Aero the Acro-Bat
From Sega Retro
|Aero the Acro-Bat|
|System(s): Sega Mega Drive|
|Developer: Iguana Entertainment|
|Sound driver: GEMS|
|Number of players: 1|
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Aero the Acro-Bat is a platform game developed by Iguana Entertainment and published by Sunsoft for the Sega Mega Drive and SNES in 1993, with a port for the Game Boy Advance released in 2002. In 2010, the SNES version was made available on the Wii's Virtual Console service. In the game you play as the bat Aero, who needs to stop the mad scientist Edgar Ektor who is trying to rid the world of amusement and fun.
The game was reasonably successful, and therefore saw a sequel, Aero the Acro-Bat 2.
The game features 4 worlds, The Circus, The Funpark, The Woods, and the Museum. All worlds except for The Woods have 5 acts and a boss act. Most acts require the player to accomplish a certain goal before finding the exit, such as falling through a number of magic hoops or rescuing a captured circus performer, although a few only require Aero to find the exit before advancing to the next act.
Aero's main method of attack is the drill jump. It can be aimed up by pressing + to hit reach enemies and platforms above him, or aimed down with + to attack enemies on the ground. Stars can also be collected and thrown at enemies with a press of the button.
Certain levels have a pick-up that when found, will take Aero to a bonus stage once the current act is completed. In these stages, Aero attempts to dive into a tank of water while falling through as many hoops as he can as Zero, Ektor's henchman, tries to blow him off course with a giant fan.
- Original Design: David Siller
- Design And Layout: Nigel Cook
- Additional Design: Team Aero
- Aero Team Leader: Carl Wade
- Aero Programmers: Richard Cowie, Carl Wade, Jeff Spangenberg, Darrin Stubbington, David Brevak, Dave Crummack
- Aero Artists: Johnathan Casco, Adrian Ludley, Matt Stubbington, Jools Watsham
- Character Design: David Siller, Justin Siller, Nigel Cook
- Music and SFX: Fox Productions
- Producers: Jeff Spangenberg, J. Moon
- Executive Producer: David Siller
- Director: Nigel Cook
- Art Director: Matt Stubbington
- Chairman: Masama Meada
- Vice Chairman: Tad Shimamoto
- Executive Vice President Coproducer: Rita Zimmerer
- Director Sunsoft Japan: Kiharu Yoshida
- Coproducers: Justin Siller, Rene Boutin, Dan MacArthur
- Technical Manager: Al Artus
- Director of Marketing: Karen Shadley
- Game Manual: Alison Quirion
- Executive Assistant: Nanette Hyssong
- Game Testers: Sam Patel, David Luszcz, Darin Horgan, Matt Ross, Jake Harman, Geoff Gillis, Steve Gerkhe, Laura Luszcz, Ryan Siller, Team Iguna
- Thanks To: Kazuaki Goto, Masato Kawai, Akito Takeuchi
- Customer Service: Errin Berry, June Ekert, Kaz Harman, Jamie Jorgensen, Julie Williams
- Special Thanks: Kenji Toshioka, Bruce Reilly, Cathy Juby, Martha Hart, Karen Lillie, Mark Luszcz, Toko Okano, Connie Perez, Sherry Ross, Wunderman, Cato Johnson, Torme Co
- Very Special Thanks: Debra Siller, Beth Spangenberg, Bo
- In-game credits
- Main article: Aero the Acro-Bat/Magazine articles.
|Sega Retro Average|
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ROM dump status
- GamePro, "October 1993" (US; 1993-xx-xx), page 68
- Sega Magazine, "July 1994" (UK; 1994-06-16), page 86
- Sega Pro, "November 1993" (UK; 1993-10-14), page 27
- Games World: The Magazine, "April 1995" (UK; 1995-xx-xx), page 12
- Electronic Gaming Monthly, "September 1993" (US; 1993-xx-xx), page 17
- VideoGames, "November 1993" (US; 1993-xx-xx), page 20
- Electronic Gaming Monthly, "April 1994" (US; 1994-xx-xx), page 210
- Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 111
- GamePro, "October 1993" (US; 1993-xx-xx), page 64/65 (68)
- Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 113
- Mega, "January 1994" (UK; 1993-12-16), page 54
- Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 112-114 (112)
|Aero the Acro-Bat|