Difference between revisions of "Super High Impact"
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| bobscreen=SuperHighImpact title.png | | bobscreen=SuperHighImpact title.png | ||
| publisher=[[Arena Entertainment]] | | publisher=[[Arena Entertainment]] | ||
− | | developer=[[ | + | | developer=[[Iguana Entertainment]] |
+ | | licensor=[[Midway Manufacturing]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| sounddriver=[[GEMS]] | | sounddriver=[[GEMS]] |
Revision as of 15:19, 3 October 2021
Super High Impact | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Arena Entertainment | ||||||||||
Developer: Iguana Entertainment | ||||||||||
Licensor: Midway Manufacturing | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Sports | ||||||||||
Number of players: 1-2 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Super High Impact is a 1991 arcade American football game by Midway Manufacturing. Iguana Entertainment and Arena Entertainment (by then a subsidiary of Acclaim) ported it to the Sega Mega Drive exclusively in the US in 1992.
Contents
Magazine articles
- Main article: Super High Impact/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #39: "October 1992" (1992-xx-xx)
Print advert in Sega Visions (US) #10: "November/December 1992" (1992-xx-xx)
also published in:
also published in:
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[4]
- Electronic Games (1992-1995) (US) #5: "February 1993" (1993-01-12)[5]
Print advert in Electronic Gaming Monthly (US) #41: "December 1992" (1992-xx-xx)
also published in:
also published in:
- Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)[6]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 21 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-07 | Cartridge (US) |
References
- ↑ Sega Pro, "August 1992" (UK; 1992-07-16), page 27
- ↑ GamePro, "December 1992" (US; 1992-xx-xx), page 139
- ↑ 3.0 3.1 VideoGames & Computer Entertainment, "October 1992" (US; 1992-xx-xx), page 67
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 35
- ↑ Electronic Games (1992-1995), "February 1993" (US; 1993-01-12), page 19
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 5
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 297
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 100
- ↑ GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
- ↑ GamePro, "December 1992" (US; 1992-xx-xx), page 137
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 27
- ↑ Game Informer, "November/December 1992" (US; 1992-1x-xx), page 6
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 59
- ↑ Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 155
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 32
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega, "November 1992" (UK; 1992-10-15), page 58
- ↑ MegaTech, "November 1992" (UK; 1992-10-20), page 48
- ↑ Mean Machines Sega, "November 1992" (UK; 1992-10-xx), page 86
- ↑ Play Time, "1/93" (DE; 1992-12-09), page 93
- ↑ Sega Power, "December 1992" (UK; 1992-11-05), page 48
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Force, "December 1992" (UK; 1992-11-05), page 82
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 253
- ↑ Video Games, "12/92" (DE; 1992-11-23), page 62