Difference between revisions of "Makio Kida"
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+ | | divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]] | ||
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+ | | company=[[CSK Research Institute]] | ||
+ | | divisions=[[AM2 of CRI]] | ||
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+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (木田 眞紀夫) is a former graphic designer and director at [[Sega of Japan]]. |
==Production history== | ==Production history== | ||
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==References== | ==References== | ||
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Latest revision as of 02:26, 15 February 2024
Makio Kida |
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Employment history:
Divisions:
Divisions:
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Role(s): Director, designer |
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Makio Kida (木田 眞紀夫) is a former graphic designer and director at Sega of Japan.
Production history
Games
- Virtua Fighter 3 (Model 3; 1996) — Effect Design
- Scud Race (Model 3; 1996) — Designers
- Scud Race Plus (Model 3; 1997) — Designers
- Virtua Fighter 3tb (Model 3; 1997) — Effect Design
- Fighting Vipers 2 (Model 3; 1998) — Character Desginers
- Virtua Fighter 3tb (Dreamcast; 1998) — Effect Design
- Charge 'N Blast (NAOMI; 1999) — Director
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Designers
- Charge 'N Blast (Dreamcast; 2000) — Director
- Fighting Vipers 2 (Dreamcast; 2001) — Character Desginers[1]
- US Shenmue (Dreamcast; 2001) — Designers
- Virtua Fighter 4 (NAOMI 2; 2001) — Wolf & Jeffery
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Item Designer
Music
- Fighting Vipers 2 The Sound Album (CD; 1998) — Character Designer