Difference between revisions of "Mariko Kawase"
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{{PersonBob | {{PersonBob | ||
+ | | image=MarikoKawase Denfaminicogamer2023.png | ||
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− | | company=[[Sega | + | | employment={{Employment |
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | }} | ||
| role=Designer | | role=Designer | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (川瀬 茉莉子) is a game designer at [[Sega of Japan]]. She was a long-time contributor to the ''[[:category:Yakuza (franchise)|Yakuza]]'' series and part of [[Ryu ga Gotoku Studio]]. Around the time [[Sega Games]] was founded in 2015, she left the series' developer [[Sega CS1 (2008-current)|CS1]], moving to [[Sega CS2 (2008-current)|CS2]] (aka [[Sonic Team]]) to work on the ''Mario & Sonic'' games, ''[[Puyo Puyo Tetris 2]]'' and ''[[Samba de Amigo: Party Central]]''. |
==Production history== | ==Production history== | ||
− | + | {{ProductionHistory|Mariko Kawase|川瀬 茉莉子|川瀬茉莉子|川瀬 茉利子}} | |
− | + | ||
− | + | ==Photographs== | |
− | * | + | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] |
− | + | ||
− | + | ==Interviews== | |
− | + | * [[Interview: Samba de Amigo: Party Central Developers (2023-08-30) by Denfaminicogamer]] | |
− | + | ||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 02:16, 16 January 2024
Mariko Kawase |
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Employment history:
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Role(s): Designer |
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Mariko Kawase (川瀬 茉莉子) is a game designer at Sega of Japan. She was a long-time contributor to the Yakuza series and part of Ryu ga Gotoku Studio. Around the time Sega Games was founded in 2015, she left the series' developer CS1, moving to CS2 (aka Sonic Team) to work on the Mario & Sonic games, Puyo Puyo Tetris 2 and Samba de Amigo: Party Central.
Production history
- Yakuza (PlayStation 2; 2005) — Planning
- Yakuza 2 (PlayStation 2; 2006) — Adventure Mode Production
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — アドベンチャーゲームデザイン (as 川瀬 茉利子)
- Yakuza 3 (PlayStation 3; 2009) — Main Sequence Design
- Yakuza 3 (PlayStation 3; 2009) — Adventure Game Design
- Yakuza 4 (PlayStation 3; 2010) — Adventure Game Design
- Yakuza 4 (PlayStation 3; 2010) — Game Design
- Yakuza: Dead Souls (PlayStation 3; 2011) — Game Design Team
- Yakuza: Dead Souls (PlayStation 3; 2011) — Localization Producers
- Yakuza 5 (PlayStation 3; 2012) — Game Designers
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — シーケンスADVデザイン (as 川瀬 茉利子)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — シーケンスADVデザイン (as 川瀬 茉利子)
- Yakuza 0 (PlayStation 3; 2015) — Game Design Production Assistants
- Yakuza Kiwami (PlayStation 3; 2016) — Yakuza Development Staff
- Yakuza Kiwami (PlayStation 4; 2016) — Yakuza Development Staff
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Game Design Team Leaders
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Main Sequence Design
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Special Thanks
- Mario & Sonic at the Olympic Games Tokyo 2020 (Nintendo Switch; 2019) — Lead Game Designers
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Game Designers
- Like a Dragon: Ishin! (PlayStation 4; 2023) — ADV Game Design
- Like a Dragon: Ishin! (PlayStation 5; 2023) — ADV Game Design
- Like a Dragon: Ishin! (Xbox One; 2023) — ADV Game Design
- Like a Dragon: Ishin! (Steam; 2023) — ADV Game Design
Photographs
- Main article: Photos of Mariko Kawase