Risky Woods
From Sega Retro
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Risky Woods | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | |||||||||||||||||||||||||||||||||||
Developer: Electronic Arts | |||||||||||||||||||||||||||||||||||
Original system(s): Amiga | |||||||||||||||||||||||||||||||||||
Developer(s) of original games: Zeus Software, Dinamic Software | |||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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Risky Woods, known in Japan as Jashin Draxos (邪神ドラクソス), is a Sega Mega Drive action platform game developed and published by Electronic Arts. A port of the titular 1992 Amiga game Risky Woods, it was first released in the United States and Europe in December 1992.[5][6] The Mega Drive version, developed by Electronic Arts in-house programmer Steve Wetherill, has some deliberate aesthetic changes which differentiate the port from the original, Spanish-developed home computer version.
Contents
Gameplay
Rohan is the lone controllable character, a traveler who must free the monks of the Lost Lands who have been turned to stone. Before each level is a side-scrolling map screen; use , , or to play a level. fires a weapon at enemies, bags, and treasure chests. jumps. is for using keys. Coins left behind by enemies, and other items (such as treasure chest contents) must be picked up by pressing to crouch.
Statues block the path through the (fairly linear) stages and can only be removed by collecting circle-shaped keys. Each statue then plays a random sequence of up, down, left and right prompts. The player must memorize these and replay them in the correct order to destroy the statue.
The default weapon is a dagger, though other weapons may be found throughout each level. There is a time limit to complete each level. Rohan can obtain a silver and later a gold armour by accumulating enough points. The silver armor lowers the damage received from attacks, while the gold armor makes Rohan almost invincble, as Rohan drops coins instead of losing health.
Versions
Compared to the home computer versions:
- Rohan has a different outfit, both in-game and in the ending.
- The armor system is completely new.
- The puzzles required to destroy the statues were also added for the Mega Drive version.
Localised names
Language | Localised Name | English Translation |
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English | Risky Woods | Risky Woods |
English (US) | Risky Woods | Risky Woods |
Japanese | 邪神ドラクソス | Jashin Draxos |
Production credits
- By: Steve Wetherill
- Original Design: Ricardo Puerto, Raul Lopez
- Musical Scores: Jason A. S. Whitely, Jose A. Martin
- Product Testing: Rupert Easterbrook, Chris Johnson, Matthew Webster
- Additional Graphics: James Savage
- Quality Assurance: Richard Gallagher
- Sega Version: Steve Wetherill
- Original Game Design: Ricardo Puerto and Raul Lopez, Zeus Soft
- Additional Graphics: Jimmy Savage
- Music: Jason A.S Whitelv, José A. Martin
- Producer: Steve Wetherill
- Product Testing: Matthew Webster, Rupert Easterbrook, Chris Johnson
- Product Manager: Neil Thewarapperuma/UK. Yvonne Petrak/US
- Package Design: D•ZYN:PARM
- Package Illustration: David Rowe
- Documentation: David Luoto
- Documentation Layout: Emily Favors
- Ouality Assurance: Jim Newmn
Magazine articles
- Main article: Risky Woods/Magazine articles.
Promotional material
Artwork
Physical scans
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70 | |
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Based on 30 reviews |
Technical information
- Main article: Risky Woods/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-12 | Cartridge (US/EU) | ||||||||||
✔ |
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1MB | 1993-02 | Cartridge (JP) |
References
- ↑ File:RiskyWoods MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 66
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ 5.0 5.1 5.2 GamePro, "May 1993" (US; 1993-xx-xx), page 65
- ↑ 6.0 6.1 6.2 GamesMaster, "January 1993" (UK; 1992-12-03), page 14
- ↑ Sega Force, "February 1993" (UK; 1993-01-14), page 97
- ↑ 8.0 8.1 Mean Machines Sega, "December 1992" (UK; 1992-11-xx), page 122
- ↑ File:Risky Woods MD credits.png
- ↑ File:Risky Woods MD US Manual.pdf, page 14
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 189
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 22
- ↑ Consoles +, "Février 1993" (FR; 1993-0x-xx), page 68
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 170
- ↑ Computer & Video Games, "February 1993" (UK; 1993-01-15), page 78
- ↑ Electronic Gaming Monthly, "March 1993" (US; 1993-xx-xx), page 26
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 84
- ↑ Freak, "3/93" (IL; 1993-xx-xx), page 1
- ↑ Game Power, "Febbraio 1993" (IT; 1993-0x-xx), page 54
- ↑ Hippon Super, "March 1993" (JP; 1993-02-04), page 38
- ↑ Joypad, "Décembre 1992" (FR; 1992-1x-xx), page 94
- ↑ Joystick, "Janvier 1993" (FR; 199x-xx-xx), page 237
- ↑ Mega, "January 1993" (UK; 1992-12-17), page 60
- ↑ MegaTech, "December 1992" (UK; 1992-11-20), page 40
- ↑ Micromanía (segunda época), "Febrero 1993" (ES; 1993-0x-xx), page 54
- ↑ Player One, "Décembre 1992" (FR; 1992-12-10), page 141
- ↑ Play Time, "5/93" (DE; 1993-04-07), page 101
- ↑ Sega Power, "March 1993" (UK; 1993-02-04), page 42
- ↑ Sega Pro, "February 1993" (UK; 1993-01-14), page 40
- ↑ Sega Zone, "December 1992" (UK; 1992-11-xx), page 22
- ↑ Sega Force, "4/93" (SE; 1993-07-08), page 18
- ↑ Sega Force, "February 1993" (UK; 1993-01-14), page 96
- ↑ Sega Force, "June 1993" (UK; 1993-05-06), page 75
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 10
- ↑ Supersonic, "Février 1993" (FR; 1993-xx-xx), page 17
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 144
- ↑ Video Games, "2/93" (DE; 1993-01-27), page 90
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