Fatal Labyrinth

From Sega Retro

n/a

  • NTSC-U/PAL
  • NTSC-J
  • Game Toshokan

FatalLabyrinth Title.png

FatalLabyrinth MD JP TitleScreen.png

ShinoMeikyuu MD JP Title.png

Fatal Labyrinth
System(s): Sega Mega Drive, Steam
Publisher: Sega
Developer:
Sound driver: SMPS Z80
Genre: RPG

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Release Date RRP Code
    Sega Mega Drive
    JP
    (Game Toshokan)
    SUBsub
    Sega Mega Drive
    US
    $39.9539.95[3] 1309
    Sega Mega Drive
    EU
    1309
    Sega Mega Drive
    UK
    £34.9934.99[4] 1309
    Sega Mega Drive
    AU
    Sega Mega Drive
    CA
    Steam
    US
    $2.992.99[6] 34289
    ESRB: Everyone
    Steam
    EU
    €2.492.49[7] 34289
    PEGI: 7+
    Steam
    UK
    £1.991.99[6] 34289
    PEGI: 7+
    Steam
    AU
    $3.493.49[6] 34289
    OFLC: General (G)
    Steam Linux
    US
    $0.990.99[9] 34289
    ESRB: Everyone
    Steam Linux
    EU
    €0.990.99[10] 34289
    PEGI: 7+
    Steam Linux
    UK
    £0.790.79[9] 34289
    PEGI: 7+
    Steam Linux
    AU
    $1.351.35[9] 34289
    OFLC: General (G)
    Steam OS X
    US
    $0.990.99[9] 34289
    ESRB: Everyone
    Steam OS X
    EU
    €0.990.99[10] 34289
    PEGI: 7+
    Steam OS X
    UK
    £0.790.79[9] 34289
    PEGI: 7+
    Steam OS X
    AU
    $1.351.35[9] 34289
    OFLC: General (G)

    Fatal Labyrinth, called Shi no Meikyu: Labyrinth of Death (死の迷宮) in Japan, is a role-playing game developed and published by Sega for the Sega Mega Drive. It was first released in Japan as a Sega Game Toshokan exclusive in 1990, and was later published on cartridge in all other territories in 1991.

    A Virtual Console version of the game was planned but never released.

    Story

    Dragonia, the castle of doom, has resurrected, and the ghouls that dwell within have stolen the Holy Goblet, the source of the world's light. The player controls Trykaar, a courageous fellow, who has volunteered to enter Dragonia and traverse its thirty levels to retrieve the Holy Goblet.

    Gameplay

    Gameplay screenshot.

    The game is a roguelike where most levels of the castle are chosen at random from a predefined set. The player will find monsters and items scattered at random. Monsters are fought by simply running into them. To pick up an item, the player should press A while on top of it. C opens up the inventory screen, where the player can equip various weapons and armor and use magic items. C confirms a selection and B leaves the screen. If the player ends up stuck at a boundary, the A button can be pressed to see if the boundary is a secret door. Pressing A also skips the turn. Defeating enough enemies will raise the player's rank as well as increase the player's stats.

    The game ends when the player runs out of health. Health is regained by eating food found as items on the ground, and will also slowly regenerate each few steps/turns as long as the player has food. If they run out of food, they will rapidly lose health until they eat food or die. If the player eats too much food (the "F" counter on the HUD exceeds or equal to 80), they will slow down. Continuously eating more food (F=99) will also result in death.

    Gold collected in the game is not used for any purchases. Rather, the amount of gold collected determines the quality of the gravestone the player will receive when they die, while their rank will determine how many mourners they'll have. The game can be continued as many times as the player wishes, however the player will start again from every fifth floor reached; for example, continuing after dying on the thirteenth floor will restart the player from the tenth floor. The player cannot continue if they haven't reached the fifth floor.

    Magic items are randomly color-coded on each play.

    Items

    Weapons
    Includes knives, swords, spears, shurikens and axes. Shurikens can be thrown consecutively, and can be equipped at the same time as other types of weapons.
    Shields, Helmets and Armor
    These raise the player's Armor stat, however some enemies can destroy the player's armor.
    Magic Scrolls
    Causes a variety of effects, such as confusing enemies and lighting up rooms.
    Canes
    Casts magic of different elements, such as fire, ice, thunder and wind.
    Potions
    Can be used to recover HP at any time. However, some potions are poisonous and will cause damage instead.
    Rings
    Some rings will raise the player's power, while others can be thrown at enemies.
    Bows
    Bows allow the player to attack from a distance and can be used consecutively.
    Food
    Fills the player's belly.

    Game Over screens

    The following screenshots indicate how much gold will determine the quality of the player's gravestone. One mourner will be added for each rank gained, up to a maximum of 15 in the Game Toshokan version, and 10 in the Western versions.

    Game Toshokan version

    Western versions

    Versions

    The version originally released for the Sega Game Toshokan service is a noticeably early version of the game with simpler presentation. For the physical Western release, the game received significant changes such as a more detailed title screen with animation, and replacing the instruction screen with a playable prologue that explains the game's story to the player.

    If the Western version of the game is played on a Japanese system, the title and text will be translated to Japanese. This version would later become the basis for the Japan-exclusive re-releases as part of Game no Kanzume Vol. 2 and Game no Kanzume Otokuyou, with the former also having CD audio for the title screen.

    Localised names

    Also known as
    Language Localised Name English Translation
    English Fatal Labyrinth Fatal Labyrinth
    English (US) Fatal Labyrinth Fatal Labyrinth
    Japanese 死の迷宮 Shi no Meikyu: Labyrinth of Death

    Production credits

    Sega 1990
    Source:
    In-game credits
    Fatal Labyrinth MCD credits.pdf
    [11]


    Digital manuals

    Magazine articles

    Main article: Fatal Labyrinth/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Game Players (US) #0304: "Vol. 3 No. 4 April 1991" (1991-0x-xx)
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    40
    [12]
    Aktueller Software Markt (DE)
    52
    [13]
    Electronic Gaming Monthly (US) NTSC-U
    50
    [2]
    Entsiklopediya luchshikh igr Sega. Vypusk 9 (RU)
    80
    [14]
    GamePro (US) NTSC-U
    68
    [15]
    Games-X (UK) PAL
    56
    [16]
    Joystick (FR)
    76
    [17]
    Sega Mega Drive Advanced Gaming (UK) PAL
    65
    [18]
    Mega (UK) PAL
    59
    [19]
    Mega Force (FR) PAL
    50
    [20]
    Mega Play (US) NTSC-U
    45
    [21]
    MegaTech (UK)
    51
    [22]
    Mean Machines Sega (UK)
    51
    [23]
    Player One (FR)
    76
    [24]
    Sega Power (UK)
    55
    [25]
    Sega Power (UK) PAL
    25
    [26]
    Sega Power (UK)
    39
    [27]
    Sega Pro (UK) NTSC-U
    68
    [28]
    Tricks 16 bit (RU)
    58
    [29]
    Video Games (DE)
    60
    [30]
    Sega Mega Drive
    56
    Based on
    20 reviews

    Fatal Labyrinth

    Mega Drive, US
    FatalLabyrinth MD US Box.jpg
    Cover
    FatalLabyrinth MD US Cart.jpg
    Cart
    Fatal Labyrinth MD US.pdf
    Manual
    FatalLabyrinth MD US pcb.jpg
    PCB
    Mega Drive, EU
    FatalLabyrinth MD EU Box.jpg
    Cover
    FatalLabyrinth MD EU Cart.jpg
    Cart
    Fatal Labyrinth ME EU Manual.jpg
    Manual
    FatalLabyrinth MD EU pcb.jpg
    PCB
    Mega Drive, AU
    FatalLabyrinth MD AU cover.jpg
    Cover
    Mega Drive, CA
    FatalLabyrinth MD CA Box.jpg
    Cover

    Technical information

    Main article: Fatal Labyrinth/Technical information.

    External links

    References

    1. Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 139
    2. 2.0 2.1 Electronic Gaming Monthly, "April 1991" (US; 1991-xx-xx), page 22
    3. VideoGames & Computer Entertainment, "April 1991" (US; 1991-0x-xx), page 48
    4. Sega Power, "June 1991" (UK; 1991-05-02), page 27
    5. 5.0 5.1 5.2 5.3 https://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
    6. 6.0 6.1 6.2 http://steamdb.info/app/34289/ (Wayback Machine: 2013-05-22 19:57)
    7. http://steamdb.info/app/34289/ (Wayback Machine: 2014-12-13 00:43)
    8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 https://steamdb.info/app/34289/history/?changeid=5755295
    9. 9.0 9.1 9.2 9.3 9.4 9.5 http://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
    10. 10.0 10.1 http://steamdb.info/app/34289/ (Wayback Machine: 2019-09-10 21:14)
    11. File:Fatal Labyrinth MCD credits.pdf
    12. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 79
    13. Aktueller Software Markt, "Juni 1991" (DE; 1991-05-31), page 123
    14. Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 102
    15. GamePro, "June 1991" (US; 1991-xx-xx), page 48
    16. Games-X, "31st May-6th June 1991" (UK; 1991-05-31), page 36
    17. Joystick, "Mai 1991" (FR; 1991-0x-xx), page 169
    18. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
    19. Mega, "June 1993" (UK; 1993-05-20), page 20
    20. Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 91
    21. Mega Play, "March/April 1991" (US; 1991-04-xx), page 44
    22. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
    23. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
    24. Player One, "Septembre 1991" (FR; 1991-xx-xx), page 77
    25. Sega Power, "June 1991" (UK; 1991-05-02), page 26
    26. Sega Power, "October 1991" (UK; 1991-09-05), page 53
    27. Sega Power, "December 1991" (UK; 1991-10-30), page 45
    28. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
    29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
    30. Video Games, "2/91" (DE; 1991-06-07), page 96


    Fatal Labyrinth

    FatalLabyrinth Title.png

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