Difference between revisions of "Starflight"
From Sega Retro
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{{Bob | {{Bob | ||
| bobscreen=Starflight_MDTitleScreen.png | | bobscreen=Starflight_MDTitleScreen.png | ||
− | | publisher=[[Electronic Arts]] | + | | publisher={{company|[[Electronic Arts]]|region=US,EU,AU}}{{company|[[Tec Toy]]|region=BR}} |
− | | developer=[[Binary Systems]] | + | | developer=[[BlueSky Software]] |
+ | | originaldevelopers=[[Binary Systems]] | ||
+ | | originalsystem=[[IBM PC]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
− | | players= | + | | players=1 |
| genre=Simulation | | genre=Simulation | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_us=1991-10-07{{ | + | | md_date_us=1991-10-07{{magref|gamepro|27|93}} |
− | | md_rrp_us=69.95{{ | + | | md_rrp_us=69.95{{magref|gamepro|27|39}} |
| md_code_us=701401 | | md_code_us=701401 | ||
| md_date_eu=1991-11 | | md_date_eu=1991-11 | ||
| md_code_eu=E013SMXI | | md_code_eu=E013SMXI | ||
− | | md_rrp_uk= | + | | md_date_pt=1991 |
+ | | md_date_se_r=199x | ||
+ | | md_date_uk=1991-10-09{{magref|ctw|357|19}} | ||
+ | | md_code_uk=E013SMXI | ||
+ | | md_rrp_uk=39.99{{magref|segapower|26|52}} | ||
+ | | md_date_br=199x | ||
+ | | md_date_au=199x | ||
}} | }} | ||
+ | | otherformats={{NonSega|Amiga|ST|C64|IBMPC|Mac}} | ||
+ | | savetype={{SaveType | ||
+ | |MD|battery | ||
}} | }} | ||
− | ''''' | + | }} |
+ | {{stub}}'''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] space adventure simulation game developed by [[BlueSky Software]] and published by [[Electronic Arts]]. A port of the titular 1986 [[Binary Systems]] computer game ''[[wikipedia:Starflight|Starflight]]'', it was first released in the United States in October 1991, and was brought to Europe the following month. Sometime later, it was published in Brazil by [[Tec Toy]], and in Australia by Electronic Arts. | ||
==Gameplay== | ==Gameplay== | ||
You control an astronaut in a space program who uses the program's limited funds to set up a spaceflight that completes a variety of missions. You do this by first building your crew and ship, then taking them off into space to explore. | You control an astronaut in a space program who uses the program's limited funds to set up a spaceflight that completes a variety of missions. You do this by first building your crew and ship, then taking them off into space to explore. | ||
− | Completing these missions gives the player MU (monetary units). | + | Completing these missions gives the player MU (monetary units). Other very important sources of MU are digging for metals and suggestion planets colonization. |
Fuel usage, gravity, temperature, weight load etc. must be considered during all missions, enhancing the simulation experience. | Fuel usage, gravity, temperature, weight load etc. must be considered during all missions, enhancing the simulation experience. | ||
Line 30: | Line 40: | ||
Compared to the PC original, most of the graphics have been updated. The game came with a space map as pack-in. The instruction manual contains the story of a starship captain, which can be used as a walkthrough, although not every item location was revealed. | Compared to the PC original, most of the graphics have been updated. The game came with a space map as pack-in. The instruction manual contains the story of a starship captain, which can be used as a walkthrough, although not every item location was revealed. | ||
− | It should be noted that the player is never forced to actually complete a mission, one might fly and explore as long as there are enough resources. The game however has an ending that requires a sequence of discoveries to be made: Uncover the reasons for the so called "flaring" phenomena and destroy the source of it. | + | It should be noted that the player is never forced to actually complete a mission, one might fly and explore as long as there are enough resources. The game however has an ending that requires a sequence of discoveries to be made: Uncover the reasons for the so called "flaring" phenomena and destroy the source of it. |
==History== | ==History== | ||
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{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | |||
*'''Producer:''' Christopher Erhardt | *'''Producer:''' Christopher Erhardt | ||
*'''Associate Producer:''' Roland Kippenhan III | *'''Associate Producer:''' Roland Kippenhan III | ||
*'''Assistant Producer:''' Steve Matulac | *'''Assistant Producer:''' Steve Matulac | ||
− | *'''Programmers:''' Richard Karpp, Keith Freiheit, Antony Ignacio | + | *'''Programmers:''' [[Richard Karpp]], [[Keith Freiheit]], Antony Ignacio |
*'''Technical Director:''' Jesse Taylor | *'''Technical Director:''' Jesse Taylor | ||
− | *'''Game Graphics:''' Geoffrey Knobel, Rahim Mehra, David Fenderson | + | *'''Game Graphics:''' [[Geoffrey Knobel]], Rahim Mehra, David Fenderson |
− | *'''Music and Sound Composition:''' Michael Bartlow | + | *'''Music and Sound Composition:''' [[Michael Bartlow]] |
− | *'''Sound and Music Driver:''' Rob Hubbard, Michael Bartlow | + | *'''Sound and Music Driver:''' [[Rob Hubbard]], [[Michael Bartlow]] |
*'''Manual Art:''' Alan Okamoto | *'''Manual Art:''' Alan Okamoto | ||
*'''Technical Drawings:''' Adrian Bourne | *'''Technical Drawings:''' Adrian Bourne | ||
*'''Product Management:''' David Bamberger, Rob Sears | *'''Product Management:''' David Bamberger, Rob Sears | ||
*'''Art Director:''' Nancy Waisanen | *'''Art Director:''' Nancy Waisanen | ||
− | *'''Cover Art:''' John Berkey | + | *'''Cover Art:''' [[wikipedia:John Berkey|John Berkey]] |
*'''Package Design:''' William Gin | *'''Package Design:''' William Gin | ||
*'''Documentation Layout:''' Robert Gin | *'''Documentation Layout:''' Robert Gin | ||
*'''Testing:''' Steve Matulac, Gerald Mclane, Mike Wallas | *'''Testing:''' Steve Matulac, Gerald Mclane, Mike Wallas | ||
− | *'''Quality Assurance:''' Hunter Smith, Manny Granillo | + | *'''Quality Assurance:''' Hunter Smith, [[Manny Granillo]] |
*'''Cluebook Based on a Story by:''' T. L. Thompson | *'''Cluebook Based on a Story by:''' T. L. Thompson | ||
*'''Documentation:''' Andrea Smith | *'''Documentation:''' Andrea Smith | ||
− | |source=US manual | + | | source=US manual |
− | |pdf=Starflight MD US Manual.pdf | + | | pdf=Starflight MD US Manual.pdf |
− | |pdfpage=142 | + | | pdfpage=142 |
− | |console=MD | + | | console=MD |
}} | }} | ||
}} | }} | ||
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{{gallery | {{gallery | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |egm|27|86-87 | |
− | + | |egm|bg92|28 | |
− | + | |egm|32|20 | |
}} | }} | ||
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|MD}} |
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{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| cover=StarFlight MD EU Box.jpg | | cover=StarFlight MD EU Box.jpg | ||
| cart=Starflight MD US Cart.jpg | | cart=Starflight MD US Cart.jpg | ||
+ | | manual=Starflight MD EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=PT | ||
+ | | cover= | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=SE rental (HENT black) | ||
+ | | cover= | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=AU | ||
+ | | cover= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 129: | Line 119: | ||
| cover=Starflight md br cover.jpg | | cover=Starflight md br cover.jpg | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
+ | |||
+ | {{StarflightOmni}} |
Revision as of 09:48, 30 December 2023
Starflight | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US,EU,AU) Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Developer: BlueSky Software | ||||||||||||||||||||||||||||||||||||||||
Original system(s): IBM PC | ||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Binary Systems | ||||||||||||||||||||||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Starflight is a Sega Mega Drive space adventure simulation game developed by BlueSky Software and published by Electronic Arts. A port of the titular 1986 Binary Systems computer game Starflight, it was first released in the United States in October 1991, and was brought to Europe the following month. Sometime later, it was published in Brazil by Tec Toy, and in Australia by Electronic Arts.
Contents
Gameplay
You control an astronaut in a space program who uses the program's limited funds to set up a spaceflight that completes a variety of missions. You do this by first building your crew and ship, then taking them off into space to explore.
Completing these missions gives the player MU (monetary units). Other very important sources of MU are digging for metals and suggestion planets colonization.
Fuel usage, gravity, temperature, weight load etc. must be considered during all missions, enhancing the simulation experience.
Compared to the PC original, most of the graphics have been updated. The game came with a space map as pack-in. The instruction manual contains the story of a starship captain, which can be used as a walkthrough, although not every item location was revealed.
It should be noted that the player is never forced to actually complete a mission, one might fly and explore as long as there are enough resources. The game however has an ending that requires a sequence of discoveries to be made: Uncover the reasons for the so called "flaring" phenomena and destroy the source of it.
History
Legacy
The game got a sequel called Starflight 2: Trade Routes of the Cloud Nebula, but it was never ported to a Sega system.
Production credits
- Producer: Christopher Erhardt
- Associate Producer: Roland Kippenhan III
- Assistant Producer: Steve Matulac
- Programmers: Richard Karpp, Keith Freiheit, Antony Ignacio
- Technical Director: Jesse Taylor
- Game Graphics: Geoffrey Knobel, Rahim Mehra, David Fenderson
- Music and Sound Composition: Michael Bartlow
- Sound and Music Driver: Rob Hubbard, Michael Bartlow
- Manual Art: Alan Okamoto
- Technical Drawings: Adrian Bourne
- Product Management: David Bamberger, Rob Sears
- Art Director: Nancy Waisanen
- Cover Art: John Berkey
- Package Design: William Gin
- Documentation Layout: Robert Gin
- Testing: Steve Matulac, Gerald Mclane, Mike Wallas
- Quality Assurance: Hunter Smith, Manny Granillo
- Cluebook Based on a Story by: T. L. Thompson
- Documentation: Andrea Smith
Magazine articles
- Main article: Starflight/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #bg92: "1992 Video Game Buyer's Guide" (199x-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[6]
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- Electronic Gaming Monthly (US) #32: "March 1992" (1992-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[7]
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Physical scans
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81 | |
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Based on 24 reviews |
Mega Drive, PT |
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Mega Drive, SE rental (HENT black) |
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Mega Drive, AU |
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Technical information
- Main article: Starflight/Technical information.
References
- ↑ ', "" (; ), page 93
- ↑ ', "" (; ), page 39
- ↑ ', "" (; ), page 19
- ↑ ', "" (; ), page 52
- ↑ File:Starflight MD US Manual.pdf, page 142
- ↑ ', "October 1991" (; 1991-xx-xx), page 28
- ↑ ', "October 1991" (; 1991-xx-xx), page 20
- ↑ ', "October 1991" (; 1991-xx-xx), page 222
- ↑ ', "October 1991" (; 1991-xx-xx), page 128
- ↑ ', "October 1991" (; 1991-xx-xx), page 134
- ↑ ', "October 1991" (; 1991-xx-xx), page 90
- ↑ ', "October 1991" (; 1991-xx-xx), page 22
- ↑ ', "October 1991" (; 1991-xx-xx), page 96
- ↑ ', "October 1991" (; 1991-xx-xx), page 42
- ↑ ', "October 1991" (; 1991-xx-xx), page 38
- ↑ ', "October 1991" (; 1991-xx-xx), page 36
- ↑ ', "October 1991" (; 1991-xx-xx), page 104
- ↑ ', "October 1991" (; 1991-xx-xx), page 44
- ↑ ', "October 1991" (; 1991-xx-xx), page 188
- ↑ ', "October 1991" (; 1991-xx-xx), page 94
- ↑ ', "October 1991" (; 1991-xx-xx), page 79
- ↑ ', "October 1991" (; 1991-xx-xx), page 93
- ↑ ', "October 1991" (; 1991-xx-xx), page 72
- ↑ ', "October 1991" (; 1991-xx-xx), page 140
- ↑ ', "October 1991" (; 1991-xx-xx), page 81
- ↑ ', "October 1991" (; 1991-xx-xx), page 182
- ↑ ', "October 1991" (; 1991-xx-xx), page 52
- ↑ ', "October 1991" (; 1991-xx-xx), page 46
- ↑ ', "October 1991" (; 1991-xx-xx), page 67
- ↑ ', "October 1991" (; 1991-xx-xx), page 25
- ↑ ', "October 1991" (; 1991-xx-xx), page 35
Starflight | |
---|---|
Main page | Comparisons | Maps | Magazine articles | Reception | Region coding | Technical information
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