Difference between revisions of "Resident Evil 2 (Saturn)"

From Sega Retro

Line 17: Line 17:
 
Following the success of ''Resident Evil'', [[Capcom]] began work on a sequel with the [[PlayStation]] in mind. A Saturn conversion (complete with extras){{magref|ssm|30|6}} was announced during the game's development, with plans for it to be released after the PlayStation game (in early 1997, [[Bernie Stolar]] suggested it would arrive just a week later{{magref|ugameplayers|96|13}}). The Saturn version was scrapped due to difficulties working with the hardware - developers [[Nextech]] would instead be reassigned to work on ''[[Resident Evil: Code Veronica]]'' for the [[Sega Dreamcast]]{{magref|egm|114|52}} (which was at one point due to be a launch title for the system in November 1998).
 
Following the success of ''Resident Evil'', [[Capcom]] began work on a sequel with the [[PlayStation]] in mind. A Saturn conversion (complete with extras){{magref|ssm|30|6}} was announced during the game's development, with plans for it to be released after the PlayStation game (in early 1997, [[Bernie Stolar]] suggested it would arrive just a week later{{magref|ugameplayers|96|13}}). The Saturn version was scrapped due to difficulties working with the hardware - developers [[Nextech]] would instead be reassigned to work on ''[[Resident Evil: Code Veronica]]'' for the [[Sega Dreamcast]]{{magref|egm|114|52}} (which was at one point due to be a launch title for the system in November 1998).
  
''Resident Evil 2''<nowiki>'s</nowiki> development was not straightforward, with the project effectively restarted from scratch a few months into development. The original version, sometimes dubbed "''Resident Evil 1.5''" by fans, was announced for the Saturn before that particular representation of the game was axed altogether. Then [[Resident Evil 2|the reworked version]] was also reannounced for the Saturn in spring 1998 with a tentative release date of summer 1998. After experimenting several delays, the Saturn version was cancelled in late 1998 and the game finally ended up appearing on the Dreamcast. No Saturn game footage or screenshots were ever released - while the Saturn verison was hinted at in trailers, it was always the PlayStation game on display.
+
''Resident Evil 2''<nowiki>'s</nowiki> development was not straightforward, with the project effectively restarted from scratch a few months into development. The original version, sometimes dubbed "''Resident Evil 1.5''" by fans, was announced for the Saturn before that particular representation of the game was axed altogether. Then [[Resident Evil 2|the reworked version]] was also reannounced for the Saturn in spring 1998 with a tentative release date of summer 1998. After experimenting several delays, the Saturn version was cancelled in late 1998 and the game finally ended up appearing on the Dreamcast. No Saturn game footage or screenshots were ever released - while the Saturn version was hinted at in trailers, it was always the PlayStation game on display.
  
 
The Saturn ''Resident Evil 2'' was at one stage rumoured to make use of the 4MB [[Extended RAM Cartridge]]{{magref|egm|105|26}}{{magref|gr|1|10}}.
 
The Saturn ''Resident Evil 2'' was at one stage rumoured to make use of the 4MB [[Extended RAM Cartridge]]{{magref|egm|105|26}}{{magref|gr|1|10}}.

Revision as of 00:58, 27 December 2020

Notavailable.svg
Resident Evil 2
System(s): Sega Saturn
Publisher: Capcom
Developer: Capcom, Nextech
Planned release date(s): Summer 1998[1]
Genre: Action
Number of players: 1

This short article is in need of work. You can help Sega Retro by adding to it.


The Sega Saturn version of Resident Evil 2 (known as Biohazard 2 (バイオハザード2) in Japan), is an unreleased sequel to Resident Evil.

Following the success of Resident Evil, Capcom began work on a sequel with the PlayStation in mind. A Saturn conversion (complete with extras)[1] was announced during the game's development, with plans for it to be released after the PlayStation game (in early 1997, Bernie Stolar suggested it would arrive just a week later[2]). The Saturn version was scrapped due to difficulties working with the hardware - developers Nextech would instead be reassigned to work on Resident Evil: Code Veronica for the Sega Dreamcast[3] (which was at one point due to be a launch title for the system in November 1998).

Resident Evil 2's development was not straightforward, with the project effectively restarted from scratch a few months into development. The original version, sometimes dubbed "Resident Evil 1.5" by fans, was announced for the Saturn before that particular representation of the game was axed altogether. Then the reworked version was also reannounced for the Saturn in spring 1998 with a tentative release date of summer 1998. After experimenting several delays, the Saturn version was cancelled in late 1998 and the game finally ended up appearing on the Dreamcast. No Saturn game footage or screenshots were ever released - while the Saturn version was hinted at in trailers, it was always the PlayStation game on display.

The Saturn Resident Evil 2 was at one stage rumoured to make use of the 4MB Extended RAM Cartridge[4][5].

Magazine articles

Main article: Resident Evil 2 (Saturn)/Magazine articles.

References



Resident Evil games for Sega systems
Sega Saturn
Resident Evil (1997) | Resident Evil 2 (unreleased)
Sega Dreamcast
Resident Evil 2 (1999) | Resident Evil Code: Veronica (2000) | Resident Evil 3: Nemesis (2000) | Biohazard Code: Veronica Kanzenban (2001)
Arcade
Gun Survivor 2: Biohazard CODE:Veronica (2001)
Sampler Discs
Sega Dreamcast
Biohazard Code: Veronica Trial Edition (1999)
Resident Evil related media
Book
Saturn Ban Biohazard Official Guide (1997) | V Jump Books Game Series: Sega Saturn Ban Bio Hazard (1997) | Biohazard: Code Veronica Koushiki Guide Book (2000) | Luchshiye igry dlya PlayStation. Ves' mir Resident Evil i Tomb Raider (2001)