Resident Evil

From Sega Retro

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  • NTSC-J
  • PAL

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Resident Evil
System(s): Sega Saturn
Publisher: Capcom (JP), Capcom Entertainment (US), Sega (Europe)
Developer:
Supporting companies:
Distributor: Tec Toy (BR)
Licensor: Capcom (US, EU), Capcom USA (US)
Original system(s): PlayStation
Developer(s) of original games: Capcom
Sound driver: SCSP (1 track)
Peripherals supported:
Sega Saturn
Saturn Backup Memory
Genre: Survival Horror (サバイバルホラー)[2], Adventure[3]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥4,800 (5,040)4,800e[4] T-1219G
Sega Saturn
US
$49.9949.99[6] T-1221H
ESRB: Mature
Sega Saturn
EU
MK81092-50
BBFC: Suitable for 15 years and over (15)
Sega Saturn
DE
MK81092-50
USK: 18
Sega Saturn
PT
Sega Saturn
UK
£44.9944.99[9] MK81092-50
BBFC: Suitable for 15 years and over (15)
Sega Saturn
PL
219zł219
Sega Saturn
BR
191386
Tectoy: 18+
Non-Sega versions

Resident Evil, known as Bio Hazard (バイオ ハザード) in Japan, is the first in a long line of survival horror games developed and published by Capcom. It was ported to the Sega Saturn by Nextech in 1997, with some members of Sega's team. Nextech would later return to develop Resident Evil CODE:Veronica for Capcom, and consequently were involved in the production of each of its spinoff games and ports.

Story

The year is 1998. Quiet mid-western town of Raccoon City is experiencing a wave of violence that has never been seen since the city's establishment. Horribly mutilated bodies are found around the city, with autopsies reveal that they were bitten and clawed. Baffled with the amount of violence and method of murders, Raccoon City Police Department authorizes Special Tactics and Rescue Service (S.T.A.R.S.) to investigate and neutralize the threat.

Seeking a lead, S.T.A.R.S. Bravo Team is sent to the nearby Arklay Mountains and soon after, contact is lost. Worried about their compatriots, Alpha Team is also head to the mountains and soon after they are attacked by a pack of seemingly rapid dogs. Already losing one of their members and their helicopter pilot leaving them to their fate, team barely makes it to the nearby mansion.

Cut off from the outside and no chance of calling help, what's left of the Alpha team must survive the horrors waiting for them in the mansion.

Gameplay

Characters

Biohazard Saturn JP Chris1.png

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Chris Redfield
Age: 25
Height: 1.80cm
Weight: 80kgs
Blood Type: O
Former US Air Force pilot. Received dishonorable discharge for insubordination and insulting a superior officer. Spent some time as a drifter and eventually reached Raccoon City. Recruited to the police force by senior officer Barry Burton. Made it to the S.T.A.R.S. soon after. Expert marksman and back-up pilot. Carries a lighter and 6 items.

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Jill Valentine
Age: 23
Height: 1.65cm
Weight: 50kgs
Blood Type: B
Career police officer. First woman to make it to S.T.A.R.S. Degree in Mechanics and chemistry. Cross-training with Delta Force. Strong moral convictions. Intelligent, strong willed and resourceful. Received many commendations despite her young age. Carries a lockpick and 8 items.

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Biohazard Saturn JP Barry1.png

Barry Burton
Age: 38
Height: 1.86cm
Weight: 89kgs
Blood Type: A
Former US Air Force serviceman who later joined the Raccoon City Police Department after his discharge. Close friends with Chris from their military days and recruits him to the RPD. Weapons specialist and armorer of the S.T.A.R.S. Devoted family man. Acts like a father figure to the other members of the team.

Biohazard Saturn JP Wesker2.png

Biohazard Saturn JP Wesker1.png

Albert Wesker
Age: 38
Height: 1.83cm
Weight: 85kgs
Blood Type: O
Commander of the Raccoon City Police Department S.T.A.R.S. unit and S.T.A.R.S. Alpha Team. Calm, composed and reserved. Prior service is unknown. Rumors range from intelligence agencies to certain black-ops units of US Military. Wears shades all the time for some unknown reason.

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Rebecca Chambers
Age: 18
Height: 1.61cm
Weight: 42kgs
Blood Type: AB
Genius level intelligence. Received her Bachelor of Science at the age of 18. Refused offers from various private companies and joined S.T.A.R.S. out of idealism. Serves as the medic and scientific advisor for the Alpha team. Studies for her M.D. during her spare time.

Items

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Handgun
A Beretta 92FS. (Game incorrectly calls it "Beretta M92")Jill starts this gun in her inventory and Chris recovers Jill's handgun early in the game, having lost his during the opening cut-scene. Can carry 15 bullets and uses Handgun ammunition. Weak and fires slowly but ammo is plentiful.
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Shotgun
A Remington 870 pump-action shotgun. Jill can acquire it with Barry's help (the infamous "Jill Sandwich" scene). Chris can only acquire it by replacing it with Broken Shotgun. (Although both characters can do that.) Powerful but has a short range. Can kill most zombies if aimed upwards. Can carry 7 rounds and uses Shotgun rounds. Ammo becomes somewhat more plentiful during the later part of the game.
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Magnum
A Colt Python with nickel plating. Can be found in the later part of the game. Extremely powerful but ammo is very scarce. Best save it for bosses. Can carry six rounds and uses Magnum Rounds.
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Bazooka
Not really a bazooka but rather a fictional grenade launcher. Limited range but can use different types of shells: Standard, Acid or Flame. Can carry 6 rounds.
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Flamethrower
Can only be used by Chris during a certain point of the game. Very short range but fires rapidly. Runs out of ammo very quickly. (Fun fact: Seems to have based on M240 Incinerator Unit from 1986 movie: Aliens)
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Rocket Launcher
Four-barrelled M202 FLASH. Only avaiable during the final boss fight for a brief time. Fires only regular explosive rounds even though the weapon it was based on could only fire incendiary rockets. Can be unlocked if game is completed under 2 and a half hours with no saving.
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First Aid Spray
Fully recovers health.
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Green Herb
Recovers about 1/3 health. If combined with another, recovers half the health. Using three combined herbs recovers full health.
Notavailable.svg
Red Herb
Useless on its own, Red Herb increases potency of Green Herb. Combined Green and Red herb fully recovers health.

History

Development

The Saturn port of Resident Evil stems not just from an earlier PlayStation version, but an unreleased upgrade called Biohazard Dash, which would have featured minor tweaks and alterations to the game[11]. The Saturn port was revealed at a special conference on 17th February 1997, alongside the PlayStation announcement of Biohazard 2[11].

Versions

The Saturn version includes an extra "battle mode" option, not present in other ports of the game, which has the player attempt to survive through rooms of monsters with both limited ammo and limited time. The Sega Saturn Port also includes a few extra enemy encounters such as a Second T-002 Tyrant that breaks out directly after the one Wesker releases. It also features a model edit of the Hunter known as the "Tick". Battle Mode has a special "Gold Tyrant" used for the boss.

Localised names

Also known as
Language Localised Name English Translation
English Resident Evil Resident Evil
English (US) Resident Evil Resident Evil
Japanese バイオハザード Biohazard

Production credits

Main article: Resident Evil/Production credits.

Magazine articles

Main article: Resident Evil/Magazine articles.

Promotional material

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FI print advert
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Print advert in (JP) #1997-27: "1997-27 (1997-08-08)" (1997-07-25)
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Print advert in (JP) #1997-28: "1997-28 (1997-08-15)" (1997-08-01)
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Print advert in (FR) #17: "Septembre 1997" (1997-0x-xx)
also published in:
  • (FR) #78: "Septembre 1997" (1997-xx-xx)[12]
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Print advert in (ES) #73: "Octubre 1997" (1997-xx-xx)
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Print advert in (PL) #52: "Grudzień 1997" (1997-1x-xx)
also published in:
  • (PL) #59: "11/1997" (1997-xx-xx)[13]
  • (PL) #41: "12/1997" (1997-xx-xx)[14]
  • (PL) #60: "12/1997" (1997-xx-xx)[15]
  • (PL) #2: "Grudzień 1997" (1997-xx-xx)[16]
  • (PL) #61: "1/1998" (1997-xx-xx)[17]
  • (PL) #53: "Styczeń 1998" (1998-xx-xx)[18]
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Print advert in (GR) #3: "Dekémvrios 1997-Ianouários 1998" (1998-xx-xx)
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Print advert in (PL) #3: "Luty 1998" (1998-xx-xx)
also published in:
  • (PL) #54: "Luty 1998" (1998-xx-xx)[19]
  • (PL) #5: "Kwiecień 1998" (1998-xx-xx)[20]
  • (PL) #6: "Maj 1998" (1998-xx-xx)[21]
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Artwork

Physical scans

Sega Retro Average 
Publication Score Source
92 №60, p30-31
Sega Saturn
92
Based on
1 review
Sega Retro Average 
Publication Version Score
(HU)
97
[22]
(FR) PAL
95
[23]
(UK)
100
[9]
(US) NTSC-U
80
[24]
(JP) NTSC-J
80
[25]
(DE) PAL
100
[26]
(US) NTSC-U
87
[27]
(IT)
92
[28]
(US) NTSC-U
95
[29]
(US) NTSC-U
90
[30]
(PL)
92
[31]
(ES)
93
[32]
(DE) PAL
83
[33]
(FR) PAL
97
[34]
(DE) PAL
87
[35]
(PL)
80
[36]
(DE) PAL
80
[37]
(FR) PAL
90
[38]
(JP) NTSC-J
80
[39]
(UK) PAL
95
[40]
(DE) PAL
91
[41]
(GR)
95
[42]
(PL)
90
[43]
(UK) PAL
94
[44]
(JP) NTSC-J
80
[45]
(JP) NTSC-J
87
[46]
(ES)
94
[47]
(FI)
95
[48]
(DE) PAL
95
[49]
Sega Saturn
90
Based on
29 reviews

Resident Evil

Saturn, JP
ResidentEvil Saturn JP Box Back.jpgResidentEvil Saturn JP Box Front.jpg
Cover
Saturn, US
ResidentEvil Saturn US Box Back.jpgResidentEvil Saturn US Box Front.jpg
Cover
ResidentEvil Saturn US Disc.jpg
Disc
Residentevil sat us manual.pdf
Manual
Saturn, EU
ResidentEvil saturn eu cover.jpg
Cover
ResidentEvil saturn eu cd.jpg
Disc
ResidentEvilSaturnEUManual6L.pdf
Manual
Saturn, FR (Blister pack)
ResidentEvil Sat FR blister front.jpg
Cover
Saturn, PT

Saturn, BR
ResidentEvil Sat BR cover.jpg
Cover
ResidentEvilSaturnBrManual.pdf
Manual

Technical information

Main article: Resident Evil/Technical information.

External links

  • Sega of America webpage: Saturn

References

  1. http://www.wave-master.com/wm/works/index.html (Wayback Machine: 2004-05-19 20:54)
  2. File:ResidentEvil Saturn JP Box Back.jpg
  3. 3.0 3.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
  4. Sega Saturn Magazine, "1997-27 (1997-08-08)" (JP; 1997-07-25), page 8
  5. http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
  6. File:E31997 Capcom PressKit.pdf, page 11
  7. http://www.sega-europe.com/saturn/satinfo.html (Wayback Machine: 1998-12-02 14:09)
  8. Computer Trade Weekly, "" (UK; 1997-09-08), page 96
  9. 9.0 9.1 Computer & Video Games, "October 1997" (UK; 1997-09-12), page 64
  10. Secret Service #50 page 78
  11. 11.0 11.1 Sega Saturn Magazine, "April 1997" (UK; 1997-03-15), page 6
  12. Player One, "Septembre 1997" (FR; 1997-xx-xx), page 17
  13. Świat Gier Komputerowych, "11/1997" (PL; 1997-xx-xx), page 40
  14. Gry Komputerowe, "12/1997" (PL; 1997-xx-xx), page 12
  15. Świat Gier Komputerowych, "12/1997" (PL; 1997-xx-xx), page 24
  16. Neo, "Grudzień 1997" (PL; 1997-xx-xx), page 2
  17. Świat Gier Komputerowych, "1/1998" (PL; 1997-xx-xx), page 80
  18. Secret Service, "Styczeń 1998" (PL; 1998-xx-xx), page 14
  19. Secret Service, "Luty 1998" (PL; 1998-xx-xx), page 22
  20. Neo, "Kwiecień 1998" (PL; 1998-xx-xx), page 4
  21. Neo, "Maj 1998" (PL; 1998-xx-xx), page 4
  22. 576 Konzol, "Január 1998" (HU; 1998-xx-xx), page 26
  23. Consoles News, "Septembre 1997" (FR; 1997-08-28), page 106
  24. Electronic Gaming Monthly, "November 1997" (US; 1997-1x-xx), page 193
  25. Famitsu, "1997-08-01" (JP; 1997-07-18), page 1
  26. Fun Generation, "09/97" (DE; 1997-08-13), page 84
  27. GameFan, "Volume 5, Issue 11: November 1997" (US; 1997-xx-xx), page 26
  28. Game Power, "Ottobre 1997" (IT; 1997-xx-xx), page 28
  29. GamePro, "December 1997" (US; 1997-xx-xx), page 180
  30. Game Informer, "October 1997" (US; 1997-xx-xx), page 66
  31. Gry Komputerowe, "8/1998" (PL; 1998-xx-xx), page 1
  32. Hobby Consolas, "Septiembre 1997" (ES; 1997-xx-xx), page 70
  33. MAN!AC, "09/97" (DE; 1997-08-06), page 76
  34. Mega Force, "Septembre/Octobre 1997" (FR; 1997-0x-xx), page 32
  35. Mega Fun, "09/97" (DE; 1997-08-06), page 69
  36. Neo, "Grudzień 1997" (PL; 1997-xx-xx), page 21
  37. neXt Level, "September 1997" (DE; 1997-08-22), page 64
  38. Playmag, "Septembre 1997" (FR; 1997-0x-xx), page 116
  39. Saturn Fan, "1997 No. 18" (JP; 1997-09-12), page 82
  40. Saturn Power, "October 1997" (UK; 1997-08-22), page 68
  41. Sega Magazin, "September 1997" (DE; 1997-08-13), page 22
  42. Sega Power, "Dekémvrios 1997-Ianouários 1998" (GR; 1998-xx-xx), page 28
  43. Świat Gier Komputerowych, "10/1997" (PL; 1997-xx-xx), page 50
  44. Sega Saturn Magazine, "September 1997" (UK; 1997-08-13), page 74
  45. Sega Saturn Magazine, "1997-26 (1997-08-01)" (JP; 1997-07-18), page 178
  46. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
  47. Super Juegos, "Septiembre 1997" (ES; 1997-0x-xx), page 70
  48. Super Power, "10 1997" (FI; 1997-xx-xx), page 49
  49. Video Games, "9/97" (DE; 1997-08-27), page 100
Resident Evil

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Resident Evil games for Sega systems
Sega Saturn
Resident Evil (1997) | Resident Evil 2 (unreleased)
Sega Dreamcast
Resident Evil 2 (1999) | Resident Evil Code: Veronica (2000) | Resident Evil 3: Nemesis (2000) | Biohazard Code: Veronica Kanzenban (2001)
Arcade
Gun Survivor 2: Biohazard CODE:Veronica (2001)
Sampler Discs
Sega Dreamcast
Biohazard Code: Veronica Trial Edition (1999)
Resident Evil related media
Book
(1997) | (1997) | (2000) | (2001)