Lethal Enforcers

From Sega Retro

n/a

  • Mega Drive
  • Sega Mega-CD
    NTSC-J

LethalEnforcers MDTitleScreen.png

LethalEnforcers MCD JP SSTitle.png

Lethal Enforcers
System(s): Sega Mega Drive, Sega Mega-CD
Publisher: Konami
Developer:
Original system(s): Arcade boards
Sound driver:
Sega Mega Drive
Konami/Lethal Enforcers
Peripherals supported: The Justifier
Genre: Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥9,800 (10,094)9,800e[3] T-95073
Sega Mega Drive
US
$49.9949.99[4] T-95096
Videogame Rating Council: MA-17
Sega Mega Drive
US
(Sega Channel)
SUBsub
Videogame Rating Council: MA-17
Sega Mega Drive
EU
T-95096-50
BBFC: Parental Guidance (PG)
Sega Mega Drive
UK
£54.9954.99[7] T-95096-50
BBFC: Parental Guidance (PG)
Sega Mega Drive
AU
$159.95159.95[8]
Sega Mega Drive
AS
Sega Mega-CD
JP
¥9,800 (10,094)9,800e[9] T-95014
Sega Mega-CD
JP
(Famitsu-ban)
Sega Mega-CD
US
T-95015
Videogame Rating Council: MA-17
Sega Mega-CD
EU
T-95015-50
BBFC: Parental Guidance (PG)
Sega Mega-CD
UK
£54.9954.99[13][14] T-95015-50
BBFC: Parental Guidance (PG)
Non-Sega versions

Lethal Enforcers (リーサルエンフォーサーズ) is a light-gun shooting game originally released for the arcades by Konami in 1992. It was ported to the Sega Mega Drive and Sega Mega-CD in 1993, as well as the Super NES at around the same time.

In order to make an accurate conversion of the arcade game, Konami opted to produce their own light gun called The Justifier rather than using the existing first-party light gun, the Menacer. Both the Mega Drive and Mega-CD version of Lethal Enforcers were packaged with a light blue Justifier; no standalone version of the game without the gun was sold. The game includes a mail-in card for purchasing a pink Justifier, which daisy-chains into the blue Justifier, for player two.

Gameplay

The game is a light-gun shooter played from a first-person perspective. It supports two-player simultaneous play. Players assume the role of police officers in a big city and stop dangerous criminals such as bank robbers and drug dealers. Digitized photographs are used for the sprites and backgrounds. Stages consist of multiple scenes in which criminals appear and fire on the player if not dispatched quickly. The camera automatically moves on a set path through each stage. Most enemies are killed in one shot. Each stage ends with a boss encounter.

Using a standard control pad, the D-Pad moves the crosshair around the screen and A or B fires. The player's revolver holds six rounds and can be reloaded with C. There is a sound cue that plays when the weapon is out of ammo. Using the Justifier, pulling the trigger while pointed toward the screen shoots and pulling the trigger when aimed away from the screen reloads. Guns can be calibrated before starting the game.

The officers are initially armed with standard-issue .38 service revolvers. Sometimes special weapons, such as a rifle or a shotgun, can be found in the stages and picked up by shooting them. These weapons are generally more powerful and last until the player takes damage. These weapons are fired and reloaded the same way as the standard revolver (except the machine gun and grenade gun, which cannot be reloaded).

Each player starts with four to six points of health (depending on the difficulty level) and loses one when hit by enemy fire. In two-player games, player one is hit by shots on the left side of the screen, and player two is hit by shots on the right side of the screen. Players also lose a point of health if they shoot a civilian or fellow police officer. Enemies (besides bosses) have their faces obscured by sunglasses, ski masks, or gas masks to make it easier to distinguish them from civilians and fellow police officers. If a player runs out of health, the game ends but can be continued as long as credits remain. Players share credits in two-player games.

Players are ranked based on their accuracy after each stage and given a promotion if it is high enough. The ranks are Patrolman, Detective, Sergeant, Lieutenant, Captain, and Commander. Players lose a rank for each innocent bystander killed. Promotions are cumulative. Players must meet a certain rank requirement to advance to the next stage; otherwise, the same stage must be played again until the requirement is met. In two-player games, both players must meet the requirement.

There are three difficulty levels (Easy, Normal, and Hard), which affects how many enemies appear, how quickly they shoot after appearing, the starting number of health points (4 on Easy, 5 on Normal, and 6 on Hard), the starting number of credits (4 on Easy, 5 on Normal, and 6 on Hard), and how often extra credits are awarded (every 1,000 points on Easy, every 2,000 points on Normal, and every 3,000 points on Hard).

Weapons

Shoot weapon icons to pick them up. Special weapons are lost when the player takes a hit.

Lethal Enforcers, Weapons.png
Magnum
Does more damage. Holds 6 rounds.
Lethal Enforcers, Weapons.png
Automatic
Does more damage. Holds 12 rounds.
Lethal Enforcers, Weapons.png
Assault Rifle
Fires three consecutive shots. Holds 12 rounds.
Lethal Enforcers II, Weapons.png
Shotgun
Does area damage. Holds 6 rounds.
Lethal Enforcers, Weapons.png
Machine Gun
Fires continuously when trigger is held. Holds 36 rounds and cannot be reloaded.
Lethal Enforcers, Weapons.png
Grenade Gun
Does large area damage. Holds 8 rounds and cannot be reloaded.

Stages

There are two game modes: Arcade, which plays through all of the stages, and Practice, which only plays the shooting gallery.

Lethal Enforcers, Stage 1-1.png

Lethal Enforcers, Stage 1-2.png

Lethal Enforcers, Stage 1-3.png

Lethal Enforcers, Stage 1-4.png

  • Lethal Enforcers, Stage 1-1.png

  • Lethal Enforcers, Stage 1-2.png

  • Lethal Enforcers, Stage 1-3.png

  • Lethal Enforcers, Stage 1-4.png

The Bank Robbery
Players must attain the rank of Detective to progress to the next stage.

Lethal Enforcers, Bonus Stage 1.png

Shooting Range 1

Lethal Enforcers, Stage 2-1.png

Lethal Enforcers, Stage 2-2.png

Lethal Enforcers, Stage 2-3.png

Lethal Enforcers, Stage 2-4.png

  • Lethal Enforcers, Stage 2-1.png

  • Lethal Enforcers, Stage 2-2.png

  • Lethal Enforcers, Stage 2-3.png

  • Lethal Enforcers, Stage 2-4.png

Chinatown Assault
Players must attain the rank of Sergeant to progress to the next stage.

Lethal Enforcers, Stage 3-1.png

Lethal Enforcers, Stage 3-2.png

Lethal Enforcers, Stage 3-3.png

Lethal Enforcers, Stage 3-4.png

  • Lethal Enforcers, Stage 3-1.png

  • Lethal Enforcers, Stage 3-2.png

  • Lethal Enforcers, Stage 3-3.png

  • Lethal Enforcers, Stage 3-4.png

The Hijack
Players must attain the rank of Lieutenant to progress to the next stage.

Lethal Enforcers, Bonus Stage 2.png

Shooting Range 2

Lethal Enforcers, Stage 4-1.png

Lethal Enforcers, Stage 4-2.png

Lethal Enforcers, Stage 4-3.png

Lethal Enforcers, Stage 4-4.png

  • Lethal Enforcers, Stage 4-1.png

  • Lethal Enforcers, Stage 4-2.png

  • Lethal Enforcers, Stage 4-3.png

  • Lethal Enforcers, Stage 4-4.png

The Drug Dealer
Players must attain the rank of Captain to progress to the next stage.

Lethal Enforcers, Stage 5-1.png

Lethal Enforcers, Stage 5-2.png

Lethal Enforcers, Stage 5-3.png

Lethal Enforcers, Stage 5-4.png

  • Lethal Enforcers, Stage 5-1.png

  • Lethal Enforcers, Stage 5-2.png

  • Lethal Enforcers, Stage 5-3.png

  • Lethal Enforcers, Stage 5-4.png

The Chemical Plant

History

Release

At least ten special copies of the Mega-CD version were known to be given away in a contest by the Japanese magazine Famitsu.[15][16] [More information on this is needed.]

The Mega-CD version of Lethal Enforcers was the second game to be given an MA-17 rating by Sega's Videogame Rating Council[17], following Night Trap. The game was banned in Germany[18].

Legacy

The original arcade game was successful and and helped pioneer the use of digitized sprites and backgrounds in light-gun shooting games, along with the earlier T2: The Arcade Game. This would be the most popular approach to the genre, seen in later games such as Revolution X and Area 51, until Sega's Virtua Cop popularized the use of 3D polygons in light-gun shooters.

The Mega Drive version of Lethal Enforcers was later sold unofficially by pirates with original or changed names like Gun Fighter or The Punisher.

Lethal Enforcers was followed by Lethal Enforcers II: Gun Fighters, which was also ported to both the Mega Drive and Mega-CD.

A more faithful port of the arcade game would be released, along with its sequel, for the Sony PlayStation in the compilation Lethal Enforcers I & II. A release was planned for the Sega Saturn as well but canceled.

Versions

The Mega Drive and Mega-CD versions have reduced color depth compared to the arcade game and remove the destructible objects in stages. The Mega-CD version has more animations for enemies and better quality audio (including a Red Book audio reproduction of the arcade soundtrack and PCM sound effects).

The Super NES version has some censorship, such as removing the blood effect when a player is shot, removing death animations for enemies, and renaming the "Chinatown Assault" and "The Drug Dealer" stages to "Downtown Assault" and "The Gunrunners" respectively. However, it has greater color depth and lacks the rank requirement to advance to the next stage. It also allows players to choose the order in which to play the first four stages (which was a DIP switch setting in the original arcade game).

Production credits

Mega Drive version

Arcade Game Staff
  • Programmer: Y.Hatano
  • Game Graphics: S.Johnson
  • Photographers: J.Narita
  • Sound Effects: H.Maezawa
  • Music Composer: K.Fukui
  • Hardware Design: H.Matsuura, H.Ueno
  • Cabinet Graphics: K.Hale, D.Marshall
  • Director: Y.Hatano
Genesis Staff
  • Programmers: M.Ueno, Y.Matsuhana, Moai Sasaki, K.Hashimoto
  • Game Graphics: N.Takemoto, N.Sasaki
  • Sound Effects: Devi Kobayashi, Como Soeda, Ikejirioduchi, Otsumami Matsuo
  • Sound Programmers: A.Fujio, O.Kasai
  • The Justifier Design: M.Okada, T.Ohishi
  • Package Design: Yoshihashi
  • Director: M.Ueno
  • Producer: Tomikazu Kirita
Copyright 1993 Konami
All Rights Reserved.
Source:
In-game credits
Lethal Enforcers MD credits.pdf
[19]

Mega-CD version

Arcade Game Staff
  • Programmer: Y.Hatano
  • Game Graphics: S.Johnson
  • Photographers: J.Narita
  • Sound Effects: H.Maezawa
  • Music Composer: K.Fukui
  • Hardware Design: H.Matsuura, H.Ueno
  • Cabinet Graphics: K.Hale
  • Director: Y.Hatano
Sega-CD Staff
  • Programmers: Y.Matsuhana, Moai Sasaki, M.Ueno, K.Hashimoto
  • Game Graphics: N.Takemoto, N.Sasaki
  • Sound Effects: K.Muraoka, A.Fujio, K.Imai
  • Music Arrange: Tappi
  • Guitar Player: Motoaki Furukawa (Kukeiha Club)
  • The Justifier Design: M.Okada, T.Ohishi
  • Package Design: Yoshihashi
  • Director: Sasaki & Ueno
  • Producer: Tomikazu Kirita
Copyright 1993 Konami
All Rights Reserved.
Source:
In-game credits
Lethal Enforcers MCD credits.pdf
[20]

Magazine articles

Main article: Lethal Enforcers/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #145: "December 1993" (1993-11-15)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Mega Force (ES) #21: "Enero 1994" (1994-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1993-09: "September 1993" (1993-08-07)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1993-11: "November 1993" (1993-10-08)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[28]
Beep! MegaDrive (JP) NTSC-J
68
[29]
Consoles + (FR)
79
[30]
Cool Gamer (RU)
50
[31]
Computer & Video Games (UK) PAL
80
[32]
Electronic Games (1992-1995) (US) NTSC-U
95
[33]
Famitsu (JP) NTSC-J
70
[34]
Game Power (IT) PAL
89
[35]
GamePro (US) NTSC-U
100
[4]
Hippon Super (JP) NTSC-J
70
[36]
Joypad (FR) NTSC-U
83
[37]
Mega (UK) PAL
89
[38]
Mega Machines (UK) PAL
91
[39]
Megazin (SI) PAL
79
[40]
Mean Machines Sega (UK) PAL
74
[41]
Player One (FR)
75
[42]
Power Up! (UK)
83
[43]
Power Unlimited (NL)
90
[44]
Sega News (CZ)
93
[45]
Sega Power (UK) PAL
78
[46]
Sega Zone (UK) NTSC
89
[47]
Sega Mega Drive Review (RU)
82
[48]
Sega Saturn Magazine (JP) NTSC-J
78
[49]
Todo Sega (ES) PAL
90
[50]
Tricks 16 bit (RU)
82
[51]
Video Games (DE) NTSC-U
63
[52]
Sega Mega Drive
80
Based on
26 reviews

Lethal Enforcers

Mega Drive, JP
LethalEnforcers1 MD JP Box Top.jpg
LethalEnforcers1 MD JP Box Back.jpgLethalEnforcers1 MD JP Box Spine.jpgLethalEnforcers MD JP Box Front.jpg
Cover
Mega Drive, US
LethalEnforcers MD US Box Back.jpgLethalEnforcers MD US Box Front.jpg
Cover
LethalEnforcers MD US Cart.jpg
Cart
Lethal Enforcers Sega Genesis Manual (NTSC-US).pdf
Manual
LethalEnforcers MD US Poster Back.jpgLethalEnforcers MD US Poster Front.jpg
Poster
LethalEnforcers MD US pcb.jpg
PCB
Mega Drive, EU
Lethal Enforcers MD EU BoxTop.jpg
LethalEnforcers MD EU Box Back.jpgNospine-small.pngLethalEnforcers MD EU Box Front.jpg
Cover
LethalEnforcers MD EU Cart.jpg
Cart
Lethal Enforcers MD EU Manual.jpg
Manual
Mega Drive, Asia
LethalEnforcers MD AS front.jpg
Cover
LethalEnforcers MD AS cartback.jpgLethalEnforcers MD AS cart.jpg
Cart

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
68
[53]
Computer & Video Games (UK)
82
[12]
Electronic Games (1992-1995) (US) NTSC-U
93
[54]
Electronic Gaming Monthly (US) NTSC-U
65
[55]
Mean Machines: The Essential Sega Guide (UK)
82
[56]
Famitsu (JP) NTSC-J
70
[57]
Freak (IL)
93
[58]
GamePro (US) NTSC-U
95
[10]
GamesMaster (UK) PAL
93
[59]
GamesMaster (UK)
63
[60]
Hippon Super (JP) NTSC-J
70
[61]
Hyper (AU)
89
[62]
Joypad (FR) PAL
80
[37]
Sega Mega Drive Advanced Gaming (UK) PAL
78
[63]
Mega (UK) PAL
89
[38]
Mega Action (UK) PAL
85
[14]
Mega Force (FR)
66
[64]
Mega Force (FR)
67
[65]
Mega Machines (UK) PAL
92
[39]
Mega Play (US) NTSC-U
81
[66]
MegaTech (UK) PAL
80
[67]
Player One (FR)
50
[68]
Power Unlimited (NL)
90
[44]
Sega Magazine (UK) PAL
78
[69]
Sega Power (UK) PAL
89
[70]
Sega Pro (UK) PAL
88
[71]
Sega Zone (UK) NTSC
90
[72]
Sega Saturn Magazine (JP) NTSC-J
78
[49]
Todo Sega (ES)
87
[73]
Video Games (DE) PAL
63
[74]
Sega Mega-CD
80
Based on
30 reviews

Lethal Enforcers

Mega-CD, JP
LethalEnforcers1CD MCD JP Box Top.jpg
LethalEnforcers MCD JP Box Back Justifer.jpgLethalEnforcers1CD MCD JP Box Spine.jpgLethalEnforcers MCD JP Box Front Justifer.jpg
Cover
LethalEnforcers MCD JP Disc.jpg
Disc
LethalEnforcers MCD JP Box Back.jpgLethalEnforcers MCD JP Box Front.jpg
Jewel Case
Mega-CD, JP (Famitsu-ban)

Mega-CD, US
LethalEnforcers MCD US Box Back.jpgLethalEnforcers MCD US Box Front.jpg
Cover
LethalEnforcers MCD US Disc.jpg
Disc
Lethalenforcers mcd us manual.pdf
Manual
Mega-CD, EU
LethalEnforcers MCD EU Box Back.jpgNospine-small.pngLethalEnforcers MCD EU Box Front.jpg
Cover
LethalEnforcers MCD EU Disc.jpg
Disc
Lethal Enforcers MCD EU Manual.jpg
Manual

Technical information

Main article: Lethal Enforcers/Technical information.

References

  1. 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. Beep! MegaDrive, "November 1993" (JP; 1993-10-08), page 10
  4. 4.0 4.1 GamePro, "December 1993" (US; 1993-xx-xx), page 69
  5. https://www.youtube.com/watch?v=MERwuwZK9YM (Ghostarchive)
  6. Edge, "October 1993" (UK; 1993-08-19), page 23
  7. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 53
  8. Megazone, "November 1993" (AU; 1993-11-03), page 47
  9. Beep! MegaDrive, "November 1993" (JP; 1993-10-08), page 11
  10. 10.0 10.1 GamePro, "November 1993" (US; 1993-xx-xx), page 78
  11. File:DailyExpress UK 1993-12-03 34.jpg
  12. 12.0 12.1 Computer & Video Games, "January 1994" (UK; 1993-12-15), page 72
  13. Mega Power, "December 1993" (UK; 1993-11-18), page 72
  14. 14.0 14.1 Mega Action, "Christmas 1993" (UK; 1993-12-02), page 50
  15. http://www.sakekan.com/gamecollector06-2.html (Wayback Machine: 2013-03-31 04:35)
  16. http://murakun5555.at.webry.info/201011/article_44.html (Wayback Machine: 2014-11-10 19:52)
  17. Electronic Games (1992-1995), "December 1993" (US; 1993-11-23), page 46
  18. MAN!AC, "11/93" (DE; 1993-xx-xx), page 50
  19. File:Lethal Enforcers MD credits.pdf
  20. File:Lethal Enforcers MCD credits.pdf
  21. Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 94
  22. Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 30
  23. GamePro, "January 1994" (US; 199x-xx-xx), page 166
  24. Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 3
  25. Computer & Video Games, "January 1994" (UK; 1993-12-15), page 38
  26. Mega, "January 1994" (UK; 1993-12-16), page 28
  27. Computer & Video Games, "April 1994" (UK; 1994-03-15), page 2
  28. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 114
  29. Beep! MegaDrive, "December 1993" (JP; 1993-11-08), page 26
  30. Consoles +, "Janvier 1994" (FR; 1994-xx-xx), page 134
  31. Cool Gamer, "9" (RU; 2002-10-13), page 98
  32. Computer & Video Games, "November 1993" (UK; 1993-10-15), page 70
  33. Electronic Games (1992-1995), "December 1993" (US; 1993-11-23), page 120
  34. Famitsu, "1993-11-05" (JP; 1993-10-22), page 1
  35. Game Power, "Gennaio 1994" (IT; 199x-xx-xx), page 45
  36. Hippon Super, "January 1994" (JP; 1993-12-03), page 43
  37. 37.0 37.1 Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 138
  38. 38.0 38.1 Mega, "December 1993" (UK; 1993-11-18), page 38
  39. 39.0 39.1 Mega Machines, "January 1994" (UK; 1993-12-09), page 34
  40. Megazin, "Letnik 2, Številka 8, April 1994" (SI; 1994-xx-xx), page 36
  41. Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 94
  42. Player One, "Janvier 1994" (FR; 199x-xx-xx), page 104
  43. Power Up!, "Saturday, February 12, 1994" (UK; 1994-02-12), page 1
  44. 44.0 44.1 Power Unlimited, "Jaargang 2, Nummer 1, Januari 1994" (NL; 1993-12-29), page 54
  45. Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 31
  46. Sega Power, "February 1994" (UK; 1994-01-06), page 48
  47. Sega Zone, "January 1994" (UK; 1993-12-23), page 60
  48. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 87
  49. 49.0 49.1 Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  50. Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 52
  51. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 18
  52. Video Games, "2/94" (DE; 1994-01-26), page 79
  53. Beep! MegaDrive, "November 1993" (JP; 1993-10-08), page 28
  54. Electronic Games (1992-1995), "November 1993" (US; 1993-10-21), page 118
  55. Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 51
  56. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 122
  57. Famitsu, "1993-11-05" (JP; 1993-10-22), page 1
  58. Freak, "11/93" (IL; 1993-xx-xx), page 1
  59. GamesMaster, "November 1993" (UK; 1993-10-21), page 44
  60. GamesMaster (UK) "Series 3, episode 11" (1993-11-18, 24:00) (+8:18)
  61. Hippon Super, "November 1993" (JP; 1993-10-02), page 41
  62. Hyper, "December 1993" (AU; 1993-xx-xx), page 58
  63. Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-11-25), page 50
  64. Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 32
  65. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 112
  66. Mega Play, "December 1993" (US; 1993-1x-xx), page 77
  67. MegaTech, "October 1993" (UK; 1993-09-20), page 58
  68. Player One, "Décembre 1993" (FR; 1993-1x-xx), page 144
  69. Sega Magazine, "February 1994" (UK; 1994-01-10), page 109
  70. Sega Power, "December 1993" (UK; 1993-11-xx), page 48
  71. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 52
  72. Sega Zone, "December 1993" (UK; 1993-11-25), page 64
  73. Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 40
  74. Video Games, "1/94" (DE; 1993-12-19), page 52


Lethal Enforcers

LethalEnforcers MDTitleScreen.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1993-08-13



Lethal Enforcers games for Sega systems
Sega Mega Drive
Sega Mega-CD
Lethal Enforcers (1993) | Lethal Enforcers II: Gun Fighters (1994)
Sega Saturn
Lethal Enforcers I & II (unreleased)