Difference between revisions of "Steve Hanawa"

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{{PersonBob
 
{{PersonBob
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| image=SteveHanawa.png
 
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| employment={{Employment
 
| company=[[Sega of Japan]]
 
| company=[[Sega of Japan]]
| role=Programmer
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{{Employment
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| company=[[Sega of America]]
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{{Employment
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| company=[[ASCII]]
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| notsega=yes
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| start=1991
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{{Employment
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| company=[[DiMAGIC]]
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| role=Executive, Programmer
 
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{{sub-stub}}'''{{PAGENAME}}''' is a Japanese game designer and programmer. He is a former [[Sega]] programmer and executive instrumental in designing and programming several early Sega [[arcade]] games. Most notable was ''[[Turbo]]'', which hospitalised him for a brief period, but went on to create the third-person racing game genre, He also created other arcade titles at the time, such as ''[[Space Odyssey]]'', ''[[Monster Bash]]'', and ''[[Sindbad Mystery]]''.
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{{sub-stub}}'''{{PAGENAME}}''' is a Japanese-American game designer and programmer. He is a former [[Sega]] programmer and executive instrumental in designing and programming several early Sega [[arcade]] games. Most notable was ''[[Turbo]]'', which hospitalised him for a brief period, but went on to create the third-person racing game genre. He also created other arcade titles at the time, such as ''[[Space Odyssey]]'', ''[[Monster Bash]]'', and ''[[Sindbad Mystery]]''.
  
He travelled to America in the mid-1980s and played a key role in establishing [[Sega of America]] and bringing the [[Sega Master System]] to market. He is also credited for "discovering" ''[[Tetris]]'' and ''[[Columns]]'', prompting [[Sega of Japan]] to acquire licenses for these titles in the late 1980s.
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==Career==
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[[File:SegaofAmerica CustomerServiceDepartment Hanawa papiermache OpaOpa Aug1989 destroyed.png|240px|thumb|Hanawa's paper mache Opa-Opa.]]
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He travelled to America in the mid-1980s and played a key role in establishing [[Sega of America]] and bringing the [[Sega Master System]] to market. He is also credited for "discovering" ''[[Tetris]]'' and ''[[Columns]]'', prompting [[Sega of Japan]] to acquire licenses for these titles in the late 1980s. Hanawa worked in the customer services branch of Sega of America for several years, at one point creating a paper mache model of Opa-Opa which hung from the ceiling{{magref|ce|8.05|8}}.
  
 
Steve went to work for [[ASCII]] in 1991. He now works for DiMAGIC.
 
Steve went to work for [[ASCII]] in 1991. He now works for DiMAGIC.
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{{ProductionHistory|Steve Hanawa}}
 
{{ProductionHistory|Steve Hanawa}}
  
*''[[Tranquilizer Gun]]'' ([[Arcade]] Version) (1980) — Designer & Programmer
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[[Category:Uncredited role]]
*''[[Space Trek]]'' (1980) — Designer & Programmer
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[[Category:Use ProductionHistory template]]
*''[[Space Odyssey]]'' (1981) — Designer & Programmer
 
*''[[Turbo]]'' ([[VCO Object]] Version) (1981) — Designer & Programmer
 
*''[[Monster Bash]]'' (1982) — Designer & Programmer
 
*''[[Sindbad Mystery]]'' ([[G80]] Version) (1983)
 
 
*''[[Midnight Magic]]'' (unreleased)
 
*''[[Midnight Magic]]'' (unreleased)
*''[[Monopoly]]'' ([[Master System]] Version) (1988) — Programmer
 
 
*''[[Tetris]]'' (Sega Version) (1988) — Programmer
 
*''[[Tetris]]'' (Sega Version) (1988) — Programmer
 
*''[[Double Clutch]]'' (1992) — Production
 
*''[[Double Clutch]]'' (1992) — Production
 
*''[[AWS Pro Moves Soccer]]'' (1993)
 
*''[[AWS Pro Moves Soccer]]'' (1993)
 
*''[[Culdcept]]'' (1997) — Special Thanks
 
*''[[Culdcept]]'' (1997) — Special Thanks
*''Metal Gear Solid 4: Guns of the Patriots'' (2008) — Post-Production Coordinator (DiMagic)
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 +
==Interviews==
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{{InterviewList|Steve Hanawa}}
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 +
==Photographs==
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 23:56, 14 January 2023

SteveHanawa.png
Steve Hanawa
Employment history:
ASCII (1991 – )
Role(s): Executive, Programmer

This teeny-tiny article needs some work. You can help us by expanding it.


Steve Hanawa is a Japanese-American game designer and programmer. He is a former Sega programmer and executive instrumental in designing and programming several early Sega arcade games. Most notable was Turbo, which hospitalised him for a brief period, but went on to create the third-person racing game genre. He also created other arcade titles at the time, such as Space Odyssey, Monster Bash, and Sindbad Mystery.

Career

Hanawa's paper mache Opa-Opa.

He travelled to America in the mid-1980s and played a key role in establishing Sega of America and bringing the Sega Master System to market. He is also credited for "discovering" Tetris and Columns, prompting Sega of Japan to acquire licenses for these titles in the late 1980s. Hanawa worked in the customer services branch of Sega of America for several years, at one point creating a paper mache model of Opa-Opa which hung from the ceiling[1].

Steve went to work for ASCII in 1991. He now works for DiMAGIC.

Production history

Interviews

Photographs

Main article: Photos of Steve Hanawa

References