Chakan (Mega Drive)

From Sega Retro

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Chakan MD title.png

Chakan
System(s): Sega Mega Drive
Publisher: Sega (US,EU,AU,CA,PT) Tec Toy (BR)
Developer:
Supporting companies:
Distributor: Tec Toy (BR)
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9949.99[2] 1047
Sega Mega Drive
EU
1047
Sega Mega Drive
DE
DM 119.95119.95[5] 1047
Sega Mega Drive
UK
£39.9939.99[4][3] 1047
Sega Mega Drive
AU
Sega Mega Drive
CA
Sega Mega Drive
BR
044030
For the Sega Game Gear game, see Chakan (Game Gear).

Chakan, also known as Chakan: The Forever Man, is a Sega Mega Drive action platform game developed by Extended Play and published by Sega. Based on the character Chakan from the 1986 Robert A. Kraus comic book series Thunder Mace[6], it was first released in the United States in November 1992.

Story

Chakan MD, Introduction.png

Chakan bests Death

Chakan is a warrior who is so proud of his swordsmanship that he declares even Death cannot best him in battle. Death appears and challenges Chakan: if Chakan can defeat him, he will be granted eternal life. However, if Death wins, he will become Death's eternal servant.

The battle rages on for several days until Chakan emerges as the victor. Death grants him his reward, but additionally condemns him to wander all of existence until all supernatural evil is destroyed.

Gameplay

Chakan MD, Navigation Chart.png

Navigation chart

Chakan MD, Pause Menu.png

Alchemy

The game is an action platformer. The player plays as Chakan, who starts in a central hub, from which he can select one of four elemental planes of Earth, Fire, Water, and Air. Each elemental plane has three levels, concluding with a boss fight. The player advances through each level until completion or death, whereupon Chakan is returned to the hub to choose a new level on either the same or a different plane. Chakan's health is indicated by skulls at the top of the screen. Owing to its premise, the game has no concept of "lives"; instead, Chakan returns to the hub if he is defeated. At the bottom of the screen, an hourglass indicates how much time the player has to complete all the levels in the plane. If time runs out, the player is returned to the hub and must restart the plane from its first level. A navigation chart in the center of the hub tracks which levels have been completed and how much time is remaining for each element.

Chakan walks with Left and Right and ducks with Down. He jumps with C; he performs a double spin jump by holding C near the apex of the jump. He jumps down from platforms with Down+C. He rolls along the ground with Down-left+C or Down-right+C. He enters doorways and portals by standing in front of them and pressing C. Chakan attacks with B; he performs a spinning attack by pressing B while doing a double spin jump. Chakan starts out with Twin Swords, but he acquires a new weapon in the first level of each element. Weapons can be used with crouching or jumping and can be aimed in any direction using the D-Pad (including when in the air). The player can switch Chakan's weapon with A.

Chakan can also collect potions in each of the four elements, which he can combine into "alchemies" that grant him temporary powers such as enhancing his swords with elemental powers or increasing his jump height. The player can see the inventory of collected potions and select an alchemy with  START . After selecting an alchemy, Chakan holds the potions, which can then be used with B.

Upon defeating the three levels and the enemy bosses for each plane, Chakan clears the "terrestrial plane" and embarks upon a quest to defeat four "elemental planes of evil," each consisting of another three levels and a boss each for Earth, Fire, Water, and Air, which can again be played in any order. These levels are considerably harder than the initial four sets of planes. Once these levels are completed, the game ends, but there is an additional boss fight played after the ending credits.

Weapons

Chakan is always equipped with his Twin Swords but also obtains a new weapon in each dimension. All weapons can be used to attack enemies, but they have additional capabilities. Chakan can only perform a double spin jump when wielding Twin Swords or the Grappling Hook.

Chakan MD, Weapons.png
Battering Mallet
Breaks through walls and floors. It is obtained in the first Air level.
Chakan MD, Weapons.png
Scythe
Slashes through spider webs. It is obtained in the first Fire level.
Chakan MD, Weapons.png
Battle Axe
Breaks open doors. It is obtained in the first Earth level.
Chakan MD, Weapons.png
Grappling Hook
Latches onto certain fixtures (and some platforms) to allow Chakan to scale walls or swing over pits. It is obtained in the first Water level.

Alchemies

Alchemies appear when Chakan has collected the necessary potions for them. Chakan can hold up to four potions for each element: Earth (green), Fire (red), Water (blue), and Air (clear).

Chakan MD, Pause Menu.png
Makes Chakan invisible for a duration. Requires 2
Chakan MD, Potions.png
Water potions.
Chakan MD, Pause Menu.png
Slows down enemies for a duration. Requires 1
Chakan MD, Potions.png
Water potion and 1
Chakan MD, Potions.png
Fire potion.
Chakan MD, Pause Menu.png
Arms Chakan with the blue lightning Air Sword, which shoots lightning bolts when it is swung. Requires 2
Chakan MD, Potions.png
Earth potions.
Chakan MD, Pause Menu.png
Detonates bombs that attack every enemy on screen. Requires 1
Chakan MD, Potions.png
Earth potion and 1
Chakan MD, Potions.png
Fire potion.
Chakan MD, Pause Menu.png
Arms Chakan with the blue cold Fire Sword, which shoots small fireballs when it is swung. Requires 1
Chakan MD, Potions.png
Fire potion and 1
Chakan MD, Potions.png
Air potion.
Chakan MD, Pause Menu.png
Fully restores Chakan's health. Requires 2
Chakan MD, Potions.png
Air potions.
Chakan MD, Pause Menu.png
Arms Chakan with the orange Fire Sword, which shoots small fireballs when it is swung. Requires 1
Chakan MD, Potions.png
Water potion and 1
Chakan MD, Potions.png
Fire potion.
Chakan MD, Pause Menu.png
Gives Chakan a super high jump for a duration. Requires 1
Chakan MD, Potions.png
Water potion and 1
Chakan MD, Potions.png
Air potion.
Chakan MD, Pause Menu.png
Makes Chakan invulnerable for a duration. He is still vulnerable to bottomless pits and hazards such as lava and spikes. Requires 1
Chakan MD, Potions.png
Earth potion and 1
Chakan MD, Potions.png
Air potion.
Chakan MD, Pause Menu.png
Arms Chakan with the green lightning Earth Sword, which shoots lightning bolts when it is swung. Requires 2
Chakan MD, Potions.png
Fire potions.
Chakan MD, Pause Menu.png
Returns Chakan back to the hub. Requires 1
Chakan MD, Potions.png
Fire potion and 1
Chakan MD, Potions.png
Air potion.
Chakan MD, Pause Menu.png
Reverses the hourglass. Requires 2
Chakan MD, Potions.png
Air potions.

Levels

Terrestrial Plane

Chakan MD, Stages, Terrestrial Plane, Earth 1.png

Chakan MD, Stages, Terrestrial Plane, Earth 2.png

Chakan MD, Stages, Terrestrial Plane, Earth 3.png

  • Chakan MD, Stages, Terrestrial Plane, Earth 1.png

  • Chakan MD, Stages, Terrestrial Plane, Earth 2.png

  • Chakan MD, Stages, Terrestrial Plane, Earth 3.png

Earth
The realm of the Spider Queen.

Chakan MD, Stages, Terrestrial Plane, Fire 1.png

Chakan MD, Stages, Terrestrial Plane, Fire 2.png

Chakan MD, Stages, Terrestrial Plane, Fire 3.png

  • Chakan MD, Stages, Terrestrial Plane, Fire 1.png

  • Chakan MD, Stages, Terrestrial Plane, Fire 2.png

  • Chakan MD, Stages, Terrestrial Plane, Fire 3.png

Fire
The realm of Elkenrod, Mistress of Spectres.

Chakan MD, Stages, Terrestrial Plane, Water 1.png

Chakan MD, Stages, Terrestrial Plane, Water 2.png

Chakan MD, Stages, Terrestrial Plane, Water 3.png

  • Chakan MD, Stages, Terrestrial Plane, Water 1.png

  • Chakan MD, Stages, Terrestrial Plane, Water 2.png

  • Chakan MD, Stages, Terrestrial Plane, Water 3.png

Water
The realm of the Mantis.

Chakan MD, Stages, Terrestrial Plane, Air 1.png

Chakan MD, Stages, Terrestrial Plane, Air 2.png

Chakan MD, Stages, Terrestrial Plane, Air 3.png

  • Chakan MD, Stages, Terrestrial Plane, Air 1.png

  • Chakan MD, Stages, Terrestrial Plane, Air 2.png

  • Chakan MD, Stages, Terrestrial Plane, Air 3.png

Air
The realm of the Dragonfly King.

Elemental Plane

Chakan MD, Stages, Elemental Plane, Earth 1.png

Chakan MD, Stages, Elemental Plane, Earth 2.png

Chakan MD, Stages, Elemental Plane, Earth 3.png

  • Chakan MD, Stages, Elemental Plane, Earth 1.png

  • Chakan MD, Stages, Elemental Plane, Earth 2.png

  • Chakan MD, Stages, Elemental Plane, Earth 3.png

Earth

Chakan MD, Stages, Elemental Plane, Fire 1.png

Chakan MD, Stages, Elemental Plane, Fire 2.png

Chakan MD, Stages, Elemental Plane, Fire 3.png

  • Chakan MD, Stages, Elemental Plane, Fire 1.png

  • Chakan MD, Stages, Elemental Plane, Fire 2.png

  • Chakan MD, Stages, Elemental Plane, Fire 3.png

Fire

Chakan MD, Stages, Elemental Plane, Water 1.png

Chakan MD, Stages, Elemental Plane, Water 2.png

Chakan MD, Stages, Elemental Plane, Water 3.png

  • Chakan MD, Stages, Elemental Plane, Water 1.png

  • Chakan MD, Stages, Elemental Plane, Water 2.png

  • Chakan MD, Stages, Elemental Plane, Water 3.png

Water

Chakan MD, Stages, Elemental Plane, Air 1.png

Chakan MD, Stages, Elemental Plane, Air 2.png

Chakan MD, Stages, Elemental Plane, Air 3.png

  • Chakan MD, Stages, Elemental Plane, Air 1.png

  • Chakan MD, Stages, Elemental Plane, Air 2.png

  • Chakan MD, Stages, Elemental Plane, Air 3.png

Air

Ending

There is a final challenge played after the ending credits roll.

Chakan MD, Stages, Final Boss.png

Final Boss
After he has slain the supernatural evils of Earth, Chakan is shown stabbing himself with his sword in anticipation of his promised death. Death replies that every star in the universe contains a planet filled with supernatural evil, so Chakan's curse remains unlifted. The player is given a single attempt to defeat one such cosmic supernatural evil as a final boss in the game. If unsuccessful, Chakan states, "Rest will come another day." If Chakan defeats the boss, the hourglass background used in the plot exposition screens appears without any text; after fifteen minutes, a single line of text appears saying, "Not the end."

History

Development

Chakan began development at Recreational Brainware, but when the company folded in mid 1991, former staff Jon Miller and David Foley established Extended Play to finish the game's production.[7] Once Chakan was released in late 1992, the company was dissolved, and the team went their separate ways.[8]

Artist Steve Ross recalls the game's development as one of his more enjoyable projects, as he was directly responsible for producing the look of nearly the entirety of its art. He also mentions that a number of developed stages were later dropped, stating "the best levels never made it into the final product."[9]

Legacy

Around the turn of the millennium, lead artist Steve Ross collaborated with developer AndNow on a planned Dreamcast sequel, Chakan. While ultimately unreleased, Ross would later recycle many of his unused design concepts into the 2002 Crystal Dynamics game Blood Omen 2.

Production credits

Thanks for Playing and Look for the Further Adventures of Chakan in R.A.K. Graphics Comics.
© MCMLXLII Sega of America, Inc.
Source:
In-game credits
Chakan MD credits.pdf
[10]


Source:
US manual
Chakan MD US Manual.pdf
[11]


Source:
Uncredited

Magazine articles

Main article: Chakan (Mega Drive)/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Mega Force (ES) #8: "Diciembre 1992" (1992-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
88 №6, p60-61
Sega Mega Drive
88
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[12]
1700 igr dlya Sega (RU)
40
[13]
Aktueller Software Markt (DE)
53
[14]
Consoles + (FR)
88
[15]
Computer & Video Games (UK)
79
[4]
Computer + Video Giochi (IT)
85
[16]
Digitiser (UK)
40
[17]
Electronic Games (1992-1995) (US) NTSC-U
87
[18]
Electronic Gaming Monthly (US) NTSC-U
75
[19]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
40
[20]
Entsiklopediya luchshikh igr Sega. Vypusk 4 (RU)
40
[21]
Mean Machines: The Essential Sega Guide (UK)
84
[22]
Excalibur (CZ)
80
[23]
GameFan (US)
81
[24]
GamePro (US) NTSC-U
78
[2]
GamesMaster (UK) PAL
46
[25]
Joypad (FR)
91
[26]
Mega (UK) PAL
84
[27]
Mega Action (UK)
88
[28]
Mega Fun (DE) NTSC-U
41
[29]
MegaTech (UK) PAL
73
[30]
Player One (FR)
84
[31]
Play Time (DE)
85
[32]
Power Up! (UK)
85
[33]
Sega Power (UK) PAL
83
[34]
Sega Pro (UK) PAL
76
[35]
Sega Pro (UK) PAL
76
[36]
Sega Zone (UK) PAL
88
[37]
Sega Force (UK) PAL
62
[38]
Supergame (BR)
80
[39]
Supersonic (FR)
87
[40]
Tricks 16 bit (RU)
76
[41]
User (GR) PAL
87
[42]
Sega Mega Drive
72
Based on
33 reviews

Chakan (Mega Drive)

Mega Drive, US
Chakan MD US Box.jpg
Cover
Chakan md us cart.jpg
Cart
Chakan MD US Manual.pdf
Manual
Mega Drive, EU
Chakan MD EU Box.jpg
Cover
Chakan MD EU Cart.jpg
Cart
Chakan MD EU Manual.pdf
Manual
Mega Drive, FR

Chakan MD FR Manual.pdf
Manual
Mega Drive, FR (Blister pack)
Chakan MD FR blister front.jpg
Cover
Mega Drive, AU
Chakan MD AU back.jpgNospine.pngChakan MD AU cover.jpg
Cover
Mega Drive, BR
Chakan MD BR Box.jpg
Cover
Chakan MD BR Cart.jpg
Cart
Chakan md br manual.pdf
Manual
Mega Drive, CA
Chakan MD CA cover.jpg
Cover

Technical information

Main article: Chakan (Mega Drive)/Technical information.

External links

References

  1. GamePro, "September 1992" (US; 1992-xx-xx), page 29
  2. 2.0 2.1 GamePro, "April 1993" (US; 1993-xx-xx), page 50
  3. 3.0 3.1 3.2 Sega Power, "March 1993" (UK; 1993-02-04), page 15
  4. 4.0 4.1 Computer & Video Games, "April 1993" (UK; 1993-03-15), page 18
  5. 5.0 5.1 Sega Pro, "April 1993" (DE; 1993-03-26), page 49
  6. Sega Visions, "June/July 1993" (US; 1993-xx-xx), page 82
  7. http://gdri.smspower.org/wiki/index.php/Extended_Play
  8. https://www.sega-16.com/2016/03/behind-the-design-chakan-the-forever-man/
  9. http://sxross.com/?p=120
  10. File:Chakan MD credits.pdf
  11. File:Chakan MD US Manual.pdf, page 18
  12. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 45
  13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 46
  14. Aktueller Software Markt, "Avril 1993" (DE; 1993-03-08), page 129
  15. Consoles +, "Février 1993" (FR; 1993-0x-xx), page 80
  16. Computer + Video Giochi, "Aprile 1993" (IT; 1993-xx-xx), page 100
  17. Digitiser (UK) (1993-02-01)
  18. Electronic Games (1992-1995), "February 1993" (US; 1993-01-12), page 91
  19. Electronic Gaming Monthly, "February 1993" (US; 199x-xx-xx), page 24
  20. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 300
  21. Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 79
  22. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 30
  23. Excalibur, "" (CZ; 1993-09-10), page 32
  24. GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 11
  25. GamesMaster, "April 1993" (UK; 1993-03-18), page 76
  26. Joypad, "Février 1993" (FR; 1993-0x-xx), page 108
  27. Mega, "March 1993" (UK; 1993-02-18), page 34
  28. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  29. Mega Fun, "02/93" (DE; 1993-0x-xx), page 38
  30. MegaTech, "March 1993" (UK; 1993-02-20), page 42
  31. Player One, "Février/Mars 1993" (FR; 1993-02-10), page 58
  32. Play Time, "5/93" (DE; 1993-04-07), page 107
  33. Power Up!, "Saturday, January 30, 1993" (UK; 1993-01-30), page 1
  34. Sega Power, "April 1993" (UK; 1993-03-04), page 46
  35. Sega Pro, "March 1993" (UK; 1993-02-11), page 56
  36. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  37. Sega Zone, "February 1993" (UK; 1993-01-20), page 14
  38. Sega Force, "April 1993" (UK; 1993-03-04), page 36
  39. Supergame, "Abril 1993" (BR; 1993-04-xx), page 13
  40. Supersonic, "Février 1993" (FR; 1993-xx-xx), page 12
  41. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 10
  42. User, "Ioúlios-Ávgoustos 1993" (GR; 1993-0x-xx), page 49


Chakan (Mega Drive)

Chakan MD title.png

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