Difference between revisions of "Fantasy Zone II: The Tears of Opa-Opa"

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'''''Fantasy Zone II: The Tears of Opa-Opa''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially developed for the [[Sega Master System]] in 1987. It is very similar to its prequel, however its levels are now split up into sections which can only be accessed via "warps". Like many first party Master System games of the era, the game is compatible with the FM synthesizer add-on.
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'''''Fantasy Zone II: The Tears of Opa-Opa''''' (ファンタジーゾーンII オパオパの涙) is the direct sequel to ''[[Fantasy Zone]]'', initially released for the [[Sega Master System]] in 1987.
  
Within a year of release, Sega brought the game to the [[Sega System E]] arcade platform, which is very similar in design to the Sega Master System. As the original game ran on the much more powerful [[Sega System 16]] hardware, it meant that for many years the game considered to be more simplistic than its predecessor. However, in volume 33 of the [[Sega Ages 2500]] series, development team [[M2]] decided to finally bring the game to System 16 hardware. Though not officially distributed as an arcade board, the team worked with the restrictions that would have been in place at the time, in essence creating a "what if?" scenario. This particular volume in the series is often considered to be one of the better ''Sega Ages'' re-releases for this reason.
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''Fantasy Zone II'' is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.
  
As well as being distributed by Sega for the Master System, ''Fantasy Zone II'' was also brought to the MSX series of computers and the Nintendo Famicom in Japan. These ports were handled by [[Pony Canyon]] and [[Sunsoft]] respectively. Sunsoft's version was renamed '''''Fantasy Zone 2: The Teardrop of Opa-Opa'''''. The Master System version of the game has since been re-released through the [[Wii]]'s [[Virtual Console]] service.  
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Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level. The Japanese Master System version is compatible with the [[FM Sound Unit]].
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==Ports and Re-releases==
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Following the release of the Master System version, Sega brought ''Fantasy Zone II'' to the [[Sega System E]] arcade platform, whose internals are almost identical to Sega's home console. The System E version replaces the power meter with a radar, though is the only port to do so. [[Pony Canyon]] brought the game to MSX computers and [[SunSoft]] released a copy for the Nintendo Famicom. Both home ports take a hit in terms of graphics and sound, and the MSX version has choppier scrolling. Sunsoft's port was renamed '''''Fantasy Zone 2: The Teardrop of Opa-Opa'''''.
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In 2008 the game was re-released in volume 33 of the [[Sega Ages 2500]] [[PlayStation 2]] series in Japan, along with all the other main entries in the ''Fantasy Zone'' series. This collection is notable for the inclusion of ''[[Fantasy Zone II DX: The Tears of Opa Opa]]'', a "port" of the game to [[Sega System 16]] arcade hardware.
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The Master System version of the game has since been re-released through the [[Wii]]'s [[Virtual Console]] service.  
  
 
==Physical Scans==
 
==Physical Scans==
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===System E Version===
 
===System E Version===
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===Famicom Version===
 
===Famicom Version===
 
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===MSX2 Version===
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===MSX Version===
 
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Revision as of 09:16, 17 July 2011

n/a

Fantasy Zone II Title.png

Fantasy Zone II: The Tears of Opa-Opa
System(s): Sega Master System, Sega System E, Famicom, MSX, Virtual Console
Publisher: Sega
Nintendo Entertainment System
Sunsoft
MSX
Pony Canyon
Developer:
Genre: Shoot-'em-Up

















Fantasy Zone II: The Tears of Opa-Opa (ファンタジーゾーンII オパオパの涙) is the direct sequel to Fantasy Zone, initially released for the Sega Master System in 1987.

Fantasy Zone II is very similar to the original game, however makes a few important changes. Levels are now split up into sections, which can be travelled to and from via warp gates. Unfortunately the game lacks a radar, which makes navigating the levels more difficult than in its predecessor. It is also possible to visit the shop at any time, rather than relying on a balloon to appear.

Aside from this the game is much the same as before - the player controls Opa-Opa and must destroy "bases" littered throughout the level. When all the bases are destroyed, a boss will appear, and defeating the boss will allow the user to progress to the next level. The Japanese Master System version is compatible with the FM Sound Unit.

Ports and Re-releases

Following the release of the Master System version, Sega brought Fantasy Zone II to the Sega System E arcade platform, whose internals are almost identical to Sega's home console. The System E version replaces the power meter with a radar, though is the only port to do so. Pony Canyon brought the game to MSX computers and SunSoft released a copy for the Nintendo Famicom. Both home ports take a hit in terms of graphics and sound, and the MSX version has choppier scrolling. Sunsoft's port was renamed Fantasy Zone 2: The Teardrop of Opa-Opa.

In 2008 the game was re-released in volume 33 of the Sega Ages 2500 PlayStation 2 series in Japan, along with all the other main entries in the Fantasy Zone series. This collection is notable for the inclusion of Fantasy Zone II DX: The Tears of Opa Opa, a "port" of the game to Sega System 16 arcade hardware.

The Master System version of the game has since been re-released through the Wii's Virtual Console service.

Physical Scans

Master System Version

Master System, JP

FantasyZoneII sms jp cart.jpg
Cart

System E Version

Famicom Version

Famicom, JP
FantasyZoneII NES JP Box Front.jpg
Cover
Fantasy Zone II NES JP Cart.jpg
Cart

MSX Version

MSX, JP
FantasyZoneII MSX2 JP Box Front.jpg
Cover
Fantasy Zone II MSX JP Cart.jpg
Cart



Opa-Opa Fantasy Zone series of games
Arcade
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1988) | Fantasy Zone (1998) | Fantasy Zone II DX: The Tears of Opa-Opa (2008) | Medal de Fantasy Zone (2012)
Sega Master System
Fantasy Zone (1986) | Fantasy Zone II: The Tears of Opa-Opa (1987) | Fantasy Zone: The Maze (1987) | Galactic Protector (1988)
PC Engine
TurboGrafx-16
Fantasy Zone (1988) | Space Fantasy Zone (Unreleased)
Sega Game Gear
Fantasy Zone Gear (1991)
Sega Mega Drive
Super Fantasy Zone (1992) | Fantasy Zone (2022)
Sega Saturn
Sega Ages Fantasy Zone (1997)
Mobile phone
Fantasy Zone: Boss no Gyakushuu (2001) | Fantasy Zone P1 (2002) | Fantasy Zone (2003)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 3: Fantasy Zone (2003) | Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection (Fantasy Zone II DX: The Tears of Opa-Opa | Fantasy Zone Neo Classic) (2008)
LCD handheld game
Fantasy Zone (2009)
Nintendo 3DS
3D Fantasy Zone: Opa-Opa Bros. (2014) | 3D Fantasy Zone II W (2014)
Nintendo Switch
Sega Ages Fantasy Zone (2019)
Fantasy Zone related media
Music
Fantasy Zone Ultra Super Big Maximum Great Strong Complete Album (2008) | Fantasy Zone (2022)
Book
Fantasy Zone Kanzen Kouryaku Guide (1987) | Fantasy Zone Ura Manual (1987) | Family Computer Game Hisshou Hou Series 43: Fantasy Zone (1987) | Fantasy Zone Hisshou Kanpeki Hon (1987) | Fantasy Zone: Isekai kara no Shinryakusha (1987) | Fantasy Zone II Kanpeki Hon (1989) | Fantasy Zone 2: Isei eno Tabidachi (1989) | Love! Fantasy Zone 2019 (2019)
Film
Fantasy Zone (1987)