc-based hardware and is a full-motion video based game consisting of quick-time events. At the time, no home systems could run Road Blaster without external hardware; while Sharp X1 and Microsoft MSX ports arrived in Japan in 1986, they required an external VHD player to function. Soon, the newly-invented compact disc began to integrate itself further into home electronics, and with the advent of CD-based video game systems like the Sega Mega-CD, Road Blaster was able to be brought to the mass market.

Road Blaster's arcade release employs an analog stick which measures turning speed. In the home versions, this feature is removed due to the digital nature of D-pads.

Legacy

Road Blaster FX was bundled with Cobra Command in the Sega Saturn game Thunder Storm & Road Blaster, and later saw an Apple iOS port developed by gmode, the company which bought Data East's intellectual property following its bankruptcy.

Versions

Mega-CD version

The Mega-CD version features an exclusive introductory theme song composed and performed by Japanese band Jaywalk. Originally recorded in Japanese, the band later performed the entire song in English for the game's United States and European releases.

Mega LD version

The Mega LD version features the original arcade soundtrack encoded in Roland Corporation's RSS spatial audio technology.

Localised names

Mega-CD version

Also known as
Language Localised Name English Translation
English Road Avenger Road Avenger
English (US) Road Avenger Road Avenger
Japanese ロードブラスターFX Road Blaster FX

Mega LD version

Also known as
Language Localised Name English Translation
English (US) Road Prosecutor Road Prosecutor
Japanese ロードブラスター Road Blaster

Production credits

Mega-CD version

  • Producer: J.Asanuma, M.Uno
  • Director: K.Yokoh
  • Planner: T.Kohno
  • Main Programmer: S.Hirachi
  • Mega‑CD Programmer: C.Tokuhiro
  • Visual Programmer: N.Taira
  • Scan System Programmer: S.Kawabata
  • Visual Director: N.Kanuma, K.Tajima, M.Matsushita
  • Visual Supervisor: T.Hamada
  • Graphics Supporter: M.Baba, T.Dohmoto, K.Furukawa, H.Kamiya, T.Koura, K.Machizaki, S.Baba, T.Endoh, H.Kaizuka, A.Koiwa, H.Matsuo, S.Naitoh
  • Graphics Supporter: M.Nemoto, K.Saitoh, K.Shinoda, M.Takeishi, H.Tsukamoto, T.Uematsu, T.Wada, R.Ohsuga, H.Shindoh, H.Takahashi, K.Tanaka, M.Tsuruno, T.Wabiko, Y.Yamanaka
  • Opening Theme: J-Walk
  • BGM Composer: M.Sakuraba
BGM Recording
  • Composition: N.Nakamura
  • Co.all&Play: H.Mizuno
  • Manipulator: H.Shimahara
  • Musician Coordinate: T.Satoh
  • Recording Engineer: S.Yoshii
  • Assistant Engineer: Y.Oshima
  • Recording Director: H.Yamaguchi
  • Recording Studio: West Side
Binaural Sounds Recording
  • Narration by: S.Herman
  • MA Engineer: T.Uemura
  • MA Assistant Engineer: M.Otsubo
  • MA Director: N.Matsumoto
  • 3D Engineer: F.Tsutsumi
  • 3D Director: T. Kobayashi
  • 3D Producer: T.Shigeta
  • MA Studio: Avaco Creative Studio
  • Sound Producer: K.Senzaki
  • Sound Effect: S.Tamura, R.Furuya
  • Public Relations: E.Kobayashi, A.Shiratori, T.Murakami


  • Thanks: K.Goto, Y.Arai, T.Ikeda, I.Kadowaki, T.Tezuka, H.Hashimoto, N.Watabe, H.Nina
  • Approval Support: BOSE, Sonatec
  • Special Thanks: K.Fukushima
  • Executive Producer: M.Akishino
  • Licensed by: Data East Corp.
  • All Produced by: Wolf Team
Source:
In-game credits (JP)
RoadAvenger MCD JP SSEnding.pdf
[11]

Tracklist and Sides

Mega-CD version

1. Data track  
2. Intro (00:15) 
Composed by: Motoi Sakuraba
3. Game Over (00:12) 
Composed by: Motoi Sakuraba
4. The End (01:16) 
Composed by: Motoi Sakuraba
Running time: 1:43

Mega LD version

1. Road Blaster  

Magazine articles

Main article: Road Avenger/Magazine articles.

Promotional material

Compelit advert 2 FI.jpg
FI advert (1993)
Compelit advert 2 FI.jpg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #44: "March 1993" (1993-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1993-01: "January 1993" (1992-12-08)
Logo-pdf.svg

Physical scans

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[14]
Beep! MegaDrive (JP) NTSC-J
75
[15]
Consoles + (FR) PAL
47
[16]
Computer & Video Games (UK)
64
[17]
Computer & Video Games (UK)
71
[18]
Dragon (US)
80
[19]
Electronic Games (1992-1995) (US) NTSC-U
86
[20]
Electronic Gaming Monthly (US) NTSC-U
73
[21]
Mean Machines: The Essential Sega Guide (UK)
84
[22]
Famitsu (JP) NTSC-J
80
[23]
GameFan (US)
96
[24]
GamePro (US) NTSC-U
98
[25]
Gamers (DE)
27
[26]
Game Informer (US) NTSC-U
80
[27]
Hippon Super (JP) NTSC-J
70
[28]
Hobby Consolas (ES)
85
[29]
Joypad (FR)
81
[30]
Sega Mega Drive Advanced Gaming (UK) PAL
70
[31]
Sega Mega Drive Advanced Gaming (UK) PAL
70
[32]
Mega Drive Fan (JP) NTSC-J
77
[33]
Mega (UK) NTSC-J
86
[34]
Mega Fun (DE) NTSC-U
72
[35]
Mega Fun (DE) NTSC-U
67
[36]
Marukatsu Mega Drive (JP) NTSC-J
63
[37]
Player One (FR)
80
[38]
Sega Magazin (DE)
71
[10]
Sega Power (UK) PAL
62
[39]
Sega Pro (UK) NTSC-J
81
[40]
Sega Pro (UK) NTSC-J
81
[41]
Sega Zone (UK) PAL
80
[42]
Sega Force (UK) NTSC-J
81
[43]
Sega Mega Drive Review (RU)
84
[44]
Sega Saturn Magazine (JP) NTSC-J
80
[45]
Sonic the Comic (UK) PAL
75
[46]
Supergame (BR)
85
[47]
Todo Sega (ES)
90
[48]
Sega Mega-CD
75
Based on
36 reviews

Road Avenger

Mega-CD, JP
RoadBlasterFX MCD JP Box Back.jpgRoadBlasterFX MCD JP Box Front.jpg
Cover
ROADBLASTERFX MCD JP Spinecard.JPG
Spinecard
ROADBLASTERFX MCD JP Disc.jpg
Disc
Mega-CD, US
RoadAvenger MCD US Box Back.jpgRoadAvenger MCD US Box Front.jpg
Cover
RoadAvenger MCD US Disc.jpg
Disc
Roadavenger mcd us manual.pdf
Manual
Mega-CD, EU
RoadAvenger MCD EU Box Back.jpgRoadAvenger MCD EU Box Front.jpg
Cover
RoadAvenger MCD EU spinecard.jpg
Spinecard
RoadAvenger MCD EU Disc.jpg
Disc
Road Avenger MCD EU Manual.pdf
Manual
Mega-CD, PT
RoadAvenger MCD PT front.jpg
Cover
Mega-CD, BR
RoadAvenger MCD BR back.jpgNospine.pngRoadAvenger MCD BR front.jpg
Cover
RoadAvenger MCD BR Box Front.jpg
Jewel Case

Mega LD version

Mega LD, JP
Road Blaster MegaLD JP Top.jpg
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/1/18/Road_Blaster_MegaLD_JP_Back.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Road Blaster MegaLD JP Spine.jpg
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/c/c6/RoadBlaster_MLD_JP_Box_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Cover
Road Blaster MegaLD JP Disc SideB.pngRoad Blaster MegaLD JP Disc SideA.png
Disc
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/9/93/Road_Blaster_MegaLD_JP_Manual.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Manual
Road Blaster MegaLD JP RegCard.PDF
Reg Card
Road Blaster MegaLD JP Obi.jpg
Obi
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/1/1f/Road_Blaster_MegaLD_JP_Front+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Front+Obi
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/c/c2/Road_Blaster_MegaLD_JP_Back+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Back+Obi
Mega LD, JP (Sample)
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/7/7b/Road_Blaster_(Sample)_MegaLD_JP_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Cover
Mega LD, JP (Unknown demo/test/beta disc)
Road Prosecutor MegaLD JP Front fix.jpg
Cover
Road Prosecutor MegaLD JP Disc SideB.pngRoad Prosecutor MegaLD JP Disc SideA.JPG
Disc
Mega LD, US
Road Prosecutor MegaLD US Top.jpg
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/0/05/Road_Prosecutor_MegaLD_US_Back.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Road Prosecutor MegaLD US Spine.jpg
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/7/7a/Road_Prosecutor_MegaLD_US_Front.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Cover
Road Prosecutor MegaLD US Disc SideB.pngRoad Prosecutor MegaLD US Disc SideA.png
Disc
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/d/d9/Road_Prosecutor_MegaLD_US_Manual.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Manual
Road Prosecutor MegaLD US Obi.jpg
Obi
Error creating thumbnail: convert: Insufficient memory (case 4) `/home/sonicret/domains/segaretro.org/public_html/images/5/58/Road_Prosecutor_MegaLD_US_Front+Obi.jpg' @ error/jpeg.c/JPEGErrorHandler/338. Error code: 1
Front+Obi

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
336,251,328 CD (EU) 4603
Sega Mega-CD
CRC32
MD5
SHA-1
336,241,920 CD (JP) T-32124
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
336,253,680 CD (US) T-6207

References

  1. https://laseractive.wordpress.com/laseractive-release-database/
  2. 2.0 2.1 http://svcchaos.free.fr/LA/LA_Doc_01_1996-02.pdf
  3. 3.0 3.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  4. https://groups.google.com/g/rec.games.video/c/oat-Sqf845w/m/5FVu6_NKLywJ
  5. GamePro, "April 1993" (US; 1993-xx-xx), page 57
  6. 6.0 6.1 MegaTech, "April 1993" (UK; 1993-03-20), page 29
  7. Sega Zone, "May 1993" (UK; 1993-04-08), page 53
  8. Sega Mega Drive Advanced Gaming, "March 1993" (UK; 1993-xx-xx), page 51
  9. Select Round, "Septembre 1993" (FR; 1993-xx-xx), page 2
  10. 10.0 10.1 10.2 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 24
  11. File:RoadAvenger_MCD_JP_SSEnding.pdf
  12. Electronic Gaming Monthly, "April 1993" (US; 1993-xx-xx), page 149
  13. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 215
  14. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 190
  15. Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 32
  16. Consoles +, "Février 1993" (FR; 1993-0x-xx), page 74
  17. Computer & Video Games, "May 1993" (UK; 1993-04-15), page 52
  18. Computer & Video Games, "July 1993" (UK; 1993-06-15), page 109
  19. Dragon, "Vol. XVIII, No. 2: July 1993" (US; 1993-0x-xx), page 62
  20. Electronic Games (1992-1995), "June 1993" (US; 1993-05-11), page 84
  21. Electronic Gaming Monthly, "March 1993" (US; 1993-xx-xx), page 28
  22. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 123
  23. Famitsu, "1992-12-25" (JP; 1992-12-11), page 1
  24. GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 11
  25. GamePro, "April 1993" (US; 1993-xx-xx), page 56
  26. Gamers, "März/April 1994" (DE; 1994-03-04), page 73
  27. Game Informer, "March/April 1993" (US; 1993-0x-xx), page 6
  28. Hippon Super, "January 1993" (JP; 1992-12-04), page 84
  29. Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 108
  30. Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 79
  31. Sega Mega Drive Advanced Gaming, "March 1993" (UK; 1993-xx-xx), page 50
  32. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 50
  33. Mega Drive Fan, "April 1993" (JP; 1993-03-xx), page 59
  34. Mega, "February 1993" (UK; 1993-01-21), page 40
  35. Mega Fun, "02/93" (DE; 1993-0x-xx), page 40
  36. Mega Fun, "09/93" (DE; 1993-08-18), page 41
  37. Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 108
  38. Player One, "Septembre 1993" (FR; 1993-08-xx), page 57
  39. Sega Power, "July 1993" (UK; 1993-06-03), page 32
  40. Sega Pro, "March 1993" (UK; 1993-02-11), page 30
  41. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  42. Sega Zone, "May 1993" (UK; 1993-04-08), page 52
  43. Sega Force, "March 1993" (UK; 1993-02-04), page 68
  44. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 125
  45. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  46. Sonic the Comic, "29th May 1993" (UK; 1993-05-29), page 10
  47. Supergame, "Abril 1993" (BR; 1993-04-xx), page 22
  48. Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 56