Difference between revisions of "Katsuhiro Hayashi"
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− | '''Katsuhiro "Funky K.H" Hayashi''' (林 克洋) is a former [[Sega]] | + | {{PersonBob |
+ | | image=Katsuhiro Hayashi.jpg | ||
+ | | birthplace=[[wikipedia:Wakayama, Japan|Wakayama, Japan]] | ||
+ | | dob=1965-10-28{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | | dod= | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega of Japan]] | ||
+ | | start=1984-04{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | | end=1988-10{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Nova]] | ||
+ | | start=1988-11{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | | end=1989-11{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Freelance | ||
+ | | notsega=yes | ||
+ | | start=1989-12{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} | ||
+ | | end=2005-09 | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Takao | ||
+ | | notsega=yes | ||
+ | | start=2005-10{{ref|http://www.iris.dti.ne.jp/~haya-c/funkykh/}} | ||
+ | }} | ||
+ | | role=Composer | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''Katsuhiro "Funky K.H" Hayashi''' (林 克洋) is a Japanese musician and former [[Sega of Japan]] video game music composer. | ||
+ | |||
+ | ==Early life== | ||
+ | In his fifth grade of elementary school, {{PAGENAME}} was semi-mandated to join the choir club. While in the choir club, he religiously watched TV singing shows such as [[wikipedia:ザ・ベストテン|The Best Ten]] and would sing along. He also started learning the guitar through songbooks, with the folk guitar becoming his instrument of choice, inspired by [[wikipedia:Southern All Stars|Southern All Stars]] and [[wikipedia:Godiego|Godiego]].{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}}{{ref|https://web.archive.org/web/20230608062442/http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}} | ||
+ | |||
+ | In junior high school, his new obsession was [[wikipedia:Yellow Magic Orchestra|Yellow Magic Orchestra]], which inspired him to start playing piano. In high school, he joined a YMO and [[wikipedia:Casiopea|Casiopea]] cover band, where he played keyboard.{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}}{{ref|https://web.archive.org/web/20230608062442/http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}}. | ||
+ | |||
+ | ==Career== | ||
+ | In 1984, {{PAGENAME}} joined [[Sega Enterprises]], as they offered employment to high school graduates. He initially worked as a console games programmer for 3 months but was reassigned to sound development after his section manager noticed that his resume included "has been in a band".{{ref|https://web.archive.org/web/20230608062442/http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}} He often worked with [[Hiroshi Kawaguchi]] early on, such as on ''[[Champion Soccer]]'' and ''[[Girl's Garden]]'', and they also shared a dormitory.{{ref|https://web.archive.org/web/20030628083617/www.gpara.com/contents/creator/bn_095.htm}} He also had a senior/junior relationship with [[Tohru Nakabayashi]], who taught him programming.{{ref|https://web.archive.org/web/20230608073316/https://media.vgm.io/albums/52/3825/3825-1235592609.png}} | ||
+ | |||
+ | After continuing to work exclusively on home console games for another year, his first arcade project was ''[[Quartet]]''. As it was one of the earliest releases for the [[Sega System 16]] hardware, many of the instruments used throughout the soundtrack were newly designed by Hayashi, and were later copied by other composers (most prominently the bass drum and snares).{{ref|https://web.archive.org/web/20230608073316/https://media.vgm.io/albums/52/3825/3825-1235592609.png}} | ||
+ | |||
+ | While {{PAGENAME}} continued to work on [[Master System]] games at Sega, he was best known for his arcade work, composing all the music for ''[[SDI]]'' and ''[[Sonic Boom]]'', along with sound effects and a few songs for ''[[Super Hang-On]]'', ''[[Galaxy Force]]'' and ''[[Gain Ground]]''. Several of these were with [[Koichi Namiki]], who he personally invited to join Sega as he needed help with songs for ''Super Hang-on''{{fileref|SHO20A CD JP Booklet.pdf|page=6}}. Hayashi did the same thing for [[Shigeru Ohwada]]{{fileref|SGMV3AB CD87 JP Booklet.pdf|page=6}}. | ||
+ | |||
+ | Following his departure in 1988, he spent a single year working at [[Nova]] on their [[PC Engine]] and [[Game Boy]] titles, including the PC Engine port of ''[[Altered Beast]]''. Afterwards he became a freelance composer, working on games for Sega, [[Pack-In-Video]] and Angel.{{ref|http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}} Individual games with soundtracks prominent enough to be released on CD were ''Zero4 Champ RR'' with Media Rings and ''Tsuri Taro'' with Pack-In-Video. He was most famous in the late 90's for working with [[MediaWorks]] on their games ''Chaos Seed'', ''[[Eternal Melody]]'', the ''[[Yuukyuu Gensoukyoku]]'' series and ''[[Devicereign]]''. Very few of his freelance works were arcade games, only working with Faith and Sega, including on the ''Treasure Panic'' revision of ''[[Ghost Hunters]]''.{{ref|http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}}{{ref|https://web.archive.org/web/20230608070413/https://media.vgm.io/albums/52/3825/3825-1235592474.png}} | ||
+ | |||
+ | ''[[The Maze of the Kings]]'' was his last soundtrack made for Sega, featuring an Egyptian-influenced in the style of [[wikipedia:John Williams|John Williams]]{{ref|http://backup.segakore.fr/hitmaker/game/SOUND/SITE/colmun13.html}}. However, in 2005, in the same he became an employed composer for pachinko developer Takao,{{ref|http://www.iris.dti.ne.jp/~haya-c/funkykh/}} he contributed of remix of SDI music to ''[[SDI & Quartet: Sega System 16 Collection: Original Soundtrack]]''. | ||
+ | |||
+ | After being publicly silent for 17 years, in 2023, {{PAGENAME}} made guest appearances on Koichi Namiki's solo album [[Stratosphere]] and the ensemble album FM Vertex III - ApEX.{{ref|https://web.archive.org/web/20230608082806/https://media.vgm.io/albums/89/126198/126198-80dcb627412b.jpg}} | ||
+ | |||
+ | ==Influences== | ||
+ | Since his childhood, {{PAGENAME}} has been influenced by [[wikipedia:Southern All Stars|Southern All Stars]] and [[wikipedia:Godiego|Godiego]], and later [[wikipedia:Casiopea|Casiopea]] and [[wikipedia:Yellow Magic Orchestra|Yellow Magic Orchestra]].{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}}{{ref|https://web.archive.org/web/20230608062442/http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html}} Other influences he has cited include [[wikipedia:George Duke|George Duke]], [[wikipedia:Herbie Hancock|Herbie Hancock]], [[wikipedia:Masayoshi Takanaka|Masayoshi Takanaka]], [[wikipedia:Off Course|Off Course]], [[wikipedia:Kyohei Tsutsumi|Kyohei Tsutsumi]] and [[wikipedia:Tsugutoshi Gotō|Tsugutoshi Goto]].{{ref|https://web.archive.org/web/20230624122849/https://media.vgm.io/albums/52/3825/3825-1235592474.png}} | ||
+ | |||
+ | ==Aliases== | ||
+ | {{PAGENAME}} is most commonly known as '''Funky K.H''' (ファンキーK・H) in the video game industry.{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}}{{ref|https://web.archive.org/web/20230608070413/https://media.vgm.io/albums/52/3825/3825-1235592474.png}} While K.H is simply his initials, Funky can refer to his funky music, his funky personality or the famous last-minute dancing he performed at the disastrous [[Sega Sound Staff Band]] show [[After Burner Panic]]. The name first appeared in public in [[Sega Game Music Vol. 2]] where Funky K.H wrote liner notes about the ''[[Quartet]]'' soundtrack. | ||
− | + | His relatives refer to him as '''Q-chan''' (きゅーちゃん),{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} which were used in ''[[Galaxy Force II]]'' and ''[[Gain Ground]]''. | |
− | ==Production | + | ==Production history== |
− | {{ | + | {{ProductionHistory|Katsuhiro Hayashi|Funky|Funky Gerogero|Funky K.H|Funkey K.H.|Funky K H|Funky Q Chan|Q Chan|Q-Chan|K.Hayashi|Wooper Katsu|林 克洋}} |
− | + | ||
− | + | [[Category:Uncredited role]] | |
− | + | [[Category:Use ProductionHistory template]] | |
* ''[[Quartet 2]]'' (1986) | * ''[[Quartet 2]]'' (1986) | ||
− | + | * ''[[Black Belt]]'' (Master System Version) (1986) [NOTE: Overseas edition of ''[[Hokuto no Ken (Master System)|Hokuto no Ken]]'' (Master System Version)] | |
− | * ''[[Black Belt]]'' (Master System Version) (1986) [NOTE: Overseas edition of ''[[Hokuto no Ken | ||
− | |||
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* ''[[Quartet]]'' (Master System Version) (1987) | * ''[[Quartet]]'' (Master System Version) (1987) | ||
− | + | * ''[[Galaxy Force]]'' (Arcade version) (1988) (as '''Funky K.H''') | |
− | + | * ''[[Print Club]]''{{ref|https://web.archive.org/web/20160609013256/http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html}} [NOTE: 2 different releases] | |
− | + | * ''[[SDI & Quartet: Sega System 16 Collection: Original Soundtrack]]'' (CD) (2005) | |
− | |||
− | * ''[[Galaxy Force]]'' (Arcade | ||
− | * ''[[ | ||
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− | * ''[[SDI & Quartet | ||
− | |||
− | ==Song | + | ==Song credits== |
+ | {{mainArticle|{{PAGENAME}}/Song credits}} | ||
+ | [[Category:Old song credits]] | ||
{{multicol| | {{multicol| | ||
− | ===''[[Hang-On]]'' ( | + | ===''[[Zaxxon]]'' (SG-1000 Version)=== |
− | * | + | * Game Start — Music & Arrangement |
− | * | + | * Main BGM — Music & Arrangement |
+ | * Outer Space BGM — Music & Arrangement | ||
+ | * Boss — Music & Arrangement | ||
+ | * Clear — Music & Arrangement | ||
+ | |||
+ | ===''[[Zoom 909]]'' (SG-1000 Version)=== | ||
+ | * Main BGM — Music & Arrangement | ||
+ | * Boss — Music & Arrangement | ||
+ | * Game Over — Music & Arrangement | ||
+ | |||
+ | ===''[[Hang-On]]'' (Master System Version)=== | ||
+ | * Title — Arrangement | ||
+ | * Start — Music & Arrangement | ||
+ | * Clear — Music & Arrangement | ||
+ | * Game Over — Music & Arrangement | ||
+ | * Hidden Music — Arrangement | ||
− | ===''[[Quartet]]'' (Arcade | + | ===''[[Quartet]]'' (Arcade version)=== |
* Credit — Music & Arrangement | * Credit — Music & Arrangement | ||
* Miami Samba Machine (Start) — Music & Arrangement | * Miami Samba Machine (Start) — Music & Arrangement | ||
Line 68: | Line 107: | ||
* RAP Test (Without Voice Ver.) — Music & Arrangement | * RAP Test (Without Voice Ver.) — Music & Arrangement | ||
− | ===''[[Hokuto no Ken]]'' (Master System Version)=== | + | ===''[[Hokuto no Ken (Master System)|Hokuto no Ken]]'' (Master System Version)=== |
* Title — Music & Arrangement | * Title — Music & Arrangement | ||
− | * Start — Music & Arrangement | + | * Game Start — Music & Arrangement |
− | * | + | * Stage BGM — Music & Arrangement |
+ | * Power Up BGM — Music & Arrangement | ||
* Boss — Music & Arrangement | * Boss — Music & Arrangement | ||
− | * | + | * Clear — Music & Arrangement |
− | |||
* Ending — Music & Arrangement | * Ending — Music & Arrangement | ||
* Miss — Music & Arrangement | * Miss — Music & Arrangement | ||
Line 81: | Line 120: | ||
===''[[Black Belt]]'' (Master System Version)=== | ===''[[Black Belt]]'' (Master System Version)=== | ||
* Title — Music & Arrangement | * Title — Music & Arrangement | ||
− | * | + | * Stage BGM — Music & Arrangement |
* Boss — Music & Arrangement | * Boss — Music & Arrangement | ||
Line 108: | Line 147: | ||
* Game Over — Music & Arrangement | * Game Over — Music & Arrangement | ||
− | ===''[[Super Hang-On]]'' (Arcade | + | ===''[[Super Hang-On]]'' (Arcade version)=== |
* Outride a Crisis — Music & Arrangement | * Outride a Crisis — Music & Arrangement | ||
* Sprinter — Music & Arrangement | * Sprinter — Music & Arrangement | ||
* Goal — Music & Arrangement | * Goal — Music & Arrangement | ||
− | ===''[[SDI]]'' (Arcade | + | ===''[[SDI]]'' (Arcade version)=== |
* Credit — Music & Arrangement | * Credit — Music & Arrangement | ||
* System Down (Stage 1, 2) — Music & Arrangement | * System Down (Stage 1, 2) — Music & Arrangement | ||
Line 121: | Line 160: | ||
* An Imminent War (Stage 9, 10, 11) — Music & Arrangement | * An Imminent War (Stage 9, 10, 11) — Music & Arrangement | ||
* Perfect — Music & Arrangement | * Perfect — Music & Arrangement | ||
− | * We | + | * We Are Desirous of Peace (Ending) — Music & Arrangement |
* Blue Moon (Name Entry) — Music & Arrangement | * Blue Moon (Name Entry) — Music & Arrangement | ||
* Illusion (Ranking) — Music & Arrangement | * Illusion (Ranking) — Music & Arrangement | ||
− | ===''[[Heavyweight Champ]]'' (Arcade | + | ===''[[Heavyweight Champ (System 16)|Heavyweight Champ]]'' (Arcade version)=== |
* Credit — Music & Arrangement | * Credit — Music & Arrangement | ||
* Title 1 — Music & Arrangement | * Title 1 — Music & Arrangement | ||
Line 131: | Line 170: | ||
* Announce — Music & Arrangement | * Announce — Music & Arrangement | ||
* Congratulations — Music & Arrangement | * Congratulations — Music & Arrangement | ||
− | * Name Entry — | + | * Name Entry — Arrangement |
* Ranking — Music & Arrangement | * Ranking — Music & Arrangement | ||
* Title 2 — Music & Arrangement [NOTE: Unused] | * Title 2 — Music & Arrangement [NOTE: Unused] | ||
− | ===''[[ | + | ===''[[Sonic Boom]]'' (Arcade version)=== |
− | * | + | * Credit — Music & Arrangement |
− | * | + | * Stage 1, 4 — Music & Arrangement |
− | * | + | * Boss — Music & Arrangement |
− | * | + | * Stage Clear — Music & Arrangement |
− | * | + | * Stage 2, 6 — Music & Arrangement |
− | * | + | * Stage 3, 5 — Music & Arrangement |
+ | * Name Entry — Music & Arrangement | ||
− | ===''[[Galaxy Force]]'' (Arcade | + | ===''[[Galaxy Force]]'' (Arcade version)=== |
* Coin [Galaxy Force] — Music & Arrangement | * Coin [Galaxy Force] — Music & Arrangement | ||
* Defeat [Scene B] — Music & Arrangement | * Defeat [Scene B] — Music & Arrangement | ||
Line 150: | Line 190: | ||
* Take Back [Long Ver.] — Music & Arrangement [NOTE: Unused] | * Take Back [Long Ver.] — Music & Arrangement [NOTE: Unused] | ||
− | ===''[[Galaxy Force II]]'' (Arcade | + | ===''[[Galaxy Force II]]'' (Arcade version)=== |
* Coin [Galaxy Force II] — Music & Arrangement | * Coin [Galaxy Force II] — Music & Arrangement | ||
− | ===''[[Gain Ground]]'' (Arcade | + | ===''[[Gain Ground]]'' (Arcade version)=== |
* Europe in the Middle Ages ~Receiving~ [BGM 2] — Music & Arrangement | * Europe in the Middle Ages ~Receiving~ [BGM 2] — Music & Arrangement | ||
* Future Robot ~Contract~ [BGM 4] — Music & Arrangement | * Future Robot ~Contract~ [BGM 4] — Music & Arrangement | ||
Line 186: | Line 226: | ||
* Anytime — Music & Arrangement | * Anytime — Music & Arrangement | ||
* I Want to Be a Pearl (Sega Saturn Ending) — Music | * I Want to Be a Pearl (Sega Saturn Ending) — Music | ||
+ | }} | ||
− | ===''[[ | + | ==Photographs== |
− | * | + | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] |
− | }} | + | |
+ | ==Interviews== | ||
+ | * [https://web.archive.org/web/20030628083617/www.gpara.com/contents/creator/bn_095.htm {{PAGENAME}} interview by Gpara] | ||
+ | |||
+ | ==External links== | ||
+ | *[http://www.iris.dti.ne.jp/~haya-c/qchan/katsuhiro.html Official website] | ||
+ | *[http://backup.segakore.fr/hitmaker/game/SOUND/SITE/colmun13.html Hitmaker Sound Page column (Backup) Vol.13] | ||
− | + | ==References== | |
+ | <references/> |
Latest revision as of 13:30, 9 January 2024
Katsuhiro Hayashi |
---|
Place of birth: Wakayama, Japan |
Date of birth: 1965-10-28[1] (age 59) |
Employment history:
Freelance (1989-12[1] – 2005-09)
Takao (2005-10[2] – )
|
Role(s): Composer |
This teeny-tiny article needs some work. You can help us by expanding it.
Katsuhiro "Funky K.H" Hayashi (林 克洋) is a Japanese musician and former Sega of Japan video game music composer.
Contents
- 1 Early life
- 2 Career
- 3 Influences
- 4 Aliases
- 5 Production history
- 6 Song credits
- 6.1 Zaxxon (SG-1000 Version)
- 6.2 Zoom 909 (SG-1000 Version)
- 6.3 Hang-On (Master System Version)
- 6.4 Quartet (Arcade version)
- 6.5 Hokuto no Ken (Master System Version)
- 6.6 Black Belt (Master System Version)
- 6.7 Secret Command
- 6.8 Rambo: First Blood Part II (Master System Version)
- 6.9 Quartet (Master System Version)
- 6.10 Super Hang-On (Arcade version)
- 6.11 SDI (Arcade version)
- 6.12 Heavyweight Champ (Arcade version)
- 6.13 Sonic Boom (Arcade version)
- 6.14 Galaxy Force (Arcade version)
- 6.15 Galaxy Force II (Arcade version)
- 6.16 Gain Ground (Arcade version)
- 6.17 Yuukyuu Gensoukyoku
- 7 Photographs
- 8 Interviews
- 9 External links
- 10 References
Early life
In his fifth grade of elementary school, Katsuhiro Hayashi was semi-mandated to join the choir club. While in the choir club, he religiously watched TV singing shows such as The Best Ten and would sing along. He also started learning the guitar through songbooks, with the folk guitar becoming his instrument of choice, inspired by Southern All Stars and Godiego.[1][3]
In junior high school, his new obsession was Yellow Magic Orchestra, which inspired him to start playing piano. In high school, he joined a YMO and Casiopea cover band, where he played keyboard.[1][3].
Career
In 1984, Katsuhiro Hayashi joined Sega Enterprises, as they offered employment to high school graduates. He initially worked as a console games programmer for 3 months but was reassigned to sound development after his section manager noticed that his resume included "has been in a band".[3] He often worked with Hiroshi Kawaguchi early on, such as on Champion Soccer and Girl's Garden, and they also shared a dormitory.[4] He also had a senior/junior relationship with Tohru Nakabayashi, who taught him programming.[5]
After continuing to work exclusively on home console games for another year, his first arcade project was Quartet. As it was one of the earliest releases for the Sega System 16 hardware, many of the instruments used throughout the soundtrack were newly designed by Hayashi, and were later copied by other composers (most prominently the bass drum and snares).[5]
While Katsuhiro Hayashi continued to work on Master System games at Sega, he was best known for his arcade work, composing all the music for SDI and Sonic Boom, along with sound effects and a few songs for Super Hang-On, Galaxy Force and Gain Ground. Several of these were with Koichi Namiki, who he personally invited to join Sega as he needed help with songs for Super Hang-on[6]. Hayashi did the same thing for Shigeru Ohwada[7].
Following his departure in 1988, he spent a single year working at Nova on their PC Engine and Game Boy titles, including the PC Engine port of Altered Beast. Afterwards he became a freelance composer, working on games for Sega, Pack-In-Video and Angel.[8] Individual games with soundtracks prominent enough to be released on CD were Zero4 Champ RR with Media Rings and Tsuri Taro with Pack-In-Video. He was most famous in the late 90's for working with MediaWorks on their games Chaos Seed, Eternal Melody, the Yuukyuu Gensoukyoku series and Devicereign. Very few of his freelance works were arcade games, only working with Faith and Sega, including on the Treasure Panic revision of Ghost Hunters.[8][9]
The Maze of the Kings was his last soundtrack made for Sega, featuring an Egyptian-influenced in the style of John Williams[10]. However, in 2005, in the same he became an employed composer for pachinko developer Takao,[2] he contributed of remix of SDI music to SDI & Quartet: Sega System 16 Collection: Original Soundtrack.
After being publicly silent for 17 years, in 2023, Katsuhiro Hayashi made guest appearances on Koichi Namiki's solo album Stratosphere and the ensemble album FM Vertex III - ApEX.[11]
Influences
Since his childhood, Katsuhiro Hayashi has been influenced by Southern All Stars and Godiego, and later Casiopea and Yellow Magic Orchestra.[1][3] Other influences he has cited include George Duke, Herbie Hancock, Masayoshi Takanaka, Off Course, Kyohei Tsutsumi and Tsugutoshi Goto.[12]
Aliases
Katsuhiro Hayashi is most commonly known as Funky K.H (ファンキーK・H) in the video game industry.[1][9] While K.H is simply his initials, Funky can refer to his funky music, his funky personality or the famous last-minute dancing he performed at the disastrous Sega Sound Staff Band show After Burner Panic. The name first appeared in public in Sega Game Music Vol. 2 where Funky K.H wrote liner notes about the Quartet soundtrack.
His relatives refer to him as Q-chan (きゅーちゃん),[1] which were used in Galaxy Force II and Gain Ground.
Production history
Games
- Uranai Angel Cutie (SC-3000; 1984) — Sound
- Zaxxon (SG-1000; 1985) — Sound
- Zoom 909 (SG-1000; 1985) — Sound
- Hang-On (Master System; 1985) — Sound
- Quartet (System 16; 1986) — Sound Creator
- Secret Command (Master System; 1986) — Music by (as Wooper Katsu)
- Marksman Shooting & Trap Shooting (Master System; 1986) — Sound
- Rambo: First Blood Part II (Master System; 1986) — Music by[13] (as Wooper Katsu)
- High School! Kimengumi (Master System; 1986) — Sound
- Super Hang-On (Hang-On hardware; 1987) — Sound (as Funky K.H)
- SDI: Strategic Defense Initiative (System 16; 1987) — Music by (as Funky Gerogero)
- Heavyweight Champ (System 16; 1987) — Musician (as Funkey K.H.)
- Sonic Boom (System 16; 1987) — Music
- Galaxy Force II (Y Board; 1988) — Musician (as Funky Q Chan)
- Gain Ground (System 24; 1988) — Music by (as Q-Chan)
- Altered Beast (PC Engine; 1989) — Sound
- Pengo (Game Gear; 1990)
- Taisen Mahjong HaoPai (Game Gear; 1990) — Sound (as Funky K.H)
- Thunder Blade (PC Engine; 1990) — Sound (as Funky)
- Astérix and the Secret Mission (Master System; 1993) — Sound (as Funky K H)
- Astérix and the Secret Mission (Game Gear; 1994) — Sound[14] (as Funky K H)
- Ghost Hunters (Large attraction; 1994)
- Virtual Open Tennis (Saturn; 1995) — Sound Creator[15]
- As Aventuras da TV Colosso (Master System; 1996) — Sound (as Funky K H)
- Eternal Melody (Saturn; 1996) — 音楽・SE[16] (as 林 克洋)
- Yuukyuu Gensoukyoku (Saturn; 1997) — ♦音楽・SE♦[17] (as 林 克洋)
- Yuukyuu Gensoukyoku (Saturn; 1997) — 作詞[17] (as 林 克洋)
- Yuukyuu Gensoukyoku 2nd Album (Saturn; 1998) — Sound Engineer[18] (as 林 克洋)
- Wanpaku Safari (Sega Titan Video; 1998)
- Devicereign (Saturn; 1999) — サウンド・SE[19] (as 林 克洋)
- Yuukyuu Gensoukyoku 3: Perpetual Blue (Dreamcast; 1999) — Sound Creator (as 林 克洋)
- The Maze of the Kings (NAOMI GD-ROM; 2002) — Music & Sound
- Sega Ages 2500 Series Vol. 21: SDI & Quartet: Sega System 16 Collection (PlayStation 2; 2005) — Composition
Music
- Super Hang-On (Vinyl; 2015) — Music composed by[20]
- Quartet 2 (1986)
- Black Belt (Master System Version) (1986) [NOTE: Overseas edition of Hokuto no Ken (Master System Version)]
- Quartet (Master System Version) (1987)
- Galaxy Force (Arcade version) (1988) (as Funky K.H)
- Print Club[1] [NOTE: 2 different releases]
- SDI & Quartet: Sega System 16 Collection: Original Soundtrack (CD) (2005)
Song credits
- Main article: Katsuhiro Hayashi/Song credits.
Zaxxon (SG-1000 Version)
- Game Start — Music & Arrangement
- Main BGM — Music & Arrangement
- Outer Space BGM — Music & Arrangement
- Boss — Music & Arrangement
- Clear — Music & Arrangement
Zoom 909 (SG-1000 Version)
- Main BGM — Music & Arrangement
- Boss — Music & Arrangement
- Game Over — Music & Arrangement
Hang-On (Master System Version)
- Title — Arrangement
- Start — Music & Arrangement
- Clear — Music & Arrangement
- Game Over — Music & Arrangement
- Hidden Music — Arrangement
Quartet (Arcade version)
- Credit — Music & Arrangement
- Miami Samba Machine (Start) — Music & Arrangement
- Quartet Theme (Stage-01) — Music & Arrangement
- Stage Clear — Music & Arrangement
- FM Funk (Stage-03) — Music & Arrangement
- sky (Stage-05) — Music & Arrangement
- Oki RAP (Stage-10) — Music & Arrangement
- Game Over — Music & Arrangement
- Miami Samba Machine (Without Voice Ver.) — Music & Arrangement
- FM Piano Test — Music & Arrangement
- RAP Test — Music & Arrangement
- Oki RAP (Without Voice Ver.) — Music & Arrangement
- RAP Test (Without Voice Ver.) — Music & Arrangement
Hokuto no Ken (Master System Version)
- Title — Music & Arrangement
- Game Start — Music & Arrangement
- Stage BGM — Music & Arrangement
- Power Up BGM — Music & Arrangement
- Boss — Music & Arrangement
- Clear — Music & Arrangement
- Ending — Music & Arrangement
- Miss — Music & Arrangement
- Game Over — Music & Arrangement
Black Belt (Master System Version)
- Title — Music & Arrangement
- Stage BGM — Music & Arrangement
- Boss — Music & Arrangement
Secret Command
- Title — Music & Arrangement
- We Fight for Friends (Odd Number Screen BGM) — Music & Arrangement
- Barricade (Boss) — Music & Arrangement
- Round Clear — Music & Arrangement
- Ending — Music & Arrangement
- Game Over — Music & Arrangement
Rambo: First Blood Part II (Master System Version)
- Rambo Main Theme (Title) — Arrangement
Quartet (Master System Version)
- Title — Music & Arrangement
- Stage 1 — Music & Arrangement
- Stage 2 — Music & Arrangement
- Stage 3 — Music & Arrangement
- Stage 4 — Music & Arrangement
- Stage 5 — Music & Arrangement
- Stage Clear — Music & Arrangement
- Stage 6 — Music & Arrangement
- Last Boss — Music & Arrangement
- Ending — Music & Arrangement
- Game Over — Music & Arrangement
Super Hang-On (Arcade version)
- Outride a Crisis — Music & Arrangement
- Sprinter — Music & Arrangement
- Goal — Music & Arrangement
SDI (Arcade version)
- Credit — Music & Arrangement
- System Down (Stage 1, 2) — Music & Arrangement
- Satellite Attack (Stage 3, 4) — Music & Arrangement
- Sky Sun (Stage 5, 8) — Music & Arrangement
- Illusion (Stage 6, 7) — Music & Arrangement
- An Imminent War (Stage 9, 10, 11) — Music & Arrangement
- Perfect — Music & Arrangement
- We Are Desirous of Peace (Ending) — Music & Arrangement
- Blue Moon (Name Entry) — Music & Arrangement
- Illusion (Ranking) — Music & Arrangement
Heavyweight Champ (Arcade version)
- Credit — Music & Arrangement
- Title 1 — Music & Arrangement
- Level Select — Music & Arrangement
- Announce — Music & Arrangement
- Congratulations — Music & Arrangement
- Name Entry — Arrangement
- Ranking — Music & Arrangement
- Title 2 — Music & Arrangement [NOTE: Unused]
Sonic Boom (Arcade version)
- Credit — Music & Arrangement
- Stage 1, 4 — Music & Arrangement
- Boss — Music & Arrangement
- Stage Clear — Music & Arrangement
- Stage 2, 6 — Music & Arrangement
- Stage 3, 5 — Music & Arrangement
- Name Entry — Music & Arrangement
Galaxy Force (Arcade version)
- Coin [Galaxy Force] — Music & Arrangement
- Defeat [Scene B] — Music & Arrangement
- Take Back [Scene C] — Music & Arrangement
- Alone Fighter [Scene D] — Music & Arrangement
- Take Back [Long Ver.] — Music & Arrangement [NOTE: Unused]
Galaxy Force II (Arcade version)
- Coin [Galaxy Force II] — Music & Arrangement
Gain Ground (Arcade version)
- Europe in the Middle Ages ~Receiving~ [BGM 2] — Music & Arrangement
- Future Robot ~Contract~ [BGM 4] — Music & Arrangement
- Warrior's Rest [Round Clear] — Music & Arrangement
Yuukyuu Gensoukyoku
- Wake Up!! — Music & Arrangement
- Shy Boy — Music & Arrangement
- Workingmen — Music & Arrangement
- Are You Ready? — Music & Arrangement
- Crying Shadows — Music & Arrangement
- On My Honor — Music & Arrangement
- Raise a War Cry — Music & Arrangement
- Imitate Blue — Music & Arrangement
- Rest in Peace — Music & Arrangement
- Boneheads — Music & Arrangement
- Stumble-Scramble — Music & Arrangement
- It's All Right — Music & Arrangement
- In Our Usual Sunny Place — Music & Arrangement
- Daylight Bossa — Music & Arrangement
- I'm at My Limit! ('Wake Up!!' vocal version) — Music
- Go Easy — Music & Arrangement
- Unchanged Happy Life — Music & Arrangement
- Nocturne in C sharp major — Music & Arrangement
- Earnest Hope — Music & Arrangement
- A Smile Is Your Protection ('Shy Boy' vocal version) — Music
- Red-Eyed Revenger — Music & Arrangement
- Road to Nowhere — Music & Arrangement
- Face a Crisis — Music & Arrangement
- Under the Strain — Music & Arrangement
- Fantasia Everlasting — Music & Arrangement
- Anytime — Music & Arrangement
- I Want to Be a Pearl (Sega Saturn Ending) — Music
Photographs
- Main article: Photos of Katsuhiro Hayashi
Interviews
External links
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 http://www.iris.dti.ne.jp/~haya-c/qchan/q_profile.html (Wayback Machine: 2016-06-09 01:32)
- ↑ 2.0 2.1 http://www.iris.dti.ne.jp/~haya-c/funkykh/
- ↑ 3.0 3.1 3.2 3.3 http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html (Wayback Machine: 2023-06-08 06:24)
- ↑ htt (Wayback Machine: 2003-06-28 08:36)
- ↑ 5.0 5.1 https://media.vgm.io/albums/52/3825/3825-1235592609.png (Wayback Machine: 2023-06-08 07:33)
- ↑ File:SHO20A CD JP Booklet.pdf, page 6
- ↑ File:SGMV3AB CD87 JP Booklet.pdf, page 6
- ↑ 8.0 8.1 http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html
- ↑ 9.0 9.1 https://media.vgm.io/albums/52/3825/3825-1235592474.png (Wayback Machine: 2023-06-08 07:04)
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/colmun13.html
- ↑ https://media.vgm.io/albums/89/126198/126198-80dcb627412b.jpg (Wayback Machine: 2023-06-08 08:28)
- ↑ https://media.vgm.io/albums/52/3825/3825-1235592474.png (Wayback Machine: 2023-06-24 12:28)
- ↑ File:Rambo SMS credits.pdf
- ↑ File:Asterix and the Secret Mission GG credits.pdf
- ↑ File:VirtualOpenTennis_Saturn_JP_SSEnding.pdf
- ↑ File:Eternal Melody Saturn credits.pdf
- ↑ 17.0 17.1 File:Yuukyuu Gensoukyoku Saturn credits.pdf
- ↑ File:Yuukyuu Gensoukyoku 2nd Album Saturn credits.pdf
- ↑ File:Devicereign Saturn credits.pdf
- ↑ File:SuperHangOn Vinyl Box Back.jpg