Difference between revisions of "Yoshitaka Kawabata"
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− | == | + | {{PersonBob |
− | [[ | + | | image=photos_kawabata.jpg |
− | + | | birthplace= | |
− | * ''[[Sonic Adventure]]'' ( | + | | dob= |
− | + | | dod= | |
− | + | | company=[[Sega of Japan]] | |
− | * ''[[Sonic Adventure 2: Battle]]'' ( | + | | role=Programmer |
− | + | | education= | |
− | + | }} | |
− | * ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Graphic Engine Programmer | + | {{sub-stub}}'''{{PAGENAME}}''' (川畑 嘉貴) |
− | + | ||
− | * ''[[Sonic Heroes]]'' ( | + | ==Production history== |
+ | {{ProductionHistory|Yoshitaka Kawabata|川畑嘉貴}} | ||
+ | |||
+ | * ''[[Sonic Adventure]]'' (1998) — Field programmer, Story sequence programmer | ||
+ | * ''[[Sonic Adventure 2: Battle]]'' (2001) — Program Support (Chao Main), Library Support | ||
+ | * ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Graphic Engine Programmer (Sonic Adventure DX Staff), Field Programmer (Sonic Adventure Original Staff), Story Sequence Programmer (Sonic Adventure Original Staff) | ||
+ | * ''[[Sonic Heroes]]'' (2003) — Development Support | ||
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Programmer | * ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Programmer | ||
* ''[[Sonic and the Secret Rings]]'' (2007) — Tool / Library Support | * ''[[Sonic and the Secret Rings]]'' (2007) — Tool / Library Support | ||
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Programmer | * ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Programmer | ||
+ | * ''[[Sonic and the Black Knight]]'' (2009) — Technical Programmer, Character Programmer | ||
+ | * ''[[Sonic Colors]]'' (2010) — Lead Programmer | ||
+ | * ''[[Sonic Lost World]]'' (Wii U Version) (2013) — Programmer | ||
+ | * ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2014) — Tools & Library Programmers | ||
+ | * ''[[sonic:Sonic Runners|Sonic Runners]]'' (2015) — Programmer | ||
+ | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Tools & Library Programmers | ||
+ | * ''[[Sonic Forces]]'' (2017) — Hedgehog Engine Programmers | ||
+ | * ''[[Valkyria Chronicles 4]]'' (2018) — Development Support | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
− | [[Category: | + | [[Category:Lead Programmers]] |
Revision as of 16:45, 26 September 2018
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Yoshitaka Kawabata |
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Company(ies): Sega of Japan |
Role(s): Programmer |
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Yoshitaka Kawabata (川畑 嘉貴)
Production history
- Burning Rangers (Saturn; 1998) — Programmer[1]
- Sonic Adventure (Dreamcast; 1998) — Field programmers
- Samba de Amigo (NAOMI; 1999) — Programmers
- Samba de Amigo (Dreamcast; 2000) — Programmer
- Samba de Amigo (Dreamcast; 2000) — Programmers
- Samba de Amigo Ver.2000 (NAOMI; 2000) — Programmers
- Samba de Amigo Ver.2000 (Dreamcast; 2000) — Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Program Support
- Sonic Adventure 2: Battle (GameCube; 2001) — Library Support
- Phantasy Star Online Episode I & II (GameCube; 2002) — Technical Support
- Phantasy Star Online Episode I & II (Xbox; 2003) — Technical Support
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Graphic Engine Programmers
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Main Programmer
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Lead System & Character Programmer
- Sonic Heroes (PlayStation 2; 2003) — Development Support
- Sonic Heroes (GameCube; 2003) — Development Support
- Sonic Heroes (Xbox; 2003) — Development Support
- Sega Superstars (PlayStation 2; 2004) — Special Thanks
- Sonic the Hedgehog (PlayStation 3; 2006) — Chief Programmers
- Sonic the Hedgehog (Xbox 360; 2006) — Chief Programmers
- Sonic and the Secret Rings (Wii; 2007) — Tool / Library Support
- Mario & Sonic at the Olympic Games (Wii; 2007) — Programmers
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Programmers
- Sonic and the Black Knight (Wii; 2009) — Technical Programmers
- Sonic and the Black Knight (Wii; 2009) — Character Programmers
- Sonic Colours (Wii; 2010) — Lead Programmer
- Sonic Lost World (Wii U; 2013) — Programmer
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Programmers
- Sonic Runners (iOS; 2015) — Technical Support
- Sonic Runners (Android; 2015) — Technical Support
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Tools & Library Programmers
- Sonic Forces (PlayStation 4; 2017) — Hedgehog Engine Programmers
- Sonic Forces (Nintendo Switch; 2017) — Hedgehog Engine Programmers
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Development Support
- Sega Ages Sonic the Hedgehog (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Thunder Force IV (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Phantasy Star (Nintendo Switch; 2018) — Special Thanks
- Sega Ages OutRun (Nintendo Switch; 2018) — Special Thanks
- Team Sonic Racing (PlayStation 4; 2019) — Development Support
- Puyo Puyo Champions (Nintendo Switch; 2018) — Project Support
- Olympic Games Tokyo 2020 - The Official Video Game (PlayStation 4; 2019) — Development Support
- Shin Sakura Taisen (PlayStation 4; 2019) — Technical Support
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Programmers
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Frontiers (PlayStation 4; 2022) — Development Support
- Sonic Frontiers (PlayStation 5; 2022) — Development Support
- Sonic Frontiers (Nintendo Switch; 2022) — Development Support
- Samba de Amigo: Party-To-Go (iOS; 2023) — Programmers
- Samba de Amigo: Party-To-Go (Apple TV; 2023) — Programmers
- Samba de Amigo: Party-To-Go (Mac App Store; 2023) — Programmers
- Sonic Superstars (PlayStation 4; 2023) — Technical Directors
- Sonic Superstars (PlayStation 5; 2023) — Technical Directors
- Sonic Superstars (Nintendo Switch; 2023) — Technical Directors
- Sonic Superstars (Epic Games Store; 2023) — Technical Directors
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Technical Director
- Sonic Adventure (1998) — Field programmer, Story sequence programmer
- Sonic Adventure 2: Battle (2001) — Program Support (Chao Main), Library Support
- Sonic Adventure DX: Director's Cut (2003) — Graphic Engine Programmer (Sonic Adventure DX Staff), Field Programmer (Sonic Adventure Original Staff), Story Sequence Programmer (Sonic Adventure Original Staff)
- Sonic Heroes (2003) — Development Support
- Sonic the Hedgehog (2006) — Chief Programmer
- Sonic and the Secret Rings (2007) — Tool / Library Support
- Mario & Sonic at the Olympic Games (2007) — Programmer
- Sonic and the Black Knight (2009) — Technical Programmer, Character Programmer
- Sonic Colors (2010) — Lead Programmer
- Sonic Lost World (Wii U Version) (2013) — Programmer
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2014) — Tools & Library Programmers
- Sonic Runners (2015) — Programmer
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Tools & Library Programmers
- Sonic Forces (2017) — Hedgehog Engine Programmers
- Valkyria Chronicles 4 (2018) — Development Support