Difference between revisions of "Unreleased Saturn games"

From Sega Retro

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|''[[Fake Down]]''
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|[[System Sacom]]
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|[http://video.google.com/videoplay?docid=5541431165320591367 video (source unknown)]
 
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|''[[Fighting Force]]''
 
|''[[Fighting Force]]''

Revision as of 00:06, 6 May 2012

Name Involved Companies Details Game Found and Released?
Air's Adventure Game Studio 95/96 No
Air NiGHTS Sega, Sonic Team Test program for unreleased motion controller. No
Alien Resurrection No
Allegiance Team 17 1995/1996. Some levels were done. No
Angel Scavenger No
Aqua No
Armed Interplay, Point of View, Activision Later "Aftermath" No
"AB" SIMS? GDRI claims it's a prototype of a rollerblading game No
Ballblazer X No
Barb Wire GT Interactive GamePro #92 No
Battletech: Gray Death Legion Absolute Entertainment 1995. Also on Mega CD. Killed when Aboslute died. No
Clockwork Knight: Pengin War Yes
Colliderz No
Comix Zone 3D No
Converse Hardcore Hoops Virgin Interactive Entertainment also on Mega Drive No.
Criticom 2 No
Darknet Seen August 1995, Sega Power. No
Darkside Rocket Science Games aka Dark Ride, Darkride, Games World: The Magazine December 1994 No
Deadly Skies 1996. Only released on PlayStation. Not connected to the Dreamcast Deadly Skies game. No
Death Race Ocean Software No
Dreadnought Ocean Software aka HMS Carnage, Dreadnoughts. Stupidly ambitious project that took three years, destroyed when Infogrames ate Ocean in 1998. No
Ecco the Dolphin Sega Used as Saturn tech demo. Didn't get past the concept stage. No
Eternal Champions: The Final Chapter No
Fake Down System Sacom video (source unknown)
Fighting Force Core Design, Sega, Eidos Interactive Disputes led this to skip the Saturn completely. Yes
Flying Aces Rocket Science Games From 32X, 1994/1995, GamePro #68 No
Flying Nightmares 2 Eidos Interactive No
Free Runner Rebellion 1995 No
Gen 13 No
Incredible Idiots in Space Magnet Interactive Studio, ASC Killed because, and I quote, "the market was not ready for a comedy game of this kind". No
Into the Shadows Triton, Scavenger Killed when Scavenger went bankrupt, late 97/early 98 No
Jet Ski Rage Velocity From 32X No
Major Damage No
Maximum Surge Digital Pictures FMV game planned for 1996, got an ESRB rating No
Midland Future Soft 1996 No
Millennium Fire No
Monika no Shiro Pioneer LDC aka "Faradoon: The Legend of Dragon Castle". 1996/1997. Mostly done, even had box art. No
Monster Maker: Holy Dagger NEC Interchannel Sequel to Monster Maker on the PC Engine No
"MT" SIMS? GDRI claims it's a prototype of Maboroshi Tsukiyo. No
Mudkicker Scavenger, GT Interactive 1995, 1996, killed early 1997 No
Offensive Ocean 1996. Only released on PC. No
Opposite Lock No
Rebellion No
Return Fire No
Rocket Boy Rocket Science Games 1994/1995 No
Rollcage Team 17 No
Sampras Extreme Tennis Release dates mentioned in CVG. Only released on PlayStation. No
Scud Race Sega, Sega AM2 Moved to Dreamcast No
Shenmue Sega, Sega AM2 Moved to Dreamcast No
Sonic Saturn Sega Technical Institute 1995/1996 No.
Sonic X-treme Sega Technical Institute Development hell. Moved to PC. Yes (early proto)
Spearhead Scavenger No
Split Realities Funcom No
Take Down No
Tarantula Scavenger 1996/1997 No
Terminus Scavenger died with Scavenger, 1996 No
The Incredible Shrinking Character Go-Go Interactive Studios, Cyberdreams 1996 No
Tomb Raider 2 Core Design Said to have been killed as Sony wanted exclusivity No
Vandals No
Velocity Cave Logic Studios, PF Magic No
Virtua Fighter 3 Sega, Sega AM2 Moved to Dreamcast. No
Virtua Hamster From 32X. No
Waterworld No
Werewolf: The Apocolypse Yes
Wet Corpse No