From Sega Retro
|System(s): Sega Mega Drive, Sega Mega-CD|
|Distributor: Acclaim Entertainment|
|Sound driver: GEMS|
|Number of players: 1-2|
|Official in-game languages: |
This short article is in need of work. You can help Sega Retro by adding to it.
Bloodshot, known as Battle Frenzy in Germany, is a Sega Mega Drive and Sega Mega-CD game developed by Domark. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.
The game is a traditional first-person shooter. Gameplay mainly consists of the player moving through corridors, shooting enemies and collecting items such as keys and weapons. At the end of each stage, the boss in form of an engine core has to be defeated. This always triggers a self destruct sequence and the player has to hurry back to the starting point in order to escape alive.
The game takes up most of the screen, with much smaller borders than similar games such as Zero Tolerance, a very impressive technical achievement. A two player split-screen mode is also available. However, the game also suffers from slowdown and some of the texture data of the Mega Drive version looks corrupted but were fixed with the Mega-CD version.
- Piercer (goes through walls)
- Ricochet (bounces off walls)
The game supports two players playing together with vertical split-screen. Game can be played either in competitive or cooperative mode.
For competitive mode player just has to select "VS Mode" in main menu and choose the arena. Each player start on opposite sides of arena-maze and have three lives.
For cooperative play player has to start normal game and then press on controller of another player. The game will enter split-screen mode and the second player will spawn in. This action requires one continue point which will be taken away. There is no friendly fire in this mode.
Bloodshot was only released in Mega Drive cartridge form throughout Europe and Australia. In Germany, the game was retitled Battle Frenzy because the name was considered "too violent", though the game does not contain any blood ("Bloodshot" is a code name for the fictional "Battle Frenzy" chip implanted in the player"). In North America the game was exclusive to the Sega Channel in where it was called by its German name to distance itself from the comic book series of the same name.
The Sega Mega-CD version was also exclusive to Europe until 2003, when a North American version under the Battle Frenzy name was released. This version was developed and published by Good Deal Games without the consent of Domark or Acclaim Entertainment. On the Mega-CD, sound effects are sampled at a lower bitrate, the number of enemies reduced and some levels are altered so that the game could fit in RAM - this decision was made to circumvent having to stream in data from the disc during gameplay, which in slower than accessing data from a cartridge and was already being used for music.
The Mega Drive and Mega-CD have different soundtracks, both composed by Mike Ash. The Mega Drive one is ambient-based while the Mega-CD uses trance music.
|Language||Localised Name||English Translation|
|German||Battle Frenzy||Battle Frenzy|
- Main article: Bloodshot/Magazine articles.
Mega Drive version
|Sega Retro Average|
|Sega Retro Average|
ROM dump status
- Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-xx-xx), page 10
- Computer & Video Games, "January 1995" (UK; 1994-12-15), page 68
- Sega Magazine, "August 1994" (UK; 1994-07-15), page 82
- Mega Power, "November 1994" (UK; 1994-10-xx), page 21
- Sega Magazine, "July 1995" (UK; 1995-06-15), page 96
- Interview: Jim Blackler by Segacollection.com
- Consoles +, "Février 1995" (FR; 1995-xx-xx), page 108
- Computer & Video Games, "January 1995" (UK; 1994-12-15), page 68-69 (68)
- Player One, "Février 1995" (FR; 1995-xx-xx), page 92/93 (92)