Difference between revisions of "Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo"
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*[http://www.haro-ichiza.com/haropuyo/index.html Bandai's site on the game (Japanese)] | *[http://www.haro-ichiza.com/haropuyo/index.html Bandai's site on the game (Japanese)] | ||
*[http://www.nintendo.co.jp/n08/software/bh6j/index.html Nintendo of Japan's page on the game (Japanese)] | *[http://www.nintendo.co.jp/n08/software/bh6j/index.html Nintendo of Japan's page on the game (Japanese)] |
Revision as of 18:10, 22 March 2016
Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo | ||||||||||
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System(s): Game Boy Advance | ||||||||||
Publisher: Bandai | ||||||||||
Developer: Bandai/Sunset | ||||||||||
Peripherals supported: Game Boy Advance link cable | ||||||||||
Genre: Puzzle | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo (機動劇団はろ一座 ハロのぷよぷよ) is a 2005 game for the Game Boy Advance by Bandai released exclusively in Japan that combines Sega's Puyo Puyo with the characters of Bandai/Sunrise's Mobile Suit Gundam series — for example, substituting the haro for puyo.
Gameplay is identical to Puyo Puyo Tsuu.