Difference between revisions of "Ocean Software"
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{{CompanyBob | {{CompanyBob | ||
| logo=OceanSoftware Logo.png | | logo=OceanSoftware Logo.png | ||
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| founded=1983 (as Spectrum Games) | | founded=1983 (as Spectrum Games) | ||
− | | defunct= | + | | defunct=1998, 1999 |
| tseries=T-164 | | tseries=T-164 | ||
| mergedwith= | | mergedwith= | ||
| mergedinto=[[Infogrames]] (1996), [[Bandai Namco]] (2009) | | mergedinto=[[Infogrames]] (1996), [[Bandai Namco]] (2009) | ||
− | | headquarters=Manchester, United Kingdom | + | | headquarters=2 Castle Street, Castlefield, Manchester, England, United Kingdom, M3 4LZ{{ref|http://web.archive.org/web/19961112201215/http://www.oceanltd.com/}} |
+ | | headquarters2=25 Boulevard Berthler, 75017 Paris, France{{ref|http://web.archive.org/web/19961112201215/http://www.oceanltd.com/}} | ||
}} | }} | ||
− | + | {{stub}}'''Ocean Software''' was a British video game developer and publisher which existed throughout the 1980s and 1990s. At its peak, it was one of the biggest publishers in Europe, developing hundreds of games for home computers and game consoles. It also operated a short-lived American development division known as [[Ocean of America]]. | |
− | '''Ocean Software''' was a British video game developer and publisher which existed throughout the 1980s and 1990s. At | ||
==History== | ==History== | ||
Ocean Software was founded by David Ward and Jon Woods in Manchester in early 1983, initially as '''Spectrum Games''' before switching to '''Ocean Software Ltd.''' within a year. Initially advertising its range of arcade game clones for UK 8-bit home computers (such as the ZX81, [[ZX Spectrum]] and [[Commmodore VIC-20]]). In 1984, Ocean would prop-up [[U.S. Gold]] by producing [[Amstrad CPC]], [[BBC Micro]] and Spectrum conversions of the [[Commodore 64]] games it was importing{{magref|ycomputer|0509|56}}, before going on to become a major publishing force in its own right. | Ocean Software was founded by David Ward and Jon Woods in Manchester in early 1983, initially as '''Spectrum Games''' before switching to '''Ocean Software Ltd.''' within a year. Initially advertising its range of arcade game clones for UK 8-bit home computers (such as the ZX81, [[ZX Spectrum]] and [[Commmodore VIC-20]]). In 1984, Ocean would prop-up [[U.S. Gold]] by producing [[Amstrad CPC]], [[BBC Micro]] and Spectrum conversions of the [[Commodore 64]] games it was importing{{magref|ycomputer|0509|56}}, before going on to become a major publishing force in its own right. | ||
− | The company began acquiring film and television licenses in the mid-80s, with early notable hits including ''Daley Thompson's Decathlon'' (1984) and its computer game interpretation of ''Rambo: First Blood Part II'' (1985). It also signed deals with the likes of [[Data East]], [[Konami]] and [[Taito]] to bring their range of arcade titles to home computers. Ocean would start producing games for consoles (starting with the [[Nintendo Entertainment System]] in | + | Ocean initially took cues from rival Imagine Software, a Liverpool-based video game company which had set up in September 1982. Imagine had set a precident for UK video game companies with its use of professional packaging and advertising campaigns, but unbenownst to Ocean at the time, had racked up huge debts in the process. When Imagine ceased trading a mere 18 months after launch, Ocean picked up the brand and kept it as a publishing label until 1989. |
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+ | The company began acquiring film and television licenses in the mid-80s, with early notable hits including ''Daley Thompson's Decathlon'' (1984) and its computer game interpretation of ''Rambo: First Blood Part II'' (1985). It also signed deals with the likes of [[Data East]], [[Konami]] and [[Taito]] to bring their range of arcade titles to home computers. Ocean would start producing games for consoles (starting with the [[Nintendo Entertainment System]] in 1990 with the release of ''RoboCop 2''{{magref|mm|1|10}}) with its first Sega games arriving in 1993. | ||
Such was the extent of Ocean's business, a dedicated Ocean gaming magazine, ''Ocean Power'' was published for a short period in the early 1990s. | Such was the extent of Ocean's business, a dedicated Ocean gaming magazine, ''Ocean Power'' was published for a short period in the early 1990s. | ||
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==Softography== | ==Softography== | ||
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− | === | + | ==Gallery== |
− | + | <gallery> | |
− | + | OceanSoftware Logo.png|Logo | |
− | + | OceanSoftware logo flat.png|"Flat" logo | |
− | + | </gallery> | |
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==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 02:05, 18 November 2024
Ocean Software | ||||
---|---|---|---|---|
Founded: 1983 (as Spectrum Games) | ||||
Defunct: 1998, 1999 | ||||
T-series code: T-164 | ||||
Merged into: Infogrames (1996), Bandai Namco (2009) | ||||
Headquarters:
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This short article is in need of work. You can help Sega Retro by adding to it.
Ocean Software was a British video game developer and publisher which existed throughout the 1980s and 1990s. At its peak, it was one of the biggest publishers in Europe, developing hundreds of games for home computers and game consoles. It also operated a short-lived American development division known as Ocean of America.
Contents
History
Ocean Software was founded by David Ward and Jon Woods in Manchester in early 1983, initially as Spectrum Games before switching to Ocean Software Ltd. within a year. Initially advertising its range of arcade game clones for UK 8-bit home computers (such as the ZX81, ZX Spectrum and Commmodore VIC-20). In 1984, Ocean would prop-up U.S. Gold by producing Amstrad CPC, BBC Micro and Spectrum conversions of the Commodore 64 games it was importing[2], before going on to become a major publishing force in its own right.
Ocean initially took cues from rival Imagine Software, a Liverpool-based video game company which had set up in September 1982. Imagine had set a precident for UK video game companies with its use of professional packaging and advertising campaigns, but unbenownst to Ocean at the time, had racked up huge debts in the process. When Imagine ceased trading a mere 18 months after launch, Ocean picked up the brand and kept it as a publishing label until 1989.
The company began acquiring film and television licenses in the mid-80s, with early notable hits including Daley Thompson's Decathlon (1984) and its computer game interpretation of Rambo: First Blood Part II (1985). It also signed deals with the likes of Data East, Konami and Taito to bring their range of arcade titles to home computers. Ocean would start producing games for consoles (starting with the Nintendo Entertainment System in 1990 with the release of RoboCop 2[3]) with its first Sega games arriving in 1993.
Such was the extent of Ocean's business, a dedicated Ocean gaming magazine, Ocean Power was published for a short period in the early 1990s.
While huge in the 16-bit markets, Ocean Software struggled in the transition to 32-bit and CD-ROM-based media, and was acquired by Infogrames in 1996. The name continued to be used until 1998 when the studio was renamed Infogrames United Kingdom Ltd., followed by Atari United Kingdom Ltd. in 2003. After being sold to Bandai Namco in 2009, the remnants of Ocean Sofware now trade as Bandai Namco Entertainment UK Ltd..
Softography
Master System
- The Addams Family (1993)
Mega Drive
- The Addams Family (1993)
- The Adventures of Mighty Max (1994)
- Mr. Nutz (1994)
- Addams Family Values (1995)
- Worms (1996)
- The Flintstones (199x)
- Waterworld (199x)
- Jelly Boy (unreleased)
- Manchester United Championship Soccer (unreleased)
- Mission: Impossible (unreleased)
- Mr. Nutz: Hoppin' Mad (unreleased)
- Putty Squad (unreleased)
- Soccer Kid (unreleased)
- Tank Girl (unreleased)
- The Shadow (unreleased)
Game Gear
- The Addams Family (1993)
32X
- Mission: Impossible (unreleased)
Amstrad CPC
- Micro Club 4 (1990)
Saturn
- Le Duo Saturn (1996)
- True Pinball (1996)
- Tunnel B1 (1996)
- Worms (1996)
- Break Point (1996)
- Addiction Pinball (unreleased)
- Allegiance (unreleased)
- Blades of Rage (unreleased)
- Dawn of Darkness (unreleased)
- Death Race (unreleased)
- HMS Dreadnaught (unreleased)
- Inferno (unreleased)
- Mission: Impossible (unreleased)
- Offensive (unreleased)
- Project X2 (unreleased)
- Viper (unreleased)
- Waterworld (unreleased)
- Zoiks! (unreleased)
Gallery
References
- ↑ 1.0 1.1 http://www.oceanltd.com/ (Wayback Machine: 1996-11-12 20:12)
- ↑ Your Computer, "Vol. 5 No. 9: September 1985" (UK; 1985-xx-xx), page 56
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 10