Difference between revisions of "Daytona USA Deluxe"
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{{Bob | {{Bob | ||
| bobscreen=Daytona USA Deluxe PC title.png | | bobscreen=Daytona USA Deluxe PC title.png | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega]], {{company|[[Sega Entertainment Inc.]]|region=US}} |
| developer=[[Sega PC]] | | developer=[[Sega PC]] | ||
− | | system=Windows PC | + | | distributor={{company|[[Sega of America]]|region=US}}, {{company|[[Expert Software]]|region=US, EU (rerelease)}}, {{company|[[Tec Toy]]|region=BR}}, {{company|[[Wizard Soft]]|region=KR}}, {{company|[[Worldwise Enterprise]]|region=TW}} |
− | + | | brand={{company|[[Sega Sports]]|region=EU, UK}} | |
+ | {{company|[[Sega Racing]]|region=BR}} | ||
+ | | system=[[Windows PC]] | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 10: | Line 12: | ||
| genre=Racing | | genre=Racing | ||
| releases={{releasesPC | | releases={{releasesPC | ||
− | | pc_date_us=1997-10{{intref|Press release: 1997-10-21: Take Your PC Into Overdrive With Sega's Force Feedback PC Game, Daytona Usa Deluxe}} | + | | pc_date_jp=1997-11-21{{ref|1=https://web.archive.org/web/20170304042939/http://sega.jp/search/result.php?page=10&pf=11}} |
+ | | pc_code_jp=HCJ-0129 | ||
+ | | pc_rrp_jp=8,800e{{ref|https://web.archive.org/web/20011102150120/http://sega.jp/pc/daytonae/}} | ||
+ | | pc_rating_jp=all | ||
+ | | pc_date_jp_pch=199x | ||
+ | | pc_rrp_jp_pch=1,980e | ||
+ | | pc_date_jp_Limited Version=199x | ||
+ | | pc_code_jp_Limited Version=HCJ-0010 | ||
+ | | pc_date_us=1997-11-07{{ref|https://web.archive.org/web/19971210173126/http://www.sega-saturn.com:80/software.htm}}<!--1997-10{{intref|Press release: 1997-10-21: Take Your PC Into Overdrive With Sega's Force Feedback PC Game, Daytona Usa Deluxe}}--> | ||
| pc_code_us=85062 | | pc_code_us=85062 | ||
+ | | pc_rating_us=ka | ||
| pc_date_us_ex=199x | | pc_date_us_ex=199x | ||
| pc_code_us_ex=T-6814-02 | | pc_code_us_ex=T-6814-02 | ||
− | | pc_date_eu=1997-10-16{{ref|https://web.archive.org/web/ | + | | pc_rating_us_ex=ka |
+ | | pc_date_eu=1997-10-16{{ref|https://web.archive.org/web/19990210171333/http://www.sega-europe.com:80/pc/pcgame.html}} | ||
| pc_code_eu=MK-85062 | | pc_code_eu=MK-85062 | ||
− | | pc_rrp_uk=39.99{{ref|https://web.archive.org/web/ | + | | pc_rating_eu=3 |
− | | | + | | pc_date_uk=1997-10-16{{ref|https://web.archive.org/web/19990210171333/http://www.sega-europe.com:80/pc/pcgame.html}}{{ref|https://web.archive.org/web/19980201233909/http://www.sega-europe.com/pc/pcgames/pcdaytona.html}} |
− | | | + | | pc_code_uk=MK-85062 |
− | | | + | | pc_rrp_uk=39.99{{ref|https://web.archive.org/web/19980201233909/http://www.sega-europe.com/pc/pcgames/pcdaytona.html}} |
− | | | + | | pc_rating_uk=3 |
+ | | pc_date_de=1997-10-16{{ref|https://web.archive.org/web/19980201233909/http://www.sega-europe.com/pc/pcgames/pcdaytona.html}} | ||
+ | | pc_code_de=MK-85062 | ||
+ | | pc_rating_de=0 | ||
+ | | pc_date_uk_ex=1999 | ||
+ | | pc_code_uk=XP 202023 | ||
+ | | pc_rating_uk_ex=3 | ||
| pc_date_as=199x | | pc_date_as=199x | ||
+ | | pc_code_as=MK-85062-40 | ||
| pc_date_kr=199x | | pc_date_kr=199x | ||
| pc_date_tw=199x | | pc_date_tw=199x | ||
+ | | pc_rrp_tw=1,200 | ||
+ | | pc_date_br=199x | ||
+ | | pc_rating_br=ti | ||
+ | | pc_date_pl=1998 | ||
+ | | pc_rrp_pl=160 | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ''''' | + | {{stub}}'''''{{PAGENAME}}''''', known as '''''Daytona USA Evolution''''' (デイトナUSA エボリューション) in Japan and South Korea, is a Windows-exclusive update to ''[[Daytona USA]]'', ''[[Daytona USA: Championship Circuit Edition]]'' and ''[[Daytona USA Circuit Edition]]'', and was released in 1997. |
==Gameplay== | ==Gameplay== | ||
Line 36: | Line 56: | ||
From a technical standpoint, ''Deluxe'' offers higher resolution gameplay (leading to higher resolution 2D assets such as the HUD) and greater draw distances over its Saturn counterparts. It has since received a Direct3D patch which adds texture filtering and a semi-functional fogging effect which attempts to hide geometry pop-in. The results of this feature are mixed, however, as no races take place in foggy conditions, meaning pop-in is still noticeable (scenery just appears as a light blue). Furthermore, draw distance is not significantly improved with the patch installed. | From a technical standpoint, ''Deluxe'' offers higher resolution gameplay (leading to higher resolution 2D assets such as the HUD) and greater draw distances over its Saturn counterparts. It has since received a Direct3D patch which adds texture filtering and a semi-functional fogging effect which attempts to hide geometry pop-in. The results of this feature are mixed, however, as no races take place in foggy conditions, meaning pop-in is still noticeable (scenery just appears as a light blue). Furthermore, draw distance is not significantly improved with the patch installed. | ||
+ | |||
+ | ==Versions== | ||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | |en_name=Daytona USA Deluxe | ||
+ | |jp_name=デイトナUSA エボリューション | ||
+ | |jp_trans=Daytona USA Evolution | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
Line 71: | Line 99: | ||
**Eric Martin appears courtesy of Atlantic Recording Corporation. | **Eric Martin appears courtesy of Atlantic Recording Corporation. | ||
*'''Supervisor:''' [[Toshihiro Nagoshi]] | *'''Supervisor:''' [[Toshihiro Nagoshi]] | ||
− | *'''Special Thanks to:''' [[Noriyoshi Ohba]], [[Ryuichi Hattori]], [[Shiro Kinemura]], [[Akihito Wada]], [[Toru Nakagawa]], [[Atsutoshi Takahashi]], Noriyuki Takano, [[Susumu Ise]], [[Yoshihito Takahashi]], [[Makiko Suzuki]], [[Maiko Kitagawa|Makiko Kitagawa]], [[Sanae Tatsuo]], [[Takehiko Akabane]], [[Osamu Ohashi]], [[Atsumu Miyazawa]], [[Atsuhiko Nakamura]], & AM#2 Daytona USA Staff | + | *'''Special Thanks to:''' [[Noriyoshi Ohba]], [[Ryuichi Hattori]], [[Shiro Kinemura]], [[Akihito Wada]], [[Toru Nakagawa]], [[Atsutoshi Takahashi]], [[Noriyuki Takano]], [[Susumu Ise]], [[Yoshihito Takahashi]], [[Makiko Suzuki]], [[Maiko Kitagawa|Makiko Kitagawa]], [[Sanae Tatsuo]], [[Takehiko Akabane]], [[Osamu Ohashi]], [[Atsumu Miyazawa]], [[Atsuhiko Nakamura]], & AM#2 Daytona USA Staff |
}} | }} | ||
| console=PC | | console=PC | ||
}} | }} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gitem|GK 44 PL Marksoft.jpg|Print advert in Gry Komputerowe (PL) #44: "3/1998" (1998-xx-xx) | ||
+ | also published in: | ||
+ | *Secret Service (PL) #55: "Marzec 1998" (1998-xx-xx) | ||
+ | *PC Gamer Po Polsku (PC) #19: "3/98" (1998-xx-xx)}} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== | ||
+ | {{ratings|PC}} | ||
+ | {{Scanbox | ||
+ | | console=PC | ||
+ | | region=JP | ||
+ | | front=DaytonaUSADeluxe PC JP Box Front.jpg | ||
+ | | back=DaytonaUSADeluxe PC JP Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | disc= | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=PC | ||
+ | | region=JP ([[PC Home]]) | ||
+ | | cover=DaytonaUSAEvolution PC JP Box PCHome.jpg | ||
+ | | disc= | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=PC | ||
+ | | region=JP (Limited Version) | ||
+ | | cover= | ||
+ | | jewelcasefront=DaytonaUSADeluxe PC JP lv jfront.jpg | ||
+ | | disc=DaytonaUSADeluxe PC JP lv disc.jpg | ||
+ | }} | ||
{{Scanbox | {{Scanbox | ||
| console=PC | | console=PC | ||
Line 87: | Line 146: | ||
| jewelcasespinemissing=yes | | jewelcasespinemissing=yes | ||
| disc= | | disc= | ||
+ | | manual=DaytonaUSADeluxe PC US Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PC | | console=PC | ||
Line 96: | Line 156: | ||
| jewelcaseback=DaytonaUSADeluxe PC Box Back JewelCase Expert.jpg | | jewelcaseback=DaytonaUSADeluxe PC Box Back JewelCase Expert.jpg | ||
| jewelcasespinemissing=yes | | jewelcasespinemissing=yes | ||
− | | disc= | + | | disc=DaytonaUSADeluxe PC US Disc Expert.jpg |
+ | | item1=DaytonaUSADeluxe PC US Insert.jpg | ||
+ | | item1name=Insert | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PC | | console=PC | ||
Line 109: | Line 171: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PC | | console=PC | ||
− | | region= | + | | region=UK ([[Expert Software]]) |
− | | front=DaytonaUSADeluxe PC | + | | front=DaytonaUSADeluxe PC UK Box Front Expert.jpg |
| back= | | back= | ||
− | | disc= | + | | jewelcase= |
+ | | jewelcasefront=DaytonaUSADeluxe PC UK expert jfront.jpg | ||
+ | | jewelcaseback= | ||
+ | | jewelcasespinemissing= | ||
+ | | disc=DaytonaUSADeluxe PC UK expert disc.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PC | | console=PC | ||
− | | region= | + | | region=BR |
− | | | + | | front=Daytona_USA_Deluxe_PC_TecToy_Big_Box_Caixa_Frente.jpg |
− | | | + | | back=Daytona_USA_Deluxe_PC_TecToy_Big_Box_Caixa_Atrás.jpg |
− | + | | spine=Daytona_USA_Deluxe_PC_TecToy_Big_Box_Lateral_01.jpg | |
− | | | + | | spine2=Daytona USA Deluxe PC TecToy Big Box Lateral 02.jpg |
− | | | ||
− | |||
− | |||
| jewelcase= | | jewelcase= | ||
| jewelcasefront= | | jewelcasefront= | ||
| jewelcaseback= | | jewelcaseback= | ||
− | + | | disc=Daytona_USA_Deluxe_PC_TecToy_Big_Box_Disco.jpg | |
− | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PC | | console=PC | ||
Line 141: | Line 203: | ||
| square=yes | | square=yes | ||
| disc= | | disc= | ||
− | }}{{ | + | }}{{Scanbox |
| console=PC | | console=PC | ||
| region=TW | | region=TW | ||
− | | | + | | front=DaytonaUSADeluxe PC TW Box Front.jpg |
+ | | back=DaytonaUSADeluxe PC TW Box Back.jpg | ||
+ | | spinemissing=yes | ||
}} | }} | ||
==External links== | ==External links== | ||
− | * [https://web.archive.org/web/ | + | * Sega of America webpage: [https://web.archive.org/web/19980223120251/http://www.sega.com:80/products/games/01657.html PC] |
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/pc/daytonae/ PC] | ||
* [http://www.fileplanet.com/153321/150000/fileinfo/Daytona-USA-Deluxe---Direct3D-patch Direct3D Patch] | * [http://www.fileplanet.com/153321/150000/fileinfo/Daytona-USA-Deluxe---Direct3D-patch Direct3D Patch] | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
− | {{ | + | {{DaytonaUSADeluxeOmni}} |
{{DaytonaUSA}} | {{DaytonaUSA}} |
Latest revision as of 19:01, 29 September 2024
Daytona USA Deluxe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Windows PC | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Sega Entertainment Inc. (US) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega PC | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Brand: Sega Sports (EU, UK)
Sega Racing (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Sega of America (US), Expert Software (US, EU (rerelease)), Tec Toy (BR), Wizard Soft (KR), Worldwise Enterprise (TW) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Daytona USA Deluxe, known as Daytona USA Evolution (デイトナUSA エボリューション) in Japan and South Korea, is a Windows-exclusive update to Daytona USA, Daytona USA: Championship Circuit Edition and Daytona USA Circuit Edition, and was released in 1997.
Contents
Gameplay
Deluxe borrows most of its features from the US/PAL Championship Circuit Edition and the Japanese Circuit Edition, both Sega Saturn exclusives. However, it also adds eight-player network support and a brand new exclusive track; Silver Ocean Causeway. The original hornet from the arcade Daytona USA is also unlockable.
From a technical standpoint, Deluxe offers higher resolution gameplay (leading to higher resolution 2D assets such as the HUD) and greater draw distances over its Saturn counterparts. It has since received a Direct3D patch which adds texture filtering and a semi-functional fogging effect which attempts to hide geometry pop-in. The results of this feature are mixed, however, as no races take place in foggy conditions, meaning pop-in is still noticeable (scenery just appears as a light blue). Furthermore, draw distance is not significantly improved with the patch installed.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Daytona USA Deluxe | Daytona USA Deluxe |
Japanese | デイトナUSA エボリューション | Daytona USA Evolution |
Production credits
- Product Director: Toshinori Asai
- Producer: Akira Kozu
- Assistant Producer: Takako Higuchi
- Lead Programmer: Hiroshi Okamoto
- Programmers: Teruhiko Kakinuma, Tomonobu Takahashi, Kei Takashima, Koue Tsukuda, Yasuhiro Suzuki, Masato Hagishita, Hajime Sawada, Naohiro Warama, Kazuhisa Hasuoka, Outa Sano
- Lead Artist: Tomoharu Tanaka
- Artists: Osamu Ogata, Tomokazu Honma
- Music & Remix: Jun Senoue, Richard Jacques, Kenichi Tokoi, Tomonori Sawada
- Sound Effect: Tatsuya Kozaki
- Vocal:
- Vocals for "Sons of Angels" and "The American Dream" performed by Eric Martin.
- Lyrics for "Sons of Angels" and "The American Dream" written by Eric Martin and Andre Pessis.
- Eric Martin appears courtesy of Atlantic Recording Corporation.
- Supervisor: Toshihiro Nagoshi
- Special Thanks to: Daytona USA Circuit Edition Team
- Product Director: Toshinori Asai
- Producer: Akira Kozu
- Assistant Producer: Takako Higuchi
- Lead Programmer: Hiroshi Okamoto
- Programmers: Teruhiko Kakinuma, Tomonobu Takahashi, Kei Takashima, Koue Tsukuda, Yasuhiro Suzuki, Masato Hagishita, Hajime Sawada, Naohiro Warama, Kazuhisa Hasuoka, Outa Sano
- Lead Artist: Tomoharu Tanaka
- Artists: Osamu Ogata, Tomokazu Honma
- Music & Remix: Jun Senoue, Richard Jacques, Kenichi Tokoi, Tomonori Sawada
- Sound Effect: Tatsuya Kozaki
- Vocal:
- Vocals for "Sons of Angels" and "The American Dream" performed by Eric Martin.
- Lylics for "Sons of Angels" and "The American Dream" written by Eric Martin and Andre Pessis.
- Back ground Vocals: Eric Martin and Gary Cirimelli
- Eric Martin appears courtesy of Atlantic Recording Corporation.
- Supervisor: Toshihiro Nagoshi
- Special Thanks to: Noriyoshi Ohba, Ryuichi Hattori, Shiro Kinemura, Akihito Wada, Toru Nakagawa, Atsutoshi Takahashi, Noriyuki Takano, Susumu Ise, Yoshihito Takahashi, Makiko Suzuki, Makiko Kitagawa, Sanae Tatsuo, Takehiko Akabane, Osamu Ohashi, Atsumu Miyazawa, Atsuhiko Nakamura, & AM#2 Daytona USA Staff
Promotional material
also published in:
- Secret Service (PL) #55: "Marzec 1998" (1998-xx-xx)
- PC Gamer Po Polsku (PC) #19: "3/98" (1998-xx-xx)
Magazine articles
- Main article: Daytona USA Deluxe/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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62 | |
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Based on 11 reviews |
PC, JP (PC Home) |
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PC, US (Expert Software) |
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PC, UK (Expert Software) |
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External links
- Sega of America webpage: PC
- Sega of Japan catalogue pages (Japanese): PC
- Direct3D Patch
References
- ↑ http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
- ↑ http://sega.jp/pc/daytonae/ (Wayback Machine: 2001-11-02 15:01)
- ↑ http://www.sega-saturn.com:80/software.htm (Wayback Machine: 1997-12-10 17:31)
- ↑ 4.0 4.1 http://www.sega-europe.com:80/pc/pcgame.html (Wayback Machine: 1999-02-10 17:13)
- ↑ 5.0 5.1 5.2 http://www.sega-europe.com/pc/pcgames/pcdaytona.html (Wayback Machine: 1998-02-01 23:39)
- ↑ Arcade, "October 1999" (UK; 1999-08-23), page 89
- ↑ CD-Action, "12/97" (PL; 1997-xx-xx), page 66
- ↑ Génération 4, "Novembre 1997" (FR; 1997-1x-xx), page 256
- ↑ Gry Komputerowe, "12/1997" (PL; 1997-xx-xx), page 1
- ↑ Hacker, "12/1997" (HR; 1997-xx-xx), page 73
- ↑ Level, "Decembire 1997" (RO; 1997-xx-xx), page 18
- ↑ PC Jeux, "Novembre 1997" (FR; 1997-1x-xx), page 135
- ↑ Reset, "Kwiecień 1998" (PL; 1998-xx-xx), page 32
- ↑ Świat Gier Komputerowych, "3/1998" (PL; 1998-xx-xx), page 41
- ↑ Svet Kompjutera, "Novembar 1997" (YU; 1997-xx-xx), page 77
- ↑ Strana Igr, "Dekabr 1997" (RU; 1997-xx-xx), page 80
Daytona USA Deluxe | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception |
- Pages using duplicate arguments in template calls
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