Difference between revisions of "Ka-Ge-Ki"

From Sega Retro

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Gameplay takes place in a small, square arena, where Ken and his opponent are free to move in all directions. Ken has a fast and a strong punch used to attack enemies, and can also jump to avoid enemies. Occasionally, one of three kinds of power-ups will appear in the arena, these will restore Ken's lost health or increase his attack power for a limited time.
 
Gameplay takes place in a small, square arena, where Ken and his opponent are free to move in all directions. Ken has a fast and a strong punch used to attack enemies, and can also jump to avoid enemies. Occasionally, one of three kinds of power-ups will appear in the arena, these will restore Ken's lost health or increase his attack power for a limited time.
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===Controls===
 +
:{{a}}: '''Jump'''
 +
:{{b}}: '''Weak Punch'''
 +
:{{c}}: '''Strong Punch'''
 +
:{{b}} + {{c}}: '''Dodge'''
  
 
==Versions==
 
==Versions==
Line 29: Line 35:
 
**Enemies take more damage
 
**Enemies take more damage
 
**Some colors indexing mistakes happened, certain characters have wrong shade graduations as a result
 
**Some colors indexing mistakes happened, certain characters have wrong shade graduations as a result
 
===Controls===
 
:{{a}}: '''Jump'''
 
:{{b}}: '''Weak Punch'''
 
:{{c}}: '''Strong Punch'''
 
:{{b}} + {{c}}: '''Dodge'''
 
  
 
==Production credits==
 
==Production credits==

Revision as of 09:47, 27 March 2016

n/a

KaGeKiGenesisTitle.png

Ka-Ge-Ki
System(s): Sega Mega Drive
Publisher: HOT-B (JP), Sage's Creation (US)
Developer:
Genre: Action

















Release Date RRP Code

Ka-Ge-Ki (火激), sold as Ka-Ge-Ki: Fists of Steel in the US, is a 1991 action game developed by HOT-B for the Sega Mega Drive, ported from an arcade game and arranged in certain aspects, made by Taito and Kaneko in the year 1988. The player character is Ken, a boxer who's girlfriend was captured by a gang of criminals and taken to the ninth floor of their hideout. Ken must defeat every enemy to rescue his girlfriend.

Gameplay

The player fights through 9 stages, represented as floors of a building. In each stage, the goal is to defeat a certain number of enemies that attack the player one at a time. The number of enemies that appear is based on the stage and difficulty level. After enough opponents are beaten, a boss appears. After the boss is defeated, gameplay continues on the next floor until the final boss is defeated on the ninth floor.

Gameplay takes place in a small, square arena, where Ken and his opponent are free to move in all directions. Ken has a fast and a strong punch used to attack enemies, and can also jump to avoid enemies. Occasionally, one of three kinds of power-ups will appear in the arena, these will restore Ken's lost health or increase his attack power for a limited time.

Controls

A: Jump
B: Weak Punch
C: Strong Punch
B + C: Dodge

Versions

  • Voice data is different between the Japanese and US release.
  • Compared to the Arcade version, there are some significant differences, making this version an arranged version rather than a straight port.
    • The game takes place in a building with changing backgrounds while the original was locatet at a harbor with a single background
    • Gang members sitting in the background aren't there anymore, only their cheering for booing remains
    • Weaker mob enemies where added, possibly to extend the game's length
    • Enemies take more damage
    • Some colors indexing mistakes happened, certain characters have wrong shade graduations as a result

Production credits

Screenplay: One Two Diamond
Programming: Mr. Nagaya, Cube and Toda
Graphic Design: Mike Yorozuya, Motor Gunma
Music Composed by: Kaneko Co., Ltd., Mecano Associates
Music Arranged by: Mecano Associates
Sound Design: M.Suzuki
Directed by: Professor Banban
Produced by: Dramatic a Go Go
Presented by: Sage's Creation

Promotional material

Physical scans

Sega Retro Average 
Publication Score Source
48 №47, p64/65[1]
51 №5
51 №17, p130
20 №3, p79
40 №15, p77
30 №1, p78[2]
86 №10, p61[3]
80 №23, p53
36 №18, p66
30 №18, p78/79[4]
Sega Mega Drive
47
Based on
10 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU) NTSC-U
30
[5]
ACE (UK)
48
[1]
ACE (UK) PAL
25
[6]
Beep! MegaDrive (JP) NTSC-J
58
[7]
Famitsu (JP) NTSC-J
53
[8]
Games-X (UK)
82
[9]
Hippon Super (JP) NTSC-J
50
[10]
Joystick (FR)
51
[11]
Sega Mega Drive Advanced Gaming (UK)
20
[12]
Sega Mega Drive Advanced Gaming (UK) NTSC
20
[13]
Mega Drive Fan (JP) NTSC-J
64
[14]
Mega (UK) NTSC
40
[15]
MegaTech (UK) NTSC
30
[2]
Power Play (DE)
39
[16]
Raze (UK) NTSC
86
[3]
Sega Power (UK) NTSC
75
[17]
Sega Pro (UK)
36
[18]
Sega Force (UK)
30
[4]
Sega Saturn Magazine (JP) NTSC-J
43
[19]
Tilt (FR)
55
[20]
Tricks 16 bit (RU)
36
[21]
VideoGames & Computer Entertainment (US) NTSC-U
60
[22]
Sega Mega Drive
47
Based on
22 reviews

Ka-Ge-Ki

Mega Drive, US
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x120pxNospine.pngKaGeKiGenesisUSFront.jpg
Cover
Kageki md us cart.jpg
Cart
Mega Drive, JP
KaGeKi MD JP Box.jpg
Cover
Kageki MD JP CartTop.jpg
KaGeKi MD JP Cart.jpg
Cart
Kageki md jp manual.pdf
Manual
  1. 1.0 1.1 File:ACE UK 47.pdf, page 64 Cite error: Invalid <ref> tag; name ":File:ACE UK 47.pdf_p64" defined multiple times with different content
  2. 2.0 2.1 File:MegaTech UK 01.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p78" defined multiple times with different content
  3. 3.0 3.1 File:Raze UK 10.pdf, page 61 Cite error: Invalid <ref> tag; name ":File:Raze UK 10.pdf_p61" defined multiple times with different content
  4. 4.0 4.1 File:SegaForce UK 18.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 18.pdf_p78" defined multiple times with different content
  5. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 155
  6. ACE, "December 1991" (UK; 1991-11-08), page 118
  7. Beep! MegaDrive, "April 1991" (JP; 1991-03-08), page 30
  8. Famitsu, "" (JP; 1991-0x-xx), page 1
  9. Games-X, "31st May 1991" (UK; 1991-05-24), page 37
  10. Hippon Super, "April 1991" (JP; 1991-03-04), page 42
  11. Joystick, "Juin 1991" (FR; 1991-0x-xx), page 130
  12. Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
  13. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  14. Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 85
  15. Mega, "December 1993" (UK; 1993-11-18), page 77
  16. Power Play, "8/91" (DE; 1991-07-1x), page 120
  17. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  18. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
  19. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  20. Tilt, "Septembre 1991" (FR; 1991-09-xx), page 82
  21. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 100
  22. VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 58