Difference between revisions of "Spider-Man vs. The Kingpin (8-bit)"

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{{cleanup}}{{Bob
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{{otherPage|desc=the Mega Drive version|page=Spider-Man vs. The Kingpin|desc2=the Mega-CD version|page2=Spider-Man vs. The Kingpin (Mega-CD)}}
 +
{{Bob
 
| bobscreen=SpiderMan SMS title.png
 
| bobscreen=SpiderMan SMS title.png
 +
| bobscreen2=SpiderMan GG Title.png
 +
| tab1=Master System
 +
| tab2=Game Gear
 
| title=Spider-Man vs. The Kingpin
 
| title=Spider-Man vs. The Kingpin
| publisher={{SMS}} [[Sega]], {{GG}} [[Flying Edge]]
+
| publisher={{company|[[Sega]]|system=SMS}}
| developer=[[Sega of America]]; porting: {{SMS}} [[Technopop]] {{GG}} [[B.I.T.S.]]
+
{{company|[[Flying Edge]]|system=GG}}
 +
| developer={{company|[[Sega of America]]}}
 +
{{company|[[Technopop]]|system=SMS}}
 +
{{company|[[B.I.T.S.]]|system=GG}}
 +
| distributor={{company|[[Tec Toy]]|system=SMS|region=BR}}
 +
| licensor=[[Marvel Entertainment Group]]
 
| system=[[Sega Master System]], [[Sega Game Gear]]
 
| system=[[Sega Master System]], [[Sega Game Gear]]
| romsize=256kB
+
| players=1
 +
| genre=Action{{fileref|SpiderMan GG EU Box Back.jpg}}{{fileref|SpiderMan SMS EU cover.jpg}}
 
| releases={{releasesSMS
 
| releases={{releasesSMS
| sms_date_us=1991
+
| sms_date_us=1991-08{{magref|egm|24|112}}
 +
| sms_code_us=7065
 
| sms_date_eu=1991-08
 
| sms_date_eu=1991-08
| sms_rrp_uk=29.99{{fileref|CVG UK 118.pdf|page=34}}
 
 
| sms_code_eu=7065
 
| sms_code_eu=7065
 +
| sms_date_uk=1991-10{{magref|ctw|358|19}}
 +
| sms_code_uk=7065
 +
| sms_rrp_uk=29.99{{magref|cvg|118|34}}{{magref|segapower|23|28}}
 
| sms_date_au=199x
 
| sms_date_au=199x
| sms_date_br=1991-11{{fileref|Supergame BR 04.pdf|page=40}}
+
| sms_date_br=1991-11{{magref|supergame|4|40}}
 
| sms_code_br=025290
 
| sms_code_br=025290
 +
| sms_date_mx=199x
 
}}
 
}}
 
{{releasesGG
 
{{releasesGG
| gg_date_us=1992-06{{fileref|SegaVisions US 08.pdf|page=58}}
+
| gg_date_us=1992-06{{magref|sv|8|58}}
| gg_rrp_us=34.95{{fileref|GamePro US 038.pdf|page=128}}
+
| gg_rrp_us=34.95{{magref|gamepro|38|128}}{{magref|vgce|42|64}}
 
| gg_code_us=T-81028
 
| gg_code_us=T-81028
 
| gg_date_eu=1992-06
 
| gg_date_eu=1992-06
 
| gg_code_eu=T-81028-50
 
| gg_code_eu=T-81028-50
| gg_rrp_uk=29.99{{fileref|Go UK 10.pdf|page=10}}
+
| gg_date_uk=1992-04{{magref|ctw|383|19}}<!--1992-01-31{{magref|segapro|4|7}}-->
 +
| gg_code_uk=T-81028-50
 +
| gg_rrp_uk=29.99{{magref|cvg|go10|10}}<!--24.99{{magref|segapower|31|37}}-->
 +
| gg_date_pt=199x
 
}}
 
}}
| genre=Action
 
 
}}
 
}}
{{stub}}'''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man''''' or '''''Spiderman''''', is a platform video game based on the ''Spider-Man'' Marvel comic book series released for the [[Sega Master System]] and [[Sega Game Gear]] in 1991 and 1992 respectively. The Master System version was released at the same time as a [[Spider-Man vs. The Kingpin|Sega Mega Drive version]], which although follows the same plot, is a different game to this version.
+
'''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man''''', is a platform video game based on the Marvel comic book series ''Spider-Man'', released for the [[Sega Master System]] and [[Sega Game Gear]] in 1991 and 1992 respectively.
  
''Spider-Man vs. The Kingpin'' sees the player control Spider-Man, who must defeat various enemies and famous villains from the comic book series in an attempt to stop a bomb and save New York.
+
==Story==
 +
{{ScreenThumb|Spider-Man vs the Kingpin SMS, Introduction.png|width=200|Introduction}}
 +
The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.
  
 
==Gameplay==
 
==Gameplay==
Players can use Spider-Man's various powers to fight criminals and negotiate obstacles. {{1}} attacks while {{2}} makes Spider-Man jump. Pressing {{1}} while holding {{left}} or {{right}} makes Spider-Man fire his webshot to stun the enemy for a while. In mid-air, pressing {{1}} while holding {{left}} or {{right}} will make Spider-Man use his webs to swing around. Pressing and holding {{2}} near a climbable wall will make Spider-Man crawl over the surfaces. Unlike the Mega Drive version, Spider-Man can only crawl over background objects.
+
{{ScreenThumb|Spider-Man vs the Kingpin SMS, Apartment.png|width=200|Peter Parker's apartment}}
 +
The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with {{left}} or {{right}} and crouches with {{down}}. He jumps with {{2}} and jumps down from platforms with {{down}}+{{2}}. He can grab certain walls and other surfaces in the background by holding {{2}} in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with {{left}}+{{1}}, {{up}}+{{1}}, or {{right}}+{{1}}. He can jump off the web line while swinging for extra distance. Spider-Man punches with {{1}} and kicks with {{1}} while crouching or jumping. He fires a web shot with {{left}}+{{1}} or {{right}}+{{1}}, which stuns enemies for a few seconds.
  
Pressing {{1}} and {{2}} at the same time activates an option mode, where players can turn on or off the music and sound effects, take photographs or return to Spider-Man's home to rest. Resting, however, will make the player restart the level.
+
Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming.
  
Time is in short supply. Spider-Man must find all keys necessary to defuse the bomb in 24 hours. Resting will be available after the second stage when Dr. Strange will give him a stone that will teleport him home, and can be used to recover the lost health at the expense of time.
+
Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies.
  
Another thing that is in short supply is the Spider-Man's web cartridges. Taking photographs of Super-Villains is the only way to replace the used cartridges. Spider-Man can take these pictures to Robbie Robertson (Daily Bugle's editor) to gain money. Robertson will only accept pictures of super villains though. He will not be interested in pictures of regular thugs. Also, he will only accept pictures of a Super-Villain only once. Meaning, if you fight a Super-Villain, take pictures and return home, give pictures to Robbie and fight that villain again and take pictures, he will not be interested.
+
While in a stage, the player can invoke an options menu by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time.
  
This version while having inferior in-game graphics to 16-bit version, has nicely drawn panel illustrations as cut-scenes. In Mega Drive's version story is narrated through simple text. (Possibly only part this version is superior to Mega Drive version)
+
===Options===
 +
The options menu is opened by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version. The player can use {{left}} and {{right}} to change the option and {{1}} to select it.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Returns to the game.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Toggles the music.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Toggles the story screens in between stages.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves.
 +
}}
 +
}}
 +
 
 +
===Supervillains===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Dr. Octopus
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=144 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Otto Octavius
 +
| desc=This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.
 +
 
 +
In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away.
 +
}}
 +
{{InfoRow
 +
| title=The Lizard
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=72 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Kurt Connors
 +
| desc=Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city.
 +
 
 +
The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner.
 +
}}
 +
{{InfoRow
 +
| title=Electro
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=0 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Max Dillon
 +
| desc=Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.
 +
 
 +
Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man.
 +
}}
 +
{{InfoRow
 +
| title=Sandman
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=216 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=William Baker
 +
| desc=A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.
 +
 
 +
Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right.
 +
}}
 +
{{InfoRow
 +
| title=Hobgoblin
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=64 | crop_height=56 | crop_x=96 | crop_y=8}}
 +
| info1name=Real Name
 +
| info1=Unknown
 +
| desc=Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins.
 +
 
 +
Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses.
 +
}}
 +
{{InfoRow
 +
| title=Venom
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=40 | crop_height=56 | crop_x=160 | crop_y=8}}
 +
| info1name=Real Name
 +
| info1=Eddie Brock
 +
| desc=Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler.
  
Master System version is also infamous for its very high difficulty even in the easiest setting. Some players reported that they couldn't even pass stage 3, especially stage 3-2 (the key level).
+
Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages.
 +
}}
 +
{{InfoRow
 +
| title=The Kingpin
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=126 | crop_height=103 | crop_x=0 | crop_y=120}}
 +
| info1name=Real Name
 +
| info1=Wilson Fisk
 +
| desc=Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.
  
Two secret easter-eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room which will allow Spider-Man dress like Venom. Both can only be acquired while playing Nightmare difficulty.
+
Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him.
 +
}}
 +
}}
  
 
===Stages===
 
===Stages===
In most stages all lesser thugs (Humanoid enemies only. Bat, rats or other animals do not count) must be defeated for boss to appear. Spider-Man's spider senses will alert you to bosses.
+
{{InfoTable|imagewidths=256|
 
+
{{InfoRow
{{sectionsNewStart|imagewidths=200px}}
+
| title=Daily Bugle
{{SectionsNew
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 1.png
| name=In front of Daily Bugle
+
| map=SpiderManVsTheKingpin-SMS-DailyBugle.png
| image=Notavailable.svg
+
| desc=With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him.
| desc=Police is hot on your tail. Enter Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after you. Single level. No bosses. No Keys.
+
}}
 +
{{InfoRow
 +
| title=Warehouse
 +
| screenshot=Spider-Man vs the Kingpin SMS, Stage 2.png
 +
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png
 +
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 2 Boss.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-HarbourWarehouse.png
 +
| info1name=Boss
 +
| info1=Dr. Octopus
 +
| desc=Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Warehouse
+
| title=Sewers
| image=Notavailable.svg
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 3-1.png
| desc=Time to find a way to prove your innocence. Investigate nearby warehouse and search for clues. One mid-boss, a guy driving a forklift and main boss : Dr. Octopus. Single level. Key is automatically acquired after boss fight.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png
 +
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 3-2.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-Sewers.png
 +
| info1name=Boss
 +
| info1=The Lizard
 +
| desc=Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Sewers
+
| title=Power Station
| image=Notavailable.svg
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 4-1.png
| desc=Your old friend Dr. Connors has transformed to The Lizard and fled to the sewers. Navigate deadly traps and pitfalls and acquire Lizard's key. Two levels. Key is in the second level.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png
 +
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 4-2.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-PowerPlant.png
 +
| map2=SpiderManVsTheKingpin-SMS-PowerGenerator.png
 +
| info1name=Boss
 +
| info1=Electro
 +
| desc=Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Power Station
+
| title=Central Park
| image=Notavailable.svg
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 5.png
| desc=Confront Electro in his domain. Evade lightning bolts and gun-toting thugs as your look for his key. Two levels. Key is in the second level.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 5 Boss.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-CentralPark.png
 +
| info1name=Boss
 +
| info1=Sandman
 +
| desc=Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Central Park
+
| title=Streets of New York
| image=Notavailable.svg
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 6.png
| desc=Defeat muggers and look for Sandman who can only be defeated by luring him to the fire hydrants. He drops the key after he is defeated. Single level.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png
 +
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-YancyStreet.png
 +
| map2=SpiderManVsTheKingpin-SMS-Venom.png
 +
| info1name=Bosses
 +
| info1=Hobgoblin and Venom
 +
| desc=Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Streets of New York
+
| title=Underground
| image=Notavailable.svg
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 7.png
| desc=Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. Two levels. Boss fight in each. Venom shows up without need to defeat lesser thugs. Keys are acquired automatically.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 7 Boss.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-BombCave.png
 +
| map2=SpiderManVsTheKingpin-SMS-Kingpin.png
 +
| info1name=Boss
 +
| info1=The Kingpin
 +
| desc=Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape.
 
}}
 
}}
{{SectionsNew
 
| name=Underground
 
| image=Notavailable.svg
 
| desc=Time to stop Kingpin from finalizing his ultimate plan. Defeat both Dr. Octopus and The Lizard who returned for a rematch. Stop the bomb by punching the keys in order and finally capture Kingpin. Two levels. If you run away during battle with Kingpin, he will run away and you won't get the best ending.
 
 
}}
 
}}
|}
 
  
==Magazine articles==
+
==Versions==
{{mainArticle|{{PAGENAME}}/Magazine articles}}
+
While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting.
 +
 
 +
Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.{{ref|http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS}}
  
==Promotional material==
+
==Production credits==
<gallery>
+
===Master System version===
Spider-ManSMSAdvert.jpg|Master System UK print advert
+
{{multicol|
MasterSystemIIJuegos ES PrintAd 1993-03 02.jpg|Master System ES print advert
+
{{creditstable|
</gallery>
+
{{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}}
{{gallery
+
*'''Programming:''' [[Paul Hutchinson]] (Assisted by John Kennedy)
|{{GalleryPrintAd
+
*'''Graphics:''' Whitney Caughlan, [[Alan Murphy]], [[Paul Hutchinson]]
|text=Master System print advert
+
*'''Music and Sound:''' [[Paul Hutchinson]]
|SegaVisions US 06.pdf|sv|6|38
+
*'''Game Design:''' Christopher Erhardt
}}
+
*'''Produced by:''' [[Ed Annunziata]]
 +
*'''Tested by:''' Rich Fishman, [[Jeff Todd]], Jim Goddard, Jim Gould, [[Casey Grimm]], [[Bert Mauricio]]
  
|{{GalleryPrintAd
+
:Spiderman, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of the Marvel Entertainment Group, Inc. and are used with permission.
|text=Game Gear print advert
+
:'''Spiderman © 1990 Marvel Entertainment Group, Inc.'''
|SegaVisions US 08.pdf|sv|8|2-3
+
:'''All Rights Reserved'''
 +
:'''Source Codes © 1990 [[Sega of America, Inc.]]'''
 +
:This program is produced under license from the Marvel Entertainment Group, Inc.
 +
| source=In-game credits
 +
| pdf=Spider-Man vs the Kingpin SMS credits.pdf
 +
| console=SMS
 
}}
 
}}
 
|{{GalleryPrintAd
 
|text=Game Gear print advert
 
|SegaVisions US 08.pdf|sv|8|39
 
 
}}
 
}}
  
|{{GalleryPrintAd
+
===Game Gear version===
|text=Master System print advert
+
{{multicol|
|AcaoGames BR 013.pdf|ag|13|59
+
{{creditstable|
}}
+
{{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}}
 +
*'''Programming:''' [[Paul Hutchinson]]
 +
*'''Graphics:''' Whitney Caughlan, [[Alan Murphy]], [[Paul Hutchinson]]
 +
*'''Music and Sound:''' [[Paul Hutchinson]]
 +
*'''Game Design:''' Christopher Erhardt
 +
*'''Produced by:''' [[Stewart Kosoy]]
 +
*'''Tested by:''' Rich Fishman, [[Bert Mauricio]], [[Stephen Patterson|Steve Patterson]], [[Ben Szymkowiak]], Michael Tyau
  
|{{GalleryPrintAd
+
:Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
|text=Master System print advert
+
| source=In-game credits
|ActionGames AR 002.pdf|actiongames|2|2
+
| pdf=Spider-Man vs the Kingpin GG credits.pdf
|ActionGames AR 003.pdf|actiongames|3|2
+
| console=GG
 
}}
 
}}
 
}}
 
}}
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
  
 
==Physical scans==
 
==Physical scans==
 
===Master System version===
 
===Master System version===
{{ratings
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Line 158: Line 296:
 
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 +
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| cover=SpiderMan SMS EU Marvel cover.jpg
 
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}}{{Scanbox
 
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| console=Master System
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| cart=SpiderMan SMS AU cart.jpg
 +
| manual=
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}}{{Scanbox
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| cart=SpiderMan SMS AU cart.jpg
 
| manual=
 
| manual=
 
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}}{{Scanbox
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| cart=SpiderMan SMS BR Cart.jpg
 
| cart=SpiderMan SMS BR Cart.jpg
 
| manual=SpiderMan SMS BR Manual.pdf
 
| manual=SpiderMan SMS BR Manual.pdf
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{{Scanbox
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| back=SpiderMan SMS MX box back.jpg
 
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===Game Gear version===
 
===Game Gear version===
{{ratings
+
{{ratings|GG}}
| icon=GG
 
| consolesplus=65
 
| consolesplus_source={{num|14|page=136|pdf=ConsolesPlus FR 014.pdf|pdfpage=136}}
 
| cvg=93
 
| cvg_source={{num|129 (Go!)|page=10/11|pdf=Go UK 10.pdf|pdfpage=10}} <!-- Aug 1992 edition misprinted on cover as issue 128 -->
 
| gamepro=70
 
| gamepro_source={{num|38|page=126}}
 
| gz=90
 
| gz_source={{num|9|page=59}}
 
| joypad=84
 
| joypad_source={{num|13}}
 
| joystick=88
 
| joystick_source={{num|32|page=147|pdf=Joystick FR 032.pdf}}
 
| mms=79
 
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| playerone=78
 
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| segapro_1=92
 
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| sfsw=75
 
| sfsw_source={{num|1/92|page=25|pdf=SegaForce SE 1992 01.pdf}}
 
| sfuk=91
 
| sfuk_source={{num|5|page=72/73|pdf=SegaForce UK 05.pdf|pdfpage=72}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Game Gear
 
| console=Game Gear
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| front=AmazingSpidermanVSKingpin gg eu cover.jpg
 
| front=AmazingSpidermanVSKingpin gg eu cover.jpg
 
| back=SpiderMan GG EU Box Back.jpg
 
| back=SpiderMan GG EU Box Back.jpg
| spinemissing=yes
+
| spine=Spiderman GG EU BoxSpine.jpg
 
| cart=AmazingSpidermanVSKingpin gg eu cart.jpg
 
| cart=AmazingSpidermanVSKingpin gg eu cart.jpg
| manual=
+
| manual=Spiderman GG EU Manual.jpg
 +
}}{{Scanbox
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 +
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 +
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 +
| spine=
 +
| cart=
 +
| manual=Spiderman GG PT Manual.jpg
 +
}}
 +
 
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SMS|sha1=02EBEE891D88BACDADD37A3E75E05763B7AD3C9B|md5=FA10EE70E43385E88E5D1A008716668B|crc32=908FF25C|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}}
 +
{{rom|GG|sha1=46B064B4B5A6444CE0E64E16A7E5CEC2087FB4D3|md5=13E2E27559B0AE898306506219DCC68B|crc32=2651024E|size=256kB|date= |source=Cartridge (US/EU)|comments=|quality=|prototype=}}
 
}}
 
}}
  
 
==References==
 
==References==
{{multicol|
 
 
<references/>
 
<references/>
|cols=3}}
+
 
{{clear}}
+
{{SpiderMan8bitOmni}}
 
{{Spider-Man}}
 
{{Spider-Man}}

Latest revision as of 19:14, 16 November 2024

For the Mega Drive version, see Spider-Man vs. The Kingpin. For the Mega-CD version, see Spider-Man vs. The Kingpin (Mega-CD).

n/a

  • Master System
  • Game Gear

SpiderMan SMS title.png

SpiderMan GG Title.png

Spider-Man vs. The Kingpin
System(s): Sega Master System, Sega Game Gear
Publisher:
Sega Master System
Sega
Sega Game Gear
Flying Edge
Developer:
Distributor:
Sega Master System
Tec Toy (BR)
Licensor: Marvel Entertainment Group
Genre: Action[1][2]

















Number of players: 1
Release Date RRP Code
Sega Master System
US
7065
Sega Master System
EU
7065
Sega Master System
UK
£29.9929.99[5][6] 7065
Sega Master System
AU
Sega Master System
MX
Sega Master System
BR
025290
Sega Game Gear
US
$34.9534.95[9][10] T-81028
Sega Game Gear
EU
T-81028-50
Sega Game Gear
PT
Sega Game Gear
UK
£29.9929.99[12] T-81028-50

Spider-Man vs. The Kingpin, commonly referred to as just Spider-Man, is a platform video game based on the Marvel comic book series Spider-Man, released for the Sega Master System and Sega Game Gear in 1991 and 1992 respectively.

Story

Spider-Man vs the Kingpin SMS, Introduction.png

Introduction

The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.

Gameplay

Spider-Man vs the Kingpin SMS, Apartment.png

Peter Parker's apartment

The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with Left or Right and crouches with Down. He jumps with 2 and jumps down from platforms with Down+2. He can grab certain walls and other surfaces in the background by holding 2 in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with Left+1, Up+1, or Right+1. He can jump off the web line while swinging for extra distance. Spider-Man punches with 1 and kicks with 1 while crouching or jumping. He fires a web shot with Left+1 or Right+1, which stuns enemies for a few seconds.

Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming.

Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies.

While in a stage, the player can invoke an options menu by pressing 1+2 in the Master System version or  START  in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time.

Options

The options menu is opened by pressing 1+2 in the Master System version or  START  in the Game Gear version. The player can use Left and Right to change the option and 1 to select it.

Spider-Man vs the Kingpin SMS, Icons.png
Returns to the game.
Spider-Man vs the Kingpin SMS, Icons.png
Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain.
Spider-Man vs the Kingpin SMS, Icons.png
Toggles the music.
Spider-Man vs the Kingpin SMS, Icons.png
Toggles the story screens in between stages.
Spider-Man vs the Kingpin SMS, Icons.png
Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves.

Supervillains

Spider-Man vs the Kingpin SMS, Panels.png
Dr. Octopus
Real Name:
Otto Octavius
This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.

In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away.

Spider-Man vs the Kingpin SMS, Panels.png
The Lizard
Real Name:
Kurt Connors
Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city.

The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner.

Spider-Man vs the Kingpin SMS, Panels.png
Electro
Real Name:
Max Dillon
Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.

Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man.

Spider-Man vs the Kingpin SMS, Panels.png
Sandman
Real Name:
William Baker
A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.

Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right.

Spider-Man vs the Kingpin SMS, Panels.png
Hobgoblin
Real Name:
Unknown
Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins.

Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses.

Spider-Man vs the Kingpin SMS, Panels.png
Venom
Real Name:
Eddie Brock
Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler.

Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages.

Spider-Man vs the Kingpin SMS, Panels.png
The Kingpin
Real Name:
Wilson Fisk
Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.

Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him.

Stages

Spider-Man vs the Kingpin SMS, Stage 1.png

Daily Bugle
Map: 1️⃣ 
With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him.

Spider-Man vs the Kingpin SMS, Stage 2.png

Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png

Spider-Man vs the Kingpin SMS, Stage 2 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 2.png

  • Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png

  • Spider-Man vs the Kingpin SMS, Stage 2 Boss.png

Warehouse
Map: 1️⃣ 
Boss:
Dr. Octopus
Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage.

Spider-Man vs the Kingpin SMS, Stage 3-1.png

Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png

Spider-Man vs the Kingpin SMS, Stage 3-2.png

  • Spider-Man vs the Kingpin SMS, Stage 3-1.png

  • Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 3-2.png

Sewers
Map: 1️⃣ 
Boss:
The Lizard
Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second.

Spider-Man vs the Kingpin SMS, Stage 4-1.png

Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png

Spider-Man vs the Kingpin SMS, Stage 4-2.png

  • Spider-Man vs the Kingpin SMS, Stage 4-1.png

  • Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 4-2.png

Power Station
Maps: 1️⃣ | 2️⃣ 
Boss:
Electro
Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second.

Spider-Man vs the Kingpin SMS, Stage 5.png

Spider-Man vs the Kingpin SMS, Stage 5 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 5.png

  • Spider-Man vs the Kingpin SMS, Stage 5 Boss.png

Central Park
Map: 1️⃣ 
Boss:
Sandman
Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out.

Spider-Man vs the Kingpin SMS, Stage 6.png

Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png

Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png

  • Spider-Man vs the Kingpin SMS, Stage 6.png

  • Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png

  • Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png

Streets of New York
Maps: 1️⃣ | 2️⃣ 
Bosses:
Hobgoblin and Venom
Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses.

Spider-Man vs the Kingpin SMS, Stage 7.png

Spider-Man vs the Kingpin SMS, Stage 7 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 7.png

  • Spider-Man vs the Kingpin SMS, Stage 7 Boss.png

Underground
Maps: 1️⃣ | 2️⃣ 
Boss:
The Kingpin
Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape.

Versions

While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting.

Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.[13]

Production credits

Master System version

Spiderman vs. The Kingpin a Sega of America Production
Spiderman, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of the Marvel Entertainment Group, Inc. and are used with permission.
Spiderman © 1990 Marvel Entertainment Group, Inc.
All Rights Reserved
Source Codes © 1990 Sega of America, Inc.
This program is produced under license from the Marvel Entertainment Group, Inc.
Source:
In-game credits
Spider-Man vs the Kingpin SMS credits.pdf
[14]

Game Gear version

Spiderman vs. The Kingpin a Sega of America Production
Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
Source:
In-game credits
Spider-Man vs the Kingpin GG credits.pdf
[15]

Magazine articles

Main article: Spider-Man vs. The Kingpin (8-bit)/Magazine articles.

Promotional material

Main article: Spider-Man vs. The Kingpin (8-bit)/Promotional material.

Physical scans

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
58
[16]
Console XS (UK) PAL
80
[17]
Computer & Video Games (UK)
83
[5]
Mean Machines: The Essential Sega Guide (UK)
87
[18]
Game Mania (UK)
87
[19]
Game Power (IT)
81
[20]
GamePro (US) NTSC-U
80
[21]
Hobby Consolas (ES)
75
[22]
Joypad (FR)
92
[23]
Joystick (FR)
92
[24]
Micromanía (segunda época) (ES)
73
[25]
Mean Machines (UK)
87
[26]
Mean Machines Sega (UK)
87
[27]
Player One (FR)
90
[28]
Sega Power (UK) PAL
57
[6]
Sega Power (UK) PAL
25
[29]
Sega Pro (UK) PAL
80
[30]
Video Games (DE)
65
[31]
Sega Master System
77
Based on
18 reviews

Spider-Man vs. The Kingpin (8-bit)

Master System, US
AmazingSpidermanVSKingpin ms us cover.jpg
Cover
AmazingSpidermanVSKingpin ms us cart.jpg
Cart
Spiderman sms us manual.pdf
Manual
Master System, EU
SpiderMan SMS EU cover.jpg
Cover
Spider-Man vs. The Kingpin SMS EU Manual.pdf
Manual
Master System, EU
(Marvel variant)
SpiderMan SMS EU Marvel cover.jpg
Cover
Master System, EU
(Capcom variant)
AmazingSpidermanVSKingpin ms eu cover.jpg
Cover
AmazingSpidermanVSKingpin ms eu cart.jpg
Cart
Master System, AU (Hotline sticker)
SpiderMan SMS AU hotline cover.jpg
Cover
SpiderMan SMS AU cart.jpg
Cart
Master System, AU (NIAL sticker)
SpiderMan SMS AU nial cover.jpg
Cover
SpiderMan SMS AU cart.jpg
Cart
Master System, BR
SpiderMan SMS BR Box.jpg
Cover
SpiderMan SMS BR Cart.jpg
Cart
SpiderMan SMS BR Manual.pdf
Manual
Master System, BR (newer)
SpiderMan SMS BR Box Back newer.jpgNospine.pngSpiderMan SMS BR Box newer.jpg
Cover
Master System, MX

SpiderMan SMS MX box back.jpg

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Alaab Alcomputtar (SA)
90
[32]
Aktueller Software Markt (DE)
52
[33]
Consoles + (FR)
65
[34]
Console XS (UK) PAL
92
[35]
Computer & Video Games (UK)
93
[12]
Mean Machines: The Essential Sega Guide (UK)
88
[36]
Game Mania (UK)
85
[37]
GamePro (US) NTSC-U
70
[9]
Game Zone (UK) PAL
90
[38]
Hobby Consolas (ES)
75
[39]
Joypad (FR)
84
[40]
Joystick (FR) PAL
88
[41]
Mega Fun (DE) PAL
48
[42]
Micromanía (segunda época) (ES)
63
[43]
Mean Machines Sega (UK) PAL
86
[44]
Player One (FR)
78
[45]
Play Time (DE)
80
[46]
Power Unlimited (NL)
80
[47]
Sega Power (UK) PAL
84
[48]
Sega Pro (UK) PAL
92
[49]
Sega Pro (UK) PAL
92
[50]
Sega Pro (UK) PAL
92
[51]
Sega Force (SE)
75
[52]
Sega Force (UK)
91
[53]
Supersonic (FR)
85
[54]
User (GR) PAL
86
[55]
VideoGames & Computer Entertainment (US) NTSC-U
70
[10]
Video Games (DE)
43
[56]
Sega Game Gear
79
Based on
28 reviews

Spider-Man vs. The Kingpin (8-bit)

Game Gear, US
SpiderMan GG US Box Back.jpgNospine.pngAmazingSpidermanVSKingpin gg us cover.jpg
Cover
AmazingSpidermanVSKingpin gg us cart.jpg
Cart
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Manual
Game Gear, EU
SpiderMan GG EU Box Back.jpgSpiderman GG EU BoxSpine.jpgAmazingSpidermanVSKingpin gg eu cover.jpg
Cover
AmazingSpidermanVSKingpin gg eu cart.jpg
Cart
Spiderman GG EU Manual.jpg
Manual
Game Gear, PT

Spiderman GG PT Manual.jpg
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 908ff25c
MD5 fa10ee70e43385e88e5d1a008716668b
SHA-1 02ebee891d88bacdadd37a3e75e05763b7ad3c9b
256kB Cartridge (EU/US)
Sega Game Gear
 ?
CRC32 2651024e
MD5 13e2e27559b0ae898306506219dcc68b
SHA-1 46b064b4b5a6444ce0e64e16a7e5cec2087fb4d3
256kB Cartridge (US/EU)

References

  1. File:SpiderMan GG EU Box Back.jpg
  2. File:SpiderMan SMS EU cover.jpg
  3. Electronic Gaming Monthly, "July 1991" (US; 1991-xx-xx), page 112
  4. Computer Trade Weekly, "" (UK; 1991-10-14), page 19
  5. 5.0 5.1 Computer & Video Games, "September 1991" (UK; 1991-08-15), page 34
  6. 6.0 6.1 Sega Power, "October 1991" (UK; 1991-09-05), page 28
  7. Supergame, "Novembro 1991" (BR; 1999-11-xx), page 40
  8. Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
  9. 9.0 9.1 GamePro, "September 1992" (US; 1992-xx-xx), page 128
  10. 10.0 10.1 VideoGames & Computer Entertainment, "July 1992" (US; 1992-0x-xx), page 64
  11. Computer Trade Weekly, "" (UK; 1992-04-20), page 19
  12. 12.0 12.1 Computer & Video Games, "August 1992 (Go! Issue 10)" (UK; 1992-07-15), page 10
  13. http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS
  14. File:Spider-Man vs the Kingpin SMS credits.pdf
  15. File:Spider-Man vs the Kingpin GG credits.pdf
  16. Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 129
  17. Console XS, "June/July 1992" (UK; 1992-04-23), page 145
  18. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 157
  19. Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
  20. Game Power, "Dicembre 1991" (IT; 1991-1x-xx), page 44
  21. GamePro, "August 1991" (US; 1991-xx-xx), page 37
  22. Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 36
  23. Joypad, "Octobre 1991" (FR; 1991-09-17), page 108
  24. Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 170
  25. Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 80
  26. Mean Machines, "August 1991" (UK; 1991-07-27), page 80
  27. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
  28. Player One, "Septembre 1991" (FR; 1991-xx-xx), page 48
  29. Sega Power, "October 1991" (UK; 1991-09-05), page 59
  30. Sega Pro, "April 1993" (UK; 1993-03-11), page 72
  31. Video Games, "2/91" (DE; 1991-06-07), page 80
  32. Alaab Alcomputtar, "" (SA; 1995-08-xx), page 74
  33. Aktueller Software Markt, "Juli 1993" (DE; 1993-06-14), page 45
  34. Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 136
  35. Console XS, "June/July 1992" (UK; 1992-04-23), page 149
  36. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 170
  37. Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
  38. Game Zone, "July 1992" (UK; 1992-06-24), page 59
  39. Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 96
  40. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 146
  41. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 147
  42. Mega Fun, "07/92" (DE; 1992-0x-xx), page 30
  43. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 66
  44. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
  45. Player One, "Octobre 1992" (FR; 1992-10-10), page 90
  46. Play Time, "(8/9)/92" (DE; 1992-07-08), page 96
  47. Power Unlimited, "Nummer 4, November 1993" (NL; 1993-10-27), page 30
  48. Sega Power, "June 1992" (UK; 1992-05-07), page 37
  49. Sega Pro, "April 1992" (UK; 1992-03-19), page 36
  50. Sega Pro, "November 1992" (UK; 1992-10-08), page 26
  51. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  52. Sega Force, "1/92" (SE; 1992-xx-xx), page 25
  53. Sega Force, "May 1992" (UK; 1992-04-16), page 72
  54. Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 26
  55. User, "Máios 1993" (GR; 1993-0x-xx), page 50
  56. Video Games, "9/92" (DE; 1992-08-26), page 131


Spider-Man vs. The Kingpin (8-bit)

SpiderMan SMS title.png

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Spider-Man games for Sega systems
Arcade
Spider-Man: The Videogame (1991)
Sega Mega Drive
Spider-Man vs. The Kingpin (1991) | Spider-Man and the X-Men in Arcade's Revenge (1993) | Spider-Man and Venom: Maximum Carnage (1994) | Spider-Man: The Animated Series (1995) | Venom - Spider-Man: Separation Anxiety (1995)
Sega Master System
Spider-Man vs. The Kingpin (1991) | Spider-Man: Return of the Sinister Six (1993)
Sega Game Gear
Spider-Man vs. The Kingpin (1992) | Spider-Man: Return of the Sinister Six (1993) | Spider-Man and the X-Men in Arcade's Revenge (1994)
Sega Mega-CD
Spider-Man vs. The Kingpin (1993)
Sega 32X
Spider-Man: Web of Fire (1996)
Sega Dreamcast
Spider-Man (2001)