Difference between revisions of "Spider-Man vs. The Kingpin (8-bit)"
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+ | {{otherPage|desc=the Mega Drive version|page=Spider-Man vs. The Kingpin|desc2=the Mega-CD version|page2=Spider-Man vs. The Kingpin (Mega-CD)}} | ||
{{Bob | {{Bob | ||
| bobscreen=SpiderMan SMS title.png | | bobscreen=SpiderMan SMS title.png | ||
Line 10: | Line 11: | ||
{{company|[[Technopop]]|system=SMS}} | {{company|[[Technopop]]|system=SMS}} | ||
{{company|[[B.I.T.S.]]|system=GG}} | {{company|[[B.I.T.S.]]|system=GG}} | ||
+ | | distributor={{company|[[Tec Toy]]|system=SMS|region=BR}} | ||
| licensor=[[Marvel Entertainment Group]] | | licensor=[[Marvel Entertainment Group]] | ||
| system=[[Sega Master System]], [[Sega Game Gear]] | | system=[[Sega Master System]], [[Sega Game Gear]] | ||
Line 16: | Line 18: | ||
| releases={{releasesSMS | | releases={{releasesSMS | ||
| sms_date_us=1991-08{{magref|egm|24|112}} | | sms_date_us=1991-08{{magref|egm|24|112}} | ||
+ | | sms_code_us=7065 | ||
| sms_date_eu=1991-08 | | sms_date_eu=1991-08 | ||
| sms_code_eu=7065 | | sms_code_eu=7065 | ||
− | | sms_date_uk=1991- | + | | sms_date_uk=1991-10{{magref|ctw|358|19}} |
| sms_code_uk=7065 | | sms_code_uk=7065 | ||
| sms_rrp_uk=29.99{{magref|cvg|118|34}}{{magref|segapower|23|28}} | | sms_rrp_uk=29.99{{magref|cvg|118|34}}{{magref|segapower|23|28}} | ||
Line 28: | Line 31: | ||
{{releasesGG | {{releasesGG | ||
| gg_date_us=1992-06{{magref|sv|8|58}} | | gg_date_us=1992-06{{magref|sv|8|58}} | ||
− | | gg_rrp_us=34.95{{magref|gamepro|38|128}} | + | | gg_rrp_us=34.95{{magref|gamepro|38|128}}{{magref|vgce|42|64}} |
| gg_code_us=T-81028 | | gg_code_us=T-81028 | ||
| gg_date_eu=1992-06 | | gg_date_eu=1992-06 | ||
| gg_code_eu=T-81028-50 | | gg_code_eu=T-81028-50 | ||
− | | gg_date_uk=1992- | + | | gg_date_uk=1992-04{{magref|ctw|383|19}}<!--1992-01-31{{magref|segapro|4|7}}--> |
| gg_code_uk=T-81028-50 | | gg_code_uk=T-81028-50 | ||
| gg_rrp_uk=29.99{{magref|cvg|go10|10}}<!--24.99{{magref|segapower|31|37}}--> | | gg_rrp_uk=29.99{{magref|cvg|go10|10}}<!--24.99{{magref|segapower|31|37}}--> | ||
+ | | gg_date_pt=199x | ||
}} | }} | ||
}} | }} | ||
− | '''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man | + | '''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man''''', is a platform video game based on the Marvel comic book series ''Spider-Man'', released for the [[Sega Master System]] and [[Sega Game Gear]] in 1991 and 1992 respectively. |
==Story== | ==Story== | ||
− | The infamous criminal known as | + | {{ScreenThumb|Spider-Man vs the Kingpin SMS, Introduction.png|width=200|Introduction}} |
+ | The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence. | ||
==Gameplay== | ==Gameplay== | ||
− | + | {{ScreenThumb|Spider-Man vs the Kingpin SMS, Apartment.png|width=200|Peter Parker's apartment}} | |
+ | The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with {{left}} or {{right}} and crouches with {{down}}. He jumps with {{2}} and jumps down from platforms with {{down}}+{{2}}. He can grab certain walls and other surfaces in the background by holding {{2}} in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with {{left}}+{{1}}, {{up}}+{{1}}, or {{right}}+{{1}}. He can jump off the web line while swinging for extra distance. Spider-Man punches with {{1}} and kicks with {{1}} while crouching or jumping. He fires a web shot with {{left}}+{{1}} or {{right}}+{{1}}, which stuns enemies for a few seconds. | ||
− | + | Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming. | |
− | + | Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies. | |
− | + | While in a stage, the player can invoke an options menu by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time. | |
− | === | + | ===Options=== |
− | + | The options menu is opened by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version. The player can use {{left}} and {{right}} to change the option and {{1}} to select it. | |
− | + | {{InfoTable|imagewidths=50| | |
− | {{InfoTable|imagewidths= | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title= |
− | | | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}} |
− | | desc= | + | | desc=Returns to the game. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title= |
− | | | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}} |
− | | desc= | + | | desc=Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title= |
− | | | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}} |
− | | desc= | + | | desc=Toggles the music. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title= |
− | | | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}} |
− | | desc= | + | | desc=Toggles the story screens in between stages. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title= |
− | | | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}} |
− | | | + | | desc=Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves. |
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | | | ||
− | | | ||
− | | desc= | ||
}} | }} | ||
}} | }} | ||
− | |||
− | |||
===Supervillains=== | ===Supervillains=== | ||
− | |||
− | |||
{{InfoTable|imagewidths=50| | {{InfoTable|imagewidths=50| | ||
{{InfoRow | {{InfoRow | ||
| title=Dr. Octopus | | title=Dr. Octopus | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=144 | crop_y=64}} |
− | | | + | | info1name=Real Name |
− | + | | info1=Otto Octavius | |
− | This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence. | + | | desc=This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence. |
− | In game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider- | + | In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=The Lizard | | title=The Lizard | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=72 | crop_y=64}} |
− | | | + | | info1name=Real Name |
− | + | | info1=Kurt Connors | |
− | Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and | + | | desc=Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city. |
− | The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack but also very hard to contain in a corner | + | The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Electro | | title=Electro | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=0 | crop_y=64}} |
− | | | + | | info1name=Real Name |
+ | | info1=Max Dillon | ||
+ | | desc=Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man. | ||
− | + | Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man. | |
− | |||
− | Electro | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Sandman | | title=Sandman | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=216 | crop_y=64}} |
− | | | + | | info1name=Real Name |
− | + | | info1=William Baker | |
− | A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. | + | | desc=A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water. |
− | Sandman is | + | Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Hobgoblin | | title=Hobgoblin | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=64 | crop_height=56 | crop_x=96 | crop_y=8}} |
− | | | + | | info1name=Real Name |
− | + | | info1=Unknown | |
− | Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume | + | | desc=Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins. |
− | Hobgoblin | + | Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Venom | | title=Venom | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=40 | crop_height=56 | crop_x=160 | crop_y=8}} |
− | | | + | | info1name=Real Name |
+ | | info1=Eddie Brock | ||
+ | | desc=Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler. | ||
− | + | Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages. | |
− | |||
− | |||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=The Kingpin | | title=The Kingpin | ||
− | | sprite= | + | | sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=126 | crop_height=103 | crop_x=0 | crop_y=120}} |
− | | | + | | info1name=Real Name |
+ | | info1=Wilson Fisk | ||
+ | | desc=Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher. | ||
− | + | Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him. | |
+ | }} | ||
+ | }} | ||
− | Kingpin | + | ===Stages=== |
+ | {{InfoTable|imagewidths=256| | ||
+ | {{InfoRow | ||
+ | | title=Daily Bugle | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 1.png | ||
+ | | map=SpiderManVsTheKingpin-SMS-DailyBugle.png | ||
+ | | desc=With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Warehouse | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 2.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png | ||
+ | | screenshot3=Spider-Man vs the Kingpin SMS, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-HarbourWarehouse.png | ||
+ | | info1name=Boss | ||
+ | | info1=Dr. Octopus | ||
+ | | desc=Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Sewers | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 3-1.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png | ||
+ | | screenshot3=Spider-Man vs the Kingpin SMS, Stage 3-2.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-Sewers.png | ||
+ | | info1name=Boss | ||
+ | | info1=The Lizard | ||
+ | | desc=Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Power Station | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 4-1.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png | ||
+ | | screenshot3=Spider-Man vs the Kingpin SMS, Stage 4-2.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-PowerPlant.png | ||
+ | | map2=SpiderManVsTheKingpin-SMS-PowerGenerator.png | ||
+ | | info1name=Boss | ||
+ | | info1=Electro | ||
+ | | desc=Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Central Park | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 5.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-CentralPark.png | ||
+ | | info1name=Boss | ||
+ | | info1=Sandman | ||
+ | | desc=Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Streets of New York | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 6.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png | ||
+ | | screenshot3=Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-YancyStreet.png | ||
+ | | map2=SpiderManVsTheKingpin-SMS-Venom.png | ||
+ | | info1name=Bosses | ||
+ | | info1=Hobgoblin and Venom | ||
+ | | desc=Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Underground | ||
+ | | screenshot=Spider-Man vs the Kingpin SMS, Stage 7.png | ||
+ | | screenshot2=Spider-Man vs the Kingpin SMS, Stage 7 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SpiderManVsTheKingpin-SMS-BombCave.png | ||
+ | | map2=SpiderManVsTheKingpin-SMS-Kingpin.png | ||
+ | | info1name=Boss | ||
+ | | info1=The Kingpin | ||
+ | | desc=Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape. | ||
}} | }} | ||
}} | }} | ||
==Versions== | ==Versions== | ||
− | While having inferior in-game graphics compared to | + | While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting. |
− | |||
− | |||
− | Two secret | + | Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.{{ref|http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS}} |
==Production credits== | ==Production credits== | ||
Line 176: | Line 242: | ||
{{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}} | {{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}} | ||
*'''Programming:''' [[Paul Hutchinson]] (Assisted by John Kennedy) | *'''Programming:''' [[Paul Hutchinson]] (Assisted by John Kennedy) | ||
− | *'''Graphics:''' Whitney Caughlan, Alan Murphy, [[Paul Hutchinson]] | + | *'''Graphics:''' Whitney Caughlan, [[Alan Murphy]], [[Paul Hutchinson]] |
*'''Music and Sound:''' [[Paul Hutchinson]] | *'''Music and Sound:''' [[Paul Hutchinson]] | ||
*'''Game Design:''' Christopher Erhardt | *'''Game Design:''' Christopher Erhardt | ||
Line 185: | Line 251: | ||
:'''Spiderman © 1990 Marvel Entertainment Group, Inc.''' | :'''Spiderman © 1990 Marvel Entertainment Group, Inc.''' | ||
:'''All Rights Reserved''' | :'''All Rights Reserved''' | ||
− | :'''Source Codes © 1990 Sega of America, Inc.''' | + | :'''Source Codes © 1990 [[Sega of America, Inc.]]''' |
:This program is produced under license from the Marvel Entertainment Group, Inc. | :This program is produced under license from the Marvel Entertainment Group, Inc. | ||
| source=In-game credits | | source=In-game credits | ||
+ | | pdf=Spider-Man vs the Kingpin SMS credits.pdf | ||
| console=SMS | | console=SMS | ||
}} | }} | ||
Line 197: | Line 264: | ||
{{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}} | {{creditsheader|Spiderman vs. The Kingpin a [[Sega of America]] Production}} | ||
*'''Programming:''' [[Paul Hutchinson]] | *'''Programming:''' [[Paul Hutchinson]] | ||
− | *'''Graphics:''' Whitney Caughlan, Alan Murphy, [[Paul Hutchinson]] | + | *'''Graphics:''' Whitney Caughlan, [[Alan Murphy]], [[Paul Hutchinson]] |
*'''Music and Sound:''' [[Paul Hutchinson]] | *'''Music and Sound:''' [[Paul Hutchinson]] | ||
*'''Game Design:''' Christopher Erhardt | *'''Game Design:''' Christopher Erhardt | ||
Line 205: | Line 272: | ||
:Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission. | :Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission. | ||
| source=In-game credits | | source=In-game credits | ||
+ | | pdf=Spider-Man vs the Kingpin GG credits.pdf | ||
| console=GG | | console=GG | ||
}} | }} | ||
Line 270: | Line 338: | ||
===Game Gear version=== | ===Game Gear version=== | ||
− | {{ratings | + | {{ratings|GG}} |
− | | | ||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
Line 290: | Line 355: | ||
| cart=AmazingSpidermanVSKingpin gg eu cart.jpg | | cart=AmazingSpidermanVSKingpin gg eu cart.jpg | ||
| manual=Spiderman GG EU Manual.jpg | | manual=Spiderman GG EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=PT | ||
+ | | front= | ||
+ | | back= | ||
+ | | spine= | ||
+ | | cart= | ||
+ | | manual=Spiderman GG PT Manual.jpg | ||
}} | }} | ||
Line 302: | Line 375: | ||
<references/> | <references/> | ||
+ | {{SpiderMan8bitOmni}} | ||
{{Spider-Man}} | {{Spider-Man}} |
Latest revision as of 19:14, 16 November 2024
- For the Mega Drive version, see Spider-Man vs. The Kingpin. For the Mega-CD version, see Spider-Man vs. The Kingpin (Mega-CD).
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Spider-Man vs. The Kingpin | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Flying Edge | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega of America Technopop B.I.T.S. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Marvel Entertainment Group | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Spider-Man vs. The Kingpin, commonly referred to as just Spider-Man, is a platform video game based on the Marvel comic book series Spider-Man, released for the Sega Master System and Sega Game Gear in 1991 and 1992 respectively.
Contents
Story
The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.
Gameplay
The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with or and crouches with . He jumps with and jumps down from platforms with +. He can grab certain walls and other surfaces in the background by holding in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with +, +, or +. He can jump off the web line while swinging for extra distance. Spider-Man punches with and kicks with while crouching or jumping. He fires a web shot with + or +, which stuns enemies for a few seconds.
Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming.
Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies.
While in a stage, the player can invoke an options menu by pressing + in the Master System version or START in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time.
Options
The options menu is opened by pressing + in the Master System version or START in the Game Gear version. The player can use and to change the option and to select it.
Returns to the game. | |
Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain. | |
Toggles the music. | |
Toggles the story screens in between stages. | |
Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves. |
Supervillains
Dr. Octopus | |
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Real Name: Otto Octavius | |
This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.
In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away. | |
The Lizard | |
Real Name: Kurt Connors | |
Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city.
The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner. | |
Electro | |
Real Name: Max Dillon | |
Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.
Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man. | |
Sandman | |
Real Name: William Baker | |
A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.
Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right. | |
Hobgoblin | |
Real Name: Unknown | |
Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins.
Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses. | |
Venom | |
Real Name: Eddie Brock | |
Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler.
Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages. | |
The Kingpin | |
Real Name: Wilson Fisk | |
Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.
Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him. |
Stages
Daily Bugle | |
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Map: 1️⃣ | |
With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him. | |
Warehouse | |
Map: 1️⃣
Boss: Dr. Octopus | |
Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage. | |
Sewers | |
Map: 1️⃣
Boss: The Lizard | |
Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second. | |
Power Station | |
Maps: 1️⃣ | 2️⃣
Boss: Electro | |
Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second. | |
Central Park | |
Map: 1️⃣
Boss: Sandman | |
Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out. | |
Streets of New York | |
Maps: 1️⃣ | 2️⃣
Bosses: Hobgoblin and Venom | |
Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses. | |
Underground | |
Maps: 1️⃣ | 2️⃣
Boss: The Kingpin | |
Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape. |
Versions
While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting.
Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.[13]
Production credits
Master System version
- Programming: Paul Hutchinson (Assisted by John Kennedy)
- Graphics: Whitney Caughlan, Alan Murphy, Paul Hutchinson
- Music and Sound: Paul Hutchinson
- Game Design: Christopher Erhardt
- Produced by: Ed Annunziata
- Tested by: Rich Fishman, Jeff Todd, Jim Goddard, Jim Gould, Casey Grimm, Bert Mauricio
- Spiderman, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of the Marvel Entertainment Group, Inc. and are used with permission.
- Spiderman © 1990 Marvel Entertainment Group, Inc.
- All Rights Reserved
- Source Codes © 1990 Sega of America, Inc.
- This program is produced under license from the Marvel Entertainment Group, Inc.
Game Gear version
- Programming: Paul Hutchinson
- Graphics: Whitney Caughlan, Alan Murphy, Paul Hutchinson
- Music and Sound: Paul Hutchinson
- Game Design: Christopher Erhardt
- Produced by: Stewart Kosoy
- Tested by: Rich Fishman, Bert Mauricio, Steve Patterson, Ben Szymkowiak, Michael Tyau
- Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
Magazine articles
- Main article: Spider-Man vs. The Kingpin (8-bit)/Magazine articles.
Promotional material
- Main article: Spider-Man vs. The Kingpin (8-bit)/Promotional material.
Physical scans
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 18 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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79 | |
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Based on 28 reviews |
Game Gear, US |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU/US) | |||||||||||
? |
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256kB | Cartridge (US/EU) |
References
- ↑ File:SpiderMan GG EU Box Back.jpg
- ↑ File:SpiderMan SMS EU cover.jpg
- ↑ Electronic Gaming Monthly, "July 1991" (US; 1991-xx-xx), page 112
- ↑ Computer Trade Weekly, "" (UK; 1991-10-14), page 19
- ↑ 5.0 5.1 Computer & Video Games, "September 1991" (UK; 1991-08-15), page 34
- ↑ 6.0 6.1 Sega Power, "October 1991" (UK; 1991-09-05), page 28
- ↑ Supergame, "Novembro 1991" (BR; 1999-11-xx), page 40
- ↑ Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
- ↑ 9.0 9.1 GamePro, "September 1992" (US; 1992-xx-xx), page 128
- ↑ 10.0 10.1 VideoGames & Computer Entertainment, "July 1992" (US; 1992-0x-xx), page 64
- ↑ Computer Trade Weekly, "" (UK; 1992-04-20), page 19
- ↑ 12.0 12.1 Computer & Video Games, "August 1992 (Go! Issue 10)" (UK; 1992-07-15), page 10
- ↑ http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS
- ↑ File:Spider-Man vs the Kingpin SMS credits.pdf
- ↑ File:Spider-Man vs the Kingpin GG credits.pdf
- ↑ Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 129
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 145
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 157
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Game Power, "Dicembre 1991" (IT; 1991-1x-xx), page 44
- ↑ GamePro, "August 1991" (US; 1991-xx-xx), page 37
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 36
- ↑ Joypad, "Octobre 1991" (FR; 1991-09-17), page 108
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 170
- ↑ Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 80
- ↑ Mean Machines, "August 1991" (UK; 1991-07-27), page 80
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Player One, "Septembre 1991" (FR; 1991-xx-xx), page 48
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Video Games, "2/91" (DE; 1991-06-07), page 80
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 74
- ↑ Aktueller Software Markt, "Juli 1993" (DE; 1993-06-14), page 45
- ↑ Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 136
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 149
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 170
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
- ↑ Game Zone, "July 1992" (UK; 1992-06-24), page 59
- ↑ Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 96
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 146
- ↑ Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 147
- ↑ Mega Fun, "07/92" (DE; 1992-0x-xx), page 30
- ↑ Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 66
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
- ↑ Player One, "Octobre 1992" (FR; 1992-10-10), page 90
- ↑ Play Time, "(8/9)/92" (DE; 1992-07-08), page 96
- ↑ Power Unlimited, "Nummer 4, November 1993" (NL; 1993-10-27), page 30
- ↑ Sega Power, "June 1992" (UK; 1992-05-07), page 37
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 36
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 26
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "1/92" (SE; 1992-xx-xx), page 25
- ↑ Sega Force, "May 1992" (UK; 1992-04-16), page 72
- ↑ Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 26
- ↑ User, "Máios 1993" (GR; 1993-0x-xx), page 50
- ↑ Video Games, "9/92" (DE; 1992-08-26), page 131
Spider-Man vs. The Kingpin (8-bit) | |
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Main page | Comparisons | Maps | Development | Magazine articles | Reception | Promotional material | Bootlegs |
Spider-Man games for Sega systems | |
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Spider-Man: The Videogame (1991) | |
Spider-Man vs. The Kingpin (1991) | Spider-Man and the X-Men in Arcade's Revenge (1993) | Spider-Man and Venom: Maximum Carnage (1994) | Spider-Man: The Animated Series (1995) | Venom - Spider-Man: Separation Anxiety (1995) | |
Spider-Man vs. The Kingpin (1991) | Spider-Man: Return of the Sinister Six (1993) | |
Spider-Man vs. The Kingpin (1992) | Spider-Man: Return of the Sinister Six (1993) | Spider-Man and the X-Men in Arcade's Revenge (1994) | |
Spider-Man vs. The Kingpin (1993) | |
Spider-Man: Web of Fire (1996) | |
Spider-Man (2001) |
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