Difference between revisions of "Mr. Bones"

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| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Zono]], [[Pacific SoftScape]]<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>
 
| developer=[[Zono]], [[Pacific SoftScape]]<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>
| support={{company|[[Angel Studios Interactive Entertainment]]}}, {{company|[[SegaSoft]]}}, {{company|[[T.L.A. Developments]]|role=some stage programming}}
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| support={{company|[[Angel Studios Interactive Entertainment]]<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>|role=cutscenes}}, {{company|[[SegaSoft]]}}, {{company|[[T.L.A. Developments]]|role=some stage programming}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (9/11 tracks)
 
| sounddriver=SCSP/CD-DA (9/11 tracks)
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==History==
 
==History==
 
===Development===
 
===Development===
''{{PAGENAME}}'' began development in December 1994 at [[Zono]], but as the project progressed into 1995, producer [[Ed Annunziata]] began looking for another company to finish development. Ed Zobrist of [[Pacific SoftScape]] reached out to Annunziata about filling that role, which resulted in the game being largely finished by Pacific SoftScape staff. This also resulted in a number of SoftScape staff migrating to Zono.<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>
+
''{{PAGENAME}}'' began development in December 1994 at [[Zono]], but as the project progressed into 1995, producer [[Ed Annunziata]] began looking for another company to finish development. Ed Zobrist of [[Pacific SoftScape]] reached out to Annunziata about filling that role, which resulted in the game being largely finished by Pacific SoftScape staff. This also resulted in a number of SoftScape staff migrating to Zono. Development concluded in September 1996.<ref>K Horowitz (2016). ''Playing at the Next Level: A History of American Sega Games''</ref>
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 06:32, 19 October 2023

n/a

  • Sega Saturn
    NTSC-U/PAL
  • Sega Saturn
    NTSC-J

MrBones title.png

MrBones Saturn JP SSTitle.png

Mr. Bones
System(s): Sega Saturn
Publisher: Sega
Developer:
Supporting companies:
Sound driver: SCSP/CD-DA (9/11 tracks)
Genre: Action[3][4]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800 GS-9127
Sega Rating: All Ages
Sega Saturn
US
$49.9949.99[6] 81016
ESRB: Kids to Adults
Sega Saturn
EU
MK81016-50
ELSPA: 3+ OK
Sega Saturn
DE
MK81016-50
USK: 12
Sega Saturn
PT
Sega Saturn
UK
£39.9939.99[7] MK81016-50
ELSPA: 3+ OK
Sega Saturn
PL
229zł229
Sega Saturn
AU
FMRB01SSC
OFLC: G8
Sega Saturn
BR
193126
Tectoy: Todas as Idades

This short article is in need of work. You can help Sega Retro by adding to it.


Mr. Bones (ミスター・ボーンズ) is a Sega Saturn experimental action game developed by Zono and published by Sega. Conceptualized by Ed Annunziata, the game is an eccentric and surreal experience combining numerous gameplay styles and mechanics, ranging from action platformer to rhythm game to Tempest-like, and was first released in the United States in October 1996 - two weeks before Halloween.

The game is notable for being composed by famed American guitarist Ronnie Montrose, and for being one of the few Western games of the era to receive a published soundtrack in North America, Mr. Bones (album).

Production credits

Developed by Zono Inc.
  • Project Leader: Jeff Fort
  • Hero/Core/Stage Programmer: Simon Hallam
  • Core/Stage Programmer: Dave Castelnouvo
  • Stage Programmer: Thibault Lepoutre
  • Stage Programmer: Bob Meissner
  • Hero Animator/Game Artist: Michael Gates
  • Game Artist: Jason Hough
  • Supplemental Sprite Artist: Brian Collins
  • Administrative Coordinator: Marion Fort
  • Managing Producer: Ed Zobrist
  • Game Design: Annunziata & Novak
Art & Cinematics: Angel Studios
  • Creative Director: Jill Hunt
  • Producer: Jennifer Johnston
  • Cinematic Design/Storyboards: Allen Battino
  • Art Director: Daren Bader
  • Animators: Michael Limber, James Polk, Peter Megow, Rod Stafford
  • Lighting: Carlos Cabral
  • 3D Artists: Stacy Curry, Rob Howard, Lisa Mulvaney, Brian Newlin
  • Technical Consultant: Jim McLeod
  • Technical Support: Mark Adan, Scott Vye, Teresa Shaw
  • Motion Capture Programmer: Tim Monk
  • Motion Capture Support: Art Wasem
  • Production Assistant: Glen Hernandez
  • Music Composed And Performed by: Ronnie Montrose
  • Additional Music Composition, Arrangement And Programming For The Saturn by: Jim Hedges
  • Generator Room Level Music Composed & Produced by: Brian Coburn
  • Interactive Music Design and Audio Programming: Tom Miley
  • Sound design: Brian Coburn
  • Recording And Mix Engineer: Gordon Lyon
  • Audio Production Coordinator: Gordon Lyon
  • Audio: Philip Perkins
  • Midi Sound Recordist: Jennifer Hruska
  • Percussion: Michele Graybeal
  • Song Lyrics: Merle Kessler, Ronnie Thanks Tim Derwallis & Jeremy Stappard @ Sony USA
  • Screenplay by: Merle Kessler
  • Cinematic Post Production: Eric Caplain
  • Talent Coordinator: Adam Sevillia
  • Production Coordinators: Marianne Arotzarena, Debbie Kramer
  • Animator: Suzie Greene, John Broenen
  • Artist: Ernie Chan
  • Additional Animation: Metropolis Digital, Bruce Straley
  • Additional Programming: Ray Frericks
Live Action Crew
  • Director of Photography: Bill Holshevnikoff
  • Ultimattist: Jim Rolin
  • Key Grips: Jamie Campana, Jim Stewart
  • Gaffer: Daryl Flowers, Greg Davies
  • Swing/Grip: Lana Bernberg, Chris Schellenberger
  • Jib Arm Operator: Maciel Lopez
  • Jib From Northern Lights: Mike Murphy
Additional Crew
  • Costumes & Props: Laura Hazless
  • Fiber Optic Specialist: Richard Dubin
  • Make-Up & Props: Joeann Edmonds
  • Assistants On The Set: David Young, Jennifer Hruska, Joe Cain


Source:
In-game credits
Mr Bones Saturn credits.pdf
[8]


History

Development

Mr. Bones began development in December 1994 at Zono, but as the project progressed into 1995, producer Ed Annunziata began looking for another company to finish development. Ed Zobrist of Pacific SoftScape reached out to Annunziata about filling that role, which resulted in the game being largely finished by Pacific SoftScape staff. This also resulted in a number of SoftScape staff migrating to Zono. Development concluded in September 1996.[9]

Magazine articles

Main article: Mr. Bones/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in EGM² (US) #29: "November 1996" (1996-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-23: "1997-23 (1997-07-11)" (1997-06-27)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-24: "1997-24 (1997-07-18)" (1997-07-04)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
60 [11]
76 №92
Sega Saturn
68
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR) PAL
89
[12]
Electronic Gaming Monthly (US) NTSC-U
86
[13]
Famitsu (JP) NTSC-J
63
[14]
Fun Generation (DE) PAL
70
[15]
GameFan (US) NTSC-U
82
[16]
GamePro (US) NTSC-U
80
[17]
Game Informer (US) NTSC-U
72
[18]
Gry Komputerowe (PL)
90
[19]
Intelligent Gamer (US) NTSC-U
58
[20]
MAN!AC (DE) PAL
26
[21]
Mega Fun (DE) PAL
58
[22]
Next Generation (US) NTSC-U
50
[23]
Player One (FR)
89
[24]
Saturn Fan (JP) NTSC-J
62
[25]
Saturn Fan (JP) NTSC-J
75
[26]
Secret Service (PL)
56
[27]
Sega Power (UK) PAL
72
[28]
Sega Saturn Magazine (UK) PAL
66
[29]
Sega Saturn Magazine (JP) NTSC-J
70
[30]
Sega Saturn Magazine (JP) NTSC-J
83
[31]
Ultra Game Players (US) NTSC-U
76
[32]
Sega Saturn
70
Based on
21 reviews

Mr. Bones

Saturn, JP
MrBones Saturn JP Box Back.jpgMrBones Saturn JP Box Front.jpg
Cover
MrBones Saturn JP Spinecard.jpg
Spinecard
MrBones Saturn JP Disc.jpg
Disc 1
MrBones Saturn JP Disc2.jpg
Disc 2
Mr. Bones JP 取扱説明書.pdf
Manual
Mr. Bones (ミスター・ボーンズ) Saturn JP Box jewelcasefront.jpg
Jewel Case
Mr. Bones JP Post Card.pdf
Reg Card
Saturn, US
MrBones Saturn US Box Back.jpgMrBones Saturn US Box Front.jpg
Cover
MrBones Saturn US Disc.jpg
Disc 1
Mrbones sat us manual.pdf
Manual
Saturn, EU
MrBones Saturn EU Box.jpg
Cover
Saturn, PT

Saturn, GR
Mr Bones Saturn GR Box Front.jpg
Cover
Saturn, AU
MrBones Saturn AU back.jpgNospine.pngMrBones Saturn AU cover.jpg
Cover
Saturn, BR
MrBones BR cover.jpg
Cover

Technical information

Main article: Mr. Bones/Technical information.

References

  1. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games
  2. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games
  3. File:MrBones Saturn JP Box Back.jpg
  4. 4.0 4.1 https://sega.jp/history/hard/segasaturn/software.html (Wayback Machine: 2020-03-27 20:57)
  5. http://sega-saturn.com/software.htm (Wayback Machine: 1996-12-15 06:01)
  6. Sega FY 1997 Brand Review, page 10
  7. 7.0 7.1 7.2 7.3 Press release: 1997-02-26: Manx TT Leads Sega's Games Line Up For March
  8. File:Mr Bones Saturn credits.pdf
  9. K Horowitz (2016). Playing at the Next Level: A History of American Sega Games
  10. Electronic Gaming Monthly, "December 1996" (US; 1996-xx-xx), page 162
  11. GamesMaster, "May 1997" (UK; 1997-04-16), page 72
  12. Consoles +, "Janvier 1997" (FR; 199x-xx-xx), page 118
  13. Electronic Gaming Monthly, "December 1996" (US; 1996-xx-xx), page 85
  14. Famitsu, "1997-07-04" (JP; 1997-06-20), page 1
  15. Fun Generation, "12/96" (DE; 1996-11-13), page 98
  16. GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 20
  17. GamePro, "January 1997" (US; 1997-xx-xx), page 114
  18. Game Informer, "December 1996" (US; 1996-1x-xx), page 76
  19. Gry Komputerowe, "7-8/1997" (PL; 1997-xx-xx), page 1
  20. Intelligent Gamer, "December 1996" (US; 1996-1x-xx), page 89
  21. MAN!AC, "01/97" (DE; 1996-12-11), page 91
  22. Mega Fun, "12/96" (DE; 1996-11-20), page 90
  23. Next Generation, "January 1997" (US; 1996-12-17), page 180
  24. Player One, "Janvier 1997" (FR; 199x-xx-xx), page 88
  25. Saturn Fan, "1997 No. 12" (JP; 1997-06-xx), page 180
  26. Saturn Fan, "1997 No. 16" (JP; 1997-08-xx), page 90
  27. Secret Service, "Czerwiec 1997" (PL; 1997-xx-xx), page 66
  28. Sega Power, "March 1997" (UK; 1997-02-12), page 47
  29. Sega Saturn Magazine, "June 1997" (UK; 1997-05-14), page 66
  30. Sega Saturn Magazine, "1997-22 (1997-07-04)" (JP; 1997-06-20), page 173
  31. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  32. Ultra Game Players, "Holiday 1996" (US; 1996-12-03), page 88


Mr. Bones

MrBones title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception | Merchandise | Technical information


Music: Mr. Bones (1996)

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