Difference between revisions of "Richard Jacques"

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{{PersonBob
'''Richard Jacques''' is a composer of film, television and videogame soundtracks. A leading composer in the field of interactive entertainment, his music has been heard by audiences across the globe and he is fast becoming recognised outside of the gaming world with recent credits extending to high profile media campaigns and film. Richard is able to write in many styles of music but since he is classically trained his greatest passion is to work on orchestral soundtracks, including the highly acclaimed interactive title Headhunter for which MusicFromTheMovies concluded, "This guy is a rising star."
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| image=Richardjacques.jpg
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| birthplace=
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| dob=1973{{fileref|PS2PressInformation 2001-09 Headhunter RICHARDJ.pdf}}
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| dod=
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| employment={{Employment
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| company=[[Sega Europe]]{{fileref|DevelopMental US 0401.pdf}}
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| divisions=[[European Developer Technical Support]], [[Sega Digital Studio Europe]]
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}}
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| role=Composer{{fileref|DevelopMental US 0401.pdf}}, Musician{{fileref|DevelopMental US 0401.pdf}}, Technical Support Representative{{fileref|DevelopMental US 0401.pdf}}
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| education=
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}}
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'''Richard Jacques''' is a British composer of film, television and video game soundtracks. A leading composer in the field of interactive entertainment, his music has been heard by audiences across the globe and he is fast becoming recognised outside of the gaming world with recent credits extending to high profile media campaigns and film. Richard is able to write in many styles of music but since he is classically trained his greatest passion is to work on orchestral soundtracks, including the highly acclaimed interactive title Headhunter for which MusicFromTheMovies concluded, "This guy is a rising star."
  
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==Career==
 
Born into a musical family in Warwick, England, Richard Jacques began learning the piano from the age of 5, followed by the trombone three years later. His fascination with composition began at school when he wrote his first piece, a piano duet, at the age of 9. Having been awarded a scholarship to the Junior Royal Academy of Music in London, he was exposed to many different musical experiences in a diversity of genres largely through playing in ensembles ranging from symphony orchestras and wind ensembles to jazz and rock bands.
 
Born into a musical family in Warwick, England, Richard Jacques began learning the piano from the age of 5, followed by the trombone three years later. His fascination with composition began at school when he wrote his first piece, a piano duet, at the age of 9. Having been awarded a scholarship to the Junior Royal Academy of Music in London, he was exposed to many different musical experiences in a diversity of genres largely through playing in ensembles ranging from symphony orchestras and wind ensembles to jazz and rock bands.
  
 
He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style.
 
He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style.
  
Richard began composing game soundtracks when he joined [[Sega Europe]], following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including [[Sonic Team]] (''[[Sonic R]]''), [[Travellers Tales]] (''[[Sonic 3D: Flickies' Island]]''), [[Smilebit]] / [[Wavemaster]] (''[[Jet Set Radio]]'', ''Jet Set Radio Future'') and Bizarre Creations (''Metropolis Street Racer'').
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===Sega Europe===
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[[File:RichardJacques2.jpg|right|thumb|320px|A younger Richard Jacques poses for a photograph while in the studio.]]
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Richard began composing game soundtracks when he joined [[Sega Europe]], following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including [[Sonic Team]] (''[[Sonic R]]''), [[Travellers Tales]] (''[[Sonic 3D: Flickies' Island]]''), [[Smilebit]] / [[Wavemaster]] (''[[Jet Set Radio]]'', ''[[Jet Set Radio Future]]'') and Bizarre Creations (''[[Metropolis Street Racer]]'').
  
In 2001 he embarked on his most ambitious project yet called ''Headhunter'', a cinematic game released in Europe on [[Sega Dreamcast|Dreamcast]] (November 2001) and [[PlayStation 2]] in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow.
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===''Headhunter''===
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In 2001 he embarked on his most ambitious project yet called ''[[Headhunter]]'', a cinematic game released in Europe on [[Sega Dreamcast|Dreamcast]] (November 2001) and [[PlayStation 2]] in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow.
  
 
Jacques composed, arranged and orchestrated all the music for the 67-piece London Session Orchestra performing the Headhunter soundtrack, assembled especially for the project, and made up of some of the finest session musicians in Europe. Each member of the orchestra has either held a principal seat in one of the major London orchestras, or has enjoyed a successful soloist career on the concert platform. The orchestra’s long list of credits include recordings for Robbie Williams and All Saints, as well as the film soundtracks to The World Is Not Enough and The Mummy.
 
Jacques composed, arranged and orchestrated all the music for the 67-piece London Session Orchestra performing the Headhunter soundtrack, assembled especially for the project, and made up of some of the finest session musicians in Europe. Each member of the orchestra has either held a principal seat in one of the major London orchestras, or has enjoyed a successful soloist career on the concert platform. The orchestra’s long list of credits include recordings for Robbie Williams and All Saints, as well as the film soundtracks to The World Is Not Enough and The Mummy.
  
The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920’s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day.
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The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day.
 
 
The score itself is as thematic as it is inci
 
dental, providing key moments with action, suspense, and emotion. "From the bold French horn motif that makes up ‘Jack’s Theme’, to the delicate oboe and string setting of Angela’s theme," says Jacques, "the soundtrack is intended to provide the gamer with an emotive experience and a sense of familiarity, identifying specific characters and settings through the score".  
 
  
''Headhunter''’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries.  
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The score itself is as thematic as it is incidental, providing key moments with action, suspense, and emotion. "From the bold French horn motif that makes up ‘Jack’s Theme’, to the delicate oboe and string setting of Angela’s theme," says Jacques, "the soundtrack is intended to provide the gamer with an emotive experience and a sense of familiarity, identifying specific characters and settings through the score". ''Headhunter''’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries.
  
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===Other work===
 
Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois.
 
Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois.
  
Always surprising his audiences by turning his hand to any given style and media, Richard Jacques is one of the most prolific composers in his field today. His music for games was celebrated at The Barbican Gallery in London for "Game On" in 2002. Currently his music is exhibited at the Museum of Scotland, Edinburgh (12th October 02 - 2nd February 03) and "Game On" will then tour venues in Europe, North America and Japan. He is currently working on a number of orchestral scores for major game releases in 2003 (and beyond) and "Lullabelle" has been submitted for the 2003 Sundance Film Festival.
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==Production history==
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{{ProductionHistory|Richard Jacques|Richard Jaquess}}
  
==Production History==
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[[Category:Use ProductionHistory template]]
* ''[[F1 Challenge]]'' (1995) — Sega Europe Music
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* ''[[Baku Baku Animal]]'' (Saturn / PC Version) (1996)
* ''[[Sonic 3D Blast]]'' (Saturn Version) (1996) — Music (SOE), Sound Effects (SOE), Music (Closing Theme - "You're My Hero")
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* ''[[Sega Worldwide Soccer '97]]'' (1996/1997) — Special Thanks to
* ''[[Sonic R]]'' (1997) — Music and sound producer, Music and sound effects
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* ''[[Sega Touring Car Championship]]'' (Saturn Version) (1997)
* ''[[Jet Set Radio]]'' (2000) — Bgm Performed By
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* ''[[Samba de Amigo]]'' (Dreamcast Version) (2000)
* ''[[Sega Swirl]]'' (2000) — Special Thanks
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* ''[[Service Games 01]]'' (CD) (2005)
* ''[[Metropolis Street Racer]]'' (2000) — Sound Producer
 
* ''[[Ecco the Dolphin: Defender of the Future]]'' (2000) — Special Thanks
 
* ''[[Total Immersion Racing]]'' (2002) — Music
 
* ''[[Headhunter]]'' (2002) — Music Composed, Arranged and Orchestrated By
 
* ''[[SingStar]]'' (2004) — Song Composition Consultant
 
* ''[[Headhunter: Redemption]]'' (2004) — Music Composed, Orchestrated and Produced by
 
* ''[[SingStar Party]]'' (2004) — Song Composition Consultant
 
* ''[[Sega Rally 2006]]'' (2006)
 
 
* ''[[The Club]]'' (2008) — Single Player Music Composed, Produced and Performed by; Intro Sequence Music Composed, Produced and Performed by
 
* ''[[The Club]]'' (2008) — Single Player Music Composed, Produced and Performed by; Intro Sequence Music Composed, Produced and Performed by
* ''[[Super Smash Bros. Brawl]]'' (2008) — Supervisors (Original Games)
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* ''[[Sonic Free Riders Original Soundtrack - Break Free -]]'' (CD) (2010)
* ''[[Sega Superstars Tennis]]'' (2008) — Very Special Thanks
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* ''[[Sonic Boom: Rise of Lyric]]'' (2014) — Music by (Sound) (as '''Audissi Studios''')
* ''[[Sonic Chronicles: The Dark Brotherhood]]'' (2008) — Additional Music
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* ''[[Team Sonic Racing]]'' (2019) — Music
* ''[[Sonic and the Black Knight]]'' (2009) — Music Composer & Arranger
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* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — Special Thanks
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==Other works==
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* Am I Only Dreaming? (Remix) (2002) [from website]
 +
* ''Highlander'' (TBA) [circa 2008]
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* ''Little Big Planet 2'' - ''The Muppets'' (2012)
  
==Song Credits==
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==Song credits==
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{{mainArticle|{{PAGENAME}}/Song credits}}
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[[Category:Old song credits]]
 
{{multicol|
 
{{multicol|
===''[[Sonic 3D Blast]]'' (Saturn Version)===
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===''[[Shinobi X]]''===
 +
* Title — Music & Arrangement
 +
* Stage Start — Music & Arrangement
 +
* Stage 1 — Music & Arrangement
 +
* Stage 1 Boss — Music & Arrangement
 +
* Stage 1 Clear — Music & Arrangement
 +
* Stage 2 — Music & Arrangement
 +
* Stage 2 Boss 1 — Music & Arrangement
 +
* Stage 2 Boss 2 — Music & Arrangement
 +
* Stage 2 Clear — Music & Arrangement
 +
* Stage 3 — Music & Arrangement
 +
* Stage 3 Boss — Music & Arrangement
 +
* Stage 3 Clear — Music & Arrangement
 +
* Stage 4 — Music & Arrangement
 +
* Stage 4 Boss — Music & Arrangement
 +
* Stage 4 Clear — Music & Arrangement
 +
* Stage 5 — Music & Arrangement
 +
* Stage 5 Boss — Music & Arrangement
 +
* Stage 5 Clear — Music & Arrangement
 +
* Stage 6 — Music & Arrangement
 +
* Stage 6 Boss — Music & Arrangement
 +
* Stage 6 Clear — Music & Arrangement
 +
* Stage 7 — Music & Arrangement
 +
* Stage 7 Boss — Music & Arrangement
 +
* Stage 7 Clear — Music & Arrangement
 +
* Stage 8 — Music & Arrangement
 +
* Stage 8 Boss — Music & Arrangement
 +
* Stage 8 Clear — Music & Arrangement
 +
* Stage 9 — Music & Arrangement
 +
* Stage 9 Boss — Music & Arrangement
 +
* Stage 9 Clear — Music & Arrangement
 +
* Staff Roll — Music & Arrangement
 +
* Game Over — Music & Arrangement
 +
 
 +
===''[[Daytona USA: Championship Circuit Edition|Daytona USA Championship Circuit Edition]]''===
 +
* The King of Speed (Part 1) — Arrangement
 +
* The King of Speed (Goal) — Arrangement
 +
* The King of Speed (Part 2) — Arrangement
 +
* Funk Fair (Part 1) — Music & Arrangement
 +
* Funk Fair (Part 2) — Music & Arrangement
 +
* Race to the Bass (Part 1) — Music & Arrangement
 +
* Race to the Bass (Part 2) — Music & Arrangement
 +
 
 +
===''[[Sonic 3D: Flickies' Island]]'' (Saturn and PC Versions)===
 
* Opening — Music & Arrangement
 
* Opening — Music & Arrangement
* Title Screen — Music & Arrangement
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* Title — Music & Arrangement
* Green Grove Zone Act 1 — Music & Arrangement
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* Green Grove - Act 1 — Music & Arrangement
* Green Grove Zone Act 2 — Music & Arrangement
+
* Green Grove - Act 2 — Music & Arrangement
* Rusty Ruin Zone Act 1 — Music & Arrangement
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* Rusty Ruin - Act 1 — Music & Arrangement
* Rusty Ruin Zone Act 2 — Music & Arrangement
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* Rusty Ruin - Act 2 — Music & Arrangement
* Spring Stadium Zone Act 1 — Music & Arrangement
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* Spring Stadium - Act 1 — Music & Arrangement
* Spring Stadium Zone Act 2 — Music & Arrangement
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* Spring Stadium - Act 2 — Music & Arrangement
* Diamond Dust Zone Act 1 — Music & Arrangement
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* Diamond Dust - Act 1 — Music & Arrangement
* Diamond Dust Zone Act 2 — Music & Arrangement
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* Diamond Dust - Act 2 — Music & Arrangement
* Volcano Valley Zone Act 1 — Music & Arrangement
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* Volcano Valley - Act 1 — Music & Arrangement
* Volcano Valley Zone Act 2 — Music & Arrangement
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* Volcano Valley - Act 2 — Music & Arrangement
* Gene Gadget Zone Act 1 — Music & Arrangement
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* Gene Gadget - Act 1 — Music & Arrangement
* Gene Gadget Zone Act 2 — Music & Arrangement
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* Gene Gadget - Act 2 — Music & Arrangement
* Panic Puppet Zone Act 1 — Music & Arrangement
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* Panic Puppet - Act 1 — Music & Arrangement
* Panic Puppet Zone Act 2 — Music & Arrangement
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* Panic Puppet - Act 2 — Music & Arrangement
 
* Special Stage — Music & Arrangement
 
* Special Stage — Music & Arrangement
 
* Chaos Emerald — Arrangement
 
* Chaos Emerald — Arrangement
 
* 1-Up — Arrangement
 
* 1-Up — Arrangement
* Speed Up — Music & Arrangement
+
* Jingle - Speed Up — Music & Arrangement
* Invincibility — Music & Arrangement
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* Jingle - Invincible — Music & Arrangement
 
* Boss — Music & Arrangement
 
* Boss — Music & Arrangement
* Act Clear — Arrangement
+
* Jingle - Act Clear — Arrangement
 
* Bad Ending — Music & Arrangement
 
* Bad Ending — Music & Arrangement
 
* Game Over — Music & Arrangement
 
* Game Over — Music & Arrangement
 
* Continue — Music & Arrangement
 
* Continue — Music & Arrangement
* The Final Fight — Music & Arrangement
+
* Final Boss — Music & Arrangement
 
* Good Ending — Music & Arrangement
 
* Good Ending — Music & Arrangement
* You're My Hero — Music & Arrangement, Produced by
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* [[sonic:You're My Hero|You're My Hero]] — Music & Arrangement, Lyrics, Produced by
  
 
===''[[Sonic R]]''===
 
===''[[Sonic R]]''===
* Super Sonic Racing (Title ver.) — Music, Lyrics, Programming
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* Super Sonic Racing (Title ver.) — Music & Arrangement, Lyrics, Programming
* Can You Feel the Sunshine? — Music, Lyrics, Programming
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* [[sonic:Can You Feel the Sunshine|Can You Feel the Sunshine?]] — Music & Arrangement, Lyrics, Programming
* Living in the City — Music, Lyrics, Programming
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* [[sonic:Living in the City|Living in the City]] — Music & Arrangement, Lyrics, Programming
* Back in Time — Music, Lyrics, Programming
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* [[sonic:Back in Time|Back in Time]] — Music & Arrangement, Lyrics, Programming
* Work It Out — Music, Lyrics, Programming
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* [[sonic:Work it Out|Work It Out]] — Music & Arrangement, Lyrics, Programming
* Diamond in the Sky — Music, Lyrics, Programming
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* [[sonic:Diamond in the Sky|Diamond in the Sky]] — Music & Arrangement, Lyrics, Programming
* Super Sonic Racing — Music, Lyrics, Programming
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* [[sonic:Super Sonic Racing|Super Sonic Racing]] — Music & Arrangement, Lyrics, Programming
* Number One — Music, Lyrics, Programming
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* [[sonic:Number One|Number One]] — Music & Arrangement, Lyrics, Programming
* Start Fanfare — Music, Programming
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* Start Fanfare — Music & Arrangement, Programming
* End Fanfare — Music, Programming
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* End Fanfare — Music & Arrangement, Programming
 
* You Got No Chaos Emeralds — Arrangement, Programming
 
* You Got No Chaos Emeralds — Arrangement, Programming
 
* You Got a Chaos Emerald — Arrangement, Programming
 
* You Got a Chaos Emerald — Arrangement, Programming
 
* Race Results — Arrangement, Programming
 
* Race Results — Arrangement, Programming
* Options Screen — Music, Programming
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* Options Screen — Music & Arrangement, Programming
 +
 
 +
===''[[Club Saturn]]''===
 +
* Sonic 3D - House Mix — Music
 +
* NiGHTS - Ambient Trance Mix — Remixed by
 +
* Worldwide Soccer - Trip Hop Mix — Remixed by
 +
* Shinobi X - Jungle Mix — Music
  
 
===''[[Jet Set Radio]]''===
 
===''[[Jet Set Radio]]''===
* Everybody Jump Around — Composition
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* Everybody Jump Around — Music & Arrangement
 +
 
 +
===''[[Metropolis Street Racer]]''===
 +
* Opening — Music & Arrangement
 +
* Title — Music & Arrangement
 +
* Menu — Music & Arrangement
 +
* Am I Only Dreaming? — Music & Arrangement, Lyrics
 +
* Heartland — Music & Arrangement
 +
* Push — Music & Arrangement
 +
* Low Lights — Music & Arrangement
 +
* Outside In — Music & Arrangement
 +
* Think About It — Music & Arrangement
 +
* I Can Still Believe — Music & Arrangement, Lyrics
 +
* Live Your Life — Music & Arrangement, Lyrics
 +
* Come On Baby — Music & Arrangement, Lyrics
 +
* It Doesn't Really Matter — Music & Arrangement, Lyrics
 +
* Freeway — Music & Arrangement
 +
* Holding On — Music & Arrangement, Lyrics
 +
* Sold Out — Music & Arrangement
 +
* State of Mind — Music & Arrangement, Lyrics
 +
* Club Paris — Music & Arrangement
 +
* Show Me Your Love — Music & Arrangement, Lyrics
 +
* Overdrive — Music & Arrangement
 +
* Passion — Music & Arrangement, Lyrics
 +
* Fallen Angel — Music & Arrangement, Lyrics
 +
* California Demon — Music & Arrangement
 +
* Red Line — Music & Arrangement
 +
* Don't Wait — Music & Arrangement, Lyrics
 +
* When She Comes Back — Music & Arrangement
 +
* Long Long Road — Music & Arrangement, Lyrics
 +
* Let's Get It On Tonight — Music & Arrangement, Lyrics
 +
* You Can Love Me — Music & Arrangement, Lyrics
 +
* Time — Music & Arrangement, Lyrics
 +
* Hidden Track — Music & Arrangement [NOTE: Originally composed for credits]
 +
 
 +
===''[[Headhunter]]''===
 +
* Main Title — Composed, arranged, orchestrated and produced by
 +
* Escape from the Lab — Composed, arranged, orchestrated and produced by
 +
* Meet Angela Stern — Composed, arranged, orchestrated and produced by
 +
* The Stern Legacy — Composed, arranged, orchestrated and produced by
 +
* Jack's Theme — Composed, arranged, orchestrated and produced by
 +
* On the Prowl — Composed, arranged, orchestrated and produced by
 +
* Ready for Action — Composed, arranged, orchestrated and produced by
 +
* Headhunting — Composed, arranged, orchestrated and produced by
 +
* Greywolf — Composed, arranged, orchestrated and produced by
 +
* Assault on the Mall — Composed, arranged, orchestrated and produced by
 +
* Fulci's Final Threat — Composed, arranged, orchestrated and produced by
 +
* Ready for Action (reprise) — Composed, arranged, orchestrated and produced by
 +
* Ramirez at Bay — Composed, arranged, orchestrated and produced by
 +
* Aquadome — Composed, arranged, orchestrated and produced by
 +
* Angela's Quest — Composed, arranged, orchestrated and produced by
 +
* The Queen of Hearts — Composed, arranged, orchestrated and produced by
 +
* A Dark Secret — Composed, arranged, orchestrated and produced by
 +
* Jack's Dream — Composed, arranged, orchestrated and produced by
 +
* Zweiberg's Nightmare — Composed, arranged, orchestrated and produced by
 +
* Final Conflict — Composed, arranged, orchestrated and produced by
 +
* Game Over — Composed, arranged, orchestrated and produced by
 +
* End Credits — Composed, arranged, orchestrated and produced by
  
 
===''[[Jet Set Radio Future]]''===
 
===''[[Jet Set Radio Future]]''===
* What About the Future — Composition
+
* What About the Future — Music & Arrangement
* Bokfresh — Composition
+
* Bokfresh — Music & Arrangement
 
* Let Mom Sleep (No Sleep Remix) — Remixed by
 
* Let Mom Sleep (No Sleep Remix) — Remixed by
 +
 +
===''[[OutRun 2 (Xbox)|OutRun 2]]'' (Xbox Version)===
 +
* Splash Wave - Euro Remix — Arrangement
 +
* Magical Sound Shower - Euro Remix — Arrangement
 +
* Passing Breeze - Euro Remix — Arrangement
 +
* Last Wave - Euro Remix — Arrangement
 +
 +
===''[[Headhunter: Redemption]]''===
 +
* Main Title — Composed, orchestrated and produced by
 +
* Jack at Ground Level — Composed, orchestrated and produced by
 +
* Leeza's First Mission — Composed, orchestrated and produced by
 +
* Mig Encounter — Composed, orchestrated and produced by
 +
* Perilous Descent — Composed, orchestrated and produced by
 +
* Power and Recycling — Composed, orchestrated and produced by
 +
* Recycling Migs — Composed, orchestrated and produced by
 +
* Into the Tunnels — Composed, orchestrated and produced by
 +
* Manufacturing — Composed, orchestrated and produced by
 +
* Making Trouble — Composed, orchestrated and produced by
 +
* End of the Line — Composed, orchestrated and produced by
 +
* One-to-One with Che — Composed, orchestrated and produced by
 +
* No Man's Land — Composed, orchestrated and produced by
 +
* Tunnels to Entertainment — Composed, orchestrated and produced by
 +
* Close Quarters — Composed, orchestrated and produced by
 +
* The Opposition Plot — Composed, orchestrated and produced by
 +
* "One Day, Some Day..." — Composed, orchestrated and produced by
 +
* Leeza Remembers — Composed, orchestrated and produced by
 +
* Jack Heads Below — Composed, orchestrated and produced by
 +
* Jack Back in Action — Composed, orchestrated and produced by
 +
* Research and Execution — Composed, orchestrated and produced by
 +
* The Devil's Work — Composed, orchestrated and produced by
 +
* Candy Floss — Composed, orchestrated and produced by
 +
* The Black Suits — Composed, orchestrated and produced by
 +
* Liberty — Composed, orchestrated and produced by
 +
* Taking Liberty — Composed, orchestrated and produced by
 +
* The 6808 — Composed, orchestrated and produced by
 +
* End Credits — Composed, orchestrated and produced by
 +
 +
===''[[Service Games 01]]''===
 +
* "OutRun" Splash Wave Remix — Arrangement
  
 
===''[[Sega Rally 2006]]''===
 
===''[[Sega Rally 2006]]''===
 
* Hand-Breaks — Composed & Produced
 
* Hand-Breaks — Composed & Produced
 
* TurboTech — Composed & Produced
 
* TurboTech — Composed & Produced
 +
 +
===''[[Sega Superstars Tennis]]''===
 +
* Opening — Music & Arrangement
 +
* Title — Music & Arrangement
 +
* Menu — Music & Arrangement
 +
* Planet Superstars — Music & Arrangement
 +
* Space Harrier Theme — Arrangement
 +
* Arms Black Market — Arrangement
 +
* Trailer Theme — Music & Arrangement
  
 
===''[[Sonic and the Black Knight]]''===
 
===''[[Sonic and the Black Knight]]''===
* Fight the Knight — Strings Arrangement, Programming
+
* [[sonic:Fight the Knight|Fight the Knight]] — Strings Arrangement, Programming
 
* Black Sword in the Sky — Music & Arrangement, Programming
 
* Black Sword in the Sky — Music & Arrangement, Programming
 
* Into the Story of the King Arthur — Music & Arrangement, Programming
 
* Into the Story of the King Arthur — Music & Arrangement, Programming
Line 118: Line 283:
 
* Into the Dark Hollow — Arrangement, Programming
 
* Into the Dark Hollow — Arrangement, Programming
 
* Merlina - The Queen of the Underworld — Arrangement, Programming
 
* Merlina - The Queen of the Underworld — Arrangement, Programming
 +
 +
===''[[Sonic & Sega All-Stars Racing]]'' (Wii, PS3 and Xbox 360 Versions)===
 +
* Opening — Music & Arrangement, Produced by
 +
 +
===''[[Sonic Free Riders]]''===
 +
* [[sonic:Free|Free]] - Main Theme of Sonic Free Riders — Arranged and Produced by
 +
 +
===''[[Sonic Generations]]'' (PS3, Xbox 360 and PC Versions)===
 +
* Sky Sanctuary : Act 2 - Normal — Sound Produced by (with [[Jun Senoue]]), Additional Synth Programming
 +
* Sky Sanctuary : Act 2 - Fast — Sound Produced by (with [[Jun Senoue]]), Additional Synth Programming
 +
* Seaside Hill : Act 1 — Remixed by, Sound Produced by (with [[Jun Senoue]])
 +
* Challenge / Mission 1 "Super Sonic Racing - Cash Cash vs. Jun Senoue RMX" — Composed by, Lyrics
 +
* Challenge / Mission 5 — Composed by, Remixed & Sound Produced by, Programming
 +
* Rival Battle : Silver the Hedgehog — Remixed & Sound Produced by, Programming
 +
* Boss Battle : Death Egg Robot — Additional Programming
 +
* Boss Battle : Perfect Chaos Pt-II "Perfect Chaos Revival!" — Remixed & Sound Produced by, Programming
 +
* Boss Battle : Egg Dragoon — Remixed & Sound Produced by, Programming
 +
* Boss Battle : Time Eater ver. 1 — Composed by, Sound Produced by, Programming
 +
* Boss Battle : Time Eater ver. 2 — Composed by, Sound Produced by, Programming
 +
* Cutscene 1 — Composed by, Sound Produced by, Programming
 +
* Cutscene 4 — Composed by, Sound Produced by, Programming
 +
* Cutscene 7 — Composed by, Sound Produced by, Programming
 +
 +
===''[[Sonic Generations (3DS)|Sonic Generations]]'' (3DS Version)===
 +
* Boss Battle : Biolizard "Supporting Me..." — Remixed & Sound Produced by, Programming
 +
 +
===''[[Sonic & All-Stars Racing Transformed]]''===
 +
* Opening — Music & Arrangement, Produced by
 +
* Title — Music & Arrangement, Produced by
 +
* Menu — Music & Arrangement, Produced by
 +
* World Tour — Music & Arrangement, Produced by
 +
* Loading — Music & Arrangement, Produced by
 +
* Ocean View Intro — Arranged & Produced by
 +
* Ocean View Medley — Music (with [[Masafumi Ogata]]), Arranged & Produced by
 +
* All Star Move : Sonic — Arranged & Produced by
 +
* All Star Move : Tails — Arranged & Produced by
 +
* Results — Music & Arrangement, Produced by
 +
* Samba Studios Intro — Arranged & Produced by
 +
* Samba Studios — Arranged & Produced by
 +
* All Star Move : Amigo — Arranged & Produced by
 +
* Carrier Zone Intro — Arranged & Produced by
 +
* Carrier Zone Medley — Arranged & Produced by
 +
* All Star Move : Sega Ages — Arranged & Produced by
 +
* Dragon Canyon Intro — Arranged & Produced by
 +
* Dragon Canyon Medley — Arranged & Produced by
 +
* Race / Game Complete — Music & Arrangement, Produced by
 +
* Temple Trouble Intro — Arranged & Produced by
 +
* Temple Trouble Medley — Arranged & Produced by
 +
* All Star Move : AiAi — Arranged & Produced by
 +
* All Star Move : MeeMee — Arranged & Produced by
 +
* Galactic Parade Intro — Arranged & Produced by
 +
* Galactic Parade — Arranged & Produced by
 +
* All Star Move : Amy — Arranged & Produced by
 +
* Seasonal Shrines Intro — Arranged & Produced by
 +
* Seasonal Shrines Medley — Arranged & Produced by
 +
* All Star Move : Joe Musashi — Arranged & Produced by
 +
* Rogue's Landing Intro — Arranged & Produced by
 +
* Rogue's Landing Medley — Arranged & Produced by
 +
* All Star Move : Vyse — Arranged & Produced by
 +
* Pause — Music & Arrangement, Produced by
 +
* Dream Valley Intro — Arranged & Produced by
 +
* Dream Valley Medley — Arranged & Produced by
 +
* All Star Move : NiGHTS — Arranged & Produced by
 +
* All Star Move : Reala — Arranged & Produced by
 +
* Chilly Castle Intro — Arranged & Produced by
 +
* Chilly Castle Medley — Arranged & Produced by
 +
* Options — Music & Arrangement, Produced by
 +
* Graffiti City Intro — Music, Arranged & Produced by
 +
* Graffiti City Medley — Music (with [[Hideki Naganuma]]), Arranged & Produced by
 +
* All Star Move : Beat — Arranged & Produced by
 +
* All Star Move : Gum — Arranged & Produced by
 +
* Sanctuary Falls Intro — Arranged & Produced by
 +
* Sanctuary Falls Medley — Music (w/SEGA), Arranged & Produced by
 +
* All Star Moves : Knuckles — Arranged & Produced by
 +
* Graveyard Gig Intro — Arranged & Produced by
 +
* Graveyard Gig Medley — Arranged & Produced by
 +
* Adder's Lair Intro — Arranged & Produced by
 +
* Adder's Lair Medley — Arranged & Produced by
 +
* All Star Moves : Gilius — Arranged & Produced by
 +
* Burning Depths Intro — Arranged & Produced by
 +
* Burning Depths — Arranged & Produced by
 +
* Race of Ages Intro — Arranged & Produced by
 +
* Race of Ages — Arranged & Produced by
 +
* All Star Moves : Alex Kidd — Arranged & Produced by
 +
* Online Menu — Music & Arrangement, Produced by
 +
* All Star Move : Ulala — Arranged & Produced by
 +
* All Star Move : Pudding — Arranged & Produced by
 +
* All Star Move : B.D. Joe — Music & Arrangement, Produced by
 +
* All Star Move : Metal Sonic — Arranged & Produced by
 +
* All Star Move : Shadow — Arranged & Produced by
 +
* All Star Move : Dr. Eggman — Arranged & Produced by
 +
* OutRun Bay Intro — Arranged & Produced by
 +
* OutRun Bay — Arranged & Produced by
 +
* All Star Move : D.P — Music & Arrangement, Produced by
 +
* All Star Move : Wreck-It Ralph — Arranged & Produced by
 +
* All Star Move : Football Manager — Music & Arrangement, Produced by
 +
* All Star Move : Shogun — Arranged & Produced by
 +
* All Star Move : Team Fortress — Arranged & Produced by
 +
* All Star Move : Avatar — Arranged & Produced by
 +
* All Star Move : Mii — Arranged & Produced by
 +
* Credits — Music & Arrangement, Produced by
 +
 +
===''[[Team Sonic Racing]]''===
 +
* Ocean View — Music & Arrangement, Programming (Original Music Taken from ''[[Sonic CD]]'' - "Sonic - You Can Do Anything"; ''[[Sonic R]]'' - "Super Sonic Racing")
 +
* System: Mod Pods — Music & Arrangement, Programming (Original Music Taken from ''[[Sonic R]]'' - "Can You Feel the Sunshine?")
 
}}
 
}}
  
==External Links==
+
==Photographs==
*[http://www.richardjacques.co.uk Richard Jacques' official site]
+
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
*[http://www.ocremix.org/composer/id/20/ Composer profile] at OverClocked ReMix
+
 
[[Category:Musicians]]
+
==External links==
 +
*[https://www.richardjacques.com/home Official website]
 +
*[http://www.ocremix.org/composer/id/20/ Composer profile] at [https://ocremix.org OverClocked ReMix]
 +
 
 +
==References==
 +
<references/>

Latest revision as of 03:04, 8 January 2024

Richardjacques.jpg
Richard Jacques
Date of birth: 1973[1] (age 50-51)
Employment history:
Divisions:
Role(s): Composer[2], Musician[2], Technical Support Representative[2]

Richard Jacques is a British composer of film, television and video game soundtracks. A leading composer in the field of interactive entertainment, his music has been heard by audiences across the globe and he is fast becoming recognised outside of the gaming world with recent credits extending to high profile media campaigns and film. Richard is able to write in many styles of music but since he is classically trained his greatest passion is to work on orchestral soundtracks, including the highly acclaimed interactive title Headhunter for which MusicFromTheMovies concluded, "This guy is a rising star."

Career

Born into a musical family in Warwick, England, Richard Jacques began learning the piano from the age of 5, followed by the trombone three years later. His fascination with composition began at school when he wrote his first piece, a piano duet, at the age of 9. Having been awarded a scholarship to the Junior Royal Academy of Music in London, he was exposed to many different musical experiences in a diversity of genres largely through playing in ensembles ranging from symphony orchestras and wind ensembles to jazz and rock bands.

He continued his studies by following a traditional classical music education, specialising in composition, orchestration, performance and music technology, while also pursuing studies in percussion, drum kit, and guitar. This eclectic background and multitude of influences has provided him with a uniquely acute ear for musical style.

Sega Europe

A younger Richard Jacques poses for a photograph while in the studio.

Richard began composing game soundtracks when he joined Sega Europe, following the completion of a B.A. (Hons) Degree in Music, in which he specialised in 'Performance, Composition and Arrangement, and Music Technology'. As lead composer for Sega Europe for seven years he worked with some of the world’s most successful game developers including Sonic Team (Sonic R), Travellers Tales (Sonic 3D: Flickies' Island), Smilebit / Wavemaster (Jet Set Radio, Jet Set Radio Future) and Bizarre Creations (Metropolis Street Racer).

Headhunter

In 2001 he embarked on his most ambitious project yet called Headhunter, a cinematic game released in Europe on Dreamcast (November 2001) and PlayStation 2 in both Europe (March, 2002) and North America (May, 2002). Headhunter remains one of the most ambitious game soundtracks produced to date, utilising an orchestra and a recording studio often used for feature film soundtracks, and set the benchmark for others to follow.

Jacques composed, arranged and orchestrated all the music for the 67-piece London Session Orchestra performing the Headhunter soundtrack, assembled especially for the project, and made up of some of the finest session musicians in Europe. Each member of the orchestra has either held a principal seat in one of the major London orchestras, or has enjoyed a successful soloist career on the concert platform. The orchestra’s long list of credits include recordings for Robbie Williams and All Saints, as well as the film soundtracks to The World Is Not Enough and The Mummy.

The soundtrack was recorded at Abbey Road Studios in January 2001. Since its conception in the 1920s and subsequent opening in 1931, Abbey Road has been at the forefront of the recording industry. Over the years it has attracted artists, producers and engineers of the highest calibre, The Beatles making it a household name. Studio 1, the venue for the recording of Richard Jacques’ Headhunter soundtrack, is one of the largest purpose-built symphonic recording studios around and it has some of the best symphonic acoustics in the world. It was the obvious choice for Jacques who would make an identifiable mark on the concept and realisation of the use of a live orchestra and recording studio of the highest calibre for a game soundtrack. He also worked on Headhunter’s cinematic approach to the overall feel of the soundtrack with Dom Gibbs (Noisebox) who is the sound designer for the James Bond movie, Die Another Day.

The score itself is as thematic as it is incidental, providing key moments with action, suspense, and emotion. "From the bold French horn motif that makes up ‘Jack’s Theme’, to the delicate oboe and string setting of Angela’s theme," says Jacques, "the soundtrack is intended to provide the gamer with an emotive experience and a sense of familiarity, identifying specific characters and settings through the score". Headhunter’s music has since become one of the most celebrated game soundtracks in recent years, receiving extraordinary praise from game critics, music journalists and soundtrack fans alike. Demand for a separate album release has been unrelenting and Jacques’ popularity as a freelance composer has attracted interest from the film and television industries.

Other work

Most recently Jacques has scored the short CG animated film "Pandora’s Closet" written, directed and animated by Industrial Light & Magic modeller Steven Aplin (The Mummy Returns, Star Wars: The Phantom Menace, Harry Potter, Men In Black). He is also currently working on the film short "One Previous Owner", (Dir., Giles Greenwood). Other film credits include "Three In One" (Dir., Mick Pantaleo), "Lullabelle" (Dir., Gemma Page & Tanya Ludyga). His composing is also recognised in the UK and European television advertising industry where his scores are featured in numerous premier media campaigns for some of the world’s leading ad agencies (Saatchi, McCann Ericsson) including top name brands such as Audi, Bacardi and Stella Artois.

Production history

Games

Videos

Music

Other works

  • Am I Only Dreaming? (Remix) (2002) [from website]
  • Highlander (TBA) [circa 2008]
  • Little Big Planet 2 - The Muppets (2012)

Song credits

Main article: Richard Jacques/Song credits.

Shinobi X

  • Title — Music & Arrangement
  • Stage Start — Music & Arrangement
  • Stage 1 — Music & Arrangement
  • Stage 1 Boss — Music & Arrangement
  • Stage 1 Clear — Music & Arrangement
  • Stage 2 — Music & Arrangement
  • Stage 2 Boss 1 — Music & Arrangement
  • Stage 2 Boss 2 — Music & Arrangement
  • Stage 2 Clear — Music & Arrangement
  • Stage 3 — Music & Arrangement
  • Stage 3 Boss — Music & Arrangement
  • Stage 3 Clear — Music & Arrangement
  • Stage 4 — Music & Arrangement
  • Stage 4 Boss — Music & Arrangement
  • Stage 4 Clear — Music & Arrangement
  • Stage 5 — Music & Arrangement
  • Stage 5 Boss — Music & Arrangement
  • Stage 5 Clear — Music & Arrangement
  • Stage 6 — Music & Arrangement
  • Stage 6 Boss — Music & Arrangement
  • Stage 6 Clear — Music & Arrangement
  • Stage 7 — Music & Arrangement
  • Stage 7 Boss — Music & Arrangement
  • Stage 7 Clear — Music & Arrangement
  • Stage 8 — Music & Arrangement
  • Stage 8 Boss — Music & Arrangement
  • Stage 8 Clear — Music & Arrangement
  • Stage 9 — Music & Arrangement
  • Stage 9 Boss — Music & Arrangement
  • Stage 9 Clear — Music & Arrangement
  • Staff Roll — Music & Arrangement
  • Game Over — Music & Arrangement

Daytona USA Championship Circuit Edition

  • The King of Speed (Part 1) — Arrangement
  • The King of Speed (Goal) — Arrangement
  • The King of Speed (Part 2) — Arrangement
  • Funk Fair (Part 1) — Music & Arrangement
  • Funk Fair (Part 2) — Music & Arrangement
  • Race to the Bass (Part 1) — Music & Arrangement
  • Race to the Bass (Part 2) — Music & Arrangement

Sonic 3D: Flickies' Island (Saturn and PC Versions)

  • Opening — Music & Arrangement
  • Title — Music & Arrangement
  • Green Grove - Act 1 — Music & Arrangement
  • Green Grove - Act 2 — Music & Arrangement
  • Rusty Ruin - Act 1 — Music & Arrangement
  • Rusty Ruin - Act 2 — Music & Arrangement
  • Spring Stadium - Act 1 — Music & Arrangement
  • Spring Stadium - Act 2 — Music & Arrangement
  • Diamond Dust - Act 1 — Music & Arrangement
  • Diamond Dust - Act 2 — Music & Arrangement
  • Volcano Valley - Act 1 — Music & Arrangement
  • Volcano Valley - Act 2 — Music & Arrangement
  • Gene Gadget - Act 1 — Music & Arrangement
  • Gene Gadget - Act 2 — Music & Arrangement
  • Panic Puppet - Act 1 — Music & Arrangement
  • Panic Puppet - Act 2 — Music & Arrangement
  • Special Stage — Music & Arrangement
  • Chaos Emerald — Arrangement
  • 1-Up — Arrangement
  • Jingle - Speed Up — Music & Arrangement
  • Jingle - Invincible — Music & Arrangement
  • Boss — Music & Arrangement
  • Jingle - Act Clear — Arrangement
  • Bad Ending — Music & Arrangement
  • Game Over — Music & Arrangement
  • Continue — Music & Arrangement
  • Final Boss — Music & Arrangement
  • Good Ending — Music & Arrangement
  • You're My Hero — Music & Arrangement, Lyrics, Produced by

Sonic R

  • Super Sonic Racing (Title ver.) — Music & Arrangement, Lyrics, Programming
  • Can You Feel the Sunshine? — Music & Arrangement, Lyrics, Programming
  • Living in the City — Music & Arrangement, Lyrics, Programming
  • Back in Time — Music & Arrangement, Lyrics, Programming
  • Work It Out — Music & Arrangement, Lyrics, Programming
  • Diamond in the Sky — Music & Arrangement, Lyrics, Programming
  • Super Sonic Racing — Music & Arrangement, Lyrics, Programming
  • Number One — Music & Arrangement, Lyrics, Programming
  • Start Fanfare — Music & Arrangement, Programming
  • End Fanfare — Music & Arrangement, Programming
  • You Got No Chaos Emeralds — Arrangement, Programming
  • You Got a Chaos Emerald — Arrangement, Programming
  • Race Results — Arrangement, Programming
  • Options Screen — Music & Arrangement, Programming

Club Saturn

  • Sonic 3D - House Mix — Music
  • NiGHTS - Ambient Trance Mix — Remixed by
  • Worldwide Soccer - Trip Hop Mix — Remixed by
  • Shinobi X - Jungle Mix — Music

Jet Set Radio

  • Everybody Jump Around — Music & Arrangement

Metropolis Street Racer

  • Opening — Music & Arrangement
  • Title — Music & Arrangement
  • Menu — Music & Arrangement
  • Am I Only Dreaming? — Music & Arrangement, Lyrics
  • Heartland — Music & Arrangement
  • Push — Music & Arrangement
  • Low Lights — Music & Arrangement
  • Outside In — Music & Arrangement
  • Think About It — Music & Arrangement
  • I Can Still Believe — Music & Arrangement, Lyrics
  • Live Your Life — Music & Arrangement, Lyrics
  • Come On Baby — Music & Arrangement, Lyrics
  • It Doesn't Really Matter — Music & Arrangement, Lyrics
  • Freeway — Music & Arrangement
  • Holding On — Music & Arrangement, Lyrics
  • Sold Out — Music & Arrangement
  • State of Mind — Music & Arrangement, Lyrics
  • Club Paris — Music & Arrangement
  • Show Me Your Love — Music & Arrangement, Lyrics
  • Overdrive — Music & Arrangement
  • Passion — Music & Arrangement, Lyrics
  • Fallen Angel — Music & Arrangement, Lyrics
  • California Demon — Music & Arrangement
  • Red Line — Music & Arrangement
  • Don't Wait — Music & Arrangement, Lyrics
  • When She Comes Back — Music & Arrangement
  • Long Long Road — Music & Arrangement, Lyrics
  • Let's Get It On Tonight — Music & Arrangement, Lyrics
  • You Can Love Me — Music & Arrangement, Lyrics
  • Time — Music & Arrangement, Lyrics
  • Hidden Track — Music & Arrangement [NOTE: Originally composed for credits]

Headhunter

  • Main Title — Composed, arranged, orchestrated and produced by
  • Escape from the Lab — Composed, arranged, orchestrated and produced by
  • Meet Angela Stern — Composed, arranged, orchestrated and produced by
  • The Stern Legacy — Composed, arranged, orchestrated and produced by
  • Jack's Theme — Composed, arranged, orchestrated and produced by
  • On the Prowl — Composed, arranged, orchestrated and produced by
  • Ready for Action — Composed, arranged, orchestrated and produced by
  • Headhunting — Composed, arranged, orchestrated and produced by
  • Greywolf — Composed, arranged, orchestrated and produced by
  • Assault on the Mall — Composed, arranged, orchestrated and produced by
  • Fulci's Final Threat — Composed, arranged, orchestrated and produced by
  • Ready for Action (reprise) — Composed, arranged, orchestrated and produced by
  • Ramirez at Bay — Composed, arranged, orchestrated and produced by
  • Aquadome — Composed, arranged, orchestrated and produced by
  • Angela's Quest — Composed, arranged, orchestrated and produced by
  • The Queen of Hearts — Composed, arranged, orchestrated and produced by
  • A Dark Secret — Composed, arranged, orchestrated and produced by
  • Jack's Dream — Composed, arranged, orchestrated and produced by
  • Zweiberg's Nightmare — Composed, arranged, orchestrated and produced by
  • Final Conflict — Composed, arranged, orchestrated and produced by
  • Game Over — Composed, arranged, orchestrated and produced by
  • End Credits — Composed, arranged, orchestrated and produced by

Jet Set Radio Future

  • What About the Future — Music & Arrangement
  • Bokfresh — Music & Arrangement
  • Let Mom Sleep (No Sleep Remix) — Remixed by

OutRun 2 (Xbox Version)

  • Splash Wave - Euro Remix — Arrangement
  • Magical Sound Shower - Euro Remix — Arrangement
  • Passing Breeze - Euro Remix — Arrangement
  • Last Wave - Euro Remix — Arrangement

Headhunter: Redemption

  • Main Title — Composed, orchestrated and produced by
  • Jack at Ground Level — Composed, orchestrated and produced by
  • Leeza's First Mission — Composed, orchestrated and produced by
  • Mig Encounter — Composed, orchestrated and produced by
  • Perilous Descent — Composed, orchestrated and produced by
  • Power and Recycling — Composed, orchestrated and produced by
  • Recycling Migs — Composed, orchestrated and produced by
  • Into the Tunnels — Composed, orchestrated and produced by
  • Manufacturing — Composed, orchestrated and produced by
  • Making Trouble — Composed, orchestrated and produced by
  • End of the Line — Composed, orchestrated and produced by
  • One-to-One with Che — Composed, orchestrated and produced by
  • No Man's Land — Composed, orchestrated and produced by
  • Tunnels to Entertainment — Composed, orchestrated and produced by
  • Close Quarters — Composed, orchestrated and produced by
  • The Opposition Plot — Composed, orchestrated and produced by
  • "One Day, Some Day..." — Composed, orchestrated and produced by
  • Leeza Remembers — Composed, orchestrated and produced by
  • Jack Heads Below — Composed, orchestrated and produced by
  • Jack Back in Action — Composed, orchestrated and produced by
  • Research and Execution — Composed, orchestrated and produced by
  • The Devil's Work — Composed, orchestrated and produced by
  • Candy Floss — Composed, orchestrated and produced by
  • The Black Suits — Composed, orchestrated and produced by
  • Liberty — Composed, orchestrated and produced by
  • Taking Liberty — Composed, orchestrated and produced by
  • The 6808 — Composed, orchestrated and produced by
  • End Credits — Composed, orchestrated and produced by

Service Games 01

  • "OutRun" Splash Wave Remix — Arrangement

Sega Rally 2006

  • Hand-Breaks — Composed & Produced
  • TurboTech — Composed & Produced

Sega Superstars Tennis

  • Opening — Music & Arrangement
  • Title — Music & Arrangement
  • Menu — Music & Arrangement
  • Planet Superstars — Music & Arrangement
  • Space Harrier Theme — Arrangement
  • Arms Black Market — Arrangement
  • Trailer Theme — Music & Arrangement

Sonic and the Black Knight

  • Fight the Knight — Strings Arrangement, Programming
  • Black Sword in the Sky — Music & Arrangement, Programming
  • Into the Story of the King Arthur — Music & Arrangement, Programming
  • Fight the Knight - Strings Mix - — Additional Strings Arrangement, Programming
  • Head to Avalon — Arrangement, Programming
  • Glory of Victory — Music & Arrangement, Programming
  • The End of the World — Additional Strings Arrangement, Programming
  • Escape from the Destruction — Additional Strings Arrangement, Programming
  • Shrouded Forest — Music & Arrangement, Programming
  • Dragon Slayer — Music & Arrangement, Programming
  • Into the Dark Hollow — Arrangement, Programming
  • Merlina - The Queen of the Underworld — Arrangement, Programming

Sonic & Sega All-Stars Racing (Wii, PS3 and Xbox 360 Versions)

  • Opening — Music & Arrangement, Produced by

Sonic Free Riders

  • Free - Main Theme of Sonic Free Riders — Arranged and Produced by

Sonic Generations (PS3, Xbox 360 and PC Versions)

  • Sky Sanctuary : Act 2 - Normal — Sound Produced by (with Jun Senoue), Additional Synth Programming
  • Sky Sanctuary : Act 2 - Fast — Sound Produced by (with Jun Senoue), Additional Synth Programming
  • Seaside Hill : Act 1 — Remixed by, Sound Produced by (with Jun Senoue)
  • Challenge / Mission 1 "Super Sonic Racing - Cash Cash vs. Jun Senoue RMX" — Composed by, Lyrics
  • Challenge / Mission 5 — Composed by, Remixed & Sound Produced by, Programming
  • Rival Battle : Silver the Hedgehog — Remixed & Sound Produced by, Programming
  • Boss Battle : Death Egg Robot — Additional Programming
  • Boss Battle : Perfect Chaos Pt-II "Perfect Chaos Revival!" — Remixed & Sound Produced by, Programming
  • Boss Battle : Egg Dragoon — Remixed & Sound Produced by, Programming
  • Boss Battle : Time Eater ver. 1 — Composed by, Sound Produced by, Programming
  • Boss Battle : Time Eater ver. 2 — Composed by, Sound Produced by, Programming
  • Cutscene 1 — Composed by, Sound Produced by, Programming
  • Cutscene 4 — Composed by, Sound Produced by, Programming
  • Cutscene 7 — Composed by, Sound Produced by, Programming

Sonic Generations (3DS Version)

  • Boss Battle : Biolizard "Supporting Me..." — Remixed & Sound Produced by, Programming

Sonic & All-Stars Racing Transformed

  • Opening — Music & Arrangement, Produced by
  • Title — Music & Arrangement, Produced by
  • Menu — Music & Arrangement, Produced by
  • World Tour — Music & Arrangement, Produced by
  • Loading — Music & Arrangement, Produced by
  • Ocean View Intro — Arranged & Produced by
  • Ocean View Medley — Music (with Masafumi Ogata), Arranged & Produced by
  • All Star Move : Sonic — Arranged & Produced by
  • All Star Move : Tails — Arranged & Produced by
  • Results — Music & Arrangement, Produced by
  • Samba Studios Intro — Arranged & Produced by
  • Samba Studios — Arranged & Produced by
  • All Star Move : Amigo — Arranged & Produced by
  • Carrier Zone Intro — Arranged & Produced by
  • Carrier Zone Medley — Arranged & Produced by
  • All Star Move : Sega Ages — Arranged & Produced by
  • Dragon Canyon Intro — Arranged & Produced by
  • Dragon Canyon Medley — Arranged & Produced by
  • Race / Game Complete — Music & Arrangement, Produced by
  • Temple Trouble Intro — Arranged & Produced by
  • Temple Trouble Medley — Arranged & Produced by
  • All Star Move : AiAi — Arranged & Produced by
  • All Star Move : MeeMee — Arranged & Produced by
  • Galactic Parade Intro — Arranged & Produced by
  • Galactic Parade — Arranged & Produced by
  • All Star Move : Amy — Arranged & Produced by
  • Seasonal Shrines Intro — Arranged & Produced by
  • Seasonal Shrines Medley — Arranged & Produced by
  • All Star Move : Joe Musashi — Arranged & Produced by
  • Rogue's Landing Intro — Arranged & Produced by
  • Rogue's Landing Medley — Arranged & Produced by
  • All Star Move : Vyse — Arranged & Produced by
  • Pause — Music & Arrangement, Produced by
  • Dream Valley Intro — Arranged & Produced by
  • Dream Valley Medley — Arranged & Produced by
  • All Star Move : NiGHTS — Arranged & Produced by
  • All Star Move : Reala — Arranged & Produced by
  • Chilly Castle Intro — Arranged & Produced by
  • Chilly Castle Medley — Arranged & Produced by
  • Options — Music & Arrangement, Produced by
  • Graffiti City Intro — Music, Arranged & Produced by
  • Graffiti City Medley — Music (with Hideki Naganuma), Arranged & Produced by
  • All Star Move : Beat — Arranged & Produced by
  • All Star Move : Gum — Arranged & Produced by
  • Sanctuary Falls Intro — Arranged & Produced by
  • Sanctuary Falls Medley — Music (w/SEGA), Arranged & Produced by
  • All Star Moves : Knuckles — Arranged & Produced by
  • Graveyard Gig Intro — Arranged & Produced by
  • Graveyard Gig Medley — Arranged & Produced by
  • Adder's Lair Intro — Arranged & Produced by
  • Adder's Lair Medley — Arranged & Produced by
  • All Star Moves : Gilius — Arranged & Produced by
  • Burning Depths Intro — Arranged & Produced by
  • Burning Depths — Arranged & Produced by
  • Race of Ages Intro — Arranged & Produced by
  • Race of Ages — Arranged & Produced by
  • All Star Moves : Alex Kidd — Arranged & Produced by
  • Online Menu — Music & Arrangement, Produced by
  • All Star Move : Ulala — Arranged & Produced by
  • All Star Move : Pudding — Arranged & Produced by
  • All Star Move : B.D. Joe — Music & Arrangement, Produced by
  • All Star Move : Metal Sonic — Arranged & Produced by
  • All Star Move : Shadow — Arranged & Produced by
  • All Star Move : Dr. Eggman — Arranged & Produced by
  • OutRun Bay Intro — Arranged & Produced by
  • OutRun Bay — Arranged & Produced by
  • All Star Move : D.P — Music & Arrangement, Produced by
  • All Star Move : Wreck-It Ralph — Arranged & Produced by
  • All Star Move : Football Manager — Music & Arrangement, Produced by
  • All Star Move : Shogun — Arranged & Produced by
  • All Star Move : Team Fortress — Arranged & Produced by
  • All Star Move : Avatar — Arranged & Produced by
  • All Star Move : Mii — Arranged & Produced by
  • Credits — Music & Arrangement, Produced by

Team Sonic Racing

  • Ocean View — Music & Arrangement, Programming (Original Music Taken from Sonic CD - "Sonic - You Can Do Anything"; Sonic R - "Super Sonic Racing")
  • System: Mod Pods — Music & Arrangement, Programming (Original Music Taken from Sonic R - "Can You Feel the Sunshine?")

Photographs

Main article: Photos of Richard Jacques

External links

References