Bonkers

From Sega Retro

For the Sega Game Gear and Sega Master System game, see Bonkers Wax Up!.

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Bonkers
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Supporting companies:
Brand: Sega Club
Distributor: Ecofilmes (PT), Tec Toy (BR)
Licensor: The Walt Disney Company
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
1055
ESRB: Kids to Adults
Sega Mega Drive
US
(Sega Channel)
SUBsub
Sega Mega Drive
EU
1055-50
ELSPA: 3+ OK
Sega Mega Drive
DE
DM 119.00119.00[5] 1055-50
Sega Mega Drive
PT
MDJ1055
Sega Mega Drive
UK
£34.9934.99[4][3] 1055-50
ELSPA: 3+ OK
Sega Mega Drive
BR
048050
Tectoy: Todas as Idades
Sega Mega Drive
AS
1055

Bonkers is a 1994 action game by Sega for the Sega Mega Drive tying into Disney's Bonkers cartoon. It was released under the Sega Club brand.

Story

Bonkers D. Bobcat is a bobcat who used to be a famous cartoon star, but he is now a Hollywood police officer. While his partner, Lucky Piquel, is on vacation, Bonkers wants to become Officer of the Month to impress him when he comes back. In order to do so, he needs to arrest four notorious criminals.

Gameplay

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Case select

Bonkers is an action game that tasks the titular hero with apprehending four criminals from the television series. Arresting each criminal involves playing 15 rounds of a mini-game, with the mini-games differing in gameplay for each criminal. After every three rounds, the player plays a bonus game for the opportunity to earn an extra life. A password is given after completing a bonus game.

Bonkers has five health hearts and loses one whenever he is hit. He loses a life if he loses all of his hearts or fails the objective of the round, and the game ends if Bonkers loses all of his lives. There are three difficulty settings (Easy, Normal, and Hard).

Cases

The cases can be selected in any order. During any round, the player can pause the game with  START  and return to the police station to select a different case. The game remembers the player's progress for each case, so it is not necessary to play all 15 rounds of the same case in a row.

Bonkers MD, Stages, Harry the Handbag.png

Harry the Handbag
Harry the Handbag and his raccoon gang have broken into museum to steal the valuable Toon Treasures (which are the poisoned apple from Snow White, the genie's lamp from Aladdin, the sorcerer's hat from Fantasia, the glass slipper from Cinderella, and a pair of Mickey Mouse ears). Bonkers must throw donuts at them to stop their heist. This game is played from a 3D perspective behind Bonkers. A counter in the top-left corner shows the number of thieves remaining, and the round is won when they have all been eliminated or lost if the thieves manage to steal all of the treasures.

Bonkers moves with Left and Right and throws a donut with A, B, or C. Donuts are unlimited. Enemies take cover behind pillars and can throw "dough bombs" back at him. If a thief manages to sneak all the way to the front, he can snatch a treasure, though Bonkers can still stop him by hitting him with a donut before he escapes. In later rounds, additional enemies are bats that fly around the screen and statues that come alive if Bonkers hits them too many times. Harry the Handbag occasionally runs across the screen, and hitting him with a donut awards a heart or an extra life.

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The Rat
The Rat is hiding at a junkyard, protected by a Junk Machine that attacks by throwing trash, such as rolling tires, bouncing springs, and exploding soda cans. Bonkers must throw bricks to build a wall in front of the Junk Machine. This game is played from a 3D perspective behind Bonkers. The round is won when Bonkers completes the brick wall.

Bonkers moves with Left and Right and jumps with B. He throws a regular brick with A or a "Super Brick" with C. Regular bricks are unlimited, but Bonkers only gets one Super Bricks at a time (which are found as items). Bricks automatically fit into place when they land on the wall. When a segment of the wall is completed, an item is thrown out toward Bonkers, including badges that make him temporarily invincible, hearts that replenish his health, or Super Bricks that can temporarily disable the Junk Machine. The Rat occasionally appears and tries to knock out bricks with a hammer, but he can be hit with bricks to stop him.

Bonkers MD, Stages, Mr Big.png

Mr. Big
Mr. Big is planning to blow up a warehouse. Bonkers must move through a maze of crates and barrels to find the pieces needed to assemble his friend, Fall-Apart Rabbit, who can deactivate the bomb. Mr. Big's hench-rats roam around and try to stop Bonkers, and he can avoid them or knock crates into them to crush them (but they can likewise shove crates into Bonkers to hurt him). This game is played from an overhead perspective. The round is won when Bonkers finds all of the pieces or lost if he runs out of time and the bomb explodes. When playing on Hard, Bonkers also has to walk up to the bomb after collecting the last piece.

Bonkers can move in any direction using the D-Pad. When he is adjacent to a crate or barrel, he can slap it with A or B. Empty crates or barrels are pushed, while the ones containing pieces are broken open. Crates and barrels containing pieces sometimes jump. If Bonkers does not collect a piece quickly enough, it disappears and must be found again. The player can see which pieces have been collected by pressing C. Some crates or barrels contain items such as hearts that replenish health, stop signs that stop the timer temporarily, or extra lives. Crates with question marks on them sometimes contain items but sometimes contain "jack in the box" rats that can harm Bonkers.

Bonkers MD, Stages, Ma Tow Truck.png

Bonkers MD, Stages, Ma Tow Truck Boss.png

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Ma Tow Truck
Ma Tow Truck and her gang of cars have taken over a freeway. Bonkers, driving a squad car, must run them off the road. After eliminating all of the enemy cars, Ma Tow Truck arrives and fights Bonkers. Like Bonkers, Ma Tow truck has five health hearts that must be lost before she is defeated. This game is played from an overhead perspective. A counter in the top-left corner shows the number of enemy cars remaining, and the round is won when Bonkers defeats Ma Tow Truck.

Bonkers drives forward automatically, but he can speed up with Up or slow down with Down. He steers with Left or Right, which is relative to the direction that he is traveling. Bonkers can take out the enemy cars in front of him by shooting gum wads at them with A or take out enemy cars behind him by spreading oil slicks with B or C that cause them to slide off the road. He can also bump into enemy cars to push them into obstacles and cause them to crash. When playing on Easy, Bonkers has unlimited supplies of both, but when playing on Normal or Hard, Bonkers can run out and must replenish occasionally by collecting items dropped from police helicopters. Other items include hearts that replenish his health, badges that make him temporarily invincible, and extra lives.

Bonus rounds

A bonus round is played after every three regular rounds.

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Harry the Handbag's Bonus Round
Bonkers must leap across columns in the sky to reach Harry the Handbag, who flees when Bonkers comes near, leaving an extra life in his place. There is a time limit. Bonkers moves with Left or Right and jumps with A, B, or C.

Bonkers MD, Bonus Stages, The Rat.png

The Rat's Bonus Round
Bonkers must jump on brick platforms in the sky to reach an extra life at the end. There is a time limit. Bonkers moves with Left or Right and jumps with A, B, or C.

Bonkers MD, Bonus Stages, Mr Big.png

Mr. Big's Bonus Round
This bonus round is a shell game. Mr. Big is shown hiding in one of the crates at the beginning of the round. The order of the crates is shuffled around, then Bonkers must walk up to the crate containing Mr. Big. If he chooses the right crate, he earns an extra life; otherwise, no bonus is awarded. Bonkers moves in any direction using the D-Pad.

Bonkers MD, Bonus Stages, Ma Tow Truck.png

Ma Tow Truck's Bonus Round
Bonkers, in his squad car, must catch all of the falling hearts as they are dropped from a police helicopter. If he succeeds, he gains an extra life, but he receives no bonus and the round ends if a heart touches the ground. Bonkers moves with Left and Right.

Production credits

  • Lead Programmer: Matt Arrington
  • Lead Artist: Kathleen Bruno
  • Programmers: Kevin Burley, Ala Diaz, Roy Glover, Mike Terlecki, Pravin Wagh
  • Artists: Bob Barett, Michael Chung, Larry Flores, Maureen Kringen, Kevin Lee, Michael Tamura, Art Wong
  • Animators: Ed Olson, Greg Peters Technical
  • Animation Assistant: Byran Wilkinson
  • Technical Manager: Mike Terlecki
  • Art Director: Maureen Kringen
  • Assistant Art Director: Kevin Lee
  • Music Director: Tristan Des Pres
  • Music and Sound Effects: Dave Delia, Paul Gadbois, Mike Larkin, Dwight Stone, Jeffrey Glenn Tveraas
  • Graphics Utilities: Claude Foucault, Alex Suzdaltsev
  • Technical Support: Hooell Monleon
  • Gameplay Consultants: Jack Loh, Paul Norman
  • Special Thanks: Mark Nausha, James Brandstetter, Michael Arrington, John Brandstetter, Jason Lewis
Source:
US manual
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[1]

Source:
In-game credits
Bonkers MD credits.pdf
[6]

Magazine articles

Main article: Bonkers/Magazine articles.

Promotional material

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Print advert in Hobby Consolas (ES) #46: "Julio 1995" (1995-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[7]
Consoles + (FR)
85
[8]
Cool Gamer (RU)
50
[9]
Computer & Video Games (UK)
59
[4]
Games World: The Magazine (UK) PAL
74
[10]
Joypad (FR)
74
[11]
Mega (UK) PAL
55
[12]
Mega Fun (DE) PAL
50
[13]
Player One (FR)
70
[14]
Sega Magazine (UK) PAL
68
[3]
Sega Power (UK) PAL
59
[15]
Sega Pro (UK) PAL
74
[16]
Todo Sega (ES)
79
[17]
Top Consoles (FR)
60
[18]
Tricks 16 bit (RU)
74
[19]
VideoGames (US)
70
[20]
Sega Mega Drive
66
Based on
16 reviews

Bonkers

Mega Drive, US
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Cover
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Cart
Bonkers MD US Manual.pdf
Manual
Mega Drive, EU
Bonkers MD EU Box.jpg
Cover
Bonkers MD EU Cart.jpg
Cart
Bonkers MD EU Manual.jpg
Manual
Bonkers MD EU pcb.jpg
PCB
Mega Drive, PT
Bonkers MD PT cover.jpg
Cover
Bonkers MD EU Cart.jpg
Cart
Bonkers MD PT Manual.pdf
Manual
Bonkers MD EU Manual.jpg
EU Manual
Mega Drive, BR
Bonkers md br cover.jpg
Cover
Bonkers MD BR Cart.jpg
Cart
Mega Drive, Asia[21]

Technical information

Main article: Bonkers/Technical information.

References


Bonkers

Bonkers MDTitleScreen.png

Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1994-03-28 | 05-03 | 08-04 | 08-25 | 08-29



Games based on Disney animated television series for Sega systems
Sega Mega Drive
TaleSpin (1992) | Bonkers (1994) | Gargoyles (1995)
Sega Game Gear
TaleSpin (1993) | Bonkers Wax Up! (1994)
Sega Master System
Bonkers Wax Up! (1995)