Difference between revisions of "Sota Kikuchi"

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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
| start=2005-04
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| start=2005-04{{ref|https://archive.li/24eNz}}
 
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| divisions=[[Global Entertainment R&D Dept. 2]], [[Sega CS1 (2008-current)|Sega CS1]]
 
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==Production history==
 
==Production history==
{{ProductionHistory|{{PAGENAME}}|菊池 崇太}}
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{{ProductionHistory|{{PAGENAME}}|Kikuchi Sota|菊池 崇太}}
  
 
==External links==
 
==External links==

Latest revision as of 10:18, 24 January 2024

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Sota Kikuchi
Employment history:
Sega (2005-04[1] – )
Divisions:
Role(s): Animator

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Sota Kikuchi (菊池 崇太) is an animator at Sega of Japan. He uses Autodesk Softimage to create cutscene composition, camera work and 3D animation, as well as direct.[1]

Production history


External links

References