Difference between revisions of "The Horde"
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| sat_rrp_jp=5,800 | | sat_rrp_jp=5,800 | ||
| sat_rating_jp=all | | sat_rating_jp=all | ||
− | | sat_date_us=1996 | + | | sat_date_us=1996-02-13{{ref|https://groups.google.com/g/rec.games.video.sega/c/SFcraOBazmk/m/5Vbswk6eZtkJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/sSJ3yCtsFPc/m/_F_K0AS0jCMJ}} |
| sat_code_us=T-15909H | | sat_code_us=T-15909H | ||
| sat_rating_us=ka | | sat_rating_us=ka | ||
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| sat_date_de=1996 | | sat_date_de=1996 | ||
| sat_code_de=T-15909H-18 | | sat_code_de=T-15909H-18 | ||
− | | sat_date_uk=1996-05{{magref|mms|44|76}} | + | | sat_date_uk=1996-04-12{{magref|ctw|582|45}}<!--1996-05{{magref|mms|44|76}}--> |
| sat_code_uk=T-15909H-50 | | sat_code_uk=T-15909H-50 | ||
| sat_rating_uk=11 | | sat_rating_uk=11 | ||
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| sat_date_pl=1996 | | sat_date_pl=1996 | ||
}} | }} | ||
− | | otherformats={{NonSega|3DO|IBMPC|FMTOWNS| | + | | otherformats={{NonSega|3DO|IBMPC|FMTOWNS|PC9821}} |
+ | | properties={{Properties|SAT|truemotion}} | ||
}} | }} | ||
{{stub}}'''''{{PAGENAME}}''''' (ザ・ホード) is a [[Sega Saturn]] action simulation game developed by [[Silicon Knights]]. A port of the titular 1994 [[Toys for Bob]] game ''[[wikipedia:The Horde (video game)|The Horde]]'', it was first published in the United States by [[Crystal Dynamics]] in 1996, and was brought to Europe and Japan and Europe by [[BMG Victor]] later that year. | {{stub}}'''''{{PAGENAME}}''''' (ザ・ホード) is a [[Sega Saturn]] action simulation game developed by [[Silicon Knights]]. A port of the titular 1994 [[Toys for Bob]] game ''[[wikipedia:The Horde (video game)|The Horde]]'', it was first published in the United States by [[Crystal Dynamics]] in 1996, and was brought to Europe and Japan and Europe by [[BMG Victor]] later that year. | ||
==Versions== | ==Versions== | ||
− | ''The Horde'' is largely similar to the original [[3DO Interactive Multiplayer]] game, with the exception of featuring higher quality video sequences. | + | ''The Horde'' is largely similar to the original [[wikipedia:3DO Interactive Multiplayer|3DO Interactive Multiplayer]] game, with the exception of featuring higher quality video sequences. |
==Production credits== | ==Production credits== | ||
Line 57: | Line 58: | ||
*'''Lead Tester:''' Serguei Savtchenko | *'''Lead Tester:''' Serguei Savtchenko | ||
*'''Assistant Lead Tester:''' William Sudderth | *'''Assistant Lead Tester:''' William Sudderth | ||
− | *'''Testers:''' Ed Chennault, Laurence Monji, Carline Esmurdoc, [[Abraham Navarro|Abe Navarro]], Jacob Espinoza, Chris Pappalardo, Scott Hill, Raphael Pepi, John Lencioni, Kam Ralston, Billy Mitchell, Rodney Rapp, [[Ilya Reeves]], Kevin Seiter, Kenny Reeves, Randy Smaha, Jeff Sanders, Eric Simonich, Mari Schaal, [[Jeff Todd]], Ben Schulz, Chris Walker, Sheatiel Sarao, Matthew Young | + | *'''Testers:''' Ed Chennault, Laurence Monji, Carline Esmurdoc, [[Abraham Navarro|Abe Navarro]], Jacob Espinoza, Chris Pappalardo, Scott Hill, Raphael Pepi, John Lencioni, Kam Ralston, Billy Mitchell, Rodney Rapp, [[Ilya Reeves]], Kevin Seiter, Kenny Reeves, Randy Smaha, Jeff Sanders, Eric Simonich, [[Mari Schaal]], [[Jeff Todd]], Ben Schulz, Chris Walker, Sheatiel Sarao, Matthew Young |
*'''Special Thanks To:''' Stephen White, Richard Anderson | *'''Special Thanks To:''' Stephen White, Richard Anderson | ||
{{creditsheader|Original Version by:}} | {{creditsheader|Original Version by:}} | ||
Line 91: | Line 92: | ||
*'''Special Thanks To:''' Eric Lindstrom, Greg Marques, [[Greg Johnson]], [[Gregg Tavares]], Robert Leyland, Andy Mitchell, Greg Hammond, Eric Hammond, Dave "You Can Count On Me" Kirk, Muther'S Recording Studio, ...And Of Course, Cows Across The World. | *'''Special Thanks To:''' Eric Lindstrom, Greg Marques, [[Greg Johnson]], [[Gregg Tavares]], Robert Leyland, Andy Mitchell, Greg Hammond, Eric Hammond, Dave "You Can Count On Me" Kirk, Muther'S Recording Studio, ...And Of Course, Cows Across The World. | ||
| source=In-game credits | | source=In-game credits | ||
+ | | pdf=Horde Saturn credits.pdf | ||
| console=SAT | | console=SAT | ||
}} | }} | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | + | |
− | {{ | + | ==External links== |
− | + | * Sega of America webpage: [https://web.archive.org/web/19980629064104/http://www.sega.com:80/products/games/00170.html Saturn] | |
− | |||
− | |||
==References== | ==References== | ||
+ | {{NECRetro|italics=yes}} | ||
<references/> | <references/> | ||
+ | {{TheHordeOmni}} | ||
{{TheTitle}} | {{TheTitle}} |
Latest revision as of 15:50, 15 September 2024
The Horde | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Crystal Dynamics (US), BMG Victor (Japan, Europe) | ||||||||||||||||||||||||||||||||||||||||
Developer: Silicon Knights | ||||||||||||||||||||||||||||||||||||||||
Distributor: BMG Interactive Entertainment (EU) | ||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Toys for Bob | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP (1 track) | ||||||||||||||||||||||||||||||||||||||||
Genre: Urban Development Battlefield Simulation/Toshi Ikusei Senji Simulation (都市育成・戦路シミュレーション)[1], Simulation[2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
The Horde (ザ・ホード) is a Sega Saturn action simulation game developed by Silicon Knights. A port of the titular 1994 Toys for Bob game The Horde, it was first published in the United States by Crystal Dynamics in 1996, and was brought to Europe and Japan and Europe by BMG Victor later that year.
Contents
Versions
The Horde is largely similar to the original 3DO Interactive Multiplayer game, with the exception of featuring higher quality video sequences.
Production credits
Crystal Dynamics Presents
- Saturn Conversion by: Silicon Knights
- Project Leader: Rick Goertz
- Programmers: Doug Tooley, Rick Goertz
- Support Programmer: Andres Summerfield
- Support Artist: Kevin Gordon
- Saturn Conversion by: Crystal Dynamics
- Assistant Producer: Ben Szymkowiak
- Stunt Programmer: Jeff Kesselman
- Marketing Manager: Katie Bolich
- Test Manager: Conan Tigard
- Lead Tester: Serguei Savtchenko
- Assistant Lead Tester: William Sudderth
- Testers: Ed Chennault, Laurence Monji, Carline Esmurdoc, Abe Navarro, Jacob Espinoza, Chris Pappalardo, Scott Hill, Raphael Pepi, John Lencioni, Kam Ralston, Billy Mitchell, Rodney Rapp, Ilya Reeves, Kevin Seiter, Kenny Reeves, Randy Smaha, Jeff Sanders, Eric Simonich, Mari Schaal, Jeff Todd, Ben Schulz, Chris Walker, Sheatiel Sarao, Matthew Young
- Special Thanks To: Stephen White, Richard Anderson
Original Version by:
- Lead Programmer: Fred Ford
- Game Design and Fiction: Paul Reiche Iii
- Artist: Mike Provenza
- Additional Programming: Ken Ford
- Producer: Mark Wallace
- Musician: Burke Treischmann
- Inspiration and Guidance by: Madeline Canepa
- Live action sequences directed by: Robert Weaver
- Live action sequences produced by: Mackenzie Waggaman, Robert Weaver
- Starring:
- Chauncey: Kirk Cameron
- Kronus Maelor: Michael Gregory
- Good King Winthrop: Michael Mccarthy
- Herald, Newscaster, Torture Victim and Narrator: Henry Crowell Jr.
- Lord #1: Michael Lanning
- Lady #1: Shelley O'Neill
- Lord #2: David Still
- Lady #2: Carol Kline
- Video Production services Provided by: The Production Team
- Additional Artists: George Barr, Iain Mccaig, Mira Ross, Steve Purcell, Paul Reiche Iii
- 3D Cinematics: Cyrus Lum, PCA
- Marketing Manager: Scott Steinberg
- Video Project Manager: Julie Young
- Video Compression: John Ratcliff
- Additional Musicians: Dan Nicholson, Riku Nuottajarvi, Eric Berge
- Sound Effects: Paul Reiche Iii
- Video Technicians: Noah Hughes, Kevin Norr
- Testing: Bug Busters
- Speed Meister: Dan Hite
- Special Thanks To: Eric Lindstrom, Greg Marques, Greg Johnson, Gregg Tavares, Robert Leyland, Andy Mitchell, Greg Hammond, Eric Hammond, Dave "You Can Count On Me" Kirk, Muther'S Recording Studio, ...And Of Course, Cows Across The World.
Magazine articles
- Main article: The Horde/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #75: "October 1995" (1995-xx-xx)
also published in:
also published in:
- Next Generation (US) #11: "November 1995" (1995-10-24)[9]
- Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)[10]
Print advert in Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
Print advert in Playmag (FR) #2: "Avril 1996" (1996-0x-xx)
also published in:
also published in:
- CD Consoles (FR) #19: "Juillet/Août 1996" (1996-xx-xx)[11]
Print advert in Hyper (AU) #31: "May 1996" (1996-xx-xx)
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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75 | |
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Based on 24 reviews |
Technical information
- Main article: The Horde/Technical information.
External links
- Sega of America webpage: Saturn
References
NEC Retro has more information related to The Horde
|
- ↑ File:TheHorde Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/SFcraOBazmk/m/5Vbswk6eZtkJ
- ↑ https://groups.google.com/g/rec.games.video.sega/c/sSJ3yCtsFPc/m/_F_K0AS0jCMJ
- ↑ Computer Trade Weekly, "" (UK; 1996-04-08), page 45
- ↑ 6.0 6.1 Computer & Video Games, "June 1996" (UK; 1996-05-09), page 84
- ↑ 7.0 7.1 Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 76
- ↑ File:Horde Saturn credits.pdf
- ↑ Next Generation, "November 1995" (US; 1995-10-24), page 82
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 197
- ↑ CD Consoles, "Juillet/Août 1996" (FR; 1996-xx-xx), page 77
- ↑ GamesMaster, "June 1996" (UK; 1996-05-09), page 55
- ↑ Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 91
- ↑ 576 KByte, "Július-Augusztus 1996" (HU; 1996-xx-xx), page 14
- ↑ CD Consoles, "Mars 1996" (FR; 1996-xx-xx), page 88
- ↑ Famitsu, "1996-03-15" (JP; 1996-03-01), page 30
- ↑ Fun Generation, "07/96" (DE; 1996-06-12), page 78
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 83
- ↑ Hobby Consolas, "Mayo 1996" (ES; 1996-xx-xx), page 96
- ↑ Joypad, "Mars 1996" (FR; 1996-0x-xx), page 64
- ↑ MAN!AC, "04/96" (DE; 1996-03-13), page 78
- ↑ Maximum, "April 1996" (UK; 1996-04-27), page 127
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 68
- ↑ Mega Fun, "05/96" (DE; 1996-04-xx), page 69
- ↑ Player One, "Mars 1996" (FR; 1996-0x-xx), page 62
- ↑ Power Up!, "Saturday, May 04, 1996" (UK; 1996-05-04), page 1
- ↑ Saturn Fan, "1996 No. 9" (JP; 1996-04-12), page 62
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 23
- ↑ Sega Power, "June 1996" (UK; 1996-04-11), page 56
- ↑ Sega Saturn Magazine, "May 1996" (UK; 1996-04-24), page 72
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
- ↑ Sega Saturn Magazine, "1996-01 (1996-01-12,26)" (JP; 1995-12-22), page 191
- ↑ Sonic the Comic, "5 July 1996" (UK; 1996-06-26), page 10
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 57
- ↑ Video Games, "6/96" (DE; 1996-05-29), page 99
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