Virtua Fighter 3/Production credits
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- Back to: Virtua Fighter 3.
- Producer: Yu Suzuki[1]
- Program Director: Tetsuya Kaku
- Design Director: Kazuhiro Izaki
- Game Director: Daichi Katagiri
Programmers
- Game System, Undulation: Tetsuya Kaku
- Game System: Daichi Katagiri
- Game System, CPU Battle: Kota Matsumoto
- Cloth, Motion System: Yuichiro Mine
- Polygon Management: Yoichi Nakazato, Naohiro Hirao
- Camera: Takashi Ono
- Stage Collision: Norio Haga
- Stage & Character Effects: Shigeru Yoshida
- Stage Effects: Tsuyoshi Nishida
- Replay, Ending: Syuji Takahashi
- Advertise, Ending: Hiroshi Masui
- Scroll, Hand Motion: Takeshi Yamanouchi
- Main Motion Set: Masataka Daigo
- Motion Set: Kazuhiro Shigekuni, Masaya Takeshige
Designers
Motion Designers
- Main Motion Design, Direction: Kazuhiro Izaki
- Motion Design, Advise: Toshiya Inoue, Naotake Nishimura
- Motion Design: Kasyo Oda, Akira Morimoto
- Assistant Motion Design: Daichi Katagiri, Manabu Tsukamoto
Character Designers
- Character Modeling Direction: Toshihiro Nagoshi
- Main Character Design, Modeling: Mika Kojima
- Character Design, Modeling: Ringo Manabe
Stage Designers
- Stage Design Direction: Naotake Nishimura
- Main Stage Design, Modeling: Hideaki Kato
- Stage Design, Modeling: Gaku Nakatani, Shinichiro Shimano, Naoaki Tasaka, Masaaki Somaki
Planner
- Planning Support: Manabu Tsukamoto
Sound Designers
- Program: Hiroshi Kawaguchi
- Compose, SE: Takenobu Mitsuyoshi, Fumio Ito, Hidenori Syoji
- Supervisor: Toshihiro Nagoshi
Assistant Programmers
- Reflection Mapping, Model3 Base: Takuji Masuda
- Collision, Pin Point Light, Utility: Takashi Fujimura
- Polygon Converter: Kazuhiko Takata
- Sound, I/O Utility: Koki Koiwa
- Test Mode, Coin Utility: Kazutoshi Tozawa
Assistant Designers
- Stage Design: Yasuo Kawagoshi, Junichi Yamanaka, Kazufumi Ohashi, Hidenobu Miyakita, Mitsugu Tsuchida
- Assistant Stage Design: Shinya Inoue
- Effect Design: Makio Kida
- Scroll Design: Yukinobu Arikawa, Kazuhiro Izaki
- Character Design: Akihito Hiroyoshi, Daisuke Sato
- Taka-Arashi Design: Tetsunari Iwasaki
- Publicity: Yasushi Nakajima, Yoshifusa Hayama
- Special Thanks: AM R&D Dept. #4, AM Hardware R&D, AM R&D Dept. #2 Technical Research Section, 81 Produce, Action Team AAC, Yasuyuki Hattori, Terushige Watanabe, Yuko Ota
- Presented by: Sega
Breakdown
Mika Kojima
- Created every character model except for Lau and Jacky.[2]
Ringo Manabe
- Finishing touches on character models.[2]
References
- ↑ http://www.sega.co.jp:80/AM2/welcome/about.html (Wayback Machine: 1997-02-15 17:13)
- ↑ 2.0 2.1 Sega Saturn Magazine, "1996-01 (1996-01-12,26)" (JP; 1995-12-22), page 186
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Music: Virtua Fighter 3 Sound Tracks (1996) | Virtua Fighter 3 On The Vocal (1997) | Kimi ga Inai Yoru (1997) Videos: CGMV Special Virtua Fighter 3: Geki no Shou "Battle" (1996) | CGMV Special Virtua Fighter 3: Shippuu no Shou "System" (1996) | Virtua Fighter 3 (1996) | Virtua Fighter 3 Maximum Battle (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: King of King's (1997) | Java Tea Battle Koushien King of Virtua Fighter 3: Queen of Queen's (1997) Events: Virtua Fighter 3 Maximum Battle Morinaga Angel Cup (1997) | Java Tea Battle Koushien King of Virtua Fighter 3 (1997) |