Difference between revisions of "Sonic the Hedgehog 3/Production credits"
From Sega Retro
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==Breakdown== | ==Breakdown== | ||
+ | |||
+ | ===Music credits=== | ||
+ | {{MusicCreditsTable|format=MD|noname=yes| | ||
+ | {{MusicCreditsRow | ||
+ | | ID=01 | ||
+ | | desc=[[sonic:Angel Island Zone|Angel Island Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=02 | ||
+ | | desc=[[sonic:Angel Island Zone|Angel Island Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=03 | ||
+ | | desc=[[sonic:Hydrocity Zone|Hydrocity Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=04 | ||
+ | | desc=[[sonic:Hydrocity Zone|Hydrocity Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=05 | ||
+ | | desc=[[sonic:Marble Garden Zone|Marble Garden Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=06 | ||
+ | | desc=[[sonic:Marble Garden Zone|Marble Garden Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=07 | ||
+ | | desc=[[sonic:Carnival Night Zone|Carnival Night Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=08 | ||
+ | | desc=[[sonic:Carnival Night Zone|Carnival Night Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=09 | ||
+ | | desc=[[sonic:Flying Battery Zone|Flying Battery Zone]] Act 1 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0A | ||
+ | | desc=[[sonic:Flying Battery Zone|Flying Battery Zone]] Act 2 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0B | ||
+ | | desc=[[sonic:IceCap Zone|IceCap Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0C | ||
+ | | desc=[[sonic:IceCap Zone|IceCap Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0D | ||
+ | | desc=[[sonic:Launch Base Zone|Launch Base Zone]] Act 1 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0E | ||
+ | | desc=[[sonic:Launch Base Zone|Launch Base Zone]] Act 2 | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=0F | ||
+ | | desc=[[sonic:Mushroom Hill Zone|Mushroom Hill Zone]] Act 1 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=10 | ||
+ | | desc=[[sonic:Mushroom Hill Zone|Mushroom Hill Zone]] Act 2 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=11 | ||
+ | | desc=[[sonic:Sandopolis Zone|Sandopolis Zone]] Act 1 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=12 | ||
+ | | desc=[[sonic:Sandopolis Zone|Sandopolis Zone]] Act 2 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=13 | ||
+ | | desc=[[sonic:Lava Reef Zone|Lava Reef Zone]] Act 1 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=14 | ||
+ | | desc=[[sonic:Lava Reef Zone|Lava Reef Zone]] Act 2 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=15 | ||
+ | | desc=[[sonic:Sky Sanctuary Zone|Sky Sanctuary Zone]] | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=16 | ||
+ | | desc=[[sonic:Death Egg Zone (Sonic & Knuckles)|Death Egg Zone]] Act 1 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=17 | ||
+ | | desc=[[sonic:Death Egg Zone (Sonic & Knuckles)|Death Egg Zone]] Act 2 | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=18 | ||
+ | | desc=Sub-boss theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=19 | ||
+ | | desc=Boss theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1A | ||
+ | | desc=[[sonic:The Doomsday Zone|The Doomsday Zone]] | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1B | ||
+ | | desc=[[sonic:Bonus Stage (Sonic the Hedgehog 3 & Knuckles)|Bonus Stage]] (Glowing Spheres) | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1C | ||
+ | | desc=[[sonic:Special Stage (Sonic the Hedgehog 3 & Knuckles)|Special Stage]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1D | ||
+ | | desc=[[sonic:Bonus Stage (Sonic the Hedgehog 3 & Knuckles)|Bonus Stage]] (Slot Machine) | ||
+ | | used=no | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1E | ||
+ | | desc=[[sonic:Bonus Stage (Sonic the Hedgehog 3 & Knuckles)|Bonus Stage]] (Gumball Machine) | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=1F | ||
+ | | desc=[[sonic:Azure Lake|Azure Lake]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=20 | ||
+ | | desc=[[sonic:Balloon Park|Balloon Park]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=21 | ||
+ | | desc=[[sonic:Desert Palace|Desert Palace]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=22 | ||
+ | | desc=[[sonic:Chrome Gadget|Chrome Gadget]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=23 | ||
+ | | desc=[[sonic:Endless Mine|Endless Mine]] | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=24 | ||
+ | | desc=Knuckles' theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=25 | ||
+ | | desc=Title screen | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=26 | ||
+ | | desc=Staff roll | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=27 | ||
+ | | desc=Game over | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=28 | ||
+ | | desc=Competition results | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=29 | ||
+ | | desc=Act clear | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2A | ||
+ | | desc=Extra life | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2B | ||
+ | | desc=Chaos Emerald | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2C | ||
+ | | desc=Invincibility theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2D | ||
+ | | desc=Competition screen | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2E | ||
+ | | desc=Sub-boss theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=2F | ||
+ | | desc=Data select | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=30 | ||
+ | | desc=Final boss theme | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=31 | ||
+ | | desc=Drowning countdown | ||
+ | | credits= | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | ID=32 | ||
+ | | desc=All clear | ||
+ | | credits= | ||
+ | }} | ||
+ | }} | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 06:39, 30 November 2022
- Back to: Sonic the Hedgehog 3.
- Executive Producer: Hayao Nakayama
- Project Manager: Hisashi Suzuki, Shinobu Toyoda, Masaharu Yoshii
- Producer: Yuji Naka
- Director: Hirokazu Yasuhara
- Lead Game Designer: Hirokazu Yasuhara
- Senior Game Designers: Hisayoshi Yoshida, Takashi Iizuka
- Lead Programmer: Yuji Naka
- Senior Programmers: Hiroshi Nikaidoh, Masanobu Yamamoto
- Character Designer: Takashi Thomas Yuda
- CG Artist: Kunitake Aoki
- Animator: Takashi Thomas Yuda
- Enemy Artist: Satoshi Yokokawa
- Scene Artists: Kunitake Aoki, Chie Yoshida, Tsuneko Aoki, Shigeru Okada, Takashi Thomas Yuda, Satoshi Yokokawa
- Art Assistant: Osamu Ohashi
- Music Composers: Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby III, Scirocco
- SEGA Sound Team: Bo, Sachio Ogawa, Milpo, Masaru Setsumaru, Tatsuyuki Maeda, Tomonori Sawada, Masayuki Nagao, Jun Senoue
- Sound Project Coordinator: Hisaki Nimiya
- Marketing: Pamela Kelly
- Executive Management: Shouichirou Irimajiri, Tom Kalinske
- Executive Coordinator: Mamoru Shigeta, Tomio Takami, Diane A Fornasier, Roger Hector, Takaharu Utsunomiya
- Sound Special Thanks: Mayumi Nina Sakazaki (Mrm), Cube Corp. (Masanori Hikichi, Miyoko Takaoka), Opus Corp., Masanori Nakayama (Studio Who), Howard Drossin
- Special Thanks: Deborah McCracken, Emi Kawamura, Jina Ishiwatari
- Presented by: Sega
Uncredited
- Music: Michael Jackson
Breakdown
Music credits
ID | Description | Credits | Used | Comments |
---|---|---|---|---|
01 | Angel Island Zone Act 1 | Yes | ||
02 | Angel Island Zone Act 2 | Yes | ||
03 | Hydrocity Zone Act 1 | Yes | ||
04 | Hydrocity Zone Act 2 | Yes | ||
05 | Marble Garden Zone Act 1 | Yes | ||
06 | Marble Garden Zone Act 2 | Yes | ||
07 | Carnival Night Zone Act 1 | Yes | ||
08 | Carnival Night Zone Act 2 | Yes | ||
09 | Flying Battery Zone Act 1 | No | ||
0A | Flying Battery Zone Act 2 | No | ||
0B | IceCap Zone Act 1 | Yes | ||
0C | IceCap Zone Act 2 | Yes | ||
0D | Launch Base Zone Act 1 | Yes | ||
0E | Launch Base Zone Act 2 | Yes | ||
0F | Mushroom Hill Zone Act 1 | No | ||
10 | Mushroom Hill Zone Act 2 | No | ||
11 | Sandopolis Zone Act 1 | No | ||
12 | Sandopolis Zone Act 2 | No | ||
13 | Lava Reef Zone Act 1 | No | ||
14 | Lava Reef Zone Act 2 | No | ||
15 | Sky Sanctuary Zone | No | ||
16 | Death Egg Zone Act 1 | No | ||
17 | Death Egg Zone Act 2 | No | ||
18 | Sub-boss theme | Yes | ||
19 | Boss theme | Yes | ||
1A | The Doomsday Zone | No | ||
1B | Bonus Stage (Glowing Spheres) | No | ||
1C | Special Stage | Yes | ||
1D | Bonus Stage (Slot Machine) | No | ||
1E | Bonus Stage (Gumball Machine) | Yes | ||
1F | Azure Lake | Yes | ||
20 | Balloon Park | Yes | ||
21 | Desert Palace | Yes | ||
22 | Chrome Gadget | Yes | ||
23 | Endless Mine | Yes | ||
24 | Knuckles' theme | Yes | ||
25 | Title screen | Yes | ||
26 | Staff roll | Yes | ||
27 | Game over | Yes | ||
28 | Competition results | Yes | ||
29 | Act clear | Yes | ||
2A | Extra life | Yes | ||
2B | Chaos Emerald | Yes | ||
2C | Invincibility theme | Yes | ||
2D | Competition screen | Yes | ||
2E | Sub-boss theme | Yes | ||
2F | Data select | Yes | ||
30 | Final boss theme | Yes | ||
31 | Drowning countdown | Yes | ||
32 | All clear | Yes |