Difference between revisions of "Fumiyoshi Shimohara"
From Sega Retro
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==Interviews== | ==Interviews== | ||
* [https://game.criware.jp/interview/ryu-ga-gotoku7/ ''Yakuza: Like a Dragon'': Koji Tokieda, Yoshiaki Hattori & {{PAGENAME}} interview by CRI Middleware (February 20, 2020)] | * [https://game.criware.jp/interview/ryu-ga-gotoku7/ ''Yakuza: Like a Dragon'': Koji Tokieda, Yoshiaki Hattori & {{PAGENAME}} interview by CRI Middleware (February 20, 2020)] | ||
+ | *''Like a Dragon: Ishin! devs discuss why they chose Unreal Engine over Dragon Engine [PR interview]'' by AUTOMATON: [https://automaton-media.com/articles/interviewsjp/20230222-238177/ Japanese], [https://automaton-media.com/en/interviews/20230324-18204/ English] | ||
==Photographs== | ==Photographs== |
Latest revision as of 06:29, 11 November 2023
Fumiyoshi Shimohara |
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Employment history:
Divisions:
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Role(s): Musician, Sound Designer, Programmer |
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Fumiyoshi Shimohara (下原 史義) is a sound designer and sound programmer at Sega with leading production and direction roles in the Yakuza series.
Contents
Production history
Games
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — サウンドプログラム (as 下原 史義)
- Yakuza 4 (PlayStation 3; 2010) — Sounds Programming
- Yakuza 4 (PlayStation 3; 2010) — Sound Lead
- Yakuza: Dead Souls (PlayStation 3; 2011) — Music Director
- Binary Domain (Xbox 360; 2012) — Sound Designers
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — サウンド制作チーフ (as 下原 史義)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — サウンド制作チーフ (as 下原 史義)
- Yakuza 0 (PlayStation 3; 2015) — Chief Sound Producers
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Sound Production Leads
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Sound Production Lead
- Ryu ga Gotoku Online (iOS; 2018) — サポート (as 下原 史義)
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Sound Production Lead
- Ryu ga Gotoku Online (Android; 2018) — サポート (as 下原 史義)
- Judgment (PlayStation 4; 2018) — Sound Production Lead
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Sound Production Lead
- Yakuza: Like a Dragon (Xbox One; 2020) — Sound Production Lead
- Yakuza: Like a Dragon (Steam; 2020) — Sound Production Lead
- Lost Judgment (PlayStation 4; 2021) — Sound Production Lead
- Lost Judgment (PlayStation 5; 2021) — Sound Production Lead
- Lost Judgment (Xbox One; 2021) — Sound Production Lead
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Sound Production Lead
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Sound Production Lead
- Like a Dragon: Ishin! (Xbox One; 2023) — Sound Production Lead
- Like a Dragon: Ishin! (Steam; 2023) — Sound Production Lead
- Sonic Superstars (PlayStation 4; 2023) — Development Support
- Sonic Superstars (PlayStation 5; 2023) — Development Support
- Sonic Superstars (Nintendo Switch; 2023) — Development Support
- Sonic Superstars (Epic Games Store; 2023) — Development Support
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Sound Production Lead
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Sound Production Lead
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Sound Production Lead
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Sound Supervisor
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Sound Supervisor
- Like a Dragon: Infinite Wealth (Steam; 2024) — Sound Supervisor
- Sonic X Shadow Generations (PlayStation 5; 2024) — Development Support
- Sonic X Shadow Generations (Xbox One; 2024) — Development Support
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Development Support
Music
- Ryu ga Gotoku 8 Original Soundtrack (CD; 2024) — Special Thanks (as 下原 史義)
Song credits
- Main article: Fumiyoshi Shimohara/Song credits.
Interviews
- Yakuza: Like a Dragon: Koji Tokieda, Yoshiaki Hattori & Fumiyoshi Shimohara interview by CRI Middleware (February 20, 2020)
- Like a Dragon: Ishin! devs discuss why they chose Unreal Engine over Dragon Engine [PR interview] by AUTOMATON: Japanese, English
Photographs
- Main article: Photos of Fumiyoshi Shimohara