Tougi Ou King Colossus
From Sega Retro
Tougi Ou King Colossus | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega Enterprises, Ltd. | ||||||||||
Developer: Sega CS1,[1] Makoto Ogino, Brainbusters, KNU, Team D-Axe | ||||||||||
Genre: RPG[2][3] | ||||||||||
Number of players: 1 | ||||||||||
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Tougi Ou King Colossus (闘技王キングコロッサス) (also known as Tougi-Ou King Colossus, Tougiou King Colossus, or just King Colossus) is a 1992 action RPG developed by Sega, Makoto Ogino, Brainbusters, KNU, and Team D-Axe and published by Sega for the Sega Mega Drive exclusively in Japan.
Contents
Story
The game stars a wanderer who does not know his own history and has a strange crest on his hand. An elder put this wanderer in charge of guarding his sword, which he stashed in a cave, but the thief Zakkar came in and took it while the wanderer was busy fooling around, and now the elder has forced him to retrieve the sword... too bad everything else has to go wrong today too!
Gameplay
The game takes a Zelda-like top-down perspective. jumps. swings the primary weapon (by default a short sword). uses a magic power. START opens up a menu which displays the status, equip weapons/armor/magic powers, check items, and save.
History
Ogino, a manga author best known for Kujaku Ou/Spirit Warrior (which have had two games based on it developed by Sega), directed the game and created its story and characters; KNU provided sound. A soundtrack album was released the same year, Image from King Colossus: Tougi Ou no Gensou Kumikyoku.
Release
During development, the game appears to have gone under the working title D-Axe, a name used by the development team exclusively for this game. A North American release under this name was once planned for Fall 1991, with Sega Enterprises, Ltd. or Sega of America lined up as the game's publisher. Ultimately, King Colossus would remain exclusive to Japan, and nothing further was heard of the English localization.[4]
Legacy
Translation group M.I.J.E.T. created an English language fan-translation patch between 2005 and 2006 (as well as a special patch for people who distaste mild language).
Production credits
- Original Story Created By: Makoto Ogino
- Advised By: Brain Busters, Masanori Kinomiya
- Written by: Yoshibon, Sakatsu Rimo, K.N.U
- Original Characters Created By: Makoto Ogino
- Illustrated By: Atsushi Sugawara
- Art Directed By: Yoshibon
- Character Designed by: Sakatsu Rimo
- Graphics Designed By: Sakatsu Rimo, Yoshibon
- Programed by: Mr.Ito, Menme
- Sound Directed By: K.N.U
- Sound Advised By: Hata
- Directed by: Makoto Ogino, J.Yatsuchi
- Special thanks to: Phenix Rie, Hama, Matsu-G, L.C., LOCKY.P, Fuzzy, Sunset, Marsh, Usagi
- Presented by: Sega Enterprises
The following developers are known, but their respective pseudonyms have not been identified.
- Debugging: SiFi-TZK
Digital manuals
Magazine articles
- Main article: Tougi Ou King Colossus/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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61 | |
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Based on 7 reviews |
Technical information
- Main article: Tougi Ou King Colossus/Technical information.
External links
References
- ↑ https://sifi-tzk.hatenadiary.jp/entry/20050227/p2
- ↑ File:KingColossus MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ https://groups.google.com/g/rec.games.video/c/uVNk7djCad0 (Wayback Machine: 2024-12-08 10:23)
- ↑ File:Tougi Ou King Colossus MD credits.pdf
- ↑ @SiFi_TZK on Twitter (Wayback Machine: 2022-08-11 14:59)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 156
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 34
- ↑ Famitsu, "1992-07-03" (JP; 1992-06-19), page 41
- ↑ Hippon Super, "August 1992" (JP; 1992-07-04), page 38
- ↑ Sega Pro, "December 1992" (UK; 1992-11-12), page 59
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
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Main page | Maps | Magazine articles | Reception | Region coding | Technical information | Bootlegs
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