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NFL Quarterback Club (NFLクォーターバッククラブ) is an American football game released for the Sega Mega Drive, Sega 32X, and Sega Game Gear. It was the first in the NFL Quarterback Club series and was followed by NFL Quarterback Club '96.
In Japan, the Mega Drive version was released with the same cover used in Europe, but with some Japanese stickers applied; the posters which came bundled with the North American version were also thrown in for the Japanese version. The ROM used is the same for all regions.
Gameplay
Teams
- San Francisco 49ers
- Chicago Bears
- Cincinnati Bengals
- Buffalo Bills
- Denver Broncos
- Cleveland Browns
- Tampa Bay Buccaneers
- Arizona Cardinals
- San Diego Chargers
- Kansas City Chiefs
- Indianapolis Colts
- Dallas Cowboys
- Miami Dolphins
- Philadelphia Eagles
- Atlanta Falcons
- New York Giants
- New York Jets
- Detroit Lions
- Houston Oilers
- Green Bay Packers
- New England Patriots
- Los Angeles Raiders
- Los Angeles Rams
- Washington Redskins
- New Orleans Saints
- Seattle Seahawks
- Pittsburgh Steelers
- Minnesota Vikings
History
Development
NFL Quarterback Club had a troubled development, with Acclaim originally acquiring the license as early as 1993. Development on the Mega Drive and Super NES versions were originally handled by Park Place Productions[13] but internal troubles (namely missed deadlines and most of the staff moving to Sony Imagesoft) caused the game to be taken back in-house and reworked by Iguana Entertainment[7]. As such, while it was originally slated for late 1993/early 1994, it was pushed back to coincide with the following NFL season.
Production credits
32X version
- Executive Producer: Jeff Spangenberg
- Directed by: Russel Byrd, David Crummack
- Engine Design: Dave Schwalenberg, Craig Galley, Brian Watson, David Crummack, Jeff Spangenberg
- Game Design: Russell Byrd, Dave Schwalenberg
- Team Leaders: Russel Byrd, David Crummack
- Technical Director: Craig Galley
- Programming: Gari Biasillo, Brian Watson
- Football Engine: Dave Schwalenberg, David Crummack
- Presentation: Brian Watson, Darrin Stubbington
- Club and Play Editors: John Carlsen
- Additional Programming: Jeff Spangenberg, Craig Galley
- Art Director: Matt Stubbington
- Assistant Art Director: Jools Watsham
- Lead Artist: Tami Crabb
- Player Animations: William Yeatts, Michael McCallion, Gregg Hargrove
- Presentation Art: Robbie Miller, Adam McCarthy, Tami Crabb, Mando Medrano, Scott Brocker, Patrick Thomas
- Additional Art: Darrin Stubbington, Brian Watson
- Music Coordinator: J Moon
- Music: Fox Productions
- Sound Effects: Kirk Winterrowd
- Iguana Special Thanks to: Carl Wade, Curt Winterrowd, Melissa Marciano, Milo Moosekat, Sceaphtea Ghoti, Danger Dude, Mike Spangenberg, Beth Spangenberg, Tammy Pyle, Jane Notgrass, Lemon the Cat, and Malcs plush toys
Acclaim development by The Grey Team
- Producer: Rob Leingang, QB #7
- Associate Producer: M. James Schulte, ILB #57
- Original Concept: Rob Leingang, M. James Schulte, Two Other Guys
- Game Analysts: Steffan Levine, OLB #56, Mark Mermelstein, G #68
- Testing: Acclaim Q.A.
- Player Attributes: Steffan Levine, M. James Schulte, Rob Leingang
- Research: M. James Schulte, Steffan Levine
- NFL: Gene Goldberg
- NFL Photos: Tom Snelling, Paul Spinelli
- Special Thanks to: Diane Cambria, RB #33, Carol Caracciolo, WR #82, Billy Pidgeon, CB #28, Ken Heidman, ILB #54, Rob Picone, DT #91, Mike Archer, TE #88, Eric Samulski, WR #80, Monica Leingang, RB #31, Gregg Giles, QB 2 #17, Eric Hendrickson, WR #81, Nat Gunter, OLB #77, Dale Taylor, RB #39, Hal Turkiewicz, G #69, Adam F. Ingberman, S #26
Source: In-game credits[14]
Magazine articles
- Main article: NFL Quarterback Club/Magazine articles.
Promotional material
- Main article: NFL Quarterback Club/Promotional material.
Physical scans
Mega Drive version
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Division by zero.
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Based on 0 review
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Mega Drive, JP
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Cover
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Cart Formation
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Mega Drive, US
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Cover
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Mega Drive, EU
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Cover
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Cart Manual
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Mega Drive, FR (Blister pack)
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Cover
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32X version
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Division by zero.
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Based on 0 review
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Game Gear version
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Division by zero.
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Based on 0 review
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Game Gear, JP
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Cover
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Game Gear, US
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Cart Manual
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Game Gear, EU
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Cart Manual
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Technical information
- Main article: NFL Quarterback Club/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
- ↑ File:NFLQC GG EU Box Back.jpg
- ↑ File:NFLQC GG JP Box Front.jpg
- ↑ 5.0 5.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ File:NFLQC 32X JP Box.jpg
- ↑ 7.0 7.1 7.2 Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 68
- ↑ 8.0 8.1 8.2 Sega Magazine, "April 1995" (UK; 1995-03-15), page 78
- ↑ 9.0 9.1 GamePro, "May 1995" (US; 1995-xx-xx), page 101
- ↑ 10.0 10.1 GamePro, "October 1995" (US; 1995-xx-xx), page 91
- ↑ Mean Machines Sega, "May 1995" (UK; 1995-03-28), page 34
- ↑ 12.0 12.1 Mean Machines Sega, "June 1995" (UK; 1995-04-28), page 82
- ↑ Game Players, "Vol. 7 No. 3 March 1994" (US; 1994-0x-xx), page 10
- ↑ File:NFL Quarterback Club 32X credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 153
- ↑ Consoles +, "Mars 1995" (FR; 1995-0x-xx), page 96
- ↑ Computer & Video Games, "March 1995" (UK; 1995-02-15), page 98
- ↑ Famitsu, "1995-03-03" (JP; 1995-02-17), page 42
- ↑ GamePro, "March 1995" (US; 1995-xx-xx), page 111
- ↑ Game Informer, "February 1995" (US; 1995-0x-xx), page 20
- ↑ Hyper, "February 1994" (AU; 199x-xx-xx), page 35
- ↑ Joypad, "Février 1995" (FR; 1995-0x-xx), page 102
- ↑ MAN!AC, "04/95" (DE; 1995-03-08), page 54
- ↑ Mega, "May 1995" (UK; 1995-04-30), page 14
- ↑ Mega Action, "Christmas 1993" (UK; 1993-12-02), page 34
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 86
- ↑ Mega Fun, "03/95" (DE; 1995-02-22), page 81
- ↑ Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 77
- ↑ Next Generation, "May 1995" (US; 1995-04-18), page 101
- ↑ Player One, "Mars 1995" (FR; 1995-0x-xx), page 106
- ↑ Play Time, "4/95" (DE; 1995-03-08), page 105
- ↑ Saturn Fan, "1995 May" (JP; 1995-04-07), page 47
- ↑ Sega Power, "April 1995" (UK; 1995-02-16), page 50
- ↑ Sega Pro, "March 1995" (UK; 1995-01-26), page 40
- ↑ Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 131
- ↑ Ultimate Future Games, "March 1995" (UK; 1995-02-03), page 88
- ↑ Video Games, "4/95" (DE; 1995-03-22), page 96
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 87
- ↑ Computer & Video Games, "June 1995" (UK; 1995-05-xx), page 88
- ↑ Digitiser (UK) (1995-05-17)
- ↑ Famitsu, "1995-08-04" (JP; 1995-07-21), page 29
- ↑ Fusion, "Volume 1, Number 3: October 1995" (US; 1995-xx-xx), page 102
- ↑ GameFan, "Volume 3, Issue 5: May 1995" (US; 1995-xx-xx), page 102
- ↑ Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 76
- ↑ MAN!AC, "07/95" (DE; 1995-06-14), page 51
- ↑ Mega Fun, "07/95" (DE; 1995-06-21), page 85
- ↑ Mega Play, "June/July 1995" (US; 1995-0x-xx), page 48
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 106
- ↑ Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 112
- ↑ Play Time, "(8/9)/95" (DE; 1995-07-05), page 98
- ↑ Saturn Fan, "1995 October" (JP; 1995-09-08), page 72
- ↑ Sega Magazin, "August 1995" (DE; 1995-07-12), page 20
- ↑ Sega Power, "August 1995" (UK; 1995-06-15), page 48
- ↑ Sega Saturn Magazine, "July 1995" (JP; 1995-06-08), page 133
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 102
- ↑ 56.0 56.1 VideoGames, "June 1995" (US; 1995-0x-xx), page 94
- ↑ Famitsu, "1995-03-03" (JP; 1995-02-17), page 43
- ↑ Game Players, "Vol. 8 No. 4 April 1995" (US; 1995-0x-xx), page 52
- ↑ Joypad, "Avril 1995" (FR; 1995-0x-xx), page 54
- ↑ Player One, "Avril 1995" (FR; 1995-0x-xx), page 118
- ↑ Play Time, "5/95" (DE; 1995-04-05), page 107
- ↑ Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 132