Difference between revisions of "Tomokazu Honma"

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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 +
| start=1997-04{{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_work_and_education}}
 
| divisions=[[Sega PC]], [[Sega Software R&D Dept. 6]]
 
| divisions=[[Sega PC]], [[Sega Software R&D Dept. 6]]
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[Smilebit]]
 
| company=[[Smilebit]]
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}}
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{{Employment
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| company=[[Amusement Vision]]
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
| divisions=[[Attraction Simulator R&D Dept.]]
+
| end=2015-04{{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_work_and_education}}
 +
| divisions=[[Attraction Simulator R&D Dept.]]{{ref|https://web.archive.org/web/20210615230516/https://response.jp/article/2007/07/27/97416.html}}
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}}
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{{Employment
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| company=[[Sega Live Creation]]
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| start=2015-04-01{{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_work_and_education}}
 +
| end=2016-12-31{{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_work_and_education}}
 +
}}
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{{Employment
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| company=[[CA Sega Joypolis]]
 +
| start=2017-01{{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_work_and_education}}
 
}}
 
}}
 
| role=Artist
 
| role=Artist
| education=
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| education=[[wikipedia:Musashino Art University|Musashino Art University]] (1993-1997){{ref|1=https://www.facebook.com/profile.php?id=100006556419427&sk=about_overview}}
 
| twitter=honmat0510
 
| twitter=honmat0510
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (本間 智和)
+
{{sub-stub}}'''{{PAGENAME}}''' (本間 智和) is a a graphic designer and attraction developer and graphic at [[Sega]]. He joined [[Sega Enterprises, Ltd.|Sega Enterprises]] in 1997 and was assigned to [[Sega PC]], where he first worked on ''[[Daytona USA Deluxe]]''. He was notably involved with ''[[Jet Set Radio]]'' at [[Sega Software R&D Dept. 6]]/[[Smilebit]], designing graphics for the Kogane-cho stage{{magref|dmjp|2000-29|148}}. He was one of many developers who migrated from Smilebit to [[Amusement Vision]], but a few years later migrated again to the [[Attraction Simulator R&D Dept.]], from where he developed ''[[Initial D Arcade Stage 4 Limited]]''{{ref|1=https://julajp.blog.fc2.com/?tag=%E6%9D%B1%E4%BA%AC%E3%82%B8%E3%83%A7%E3%82%A4%E3%83%9D%E3%83%AA%E3%82%B9}}. He has continued to work on [[Joypolis]] attractions for over a decade since.
  
 
==Production history==
 
==Production history==
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[[Category:Use ProductionHistory template]]
 
[[Category:Use ProductionHistory template]]
 
*''[[Initial D Arcade Stage 4 Limited]]''{{ref|1=https://julajp.blog.fc2.com/?tag=%E6%9D%B1%E4%BA%AC%E3%82%B8%E3%83%A7%E3%82%A4%E3%83%9D%E3%83%AA%E3%82%B9}} (2007)
 
*''[[Initial D Arcade Stage 4 Limited]]''{{ref|1=https://julajp.blog.fc2.com/?tag=%E6%9D%B1%E4%BA%AC%E3%82%B8%E3%83%A7%E3%82%A4%E3%83%9D%E3%83%AA%E3%82%B9}} (2007)
 +
*''[[Lola and Carla the Beauty Contest]]''{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201003033614885345}} (2010)
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==External links==
 +
*[https://www.facebook.com/profile.php?id=100006556419427 {{PAGENAME}}] on [https://www.facebook.com Facebook]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 10:04, 5 March 2024

TomokazuHonma DCM JP 2000-29.jpg
Tomokazu Honma
Employment history:
Sega Enterprises (1997-04[1] – )
Divisions:
Sega (?? – 2015-04[1])
Divisions:
Sega Live Creation (2015-04-01[1] – 2016-12-31[1])
CA Sega Joypolis (2017-01[1] – )
Role(s): Artist
Education: Musashino Art University (1993-1997)[3]
Twitter: @honmat0510

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Tomokazu Honma (本間 智和) is a a graphic designer and attraction developer and graphic at Sega. He joined Sega Enterprises in 1997 and was assigned to Sega PC, where he first worked on Daytona USA Deluxe. He was notably involved with Jet Set Radio at Sega Software R&D Dept. 6/Smilebit, designing graphics for the Kogane-cho stage[4]. He was one of many developers who migrated from Smilebit to Amusement Vision, but a few years later migrated again to the Attraction Simulator R&D Dept., from where he developed Initial D Arcade Stage 4 Limited[5]. He has continued to work on Joypolis attractions for over a decade since.

Production history

Magazine articles

Main article: Tomokazu Honma/Magazine articles.

External links

References